Hello WalkerBoh, it's NesVideoAgent here.
I created this pseudo-submission from movie #30.
I hope you don't mind ;)
(Don't reply to this message - it is automatically generated.)

TASVideoAgent
They/Them
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This topic is for the purpose of discussing #160: Walker Boh's NES Chip and Dale Rescue Rangers 2 in 14:39.17
Post subject: Movie published
TASVideoAgent
They/Them
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Posts: 14858
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [30] NES Chip 'n Dale: Rescue Rangers 2 "2 players" by Walker Boh in 14:39.17
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Seeing how Genisto breaks Chip n Dale 1 I want to improve this run of mine too. A few months ago I started a new version, changing my tactic regarding the other player to be a total pascifist, but half way through the game I found new ways to improve it further and thus I put it on ice for the moment. I will however improve this eventually. It just won't be today.
/Walker Boh
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Walker Boh wrote:
Seeing how Genisto breaks Chip n Dale 1 I want to improve this run of mine too.
I'm glad to hear that! :)
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
School is taking an awful lot of time nowadays, but I'll try to start this as soon as possible.
/Walker Boh
Skilled player (1885)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
It's good to see that the Ninjas on this site are making TAS again, first Genisto submits a bunch of runs, and now you :) I'm looking forward to seeing it, so good luck with that. Do you think that you'll break the 14 minute barrier with that movie?
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Thanks.
Randil wrote:
Do you think that you'll break the 14 minute barrier with that movie?
Don't know. My current run is not nearly as fast as it can be, but I did play it with the second player totally pascified. We'll see what happens.
/Walker Boh