Tool-assisted movies (13)

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This movie has been obsoleted!
Obsoleting Movie
Published on 1/24/2009
Castlevania: Symphony of the Night is not only the first installment of the Castlevania series on PSX but also the very first PSX TAS to be published.
Follow Dracula's son Alucard and see how he glitches through the castle on a quest to end his father's life.
If you prefer the main character to have muscular bare arms, and to pray to the rain gods to defeat bosses, you may enjoy the Richter version.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/16/2009
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX, and was also the very first PSX game to have a published TAS.
Follow Richter (playable after you beat the game once) as he glitches and speeds through the castle on a quest to defeat Dracula. If you like fast sliding, dashing, uppercutting, and using precipitation to defeat bosses, you'll love this run.
TASVideos also has several runs using Alucard, including a Replay run, a run that aims for fastest time on a clean save, and a run that explores every room in the castle and obtains all relics.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/16/2009
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
The authors, arukAdo and pirate_sephiroth, use major route changes to improve that first published PSX run by 1 minute and 18 seconds.
A 100% run covering the whole castle is also available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/4/2010
Like most games in the Castlevania series, Symphony of the Night has different possible endings. To achieve the best ending, one must explore at least 1847 rooms which is normally a huge, time-consuming task.
However, in this run, certain abilities are gained that allow Alucard to move at tremendous speed along glitched routes that players in 1997 could not have even dreamed of.
While traveling through all those rooms, the author, arukAdo, simultaneously acquires all of the relics, making this an "all relics and best ending" run.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

This movie has been obsoleted!
Obsoleting Movie
Published on 5/4/2011
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX, but also the very first PSX TAS to be published. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
By using an SRAM generated from this run and finding other tricks, arukAdo improved the previous movie by a massive 05:03.37. You can read the author's comments to learn more about the other improvements.
A 100% run covering the whole castle is also available. If you prefer the main character to have muscular bare arms and pray to the rain gods to defeat bosses, you may enjoy the Richter version.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

This movie has been obsoleted!
Obsoleting Movie
Published on 1/28/2014
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
This run is played on a Replay save file (not newgame+ because neither experience nor items are carried over) using the Luck Mode command. Using Replay allows the player to skip most cutscenes and alters what the librarian can sell. Using Luck Mode lowers the player's base strength which, among other changes, ironically makes the run faster by enabling a route filled with kicking enemies that wouldn't be possible otherwise.
This run is about twenty seconds faster than the previous version due to a changed route that makes different use of glitches. More details can be found in the author's comments.
A 100% run covering the whole castle is also available. If you want to see a run that starts from a clean save, you may enjoy this run. If you prefer the main character to have muscular bare arms and pray to the rain gods to defeat bosses, you may enjoy the Richter version.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

This movie has been obsoleted!
Obsoleting Movie
Published on 2/16/2014
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
This run is played on a Replay save file (not newgame+ because neither experience nor items are carried over) using the Luck Mode command. Using Replay allows the player to skip most cutscenes and alters what the librarian can sell. Using Luck Mode lowers the player's base strength which, among other changes, ironically makes the run faster by enabling a route filled with kicking enemies that wouldn't be possible otherwise.
This run is about twenty seconds faster than the previous version due to a changed route that makes different use of glitches. More details can be found in the author's comments.
A 100% run covering the whole castle is also available. If you want to see a run that starts from a clean save, you may enjoy this run. If you prefer the main character to have muscular bare arms and pray to the rain gods to defeat bosses, you may enjoy the Richter version.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Published on 2/25/2014
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
ForgoneMoose manages to improve the previous run by 00:21.55 seconds due to better luck manipulation and movement technique.
A run that beats the game even faster through save data corruption is available here, and a 100% run covering the whole castle can be found here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Published on 3/9/2014
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
ForgoneMoose and sockfolder, by corrupting the save data, manage to corrupt the memory and go straight to the ending, totally skipping Richter and the whole second castle.
A 100% run covering the whole castle is also available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. A run with clear save without memory corruption is also available here.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Published on 4/21/2014
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX, and was also the very first PSX game to have a published TAS.
Follow Richter (playable after you beat the game once) as he glitches and speeds through the castle on a quest to defeat Dracula. If you like fast sliding, dashing, uppercutting, and using precipitation to defeat bosses, you'll love this run.
This is an improvement of 00:01.88 over the previous run. You can read the author's comments for more information.
TASVideos also has several runs using Alucard, including a Replay run, a run that aims for fastest time on a clean save, and a run that kills every boss and obtains all relics. We also have a run from the Saturn version using Maria.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Published on 8/4/2014
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
This run beats the game at level 1 with 0 experience, and the only official (recorded in the bestiary) kill being Dracula. A few other enemies are killed using a glitch to avoid the kill being recorded or experience being awarded.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Published on 8/10/2014
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here.
Not satisfied with just going on a death spree to Dracula, Alucard decides to steal every single one of his father's heirlooms, while also killing his prized collection of monsters. Luckily he has the handy ability of phasing through walls whenever he needs to.
A run that beats the game through save data corruption is available here, along with one that avoids data corruption. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.
Due to the lengthy amount of time needed to obtain the best ending in the previous run, this run was deemed significantly more entertaining, and thus obsoletes it.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Author's commentary during the run's video can be watched on YouTube

Published on 8/20/2014
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
This run is played on a Replay save file (not newgame+ because neither experience nor items are carried over) using the Luck Mode command. Using Replay allows the player to skip most cutscenes and alters what the librarian can sell. Using Luck Mode lowers the player's base strength which, among other changes, ironically makes the run faster by enabling a route filled with kicking enemies that wouldn't be possible otherwise.
A run that beats the game through save data corruption is available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run that beats every boss, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.


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