(Link to video)
Sega came out with X-Men in 1993, for Genesis. You can play as one or two of the four caracters, Cyclops, Nightcrawler, Wolverine and Gambit. Other X-Men can be summoned but not played as, by going to the pause menu. In this run, Nightcrawler is used almost all through the game, except for some boss fight that needed a real man to handle the job so then Wolverine is used. The main goal is like pretty much every X-Men game... You do a couple stages, then beat Magneto. Near the end of the game, a reset of the console is required to reach the final stage. This made the game unTASable for quite some time, since Gens did not support it.
  • Emulator used: BizHawk 1.7.4
  • Takes damage to save time
  • Uses death as shortcut
  • Heavy divekick abuse
  • Aims for reasonnable time
  • Difficulty: Hard
  • 1 Player mode
I started working on this, back in the days, on Gens but had gave up on the idea when i realized it did not support the soft reset. Now, with BizHawk, i could finally make it happen. A run of this was done on SDA by honorablejay. He pulled it off in only 8:46 wich is amazing, if you ask me. This game is brutal to rush through. Unforgiving platforms with crazy hitboxes that can make you go mad. I knew my way pretty well but his run helped a-lot at certain places.

Trix

The trick i use the most is obviously the divekick. It allows the caracter to move a little more than 3 times the speed of regular walking or jumping. The main goal is to reach high, in order to dive longer distances. After landing, the player is stopped for a short period of time so i try to do as little "divekicking" as possible. With Nightcrawler, You can skip many huge sections of the game. Even boss fights can be avoided by teleporting right pass them. Teleports come in 3 sizes. Small is done by pressing "A" for about 0-20 frames. It is short distance but cost less MP. Who knew they had limited powers. A Medium cost more but gives you a lttle more distance. Sometimes just enough to skip a boss ex: Juggernaut lvl 1. There is also a way to go through ceilings by summoning Iceman. You need to make him appear right under the desired spot then jump on his trail of ice.

Savage Lands

My first teleport is through a pillar that would usually be opened by hitting a switch in the lower cave. When well positionned, you get teleported through the pillar and high on the screen. This allows a nice long divekick. Juggernaut is skipped by doing a medium teleport over his section. You need to be up in the trees to do this. Right after skipping the miniboss, i pause to call for help. I used Archangel to open the door at the end of the stage. I needed to summon him early so that his second attack hits the door. If not, he would have came in to high. For the boss, i used Archangel, sinced he is the only one that will give 3 hits. I managed to get 2 shots very quickly by having the screen advancing, Archangel will dissapear faster then comes back faster. This boss can be hit at any time by Archangel but not your caracter. The final kick can only be done when the boss is vulnerable and re-summoning is too slow.

Shi'ar Empire

I start by going upwards to have less divekick pauses. You would usually gather keys to open doors, in this level, but with Nightcrawler, all this is avoided. A detour is taken to grab a MP refill, as this game is very cheap. I suicide jump just before the spaceship scene, since Jean Grey will carry you a good distance, as fast as a divekick would. On the ship, you start off being pushed very quickly towards the back and that is not good, since you need to be close to the door where the 9 guys come out. If not, well... They will not come out. After all this, is the boss. I drop in with divekick and a quick death. Deathbird is weak against teleport attacks and has a short invulnerability sequence. After the battle, an elevator opens up, leading down to Lilandra. You can jump towrards the wall, while in the elevator, to almost reach the top. It will push you out from the wall but also allow you to drop floors without using teleport or the elevator.

Excalibur's Lighthouse

This level starts with Sabretooth who is skipped by doing a simple teleport. Then you must hit the sword in order to get in the lighthouse. Here i skipped most of the level by teleporting through the wall reaching the elevator. Also Juggernaut is once again skipped. I used the elevator route instead of teleport straight up to the boss room. Doing so saves on precious MP and prevents me from having to chasse blue balls all around the place, for MP. I did not test it but it might be faster. Who knows? The first strike on Apocalypse is done while transforming to avoid being hit. Wolverine is used, to beat him. He can only be hit after he throws his punch at you so it is faster to take a hit just before. When invinsible, i just hit him as soon as possible.

Ahab's Future

This is, in my opinion, the hardest stage. I start going down, to avoid taking a hit from the guns but also, to be able to call iceman early, so that i dont wait for him. He is used to skip a good part of the level. I took damage with the damn birds since to kill it, i would have had to be behind. I grab the iceman icon that i will use later then teleport through the wall. There is also another wall that i could teleport through but not enough MP. I skipped grabbing one of the orbs so this happened. In exchange, i was able to use my teleport to get to the boss room thus avoiding getting electrocuted. Ahab can only be hit when his full body is out. I even took the time to use Rogue on him.

Mojo's Crunch

I start off with a nice divekick that leads in the wall. The purple guys are hell to avoid. One, i even needed to stop, for a couple frames, while he did his shit because thats how crazy they are. If your coming from above, he will punch you with a huge hitbox almost impossible to avoid. If you arrive from lower, he will throw a fireball at you. Mojo, one of the main bosses, is skipped and then the reset is finally pressed.

Asteroid M

A-lot of MP is used in this final stage but there is also plenty laying around. I start with a straight teleport that should have been upwards. This would have allowed for a longer dive and one less pause. I only noticed this after. Iceman is used, once again. This leads to a MP sphere wich is used to take a shortcut later on. After this, i just fly to Magneto, thanks to all that mutant power laying around. You need to be in the middle of the lowest floor to activate the battle so i just dive in. I take wolverine back out since everybody knows wolverine is very strong against Magneto, being made of metal and all. He can only be hit when he has thrown all his junk then landed on a platform. I stopped the movie right after starting the spinning attack and that's it.

feos: Juuuuuuuuuuuuuuuuudging!!!!!!!!!!!!!!
feos: Acceblishing to Moons.

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14851
Location: 127.0.0.1
This topic is for the purpose of discussing #4461: jaysmad's Genesis X-Men in 07:33.37
Joined: 5/14/2007
Posts: 525
Location: Pisces-Cetus filament
What a nice surprise! I enjoyed it a lot and can't think of a more slanted TAS. Thank you! I think this would be a good screenshoot to use (it's of low quality because I'm at work):
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
Site Admin, Skilled player (1235)
Joined: 4/17/2010
Posts: 11264
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Dimon12321
He/Him
Active player (479)
Joined: 4/5/2014
Posts: 1124
Location: Ukraine
I wanted to TAS this game, but I think I'd have longer final time! Nice run! Why do this game wasn't TASed before? AVGN told about it hell knows when! Oh, this game was good. Yes vote!
TASing is like making a film: only the best takes are shown in the final movie.
xRavenXP
He/Him
Joined: 4/15/2012
Posts: 116
Location: Brazil
Good run and i vote YES!
I love games and love to record videos (longplays). Visit my Youtube channel https://www.youtube.com/user/xRavenXP
Skilled player (1435)
Joined: 11/26/2011
Posts: 655
Location: RU
Dimon12321 wrote:
Why do this game wasn't TASed before?
TASVideoAgent wrote:
Near the end of the game, a reset of the console is required to reach the final stage. This made the game unTASable for quite some time, since Gens did not support it.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
That's so weird to have a game that requires a reset. I see the point of it now in the plot (I hadn't played the game before), but it's still odd. This game is definitely way less polished than X-Men 2. It was alright, though still somewhat repetitive. Boss fights featuring Archangel and such were fairly tough for me to follow, but the skips with Iceman were cool. Good job getting to around to TASing this, though I'd say this is a Meh in the entertainment category for me. That ending text is pretty incredible (not necessarily in a good way though).
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
jaysmad
Other
Experienced player (833)
Joined: 12/1/2006
Posts: 629
Location: Mom's
Zeupar wrote:
I think this would be a good screenshoot
OMG!!! You are such a perv to have noticed that. Nightcrawler grinding a savage... I love it! Maybe not as much as that guy. Oh wait! Did he knee him in the ballsack?
XYZ
Former player
Joined: 12/9/2006
Posts: 165
Location: 2bastuz
Nice movie. Too short to be boring. Green starship reminded me this movie.
Joined: 4/24/2012
Posts: 129
Location: Atlanta, GA
The TAS itself was okay. Somewhat repetitive, but enjoyable enough for me to give a weak yes. The dialogue at the end was really cool and intense, though. I also find it funny that the ending picture shows all the X-Men except the one you used for 99% of the game. :p
Joined: 2/26/2007
Posts: 1360
Location: Minnesota
Lol wut. About time! I wish I could have helped, but I would not have done the game justice. Atta boy jaysmad.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Editor, Experienced player (894)
Joined: 1/23/2008
Posts: 529
Location: Finland
From watching this run, I learnt that if I do a somersault, then extend my back mid-jump, I will fly diagonally forward at a high speed. I also learnt the key ideas of the whole X-Men franchise from the surprisingly eloquent ending cutscene. Yes vote.
Joined: 3/12/2013
Posts: 36
Location: Bullhead City, AZ
Jumpkicks and teleporting? Are you sure this isn't a castlevaina game? Joking aside, the run's pretty repetitive, except for a few glitches that looked cool. Leaning more towards meh than yes on this one.
jaysmad
Other
Experienced player (833)
Joined: 12/1/2006
Posts: 629
Location: Mom's
Antronach wrote:
the run's pretty repetitive
TheReflexWonder wrote:
The TAS itself was okay. Somewhat repetitive
Damn! Me who wanted to do an 'all boss' run. Oh well... Scratch that!
Antronach wrote:
Are you sure this isn't a castlevaina game?
Pretty sure but let me check...
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14851
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2704] Genesis X-Men by jaysmad in 07:33.37
Joined: 11/20/2004
Posts: 236
Location: United States
So, uh... not a single post mentions that this game is running at something like double speed. ... why is the game running at double speed? And why was this not mentioned anywhere? I retract... everything... about that query. Apparently, I've been playing the European copy of the game... for over half my entire life. I even did a boss run using the European version. I've never felt more stupid than I do now.
I'm not that hard to find... if you know where to look. -=( http://jolikmc.tumblr.com )=-
Joined: 4/24/2012
Posts: 129
Location: Atlanta, GA
"Heavy divekick abuse" sounds like something I'd read in the submission text of a fighting game TAS.