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This TAS uses RTA Goal from any%, with this route it's saves 00:48.275 from rejected submission.

Maru: Judging.
Maru: This is another one of those board games in which the TAS gameplay does not stand out from unassisted play, which breaks this important rule. Rejecting.

TASVideoAgent
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This topic is for the purpose of discussing #6519: Bluely's NES Spot: The Video Game in 00:25.77
Spikestuff
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- 2 Player - Easy AI Difficulty Personally, I'm more of a fan of the Hardest AI being crushed. As well as using the max amount of AI where it should be overwhelming for a human but it's a walk in the park for a TAS. With how it's set it's not technically entertaining or entertaining at all for me, if these two things were changed it might bump it to a Meh vote, but unfortunately with where it is I'm voting No here. Good improvement, just should've done more.
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
This is practically impossible to distinguish from the RTA; so voting no for that.
Ford
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Joined: 3/5/2013
Posts: 183
Location: California
Voted meh: it's not really that entertaining, but it works, and it's short.
MarbleousDave
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Player (12)
Joined: 9/12/2009
Posts: 1555
You ca'n get any better than this. It's humanely possible for anyone to do it under 16 seconds. Meh.
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Joined: 3/10/2004
Posts: 7698
Location: Finland
Shouldn't the hardest difficulty always be chosen, unless there's a good reason not to?
TASVideosGrue
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om, nom, nom... sweet!