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#1949: Deign's NES Rockman in 15:29.27
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Vote: Did you like watching this movie? (Vote after watching!)

Note: Because of abuse that has happened, lurkers can't vote anymore.
No
0%
 0%  [ 0 ]
Yes
100%
 100%  [ 48 ]
Meh
0%
 0%  [ 0 ]
Total Votes : 48

When you vote, please also post a message that explains your opinion.
This helps the author of the movie and the judges who decide whether to publish it.


Author Message
NesVideoAgent
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PostPosted: 2008-04-25 20:50:31    Post subject: #1949: Deign's NES Rockman in 15:29.27 Reply with quote

This is an automatically posted message for discussing submission: #1949: Deign's NES Rockman in 15:29.27

See details at: http://tasvideos.org/1949S.html

Submission status: published
Last edited by: Bisqwit


The submission message follows:
Surprise! It's a new Rockman TAS time. This movie is 528 frames faster than the published movie. How did this happen? I won't spoil you. Watch the movie.

Why did I run this game you might ask? Well, I thought there was just too much Megaman on the site, so I shortened this one so that there would be less Megaman. Enjoy ;)

On a side note, this happened a few weeks after I begun working on the TAS.

<Deign> i'll get revenge on you Bisqwit
<Deign> for rejecting my awesome submission =(
<Bisqwit> I'm sure you will

Little did he know

Attributes

  • Aims for fastest time
  • Abuses programming errors
  • Manipulates luck (for refills and for random involuntary movements)
  • Uses death as a shortcut
  • Utilizes a robot player (BasicBot)
  • Utilizes frame counter, frame advance, RAM watch, subpixel positions etc.
  • Colors a robot

New Info

Firstly, apologies to Bisqwit for blatantly stealing the first few lines of his old submission text, but submission text is probably one of my weakest areas =D Also for blatantly Hexing in the last boss, but I just thought that fight was too entertaining as is and felt I should keep it and so I did.

There is indeed a new trick in this edition of Rockman, however it's use is extremely limited. It is only used twice and in the end only saves about 23 frames. You can see it being performed in Cutman, and is used again in Wily 1, but is not visible. This trick I'm speaking of is the leftward zipping. To perform it requires an extreme amount of subpixel optimization. It's much slower than rightward zipping, but much faster than running, so screw it =D

Thanks

Thanks to those I told for keeping this run under wraps (especially that loose-lipped Cardboard fella), and also for watching and giving comments, although not many comments were given.

Those that helped or gave encouragement are Baxter (6 - 10 frames), AngerFist (24 frames), Shinryuu (1 frame), adelikat, Cardboard, DK64_MASTER, and of course Bisqwit's previous run to compare with. Baxter and AngerFist were indeed the initial inspiration for this run, so extra sloppy thanks to them. Lastly, but not least, FinalFighter, who found two seperate large improvements that saved countless frames, and for finding invaluable techniques for previous movies.

Special Guest TASer Shinryuu requested to be able to do the Cutman and Wily 2 Boss fights, and so I allowed him to do so.

Super Special Thank you to BasicBot for doing all the parts that would have just been waaaaaaay too time consuming for me. The parts TASed by BasicBot include the Refills in Gutsman and the second refill in Wily 2. BasicBot also Tased the last 4 hits of the Wily 3 boss and probably about 75% or more of the Cutman glitch in Wily 2. Of course it also helped me with the Bombman glitch in Wily 4 .

Where the frames are saved and why?

The majority of the frames in this movie were saved due to optimizations. Only in a few locations were new strategies able to be found. The gate zip in Elecman was found by FinalFighter long ago, but I was able to incorporate that along with new magnet beam placement strategies to save 2 beams and use them elsewhere in order to save about 100 frames in total between those 2 beams.

Another location where new Magnet beam placement was performed was during Gutsman. You can see here that I use 1 extra magnet beam in the first part of the level, and even zip too far for the item manipulation and end up having to wait to be able to get my large refill. I can assure you however, that this small part just involving the last zip until finishing the refill is several frames faster than the previous run even though it does indeed look a little iffy. I had 1 less magnet beam to use in the tunnel just before Gutsman, but this only cost me 7 frames whereas the alternative was over 100 frames.

In Cutman there was another shortcut that was revealed to me by AngerFist. It's really not too visible, but it's a right zip in the 2nd room just before the first gate. I was only given an avi so I had to watch it over and over before I finally realized what was going on in the video. I tried using the information from that zip and use it in other locations throughout the run, and even almost found yet another new trick, but this new trick and application of this awkward right zip was a failure.

Level Frames Saved Total Saved
Elecman 144 144
Iceman 40 184
Fireman 32 216
Bombman 60 276
Gutsman 103 379
Cutman 109 488
Wily 1 14 502
Wily 2 8 510
Wily 3 0 510
Wily 4 18 528


Bisqwit: Accepting for publication, and delaying indefinitely taking for encoding. Congratulations for submitting something that makes me happy :)

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UraniumAnchor
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Joined: 2008-04-02 03:33:38
Posts: 31

PostPosted: 2008-04-25 21:16:48    Post subject: Reply with quote

Hard for me to tell the difference in some cases, but voting yes because I find it hard to believe this game was broken even further.

What next on the Rockman plate?


Last edited by UraniumAnchor on 2008-04-25 21:17:22; edited 1 time in total
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girfanatic501
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PostPosted: 2008-04-25 21:17:10    Post subject: Reply with quote

I don't think there is a reason to vote no, or even meh, for no means you don't like extreme glitching and pure awesomnss, and meh means that you don't really care. I, for one, love this run, and find no reason for a no, or a meh. Therefore, I have no choice but to click Yes.

@ UraniumArchor: Shinny, AF, and Baxter were working on MM4, and I'm in the process with a Japanese friend on MM3.
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Aglar
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PostPosted: 2008-04-25 21:34:44    Post subject: Reply with quote

Nice!
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Bisqwit
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PostPosted: 2008-04-25 21:36:58    Post subject: Reply with quote

This movie makes me very happy.

Not only because it is better than my last movie, but because I've succeeded in passing forth all the knowledge relating to Rockman tricks, and people have even added some of their own :)
And, always watching one's own movie makes its taste somewhat pungent.

Even the entertainment is overall on par with my movie, if not better by average.
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adelikat
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PostPosted: 2008-04-25 21:47:52    Post subject: Reply with quote

10/10
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mmbossman
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PostPosted: 2008-04-25 21:48:14    Post subject: Reply with quote

I continue to be amazed at how broken this game is.

*Insert generic complimentary statement and yes vote here*
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LagDotCom
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PostPosted: 2008-04-25 21:55:02    Post subject: Reply with quote

I don't usually watch Megaman movies, but this one is pretty cool because it cuts out most of the things that make Megaman Megaman. Reminds me somewhat of Aqfaq's comment about Dark Castle.

Uh, yes.
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AKA
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PostPosted: 2008-04-25 21:59:29    Post subject: Reply with quote

Whoa I never expected a Megaman improvement to be this big. Congrats to your achievement. One thing I will say is that your Megaman clone battle could be improved by 1-2 frames.
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Deign
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PostPosted: 2008-04-25 22:05:21    Post subject: Reply with quote

AKA wrote:
Whoa I never expected a Megaman improvement to be this big. Congrats to your achievement. One thing I will say is that your Megaman clone battle could be improved by 1-2 frames.


I did not do that fight, however, I do have faith that Shinryuu, AngerFist, Bisqwit, and FinalFighter all knew what they were doing when they TASed that fight, they did a good job.
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Cardboard
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PostPosted: 2008-04-25 22:05:56    Post subject: Reply with quote

AKA wrote:
Whoa I never expected a Megaman improvement to be this big. Congrats to your achievement. One thing I will say is that your Megaman clone battle could be improved by 1-2 frames.
Much like level 1 - 1 of Super Mario Bros 3?

As for the run, I really don't really like glitching at this level but I like seeing old man Wily getting his ass kicked so I have a yes vote coming up.
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AngerFist
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PostPosted: 2008-04-25 22:06:33    Post subject: Reply with quote

Mighty impressive run. I was thoroughly amazed and entertained. It was a big pleasure following all your wips. Super easy yes vote and naturally vote for a star.

AKA wrote:
One thing I will say is that your Megaman clone battle could be improved by 1-2 frames.

Have you verified this?
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moozooh
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PostPosted: 2008-04-25 22:36:56    Post subject: Re: #1949: Deign's NES Rockman in 15:29.27 Reply with quote



This TAS is love.

NesVideoAgent wrote:
Colors a robot

Lol.
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AKA
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PostPosted: 2008-04-25 23:38:50    Post subject: Reply with quote

AngerFist wrote:

Have you verified this?


Yes

Deign wrote:

I did not do that fight, however, I do have faith that Shinryuu, AngerFist, Bisqwit, and FinalFighter all knew what they were doing when they TASed that fight, they did a good job.


I did not cast any doubt on you or any of the following TASers you mentioned. Its a just a very easy oversight.
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AngerFist
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PostPosted: 2008-04-25 23:48:52    Post subject: Reply with quote

AKA wrote:
AngerFist wrote:

Have you verified this?


Yes

Can you provide a file showing this please.
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Deign
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PostPosted: 2008-04-25 23:49:52    Post subject: Reply with quote

Waiting for some proof, because I just checked again and Shinryuu made sure to hit the clone on the first possible frame every time and there is but 1 unavoidable lag frame. So please, provide proof.

Edit: checked again, and the 1 unavoidable lag frame was only one that showed up in memory, but did not actually cause lag. So there is at no point a lag frame in the entire fight. The invicibility timer still goes down on that frame.
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Last edited by Deign on 2008-04-26 13:03:08; edited 1 time in total
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Comicalflop
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PostPosted: 2008-04-26 01:39:46    Post subject: Reply with quote

Good show 'ole chap. Every now and then I'd spot something different, but it's been a such a while since I last saw Bisq's movie, it wasn't apparently obvious. I'm sure one more yes vote won't hurt.
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Morrison
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PostPosted: 2008-04-26 02:09:23    Post subject: Reply with quote

Even crazier than before. I didn't think an author other than Bisqwit could do it. Hats off to you, Deign.
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negjay
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PostPosted: 2008-04-26 02:25:40    Post subject: Reply with quote

Wow and to think I just watched the Rock Man run this morning on a whim. Another yes vote for the pile.

If anyone made NES Mega Mens runs that didn't abuse programming errors I'd give those a yes vote too.
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Frenom
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PostPosted: 2008-04-26 03:55:45    Post subject: Reply with quote

that was... wow
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