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User movie #41553898387519790

#41553898387519790 - Zook Man ZX4 - Baisc script, now with a visualizer.
ZookManZX4.lua (21.4kB Lua script)
Uploaded 2017-09-06 08:58:40 by FatRatKnight (223 files)
For GBA Zook Man ZX4 (131 files)
102 views, 7 downloads
There is an array at 7C44 that gets filled when objects are allocated, and freed up when objects are removed.

Black - Free
Cyan - Player bullet
Green - Item
Yellow - Enemy (w/ 0+ HP reported)
Purple - Enemy (w/ negative HP reported)
Red - No detected object -- Memory leak likely

The more filled the bar, the more likely the lag. At least, that's the idea I want to transmit.

... I'm just not feeling rather vocal right now.

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