Tool-assisted movies (10)

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This movie has been obsoleted!
Obsoleting Movie
Published on 12/11/2005
Somewhat fast bouncing around. The lack of a spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. Completed without collecting any emeralds.
This is the first run of this game. Just like Sonic 2, this game has been considered to be "cursed" for a long time, with many people trying to make runs and giving up halfway.

This movie has been obsoleted!
Obsoleting Movie
Published on 1/29/2007
Somewhat fast bouncing around. The lack of a spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. Completed without collecting any emeralds.
This is the second run of this game, improving on the previous effort by over ten seconds.

This movie has been obsoleted!
Obsoleting Movie
Published on 2/15/2007
Somewhat fast bouncing around. The lack of a spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. Completed without collecting any emeralds.
This is the third run of this game, improving on the previous effort by nine seconds.

This movie has been obsoleted!
Obsoleting Movie
Published on 2/19/2008
Surprisingly fast bouncing around. The lack of spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. However, this doesn't prevent the authors from achieving crazy velocities even with such a significant limitation.
Completed without collecting any emeralds.
This is the fourth run of this game, improving on the previous effort by almost two minutes.

Every second encode link leads to a camhacked version.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/26/2009
Surprisingly fast bouncing around. The lack of spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. However, this doesn't prevent the authors from achieving crazy velocities even with such a significant limitation.
Completed without collecting any emeralds.
This is the fifth run of this game, improving on the previous effort by 27 seconds.

Published on 12/19/2011
Fast bouncing around. This is a run of Sonic the Hedgehog which avoids zipping (gaining a large speed boost from being inside terrain), unlike the other run of this game. Therefore, most levels cannot be skipped, and instead have to be traversed using a more normal route, although the author still finds a couple of alternative methods to take shortcuts (it is hard to define hard rules to ban all glitches). In this run, the game is completed without collecting the Chaos Emeralds.
There are also runs where Knuckles and Tails they take advantage of their own abilities to finish the game in record time.
This movie has a full Atlas Map encode, which shows a camhack encode overlaid on a zoomed out map.

This movie has been obsoleted!
Obsoleting Movie
Published on 1/14/2012
Sonic bounces around surprisingly fast. The lack of Spin Dash makes the strategy a bit different from that of Sonic 2 and Sonic 3 & Knuckles runs, since preserving your momentum becomes a lot more important. However, this doesn't prevent the authors from achieving crazy velocities even with such a significant limitation. In this run, the game is completed without collecting any emeralds.
This is the sixth run of this game, improving on the previous effort by 00:47.30 seconds with the use of new zips and improved precision.
To see a movie of this game that doesn't take advantage of zips, watch the "no zips" run by Aglar.

This movie has been obsoleted!
Obsoleting Movie
Published on 7/2/2013
Sonic bounces around surprisingly fast. The lack of Spin Dash makes the strategy a bit different from that of Sonic 2 and Sonic 3 & Knuckles runs, since preserving your momentum becomes a lot more important. However, this doesn't prevent the author from achieving crazy velocities even with such a significant limitation. In this run, the game is completed without collecting any emeralds.
This is the seventh run of this game, improving on the previous effort by 01:01.66 (of in-game time) with the use of new zips and improved precision.
To see a movie of this game that doesn't take advantage of zips, watch the "no zips" run by Aglar.
Spoiler: hover over the screenshot.

Every second encode link leads to a camhacked version. But don't expect the videos where Sonic is visible offscreen to make more sense than the original ones!

This movie has been obsoleted!
Obsoleting Movie
Published on 7/3/2014
Sonic bounces around surprisingly fast. The lack of Spin Dash makes the strategy a bit different from that of Sonic 2 and Sonic 3 & Knuckles runs, since preserving your momentum becomes a lot more important. However, this doesn't prevent the author from achieving crazy velocities even with such a significant limitation. In this run, the game is completed without collecting any emeralds.
This is the eighth run of this game, improving on the previous effort by 00:03.19 (of in-game time), primarily due to higher optimization.
To see a movie of this game that doesn't take advantage of zips, watch the "no zips" run by Aglar.
See this run played back on a real Genesis.

Published on 12/10/2017
Sonic bounces around surprisingly fast. The lack of Spin Dash makes the strategy a bit different from that of Sonic the Hedgehog 2 and Sonic 3 & Knuckles runs, since preserving your momentum becomes a lot more important. However, this doesn't prevent the author from achieving crazy velocities even with such a significant limitation. In this run, the game is completed without collecting any emeralds.
This is the ninth publication of this branch, improving on the previous effort by 00:07.89 (of in-game time), due to even tighter optimization and some new shortcuts.
There are also runs where Knuckles and Tails they take advantage of their own abilities to finish the game in record time.
To see a movie of this game that doesn't take advantage of zips, watch the "no zips" run by Aglar.

The second encode link leads to a camhacked version. But don't expect the videos where Sonic is visible offscreen to make any more sense than the original ones!
This movie also has a full Atlas Map encode, which shows the camhack encode overlaid on a zoomed out map.


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.