Post subject: Pandemonium!
Joined: 2/15/2009
Posts: 329
Level 1(double jump girl) by someone else http://www.youtube.com/watch?v=YOYZzxhISw4 I did a test with the other character. Which turned out to be slower than this. I also went the wrong way in my run because I'm not very smart. (cost 13 seconds) Level 1(spinning clown) by me http://www.youtube.com/watch?v=yQsWdYNG9zg In my scientific test, the clown gains 60 frames per roll over flat ground compared to running alone. It also seems that we have different versions of the game. I guess the next step is talking to the guy who quit his run. And then maybe finding player speed rolling/jumping/falling for both characters.
Working on: Legend of Legaia, Vagrant Story
Active player (263)
Joined: 4/15/2010
Posts: 197
Location: England
Hello, I did this run. Nikki is faster in this level but Fargus is faster for levels which are mostly flat, i.e. where double jump isn't required. We are still working on this with very slow progress. The second level can be seen on my partners channel, here.
Retired smw-96, smw any%
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Looks a nice game to TASing.
Joined: 2/15/2009
Posts: 329
I found speed values for both characters. I think I will redo level 1 with an actual attempt this time with bahamete's run as a guideline. Bahamete: Which game version are you using? Mine seems to have demos of other games before I get to the title screen. I'm pretty sure mine is: Pandemonium! [U] [NTSC-U] [SLUS-00232] Your video seems to start with: http://i52.tinypic.com/2z52879.png Is this a PAL only warning?
Working on: Legend of Legaia, Vagrant Story
Joined: 2/15/2009
Posts: 329
My computer exploded. Work will continue in a week.
Working on: Legend of Legaia, Vagrant Story
Joined: 2/15/2009
Posts: 329
bahamete: I can't figure out how you gained higher than max speed on the second enemy you bounced off of. I'm not sure if it's a PAL only thing. I'll keep testing. You also said higher collection rates take more time to count at the end. In your run it looks like you have to wait anyway after the collection % is done tallying. Speed RAM location: 00093125 Double jumping for Nikki has a 1 frame window. I find this strange.
Working on: Legend of Legaia, Vagrant Story