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User movie #21887470776514321

#21887470776514321 - [lua]Crash Bandicoot Huge Adventure
lua.lua (3.61kB Lua script)
Uploaded 2015-04-04 16:34:15 by Dica (7 files)
For GBA Crash Bandicoot: The Huge Adventure (22 files)
4690 views, 389 downloads
Lua script for Crash Bandicoot Huge Adventure based of Spikestuff's work (see http://tasvideos.org/userfiles/info/17211803164880441 )

Edit: Do not use this file, instead use the fixed version => http://tasvideos.org/userfiles/info/21888782487052199

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3 comments


#152: Concerns.
By Spikestuff On 2015-04-04 16:37:47
I'm looking through this and it seems most things are not functioning the way it is supposed to be compared to 2.01.

Also please don't call it "2.1" as it's not that major of an update from the previous, call it 2.02 and mention what you modified because currently most things aren't functioning correctly to what it originally was.

To what it looks like everything was moved around and separated from each part and extra text added which just calls each part which isn't needed and in fact increases the file size.

#153: Concerns.
By Dica On 2015-04-04 17:06:06 In response to #152
Quoting Spikestuff:
I'm looking through this and it seems most things are not functioning the way it is supposed to be compared to 2.01.
I only tested the ground/water levels (with bonus) and the warp room. Is there a problem with the bosses ?

Quoting Spikestuff:
Also please don't call it "2.1" as it's not that major of an update from the previous, call it 2.02 and mention what you modified because currently most things aren't functioning correctly to what it originally was.
I didn't modify the header beceause this script should be considered as a "proposition", take what you want from it. About the changelog I'm currently writing it, I should post it on the forum in a few hours with other stuff (I can post it here if you want)

Quoting Spikestuff:
To what it looks like everything was moved around and separated from each part and extra text added which just calls each part which isn't needed and in fact increases the file size.
About the functions I just like it that way. And the file size well... is that a problem ? I mean 1Kb our HDD can handle that, no ? :p
#154: Re: Re: Concerns.
By Spikestuff On 2015-04-04 17:25:57 In response to #153
Quoting Dica:
I only tested the ground/water levels (with bonus) and the warp room. Is there a problem with the bosses ?
N.Gin Issue Flying Issue
Here's what the N.Gin one should look like: Linky, Link

Quoting Dica:
I didn't modify the header because this script should be considered as a "proposition", take what you want from it. About the change-log I'm currently writing it, I should post it on the forum in a few hours with other stuff (I can post it here if you want)
This one is my fault, I checked the lua once again and it says "2.1" when I wrote it even though I was announcing it as "2.01", that was a typo on my hand in the lua.

Don't worry about posting the change log here, best for the forums.

Quoting Dica:
About the functions I just like it that way. And the file size well... is that a problem ? I mean 1Kb our HDD can handle that, no ? :p
Oh, okay so this is a custom version of the lua script. Kinda read the description wrong on that one by the seems of things as I assumed it meant an update not an alternate version.

Since it is alternate version that means that Changing the X & Y Positions to 4byte was deliberate since the original is 2bytes.

Since you stated it is a custom version (being your style) I understand by the filesize being larger. The point of the main project is to keep is compact as possible but still showing each element of what is going within the lua.


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