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#1544: Rikku's N64 Super Mario 64 in 1:39:02.13
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Vote: Did you like watching this movie? (Vote after watching!)

Note: Because of abuse that has happened, lurkers can't vote anymore.
No
1%
 1%  [ 1 ]
Yes
98%
 98%  [ 68 ]
Meh
0%
 0%  [ 0 ]
Total Votes : 69

When you vote, please also post a message that explains your opinion.
This helps the author of the movie and the judges who decide whether to publish it.


Author Message
NesVideoAgent
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Joined: 2004-08-03 11:37:08
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PostPosted: 2007-05-05 17:20:17    Post subject: #1544: Rikku's N64 Super Mario 64 in 1:39:02.13 Reply with quote

This is an automatically posted message for discussing submission: #1544: Rikku's N64 Super Mario 64 in 1:39:02.13

See details at: http://tasvideos.org/1544S.html

Submission status: published
Last edited by: DeHackEd


The submission message follows:
Emulator: mupen64-rerecording-v8

  • Input Plugin: TAS Input Plugin 0.6
  • Graphic Plugin: Jabo's Direct3D8 1.6
  • Sound Plugin: Jabo's DirectSound 1.6
  • RSP Plugin: RSP emulation Plugin

Goals

To get 120 stars and beat the game as fast as possible

  • Manipulates luck
  • Takes damage to save time
  • Abuses programming errors

I don’t like to write much, but I had a lot of fun with this run. Sometimes I thought it wouldn’t be completed, because some things are very hard to do (eg, Tall Tall Mountain, Dire Dire Docks, etc), but finally it is done. I hope you enjoy this run.

People I’d like to thank (in no order)

AKA, FODA, Mr_Roberts_Z, Silent_Slayers, Swordless Link, Mukki, Soulrivers, Holzkopp* (for hosting the WIPs)], Nitsuja, Moozooh, Comicalflop, FILIM0NAS, Hopper, Spezzafer, Weatherton, Hero of the day, Andypro, YautjaElder, Stanski, Zurreco, Healblade, VANDAL, Pweisger, Laughing_Gas, Chamale, Titus Kwok, AngerFist, Mwl, Tompa, Twelvepack, Kirbymuncher, AQwertyZ, Mmbossman, Bag of Magic Food, Asteron, JSmith, Kirkq, Radioactive Potato, Baxter, DeHackEd, Tragedy, TheFrigz, Maza, Arne the Great, BkDJ, Jammer01, Phallosvogel, Hb2, Supermegavkoy, KDR_11k, JXQ, Cheetah 7071, NotBowen, Hina98, Adelikat, Turambar, BoltR, Mr. Pwnage, Jweb Guru, Nitz, Wouter Jansen, Paused and Nitsujrehtona


Bisqwit: Author replaced movie file.

DeHackEd: Claimed for encoding


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mr_roberts_z
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PostPosted: 2007-05-05 17:20:45    Post subject: Reply with quote

Pardon my language, but holy eff, what an incredible run. Yes!
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FODA
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Location: Rio, Brazil

PostPosted: 2007-05-05 17:25:19    Post subject: Reply with quote

Aside from my complaints about the run having no speed/entertainment trade-offs, this is an incredible improvement, good job. I voted yes.
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Tompa
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Joined: 2005-08-15 09:20:25
Posts: 770
Location: Mullsjö, Sweden

PostPosted: 2007-05-05 17:31:55    Post subject: Reply with quote

Very awesome run indeed! A lot of surprising tricks were used in it.

I have, however, two questions about the last Bowser fight, the last hit: Wasn't it faster to through him on the spike that was to the diagonal left instead of to the right? Why didn't you position yourself under the star...?
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Wouter Jansen
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Joined: 2005-10-31 20:31:28
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Location: The Netherlands

PostPosted: 2007-05-05 17:35:06    Post subject: Reply with quote

it was always good to see new WIPs and you never let us wait for long :P
still looked mostly well done so I voted yes!
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Swordless Link
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Joined: 2007-01-12 18:24:23
Posts: 237

PostPosted: 2007-05-05 17:40:11    Post subject: Reply with quote

Been watching it since you released the JRB WIP. How could I possibly vote no? Definite yes.
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Rikku
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Joined: 2006-11-20 18:40:21
Posts: 82

PostPosted: 2007-05-05 17:41:37    Post subject: Reply with quote

Tompa wrote:

I have, however, two questions about the last Bowser fight, the last hit: Wasn't it faster to through him on the spike that was to the diagonal left instead of to the right? Why didn't you position yourself under the star...?


I dont know and the secend question:

Swordless Link wrote:

Well, we tried that. The bomb that you'd usually hit was the one that got him furthest away from the star, and the bomb that we didn't hit which isn't that, ended up only costing time. What we did was the fastest available, and the only way I can see around it is perhaps catching him at a later point while he's in the air. =/
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Comicalflop
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Joined: 2006-06-13 21:25:15
Posts: 2639
Location: Massachussetts, USA

PostPosted: 2007-05-05 17:41:37    Post subject: Reply with quote

I am convinced you are not human. You produced WIPs on a near daily basis, and saved more time than what everyone expected this to be improved upon.

Yes vote. Fast action, very noticeable improvements in every stage, many clever solutions to quicken the speed, and utilizing up to date tricks and glitches.

The only complaint, which, in the end, does not detract my yes vote, was the camera and lack of entertainment/speed tradeoff. I'm not going to go into much detail, since all my thoughts were posted about it in the thread and you improved with camera angles about 75% through the run, but I would have vastly preferred if the entire run you paid careful attention to the camera angles, rather than improving them only in the later stages.

Fantastic job nonetheless.


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Last edited by Comicalflop on 2007-05-06 00:42:04; edited 2 times in total
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Mukki
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Joined: 2006-08-26 13:50:26
Posts: 750
Location: United Kingdom

PostPosted: 2007-05-05 17:43:23    Post subject: Re: #1544: Rikku's N64 Super Mario 64 in 1:39:02.67 Reply with quote

Voting Yes.

Excellent improvement. Excellent run. Watched all the WIPs and thoroughly enjoyed them all.

It's sad to see FODA's run obsleted, but I think that this is certainly a worthy successor which, in itself, is no easy task.

Very well done.
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Twelvepack
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Joined: 2006-05-03 01:03:05
Posts: 664
Location: Boulder, CO

PostPosted: 2007-05-05 18:13:43    Post subject: Reply with quote

Obvious huge and resounding yes vote!
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nitsujrehtona
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Joined: 2007-03-17 05:57:45
Posts: 97
Location: Berkeley, CA

PostPosted: 2007-05-05 18:22:19    Post subject: Re: #1544: Rikku's N64 Super Mario 64 in 1:39:02.67 Reply with quote

Rikku wrote:

Sometimes I thought it wouldn’t be completed, because some things are very hard to do (eg, Tall Tall Mountain, Dire Dire Docks, etc), but finally it is done.

Excellent work. For nine straight weeks I've only doubted whether you're human. Assuming you are, I hope you've been remembering to eat and sleep!
Also...
Rikku wrote:

People I’d like to thank (in no order) <p/>AKA, FODA, Mr_Roberts_Z, Swordless Link, Mukki, Soulrivers, Holzkopp* (for hosting the WIPs), Nitsuja, Moozooh, Comicalflop, FILIM0NAS, Hopper, Spezzafer, Weatherton, Hero of the day, Andypro, YautjaElder, Stanski, Zurreco, Healblade, VANDAL, Pweisger Laughing_Gas, Chamale, Titus Kwok, AngerFist, Mwl, Tompa Twelvepack, Kirbymuncher, AQwertyZ, Mmbossman, Bag of Magic Food, Asteron, JSmith, Kirkq, Radioactive Potato, Baxter, DeHackEd, Tragedy, TheFrigz, Maza, Arne the Ass, BkDJ, Jammer01, Phallosvogel, Hb2, Supermegavkoy, KDR_11k, JXQ, Cheetah 7071, NotBowen, Hina98, Adelikat, Turambar, BoltR, Mr. Pwnage, Jweb Guru, Nitz, Wouter Jansen, Paused and Ntsujrehtona </blockquote>

I, er, did what? Did you just dump a list of posters to the thread? ;) Anyway, I'd like to thank you. Congrats on the completion, the quality, and the timing. (It's a good week for SM64.)
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Baxter
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Joined: 2004-05-31 17:02:53
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PostPosted: 2007-05-05 18:24:25    Post subject: Reply with quote

Awesome movie! When FODA finished his run, I didn't think anyone would try to improve it anytime soon, and especially complete the TAS this fast. Some very nice inventive improvements, great job :)
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Soulrivers
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Joined: 2006-12-27 18:47:27
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Location: Göteborg, Sweden

PostPosted: 2007-05-05 18:27:59    Post subject: Reply with quote

Simply brilliant execution of all the stages in terms of speed and routes. You cannot be human, so this is a yes and star vote.

Last edited by Soulrivers on 2007-05-05 18:33:58; edited 1 time in total
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AngerFist
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Joined: 2004-04-21 10:14:06
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Location: Stockholm, Sweden

PostPosted: 2007-05-05 18:30:46    Post subject: Reply with quote

Seen probably all of your wips and it gives me a great pleasure to vote yes on this magnificent run. Glad you were able to finish this run so quickly in a efficient way. voted yes and naturally it is a star run.
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asteron
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Joined: 2005-02-16 20:15:16
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PostPosted: 2007-05-05 18:35:47    Post subject: Reply with quote

Wow you made this TAS as fast as possible and in record time! Great job! Voting yes for being faster than a published run.
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Raiscan
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Joined: 2006-11-11 14:41:32
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Location: United Kingdom

PostPosted: 2007-05-05 20:09:27    Post subject: Reply with quote

I'm voting yes, but I am not a fan of the damage taken in the rainbow place while waiting for the carpet. It just seemed a bit.. off.
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laughing_gas
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PostPosted: 2007-05-05 20:26:59    Post subject: Reply with quote

A fast tas done fast. Very nice.
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Sami
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Joined: 2005-08-21 00:39:57
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Location: Mikkeli,Finland

PostPosted: 2007-05-05 21:31:00    Post subject: Reply with quote

REALLY awesome!! Definite Yes vote.
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Hina98
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Joined: 2007-03-16 00:41:31
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Location: Ohio

PostPosted: 2007-05-05 22:22:00    Post subject: Reply with quote

I've been following this since the HMC WIP, definite yes.

Really an astounding improvement to the existing run. Route changes, several new tricks, and a very entertaining run all around.

I particularly like the part in tall tall mountain on the 100 coin star, when you first grab the jump box (the one right next to the start), and on the third bounce get hit by the cannonball which speeds you down to the ground. That makes me lol every time.

I just finished playing the game myself again after a couple years, it really brings out a new appreciation for how hard even the most basic tricks are to perform on a console :P.

Amazing, amazing run. Great job Rikku
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Fredrik
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Joined: 2005-12-07 08:00:46
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PostPosted: 2007-05-06 00:32:48    Post subject: Reply with quote

What are the times for the individual levels?
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