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Vote: Did you like watching this movie? (Vote after watching!)
Note: Because of abuse that has
happened, lurkers can't vote anymore.
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| No |
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0% |
[ 0 ] |
| Yes |
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100% |
[ 13 ] |
| Meh |
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0% |
[ 0 ] |
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| Total Votes : 13
When you vote, please also post a message that explains your opinion.
This helps the author of the movie and the judges who decide whether
to publish it.
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Message |
NesVideoAgent Robot
 Joined: 2004-08-03 11:37:08 Posts: 2999 Location: 194.29.198.4
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Posted: 2007-09-24 23:56:30 Post subject: #1710: Cardboard's GB Metroid 2 - Return Of Samus in 49:22.82 |
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This is an automatically posted message for discussing submission: #1710: Cardboard's GB Metroid 2 - Return Of Samus in 49:22.82
See details at: http://tasvideos.org/1710S.html
Submission status: published
Last edited by: adelikat
The submission message follows:
- VBA19
- Collects all items
- Aims for fastest time
- Takes damage to save time
First of all, I use VBA19 because VBA20 sucks monkey fleas for TASing GB-games. Not the fact that it count frames like a drunk 8-year old, but the fact that it messes up the graphics when state saving (Rendering frames ahead and stuff). I posted about this in the VBA-forums but got no response so I decided to use VBA19 where I won't have to go insane and quit TASing because of a stupid emulator. Thank you for your understanding. The run This run is 177769 frames long (49 minutes 22.817 seconds), 21337 frames (5 minutes 55.616667 seconds) faster than the previous run. It has basically the same route (The only real difference is when getting all the beams) as the previous run, so all frames are gained by optimized movements, Metroid-fights, missile-planning etc. Just like the previous run, this one collects all beams in the same area rather than collecting them along the way. I kill the Omegas by shooting them in their backs to save time (I am almost 100% sure that it is faster, but if it isn't, then I save time when I skip the last refueling station). Thanks to - I really have to thank Alter for setting up a route for me and creating a TAS which I could follow when I wondered where to go, also, the pass through block-glitch you found was great as well.
- Arne_The_Great and herooftheday for setting high goals for me to beat
- moozooh for being the goldmine of information regarding this game
- Other people
Suggested Screen Found at frame 173958. That sequence might have some better frames, so feel free to suggest. NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also replaced the ROM name. - You indicated Metroid 2 - Return of Samus (UA) [!].gb
- I updated it to Metroid II - Return of Samus (UE) [!].gb
Claimed for encoding.
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moozooh Vested member
 Joined: 2005-08-04 22:58:59 Posts: 2970 Location: Moscow, Russia
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Frenom Player
 Joined: 2004-03-30 20:53:05 Posts: 336 Location: Borlänge - Sweden
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Posted: 2007-09-25 01:13:03 Post subject: |
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Wired name on the filename :P
"Kartong - Metroid 2 - Samus Kommer Tillbaka Och Plockar Alla Grejor.vbm"
"cardboard - Metroid 2 - Samus is comming back and takes all the stuff" :O funny :P
Anyhow.. Im so gonna watch this now =) _________________ Wheeeehaaa.. Yaaayy.. |
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Cardboard Player
 Joined: 2006-06-12 00:11:33 Posts: 408 Location: Arboga, Sweden
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Posted: 2007-09-25 01:29:08 Post subject: |
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Frenom wrote:
Wired name on the filename :P
"Kartong - Metroid 2 - Samus Kommer Tillbaka Och Plockar Alla Grejor.vbm"
"cardboard - Metroid 2 - Samus is comming back and takes all the stuff" :O funny :P
Anyhow.. Im so gonna watch this now =) Yeah that turned into my "thing" when submitting movies a few runs back in time (Both of my W&W-movies have Swedish names with roughly translated titles and descriptions, as well as my any% of this game), so that's how it will have to be \o/ _________________ Eek säger (12:17): min är typ 3 meter
Anders säger (12:17): Hahaha
Eek säger (12:17): haha asså stjälken på rosen |
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Frenom Player
 Joined: 2004-03-30 20:53:05 Posts: 336 Location: Borlänge - Sweden
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Posted: 2007-09-25 01:49:45 Post subject: |
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Really a nice run I would say. I liked it alot how you kited the Metroids to the end of the screen
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Sucks to be Motherbrain tho. She died like sack of **** :P
Congratulations. Yes vote mate. Cheers _________________ Wheeeehaaa.. Yaaayy.. |
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evilchen Active member
 Joined: 2006-06-09 19:57:30 Posts: 468 Location: Mettmann
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Posted: 2007-09-25 06:45:44 Post subject: |
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21337 frames (5 minutes 55.616667 seconds) faster !!!!!!!!!!!!!! i love you cardboard :D
too bad i cant watch it right now, have to go to work in 5minutes, but at least i have something to look forward too today
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finished
yes what else :P! _________________ NEW:new age mtroid.avi
Last edited by evilchen on 2007-09-27 17:37:00; edited 1 time in total |
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hero of the day Active player
 Joined: 2005-11-14 23:09:51 Posts: 744 Location: United States
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Posted: 2007-09-25 08:06:17 Post subject: |
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I agree with moozooh, best GB run to date. 6 minutes improved is damn impressive. Voting yes. _________________ Working on
Super Metroid 100% with Cpadolf |
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Tompa Active player
 Joined: 2005-08-15 09:20:25 Posts: 770 Location: Mullsjö, Sweden
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Posted: 2007-09-25 09:20:59 Post subject: |
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Well... I have never liked this game. Have never have patience to beat it. But I still watch your crappy runs :). And they are keeping me a bit entertained.
Nice run. YeD vote. |
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CtrlAltDestroy Player
Joined: 2005-02-23 06:15:27 Posts: 487
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Posted: 2007-09-26 16:05:42 Post subject: |
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Wow, I think those are the worst NesVideoAgent screenshots I've seen yet. (Except for #7, that one might work.)
I watched this, so I figured I'd drop by and vote yes. I couldn't quite tell where the improvements were aside from the screen transitions while Metroids die, but it was still fun to watch the whole way through. |
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Tub Vested member
 Joined: 2005-06-25 02:16:24 Posts: 731
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Posted: 2007-09-26 17:10:32 Post subject: |
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around frame 62000, when you return right after killing the metroid, you're shooting the upper row of blocks instead of just rolling underneath. Any reason for that?
otherwise it looked fine. _________________ m00 |
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Cardboard Player
 Joined: 2006-06-12 00:11:33 Posts: 408 Location: Arboga, Sweden
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Posted: 2007-09-26 17:26:53 Post subject: |
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I haven't tested or watched (Just checked the frame numbers against my spread sheet) when writing this, but my guess would be that I was already standing up, and wearing Varia, so running is equally fast to rolling, and I did not lose time by running shooting, while dropping into a ball would have cost me time. If this wasn't the case, then I guess it was a mistake. _________________ Eek säger (12:17): min är typ 3 meter
Anders säger (12:17): Hahaha
Eek säger (12:17): haha asså stjälken på rosen |
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Tub Vested member
 Joined: 2005-06-25 02:16:24 Posts: 731
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Posted: 2007-09-26 17:45:12 Post subject: |
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you did have varia, but at that point you did shoot all the blocks, then started rolling. It's possible you didn't lose time doing it though, still looked weird.
regardless, yes vote. _________________ m00 |
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Cardboard Player
 Joined: 2006-06-12 00:11:33 Posts: 408 Location: Arboga, Sweden
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Posted: 2007-09-26 19:33:00 Post subject: |
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Alright here's what happened:
I decided to turn into a ball there because I needed to jump as a ball in the next room, and since I was already ducking, I could as well give up 1 frame in this room to turn into the ball as giving up 1 frame in the next room to turn into the ball over there.
That should explain it. _________________ Eek säger (12:17): min är typ 3 meter
Anders säger (12:17): Hahaha
Eek säger (12:17): haha asså stjälken på rosen |
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AngerFist Active player
 Joined: 2004-04-21 10:14:06 Posts: 2038 Location: Stockholm, Sweden
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Posted: 2007-09-26 19:48:10 Post subject: |
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*watches the run, enjoys it, finds it pretty entertaining, picks-up-his-broken-jaw-from-the-floor-knowing-the-superswede-improved-the-current-published-run-by-6-minutes and delightfully casts his yes vote and returns to his corner* _________________ In Nitsuja & Fedor we trust
HappyLee wrote:
Thank you,Mr robot!
This is my new movie,hope you like it ^v^ |
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TGPrimus Member
Joined: 2006-11-16 21:52:58 Posts: 66
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Posted: 2007-09-27 07:15:30 Post subject: |
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| Very nice improvement, especially against the final boss. At this point I assumed she had to be killed with bombs. |
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Alter Player
Joined: 2007-01-29 11:58:44 Posts: 91
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Posted: 2007-09-27 17:15:59 Post subject: |
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Wow. Spiderthrowing off enemies? Cornercutting Metroids again? The best Queen-fight ever? And shattering my dreams by improving 6 minutes ^^;?
Cardboard, you own. That is all. |
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evilchen Active member
 Joined: 2006-06-09 19:57:30 Posts: 468 Location: Mettmann
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Posted: 2007-09-27 17:39:31 Post subject: |
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is it faster to kill the queen with bombs? ive never used it on my gameboy so far :x! _________________ NEW:new age mtroid.avi |
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Cardboard Player
 Joined: 2006-06-12 00:11:33 Posts: 408 Location: Arboga, Sweden
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Posted: 2007-09-27 18:00:27 Post subject: |
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Nope.
A bomb causes 30 damage to Queen, a missile 1 (She has 150).
A bomb, however, takes ~250 frames before it takes effect, while 30 missiles can be fired in 60 frames (Queen have no invulnerability time). _________________ Eek säger (12:17): min är typ 3 meter
Anders säger (12:17): Hahaha
Eek säger (12:17): haha asså stjälken på rosen |
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Tristal Member
Joined: 2007-07-10 06:32:53 Posts: 65
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Posted: 2007-09-27 19:10:17 Post subject: |
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Cardboard wrote:
Nope.
A bomb causes 30 damage to Queen, a missile 1 (She has 150).
A bomb, however, takes ~250 frames before it takes effect, while 30 missiles can be fired in 60 frames (Queen have no invulnerability time).
How many bombs can you lay at once? Sounds like the missile kill is 300 frames at best. |
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Cardboard Player
 Joined: 2006-06-12 00:11:33 Posts: 408 Location: Arboga, Sweden
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Posted: 2007-09-27 19:13:58 Post subject: |
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I think that only 1 bomb can be planted for damage.
Even if 3 bombs could be planted, it would do 90 damage in 250 frames, which still makes it slower since 90 missiles can be fired in 180 frames. _________________ Eek säger (12:17): min är typ 3 meter
Anders säger (12:17): Hahaha
Eek säger (12:17): haha asså stjälken på rosen |
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