TASVideos

Tool-assisted game movies
When human skills are just not enough

Movies for GC Super Smash Bros. Melee


#63562428166898329 - SSBM - Event 9 in 2.00
event9_200.dtm (45.6kB dtm movie [GC])
Uploaded 2020-05-24 12:50:23 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 00:24.2 [5804 frames], 365 rerecords)
684 views, 63 downloads

(Link to video)

Saved 3 frames over the previous movie by using edge-canceled back air to set up red Sheik better. At this point I think it's really hard to squeeze any more frames out.

Dolphin 5.0-10707, NTSC-U, no luck manipulation cheats used.

Uses memory card data with all characters and stages unlocked, with 1P data cleared through the options menu.

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#63552035528403516 - SSBM - Event 9 in 2.05
event9_205.dtm (45.8kB dtm movie [GC])
Uploaded 2020-05-24 01:36:24 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 00:24.28 [5824 frames], 274 rerecords)
701 views, 66 downloads

(Link to video)

You'd think this route could save more time over RTA, but I only got the one frame save. I suspect there's more potential here, but this is all I have so far.

What makes this one hard is not even so much having to manipulate for both Zeldas to transform (and the neutral one to jump before doing so), nor manipulating for the 9, but getting red Sheik to cooperate. Here she uses up tilt to trade with the 9, but most often she'd just stuff it with a jab.

Dolphin 5.0-10707, NTSC-U, no luck manipulation cheats used.

Uses memory card data with all characters and stages unlocked, with 1P data cleared through the options menu.

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#63092637727919299 - 6735S - Extended input version
classic_v1_extended.dtm (746kB dtm movie [GC])
Uploaded 2020-05-03 09:04:04 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 06:38.15 [95462 frames], 69729 rerecords)
800 views, 76 downloads
Extended input version of #6735: Mothrayas's GC Super Smash Bros. Melee "Classic Mode" in 05:36.93, for encoding purposes. Includes going through credits, end screens, and Challenger Approaching battle.


(Link to video)
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#39441541621029085 -
falcobf.dtm (33.9kB dtm movie [GC])
Uploaded 2017-06-03 05:50:33 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 00:17.98 [4312 frames], 3104 rerecords)
6187 views, 617 downloads
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#39287710469723699 - 20XX Event 1 (Trouble Puff) in 1:30.77
20XXEvent1.dtm (214kB dtm movie [GC])
Uploaded 2017-05-27 07:34:28 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 01:53.93 [27316 frames], 3090 rerecords)
6219 views, 631 downloads
Improvable with phantom hit upairs and probably better luck manipulation. Also aims for style

20XX 4.06, Dolphin 5.0, no memory card

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#24347808693922448 - SSBM: Event 28 in 6.57
event28_v2.dtm (13.0kB dtm movie [GC])
Uploaded 2015-07-24 11:49:15 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 00:27.18 [1632 frames], 679 rerecords)
9042 views, 721 downloads
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#24130623153133174 - SSBM: Event 28 in 6.68
event28.dtm (13.0kB dtm movie [GC])
Uploaded 2015-07-14 17:04:35 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 00:27.28 [1638 frames], 438 rerecords)
9167 views, 759 downloads
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#24114114320369096 - SSBM Fox 10-man Melee
third.dtm (10.4kB dtm movie [GC])
Uploaded 2015-07-13 23:13:58 by Mothrayas (116 files)
For GC Super Smash Bros. Melee (8 files)
In 00:21.67 [1301 frames], 1025 rerecords)
9252 views, 727 downloads
Testing out Dolphin. Revision 4.0-7005

Encode: https://www.youtube.com/watch?v=jpM9LJWCvJU

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