Tool-assisted game movies
When human skills are just not enough

User movie #12238346580380996

#12238346580380996 - Rockman Glitchless WIP (last update: Oct 18 2013)
Rockman-glitchless-WIP.fm2 (81.9kB fm2 movie [NES])
Uploaded 2014-01-25 03:20:25 by Bisqwit (3 files)
For NES Mega Man (11 files)
In 01:32.73 [5573 frames], 332 rerecords)
17565 views, 1148 downloads
Glitchless Rockman WIP. Plays until the middle of first Gutsman battle.


No zipping whatsoever. This means:

  • Not using magnetbeam to cram Megaman into a wall or a ceiling
  • Not grabbing ladder from its top to teleport Megaman 24 pixels up in air
  • Not grabbing ladder from its _bottom_ to teleport Megaman 24 pixels up in ladder
  • Not grabbing ladder horizontally to teleport Megaman horizontally to ladder's center, not even a subpixel faster than if he would walk/jump there
Any kind of technique that results in Megaman moving faster than he would normally walk / jump /climb in the present environment, is categorically banned.

No pause tricks:

  • No pausing to cancel hurt-animation
  • No pausing to repeat projectile damage to enemies
  • No pausing to move through enemies unharmed

Other assorted glitches:

  • No duplicating the Gutsman-throwable bricks
  • No frame-perfect landing+jumps while ground trembles in Gutsman battles to avoid losing balance

Tricks that are still used:

  • Luck manipulation
  • Jumping to cancel out standstill-walk delays
  • Jumping in ladder to cancel out shooting delay
  • Pausing to move before enemies move (as long as you're not moving through enemies)
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