Tool-assisted movies (4)

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This movie has been obsoleted!
Obsoleting Movie
Published on 11/19/2012
Cheetahmen II is the unfinished sequel to game #52 of Action 52. The game contains 6 of the 10 levels originally proposed, in which the player takes control of Apollo, and Hercules, Aries, swiching off after every second level. Sadly, it's only possible to play 4 of the levels without altering the ROM image or experiencing a very rare glitch that starts the game with Aries.
illayaya completes these four levels in 02:20.04.

This movie has been obsoleted!
Obsoleting Movie
Published on 3/23/2013
Cheetahmen II is the unfinished sequel to game #52 of Action 52. The game contains 6 of the 10 levels originally proposed, in which the player takes control of Apollo, Hercules, and Aries, switching off every two levels.
This run is done with a patched ROM that allows all 6 levels to be played without invoking rare glitches.
Emulator Replay:
BizHawk 1.4.0

This movie has been obsoleted!
Obsoleting Movie
Published on 8/28/2013
Cheetahmen II is the unfinished sequel to game #52 of Action 52. The game contains 6 of the 10 levels originally proposed, in which the player takes control of Apollo, Hercules, and Aries, switching off every two levels.
This run is done with a patched ROM that allows all 6 levels to be played without invoking rare glitches. Here's the run of the original ROM that uses the mapper register glitch to start from level 5.
The author, andypanther, improves the previous run by 11 frames with some minor strategy changes and lag reduction.

Note: Starting with this publication, the primary downloadable encode for published movies will be in 10bit444 format. To keep compatibility with older systems, 512kb encodes will also be available as a secondary downloadable and a stream. See this page to learn how to set up your media player to play 10bit444 encodes. Old publications are not affected by this change.

Published on 11/26/2013
Cheetahmen II is the unfinished sequel to game #52 of Action 52. The game contains 6 of the 10 levels originally proposed, in which the player takes control of Apollo, Hercules, and Aries, switching off every two levels.
This is the first movie to abuse the fact that some games do not initialize their states before reading them, which in this case results in one of the cart registers randomly taking a certain value that can force the game to start from level 5 on power-on.
Since the game really behaves like that on the console, it was decided to allow presetting such truly random bits on the emulator side. Read the submission text and its discussion thread for more details.
We also have an "all levels" TAS for this game, done on the patched ROM due to a bug in the original game preventing the player from progressing past level 4.


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