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User movie #41553898387519790

#41553898387519790 - Zook Man ZX4 - Baisc script, now with a visualizer.
ZookManZX4.lua (21.4kB Lua script)
Uploaded 2017-09-06 08:58:40 by FatRatKnight (239 files)
For GBA Zook Man ZX4 (141 files)
1754 views, 66 downloads
There is an array at 7C44 that gets filled when objects are allocated, and freed up when objects are removed.

Black - Free
Cyan - Player bullet
Green - Item
Yellow - Enemy (w/ 0+ HP reported)
Purple - Enemy (w/ negative HP reported)
Red - No detected object -- Memory leak likely

The more filled the bar, the more likely the lag. At least, that's the idea I want to transmit.

... I'm just not feeling rather vocal right now.

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