This is a GBA game loosely on the movie of the same name.

Game objectives

  • Emulator used: VBA22
  • Completes the game on the Hardest Difficulty
  • Takes damage to save time
  • Some other stuff

World 1: Bikini Bottom

Stage by Stage Comments

Management Material

Wow! I can't believe I actually did this more than 20 times! Well, I hope it's been perfected.... The reason I redid this stage that many times is because I kept finding tricks and glitches that drastically improved the overall time of the run.

Hey Chum!

Another stage that took thousands of rerecords! I had to stop to save time twice in this stage. Unfortunately, I wasn't able to do it again at the part where the hill looks like stairs.

Not a Kid

Nothing so special here, it's just your average stage in an average game.

Shell City Ahoy!

This part has been specially made so that there won't be too many laggy frames. Other than that, it's boring.

Hey Chum!

Another stage that took thousands of rerecords! I had to stop to save time twice in this stage. Unfortunately, I wasn't able to do it again at the part where the hill looks like stairs.

Thug Fish

The hardest part of this stage was to get Spongebob and his pal to do the victory dance ASAP. The easiest part was to mainipulate the entry music to be only 144 frames long.

World 2: Coral Canyon

Stage by Stage Comments

Where's the Reef?

The beggining of this stage was a nightmare to complete. I had to find the fastest way to get to the top without losing too much frames. But eventually, I did it. Also, it might seem that I'm wasting time to charge up for no reason at the hill, but actually, it's slightly faster than to continue at the speed of 3.

100 Leagues Down

I really love this stage. It's short, simple, and most of all, FUN! Btw, this is the first stage to demonstrate the floor glitch.

Stop for a Bite

There is one part of this stage that gave me a hard time. At the part with the floating platforms, I had to somehow jump across without stopping. Usually, the last platform prevented me from going further, but I managed to jump over it. Also the first stage to leave Patrick behind.

Man Babies

Another fun stage, but I don't like the name of this stage...

Thug Tug Thug

The boss is absolutly pathetic. He's like Dennis but way easier.

World 3: The Desert

Stage by Stage Comments

The Long Road

There's nothing say about this stage. Please move on.

On the Walk Again?

Wow. Isn't it nice to have only 1 desert stage in a world where its called "The Desert"? But anyway, in this stage, I slowed down on purpose to avoid a geyser. Luckily, That sluggish starfish never caught up with me.

Sea Cave

One of the few stages with it's own unique music/theme, it's actually quite hard! That's because the ceiling can kill......

Yoodle a Sea Doo

With the use of a glitch, I skip most of the stage!

ice Cream Monster

I discovered in this stage, a way to mess up the graphics of the boss. Just create a lot of bubbles to glitch the sprites. Also, yes, the stage is in fact titled "ice Cream Monster"... With a lower-case i.

World 4: The Trench

Stage by Stage Comments

Stairs of Fear

Right before this stage, Mindy give Spongebob and pal brown mustaches.....THEY WERE SUPPOSED TO BE SEAWEED!!!! But whatever.....

Trench Bottom

This is the first stage to introduce a game mechanic known as "wind". With the help of a glitch however, you don't really get to experience this much.

Stairs of Freedom

Spongebob can now fly.

Run Men, Run!

The first running stage!

Dennis

This is it, the battle with Dennis, who I swear is either the Thug Tug Thug in disguise or was his master or something. I mean, Come on! They both have the same (or at least, similiar) attack pattern!

World 5: Shell City

Stage by Stage Comments

Escape??

Who knew there would be a vast desert in a gift shop?

Burn Baby! Burn!

The first stage to introduce the sprinkler system and also the first one to demonstrate how taking damage allows you to jump again.

Man Hands

Anyway, the main frustration for me was the fact that it basically took forever to plan this. The part where a large field of pins located beside 2 fire alarms was a pain. I tried my hardest not to land on the platform after the fire alarm but I couldn't, so I had to waste time charging my run energy.

Shiny Crown

Nothing special about this stage, the only notable event was me jumping over some coins at the end to avoid lag.

Cyclops Battle

I tried to make this battle look different from the rest, so I didn't spam the "A" button too much. By the way, why did they only showed Hasselhoff's chest? What happened to his face?

World 6: Hasselhoff's Bikini?

Stage by Stage Comments

Hold the Hasselhoff

I can't hop my way through this stage, so I had to jump instead.

The Return of Dennis

He's Back! But he has the same attack pattern as before, which makes this battle seem redundant.

Bottom Running

The last Running Stage!! Woohoo!

Krusty Krab 1!

This and the next stage are one of the laggiest stages in the entire game. It might be improvable with better lag reduction, but that can be quite difficult.

Krusty Krab 2!!

Same as above.

King Neptune's Wrath

First, this battle is quite different from the rest. I started the battle ASAP because it's faster than waiting and I attacked Neptune at the last possible moment because he'll slow down if attacked. Also, due to a glitch, I gain shells for no reason. I pressed "B" to skip the credits.

Ingame Addresses

Important ones

  • 03001732 -- Character Speed
  • 03003732 -- Character Speed (Boss Battle)
  • 03000008 -- Charge Move Meter
  • 03001444 -- Life
  • 03007048 -- Health
  • 03000010 -- Damage(1 = True)
  • 03001642 -- Horizontal Position
  • 03001702 -- Vertical Postion
  • 030071B0 -- Death (1 = True)
  • 03000D6C -- Invinciblity Timer
  • 030003E0 -- Invincibilty (1 = True)

Other

  • 030070AC -- Shells
  • 0300704C -- Time
  • 03006FC8 -- Buckets

cpadolf: Accepting for publication.
Aktan: Encoding

TASVideoAgent
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Posts: 14875
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This topic is for the purpose of discussing #2589: jlun2's GBA The SpongeBob SquarePants Movie in 29:45.32
NitroGenesis
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Editor, Experienced player (551)
Joined: 12/24/2009
Posts: 1873
Strange game for a speedrun. I'll create an encode while watching.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Player (116)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
I swear, this game is great for TAsing. I have been following this for sometime now, and i love how glitchy it is, Yes vote form me!
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
Expert player (2582)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Why there's no credits? I can't believe I've spent almost half an hour of my life waiting for nothing! /Just kidding, your run is great! Full of guessing moments, like what is he waiting for? and you run towards a wall and zip it like crazy! Yes vote without a doubt.
I am old enough to know better, but not enough to do it.
NitroGenesis
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Editor, Experienced player (551)
Joined: 12/24/2009
Posts: 1873
Encode (mirror) Stream it here That was very fast-paced and fun. The glitches were crazy. The only gripe I have is the autoscrollers. They were boring and repetitive, and you could've done better then slide left and right, creating an annoying sound. Anyway, yes vote.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Skilled player (1090)
Joined: 8/26/2006
Posts: 1139
Location: United Kingdom
Voting yes. This is a fantastic choice for a TAS, and so unexpected too. Fast, great level-breaking glitches and various moves and techniques to be applied to different scenarios. The driving levels are annoying, but one can't have it all I guess. It looked well played too and it seems that you made a lot of effort to optimise everything. I did notice that you get a frame of lag when you jump in the driving stages, which you did even when you could have driven around the obstacle (or perhaps it may have been caused by the obstacle spawning). Also, why do you wobble while waiting for the ceiling to rise in 3-3? It seems like you could charge up a dash in this time and bounce to the island in the middle and over to the other side. Level 4-3 was the highlight of this run. Good work.
Joined: 1/22/2008
Posts: 319
Location: Brasil
FUN VOTE YES
Run..Run...Run.....
Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
I'm voting yes just because the characters make the same sounds as Michael Jackson in the Moonwalker-TAS. Well, that and because the run is pretty awesome.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Skilled player (1307)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
That was epic. More epic than Kriole's All-Souls run imo. Yes vote.
Skilled player (1706)
Joined: 9/17/2009
Posts: 4952
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
I did notice that you get a frame of lag when you jump in the driving stages, which you did even when you could have driven around the obstacle (or perhaps it may have been caused by the obstacle spawning)
You're right. The lag is from the obstacle spawning. I jumped to avoid lag caused by me moving too much.
Also, why do you wobble while waiting for the ceiling to rise in 3-3? It seems like you could charge up a dash in this time and bounce to the island in the middle and over to the other side.
I wish I could, but you can't jump to the left continously using the charge move. If I jumped through without charging, I would be crushed by the ceiling.
Skilled player (1431)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
Wow, this was pretty damn good! A lot better than I would have ever expected from a movie license game. Plenty of fast platforming and a handful of interesting glitches for some satisfying level breakage. It's a little bit long (removing all the driving/running stages would probably put it at good length), but it managed to keep me watch all the way through anyway. Good job :)
Agare Bagare Kopparslagare
Joined: 2/26/2007
Posts: 1360
Location: Minnesota
This game was awesomely run. It was cool to see the finished product. You can still tell it was a licensed game... man that programming was abused :P That said, I had to go with a meh vote. It just didn't hold my attention. The tech was great, but for whatever reason the entertainment didn't float my boatmobile. zing!
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Player (98)
Joined: 3/20/2008
Posts: 466
Location: Montreal, Quebec, Canada
Yes vote, though I found left-right movement alternations were overused during boss battles.
mklip2001
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Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
Wow, I can't believe I actually enjoyed a video of a SpongeBob SquarePants movie. Nice job with this! "Who votes for a pineapple under the sea?" "Yes vote! Yes vote!"
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
This was better than I thought a Spongebob game could be, but it was still way less interesting than the average submission. I'm caught between giving this an optimistic Meh or a weak Yes, but I guess I will go with the latter. Next time, try to pick a game that isn't too much of the same thing so much.
hi nitrodon streamline: cyn-chine
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1479] GBA The SpongeBob SquarePants Movie by jlun2 in 29:45.32
NitroGenesis
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Editor, Experienced player (551)
Joined: 12/24/2009
Posts: 1873
Thanks for publishing with my youtube encode!! :)
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.