Movies for GBA Castlevania: Harmony of Dissonance
#59515543030668421 - CVHoD: "Maxim, warpless" in 01:12.09
About this run
Prohibits wrong-warps, over.
Objects in this game can be passed through before its appearance. This run uses the specification for passing through the hatch.
However, I will never submit it because I think it couldn't make any discrimination between warp run.
YouTube
Test runs (with mGBA core)
The first test run (in 01:17.64)
Investigation of another route (in 01:21.59)
#36196359877892546 -
WIP for all furnitures run. Play it on VBA-rr v23.6.
#30752139149110478 - CV HoD new accelerating glitch
VBM file begins from a snapshot (flags=1)
Play it on VBA-rr v23.6
#30700566850706364 - CVHoD - Maxim any%
There's no improvement. This is just a reproduction of Maxim any% run on BizHawk.
#30571635771739591 - Harmony of Dissonance: Maxim Any% Failure
This movie tries to recreate the currently published run in BizHawk, but loses frames everywhere due to needing to do different things to get the same results. Not sure if it's more accurate emulation or just my general incompetence. Note that the file is automatically 5 seconds longer due to the GBA BIOS, actual time lost compared to the published run is ~10 frames.
Stops before Drac fight.
#29659889379027098 - CVHoD - "Maxim, all bosses" WIP 2
- Up to Devil
- Progress: 9/18
- Using BizHawk 1.11.5 with mGBA core
#29517533691781811 - CVHoD - "Maxim, all bosses" WIP 1
- Up to Death's first form
- Progress: 4.5/18
- Using BizHawk 1.11.5 with mGBA core
#28247557997204162 - Castlevania HoD
Play it on VBA-rr 23.6.
#9030172391658819 - SRAM making
Movie begins from a reset; should begin from power-on.
Prepearing to "Hard" mode.
Back to user movie storage