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Vote: Did you like watching this movie? (Vote after watching!)
Note: Because of abuse that has
happened, lurkers can't vote anymore.
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| No |
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0% |
[ 0 ] |
| Yes |
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100% |
[ 48 ] |
| Meh |
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0% |
[ 0 ] |
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| Total Votes : 48
When you vote, please also post a message that explains your opinion.
This helps the author of the movie and the judges who decide whether
to publish it.
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NesVideoAgent Robot
 Joined: 2004-08-03 11:37:08 Posts: 3084 Location: 194.29.198.4
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Posted: 2008-04-25 20:50:31 Post subject: #1949: Deign's NES Rockman in 15:29.27 |
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This is an automatically posted message for discussing submission: #1949: Deign's NES Rockman in 15:29.27
See details at: http://tasvideos.org/1949S.html
Submission status: published
Last edited by: Bisqwit
The submission message follows:
Surprise! It's a new Rockman TAS time. This movie is 528 frames faster than the published movie. How did this happen? I won't spoil you. Watch the movie. Why did I run this game you might ask? Well, I thought there was just too much Megaman on the site, so I shortened this one so that there would be less Megaman. Enjoy ;) On a side note, this happened a few weeks after I begun working on the TAS. <Deign> i'll get revenge on you Bisqwit
<Deign> for rejecting my awesome submission =(
<Bisqwit> I'm sure you will Little did he know Attributes - Aims for fastest time
- Abuses programming errors
- Manipulates luck (for refills and for random involuntary movements)
- Uses death as a shortcut
- Utilizes a robot player (BasicBot)
- Utilizes frame counter, frame advance, RAM watch, subpixel positions etc.
- Colors a robot
New Info Firstly, apologies to Bisqwit for blatantly stealing the first few lines of his old submission text, but submission text is probably one of my weakest areas =D Also for blatantly Hexing in the last boss, but I just thought that fight was too entertaining as is and felt I should keep it and so I did. There is indeed a new trick in this edition of Rockman, however it's use is extremely limited. It is only used twice and in the end only saves about 23 frames. You can see it being performed in Cutman, and is used again in Wily 1, but is not visible. This trick I'm speaking of is the leftward zipping. To perform it requires an extreme amount of subpixel optimization. It's much slower than rightward zipping, but much faster than running, so screw it =D Thanks Thanks to those I told for keeping this run under wraps (especially that loose-lipped Cardboard fella), and also for watching and giving comments, although not many comments were given. Those that helped or gave encouragement are Baxter (6 - 10 frames), AngerFist (24 frames), Shinryuu (1 frame), adelikat, Cardboard, DK64_MASTER, and of course Bisqwit's previous run to compare with. Baxter and AngerFist were indeed the initial inspiration for this run, so extra sloppy thanks to them. Lastly, but not least, FinalFighter, who found two seperate large improvements that saved countless frames, and for finding invaluable techniques for previous movies. Special Guest TASer Shinryuu requested to be able to do the Cutman and Wily 2 Boss fights, and so I allowed him to do so. Super Special Thank you to BasicBot for doing all the parts that would have just been waaaaaaay too time consuming for me. The parts TASed by BasicBot include the Refills in Gutsman and the second refill in Wily 2. BasicBot also Tased the last 4 hits of the Wily 3 boss and probably about 75% or more of the Cutman glitch in Wily 2. Of course it also helped me with the Bombman glitch in Wily 4 . Where the frames are saved and why? The majority of the frames in this movie were saved due to optimizations. Only in a few locations were new strategies able to be found. The gate zip in Elecman was found by FinalFighter long ago, but I was able to incorporate that along with new magnet beam placement strategies to save 2 beams and use them elsewhere in order to save about 100 frames in total between those 2 beams. Another location where new Magnet beam placement was performed was during Gutsman. You can see here that I use 1 extra magnet beam in the first part of the level, and even zip too far for the item manipulation and end up having to wait to be able to get my large refill. I can assure you however, that this small part just involving the last zip until finishing the refill is several frames faster than the previous run even though it does indeed look a little iffy. I had 1 less magnet beam to use in the tunnel just before Gutsman, but this only cost me 7 frames whereas the alternative was over 100 frames. In Cutman there was another shortcut that was revealed to me by AngerFist. It's really not too visible, but it's a right zip in the 2nd room just before the first gate. I was only given an avi so I had to watch it over and over before I finally realized what was going on in the video. I tried using the information from that zip and use it in other locations throughout the run, and even almost found yet another new trick, but this new trick and application of this awkward right zip was a failure. | Level | Frames Saved | Total Saved | | Elecman | 144 | 144 | | Iceman | 40 | 184 | | Fireman | 32 | 216 | | Bombman | 60 | 276 | | Gutsman | 103 | 379 | | Cutman | 109 | 488 | | Wily 1 | 14 | 502 | | Wily 2 | 8 | 510 | | Wily 3 | 0 | 510 | | Wily 4 | 18 | 528 |
Bisqwit: Accepting for publication, and delaying indefinitely taking for encoding. Congratulations for submitting something that makes me happy :)
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UraniumAnchor Member
 Joined: 2008-04-02 03:33:38 Posts: 31
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Posted: 2008-04-25 21:16:48 Post subject: |
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Hard for me to tell the difference in some cases, but voting yes because I find it hard to believe this game was broken even further.
What next on the Rockman plate?
Last edited by UraniumAnchor on 2008-04-25 21:17:22; edited 1 time in total |
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girfanatic501 Active member
 Joined: 2008-01-27 23:28:43 Posts: 170 Location: Hopefully away from you :/
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Posted: 2008-04-25 21:17:10 Post subject: |
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I don't think there is a reason to vote no, or even meh, for no means you don't like extreme glitching and pure awesomnss, and meh means that you don't really care. I, for one, love this run, and find no reason for a no, or a meh. Therefore, I have no choice but to click Yes.
@ UraniumArchor: Shinny, AF, and Baxter were working on MM4, and I'm in the process with a Japanese friend on MM3. |
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Aglar Player
 Joined: 2007-11-09 18:53:54 Posts: 53 Location: Varberg, Sweden
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Posted: 2008-04-25 21:34:44 Post subject: |
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| Nice! |
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Bisqwit Site manager
 Joined: 2004-03-08 13:34:25 Posts: 5799 Location: Uusimaa, Finland
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Posted: 2008-04-25 21:36:58 Post subject: |
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This movie makes me very happy.
Not only because it is better than my last movie, but because I've succeeded in passing forth all the knowledge relating to Rockman tricks, and people have even added some of their own :)
And, always watching one's own movie makes its taste somewhat pungent.
Even the entertainment is overall on par with my movie, if not better by average. _________________
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adelikat Active player
 Joined: 2004-11-03 22:14:03 Posts: 1537 Location: Gainesville, Florida
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mmbossman Active player
 Joined: 2006-11-18 04:41:52 Posts: 1381 Location: Pennsylvania, but my heart's on the West Coast
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Posted: 2008-04-25 21:48:14 Post subject: |
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I continue to be amazed at how broken this game is.
*Insert generic complimentary statement and yes vote here* _________________ Living Well Is The Best Revenge
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LagDotCom Active member
 Joined: 2006-03-07 09:50:48 Posts: 400 Location: UK
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Posted: 2008-04-25 21:55:02 Post subject: |
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I don't usually watch Megaman movies, but this one is pretty cool because it cuts out most of the things that make Megaman Megaman. Reminds me somewhat of Aqfaq's comment about Dark Castle.
Uh, yes. _________________ In Progress Klonoa: Empire of Dreams 100%
Thinking About Bruce Lee - Return of the Legend
mmbossman wrote:
shitstorm of horrible crap |
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AKA Active player
 Joined: 2006-04-24 11:05:50 Posts: 1762 Location: A little island
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Posted: 2008-04-25 21:59:29 Post subject: |
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Whoa I never expected a Megaman improvement to be this big. Congrats to your achievement. One thing I will say is that your Megaman clone battle could be improved by 1-2 frames. _________________ z0MG wrote:
That's faggotry.
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Deign Player
 Joined: 2006-07-23 02:03:03 Posts: 288 Location: Arizona
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Posted: 2008-04-25 22:05:21 Post subject: |
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AKA wrote:
Whoa I never expected a Megaman improvement to be this big. Congrats to your achievement. One thing I will say is that your Megaman clone battle could be improved by 1-2 frames.
I did not do that fight, however, I do have faith that Shinryuu, AngerFist, Bisqwit, and FinalFighter all knew what they were doing when they TASed that fight, they did a good job. _________________ I'm sciencing as fast as I can ! |
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Cardboard Player
 Joined: 2006-06-12 00:11:33 Posts: 442 Location: Arboga, Sweden
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Posted: 2008-04-25 22:05:56 Post subject: |
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AKA wrote:
Whoa I never expected a Megaman improvement to be this big. Congrats to your achievement. One thing I will say is that your Megaman clone battle could be improved by 1-2 frames. Much like level 1 - 1 of Super Mario Bros 3?
As for the run, I really don't really like glitching at this level but I like seeing old man Wily getting his ass kicked so I have a yes vote coming up. _________________ Eek säger (12:17): min är typ 3 meter
Anders säger (12:17): Hahaha
Eek säger (12:17): haha asså stjälken på rosen |
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AngerFist Active player
 Joined: 2004-04-21 10:14:06 Posts: 2053 Location: Stockholm, Sweden
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Posted: 2008-04-25 22:06:33 Post subject: |
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Mighty impressive run. I was thoroughly amazed and entertained. It was a big pleasure following all your wips. Super easy yes vote and naturally vote for a star.
AKA wrote:
One thing I will say is that your Megaman clone battle could be improved by 1-2 frames.
Have you verified this? _________________ In Nitsuja & Fedor we trust
<erokky> i like my coffee like i like my men, hard and black
<erokky> wrong window |
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moozooh Vested member
 Joined: 2005-08-04 22:58:59 Posts: 3061 Location: Moscow, Russia
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AKA Active player
 Joined: 2006-04-24 11:05:50 Posts: 1762 Location: A little island
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Posted: 2008-04-25 23:38:50 Post subject: |
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AngerFist wrote:
Have you verified this?
Yes
Deign wrote:
I did not do that fight, however, I do have faith that Shinryuu, AngerFist, Bisqwit, and FinalFighter all knew what they were doing when they TASed that fight, they did a good job.
I did not cast any doubt on you or any of the following TASers you mentioned. Its a just a very easy oversight. _________________ z0MG wrote:
That's faggotry.
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AngerFist Active player
 Joined: 2004-04-21 10:14:06 Posts: 2053 Location: Stockholm, Sweden
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Posted: 2008-04-25 23:48:52 Post subject: |
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AKA wrote:
AngerFist wrote:
Have you verified this?
Yes
Can you provide a file showing this please. _________________ In Nitsuja & Fedor we trust
<erokky> i like my coffee like i like my men, hard and black
<erokky> wrong window |
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Deign Player
 Joined: 2006-07-23 02:03:03 Posts: 288 Location: Arizona
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Posted: 2008-04-25 23:49:52 Post subject: |
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Waiting for some proof, because I just checked again and Shinryuu made sure to hit the clone on the first possible frame every time and there is but 1 unavoidable lag frame. So please, provide proof.
Edit: checked again, and the 1 unavoidable lag frame was only one that showed up in memory, but did not actually cause lag. So there is at no point a lag frame in the entire fight. The invicibility timer still goes down on that frame. _________________ I'm sciencing as fast as I can !
Last edited by Deign on 2008-04-26 13:03:08; edited 1 time in total |
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Comicalflop Active player
 Joined: 2006-06-13 21:25:15 Posts: 2668 Location: Massachussetts, USA
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Posted: 2008-04-26 01:39:46 Post subject: |
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Good show 'ole chap. Every now and then I'd spot something different, but it's been a such a while since I last saw Bisq's movie, it wasn't apparently obvious. I'm sure one more yes vote won't hurt. _________________ Working on Mischief Makers, currently at 4-08.
Testing for Gunstar Super Heroes.
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Morrison Player
 Joined: 2006-08-02 05:50:54 Posts: 156 Location: USA
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Posted: 2008-04-26 02:09:23 Post subject: |
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Even crazier than before. I didn't think an author other than Bisqwit could do it. Hats off to you, Deign. _________________ ...it's like the taste of medicine. |
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negjay Member
Joined: 2007-09-26 02:36:23 Posts: 37 Location: Michigan
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Posted: 2008-04-26 02:25:40 Post subject: |
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Wow and to think I just watched the Rock Man run this morning on a whim. Another yes vote for the pile.
If anyone made NES Mega Mens runs that didn't abuse programming errors I'd give those a yes vote too. |
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Frenom Player
 Joined: 2004-03-30 20:53:05 Posts: 336 Location: Borlänge - Sweden
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Posted: 2008-04-26 03:55:45 Post subject: |
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that was... wow _________________ Wheeeehaaa.. Yaaayy.. |
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