Tool-assisted game movies
When human skills are just not enough

Movies for Genesis Sonic 3 & Knuckles

#49065907235942714 - AIZ2 crash
s3k-aiz2-crash.gmv (26.2kB gmv movie [Genesis])
Uploaded 2018-08-10 16:18:46 by joojamoi (1 file)
For Genesis Sonic 3 & Knuckles (13 files)
In 02:28.66 [8908 frames], 201549 rerecords)
5364 views, 435 downloads
Rather curious looking crash which seems to be caused by interrupt handlers being overwritten with more or less random garbage.

First 7200 frames are from currently published TAS. The crash happens on frame 8848.

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#48787084640167542 - Blue Knuckles Attempts
BlueKnux-2.bk2 (6.61kB bk2 movie [Genesis])
Uploaded 2018-07-29 02:56:54 by DDRKhat (1 file)
For Genesis Sonic 3 & Knuckles (13 files)
In 02:58.58 [10701 frames], 1439 rerecords)
5371 views, 257 downloads
Credit to marzojr and aglar for their inputs (in Angel Island and Special Stage).

This input leads to a volatile state but does not successfully cause a crash (or lead into "wrong character" glitches).

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#46659538698090573 - S3K - Knuckles glitchless - WIP 1
Evil_3D-S3K-K-glitchless.gmv (57.5kB gmv movie [Genesis])
Uploaded 2018-04-24 07:23:45 by Evil_3D (6 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 05:27.09 [19600 frames], 68922 rerecords)
6377 views, 586 downloads

(Link to video)

This is a work in progress of my recent new project, Knuckles glitchless.

This tool-assisted superplay movie plays the levels as it is supposed to be played, showing a more natural gameplay that prohibits major technical glitches that break the game.

Glitches banned

  • Horizontal Underflow
  • Zips
  • Slope glitch
  • Spindash trough objects
  • Glitches that affect characters gravity
  • No cliping trough Surfaces, Objects, Bridges
  • Respect the Sky boundary, no taking shortcuts trough him

Allowed tricks

  • Frame rules / Minor tricks that can save time
  • Luck Manipulation
  • shortcuts with character abilities ( gliding, climbing, badnik-monitor bounce )

Wip 1 Timetable

Level Time
Angel Island 1 0:41'34
Angel Island 2 0:32'19
Hydrocity 1 0:36'55
Hydrocity 2 1:46'48

Hydrocity 2 needs to be redone because I forgot a shortcut in the first big ramps, the rest is fine.

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#44787462186883189 - Sonic + Tails newgame+ Ring-attack - WIP 21
Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv (749kB gmv movie [Genesis])
Uploaded 2018-01-29 23:58:00 by Evil_3D (6 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 1:11:03.91 [255505 frames], 342721 rerecords)
7342 views, 655 downloads
This is the newgame+ Ring-attack up to Sandopolis ACT 2

Sandopolis ACT 2 starts at frame 243479

Savestate for Gens-rr 11b: Here

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#43984298463057588 - GEN Sonic & Knuckles & Sonic 3 "Sonic, no zips"
KnuxMasterS3Kzipless.bk2 (53.1kB bk2 movie [Genesis])
Uploaded 2017-12-24 19:52:10 by KnucklesMaster368 (14 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 25:28.92 [91617 frames], 6952 rerecords)
8069 views, 352 downloads
Inspired off of Aglar's Sonic 1 "no zips" run (https://www.youtu.be/DK3MCkc7TqA) and IntelOrca's glitchless S3K TASes (https://www.youtube.com/playlist?list=PL57EDB0404BAFDFE7), I decided to make a TAS of this masterpiece with no zips or level wraps.


(Link to video)

There are some improvements, but I will iron those out after the whole thing is done.

Current Progress: Sonic 3 levels complete Time taken to TAS: ~9.75hr

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#42659172582870843 - ST maxrings up to MHZ2 wip 15
Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv (604kB gmv movie [Genesis])
Uploaded 2017-10-26 03:36:38 by Evil_3D (6 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 57:23.0 [206314 frames], 67805 rerecords)
8413 views, 636 downloads
Sonic + Tails newgame+ Rings-attack up to Mushroom Hill 2

MHZ2 start: frame 193470 In-game time: 2:48:35 Rings: 718

Save state for Gens-rr 11b: Click here

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#42185670270865281 - Sandopolis 2 S+T ring attack (no screen wraps)
Sandopolis 2 S+T ring attack (no screen wraps)/Sandopolis 2 S+T ring attack (no screen wraps).gmv (38.6kB gmv movie [Genesis])
Uploaded 2017-10-04 19:49:36 by kaan55 (1 file)
For Genesis Sonic 3 & Knuckles (13 files)
In 03:39.5 [13153 frames], 16538 rerecords)
8548 views, 624 downloads
This is a testrun of Sandopolis 2 Sonic and Tails ring attack.

The movie requires a savestate for gens 11b

This is my first time using the userfiles so I hope this was uploaded the way I wanted it to. EDIT: It didn't. I added a link to the savestate above. I also added a link to the youtube encode below for convenience sake.


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#41776512898163931 - Sonic + Tails newgame+ Ring-attack LBZ2 WIP 13
Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv (531kB gmv movie [Genesis])
Uploaded 2017-09-16 09:35:24 by Evil_3D (6 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 50:23.59 [181182 frames], 58472 rerecords)
8569 views, 616 downloads
Here is the lastest WIP of the "newgame+ ring-attack" (Idk what to really call it) up to LBZ2, Sonic 3 levels are done, I will start with S&K levels now.

Save state for Gens-11b is required!: Click here

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#41475077960575424 - Sonic and Tails newgame+ ring-attack LBZ1 wip
Evil_3D-TheYogWog-kaan55-S3K-ST-ringattack.gmv (440kB gmv movie [Genesis])
Uploaded 2017-09-02 19:47:06 by Evil_3D (6 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 41:45.33 [150126 frames], 48747 rerecords)
8708 views, 611 downloads
This is a LBZ1 Wip showing first 2:12 minutes in-game time

Savestate for Gens 11b is required: Click here

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#41116930443853757 - S3K - Knuckles 100% improved special stages
joojamoi-Evil_3d-S3K-Knuckles-100percent-14-specials-improved.gmv (468kB gmv movie [Genesis])
Uploaded 2017-08-17 16:40:56 by Evil_3D (6 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 44:27.74 [159858 frames], 34105 rerecords)
8814 views, 680 downloads
This is a improved version of my previous Knuckles 100%. Tha main improvements is thanks to joojamoi for improved the 14 special stages thanks to a new glitch to save time.

The bad side is the movie desync in some zones and I helped him in this part and luckily I improved some zones.

These are

Level New time Old time
Flying Battery 2 1:16.30 1:17.04
Sandopolis 2 1:03.18 1:08.40
Lava Reef 2 0:42.07 0:44.14
Sky Sanctuary 0:57.07 0:57.06

Sky Sactuary I lost 1 frame because Mecha Sonic has a very unfriendly attack patterns and with the new times the patters changes drastically, so when SSZ start I do micro pauses to manipulate his attack patterns. It's a shame to have lost 1 frame here, but hey, if I had not done the pauses I would have lost 10+ seconds.

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#19351628431942712 - Marzojr & Aglar's Sonic 3 & Knuckles "newgame+" from SRAM
marzojr,aglar-hypersonic+tails-v2-sonic3k-sram.gmv (290kB gmv movie [Genesis])
Uploaded 2014-12-11 11:42:45 by marzojr (4 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 27:31.29 [98950 frames], 201240 rerecords)
14838 views, 828 downloads
Hex edited version of the submission that does not have the savestate dependency; instead, it requires valid SRAM. You can either use this one or generate your own as described here.
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#16955344100364339 - TAS - Sonic 3 & Knuckles - Tails - Flying Battery 1 - 46::58
TAS-Tails-fb1.gmv (15.7kB gmv movie [Genesis])
Uploaded 2014-08-25 13:41:41 by Tee-N-Tee (5 files)
For Genesis Sonic 3 & Knuckles (13 files)
In 01:29.15 [5342 frames], 640 rerecords)
15410 views, 927 downloads
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#4013288162007150 - Sonic the Hedgehog series timer
sonictime.lua (1.99kB Lua script)
Uploaded 2013-01-19 17:18:27 by oneeighthundred (3 files)
For Genesis Sonic 3 & Knuckles (13 files)
16944 views, 773 downloads
This script adds a more accurate in-game timer overlay to Sonic the Hedgehog series games. It displays the subsecond time on the main clock as well as an additional display of the time it actually took to go from the timer starting to the post-stage score screen.

This includes a breakdown of frames added from lag, pausing the game, and most importantly, post-stage actions that delayed the score screen.

Works with the entire main Sonic series.

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