Tool-assisted game movies
When human skills are just not enough

Αsumeh's movies:

#51762118370967534 - Ret's Escape Puzzle World (SMB1 Hack) “World 4-4 Ending”
RetEscape4-4Ending_TAS.fm2 (432kB fm2 movie [NES])
Uploaded 2018-12-10 02:30:20 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 08:10.56 [29482 frames], 3915 rerecords)
254 views, 10 downloads
Ret's Escape Puzzle World is a Super Mario Bros. 1 ROM Hack created by Excel in 2004. The levels were designed to puzzle and frustrate players, sometimes by gruesome level design, and other times, tricky puzzles.

There is also a secret fourth world after you manage to complete the hack, along with a hidden warp pipe in World 4-4 leading to a mysterious level that tests your Big Mario skills.

This TAS created by me solves the levels quickly and beats Chatterbox’s (티어) Chatterbox TAS by 27.45 seconds due to great optimization.

The only downside to that TAS is that it loses 21 frames in World 1-1 due to a slower clip through the wall.

Download the IPS patch here.

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#51605269075741208 - NES Family Feud
FamilyFeudSpeed(WIP)_TAS.fm2 (285kB fm2 movie [NES])
Uploaded 2018-12-03 00:58:32 by Αsumeh (17 files)
In 05:23.88 [19465 frames], 1050 rerecords)
130 views, 21 downloads
This is a work-in-progress TAS for the NES version of Family Feud.

Game Objectives

  • Aims for the fastest game completion
  • Slightly abuses the word recognition program (by entering the shortest answers possible)
  • Manipulates luck

I am planning to beat this TAS while in the making of my own, but I have currently stopped at the second fast money round, on the third question ("Name an expensive hobby").

I would appreciate some help from you. Please let me know in the comments on if you'd like to collaborate with me and/or what I can do myself in the movie.

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#51581698068714483 - Mutya (SMB1 Hack)
Mutya_TAS.fm2 (146kB fm2 movie [NES])
Uploaded 2018-12-01 23:29:56 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 02:45.64 [9955 frames], 1334 rerecords)
654 views, 16 downloads
Mutya is an extremely difficult Super Mario Bros. 1 created by Yuu in 2003. While this isn't too popular for being challenging, it has four levels that require the use of glitches, tricks, and such to conquer the hack.

This TAS is 2.9 seconds faster than Chatterbox (티어)'s TAS.

Thanks to w7n for retrieving the hack, and here's to me for providing you the link to its IPS patch. :)

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#51576037084062031 - Down Mario (SMB1 Hack)
DownMario_TAS.fm2 (86.9kB fm2 movie [NES])
Uploaded 2018-12-01 17:22:49 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 01:38.39 [5913 frames], 961 rerecords)
678 views, 15 downloads
Down Mario is a Super Mario Bros. 1 ROM Hack created by Beta in 2004. This hack was designed to show off the ability for Mario to warp through vertically (from bottom to top) with two sample levels designed especially for that.

This TAS runs, or in fact, falls through both levels with ease (first on the normal game, then on the hard game) and beats this TAS by Chatterbox (티어) by almost a second.

Wanna download the IPS patch and try the hack out yourself?

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#51559137999598764 - Super Hageo Bros. (SMB1 Hack)
Hageo_TAS.fm2 (553kB fm2 movie [NES])
Uploaded 2018-11-30 23:06:54 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 10:28.07 [37746 frames], 7171 rerecords)
713 views, 19 downloads

For those who think Super Mario Bros. isn't difficult enough...

After two months and over 7,000 re-records, finally, the TAS for one of the hardest Super Mario Bros. 1 hacks ever has been finished, and I'm pleased to be publishing this to the userfiles of TASVideos! (Even though it's not much of a big deal here, I'm still pleased I finished this TAS.)

Super Hageo Bros. is an unbelievably hard Super Mario Bros. 1 ROM hack created by REI in 2001. This hack is one of the hardest ever, actually; in fact, savestates, slow-downs, and such emulator tools are strongly recommended to actually beat it.

My TAS takes no sweat against the hack and beats it to pieces. This is also about a minute and a half faster than Mars608's attempt.

And here's where you can get the IPS patch.

Info Download

#51472580576496236 - Angry Marionao (SMB1 Hack)
AngryMarionao_TAS.fm2 (118kB fm2 movie [NES])
Uploaded 2018-11-27 01:33:34 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 02:13.95 [8050 frames], 998 rerecords)
925 views, 21 downloads
Angry Marionao is a Super Mario Bros. 1 ROM Hack. The levels were modified to be harder and the characters' sprites were redesigned to be angrier than usual.

My run takes advantage of the warp to World 8 and beats the hack in record time.

You can download the IPS patch here.

Info Download

#51375825773152801 - Super Riff Bros. 3 “any%”
SuperRiffBros.3_TAS.fm2 (915kB fm2 movie [NES])
Uploaded 2018-11-22 16:58:56 by Αsumeh (17 files)
For NES Super Mario Bros. 3 (5 files)
In 17:19.2 [62455 frames], 7926 rerecords)
433 views, 22 downloads
Super Riff Bros. 3 is a Super Mario Bros. 3 hack created by Freakin HA, inspired by Kaizo hacks such as Kaizo Mario Bros. 3, Kamikaze Bros. 3, the Kaizo Mario World trilogy, etc.

This TAS races through the hack in less than 20 minutes in time to save Peach, only to find that she's a whiz at 1970s music.

Download the IPS patch here.

Info Download

#51359243515658205 - Superfast Mario Bros. 3
SuperfastMario3_TAS.fm2 (98.1kB fm2 movie [NES])
Uploaded 2018-11-21 23:03:34 by Αsumeh (17 files)
For NES Super Mario Bros. 3 (5 files)
In 01:51.15 [6680 frames], 1441 rerecords)
441 views, 21 downloads
Quoting Acmlm1:
SMB3 with speed hacks! Once again, Mario races through the game faster than Sonic could ever hope to, and doesn't have time to waste on the autoscrolling.
Superfast Mario Bros. 3 is a Super Mario Bros. 3 hack that includes speed hacks, letting Mario zip through the game in record time. Other speedy changes were made alongside that as well. The hack was actually created in 2008, after the first and second of its series. However, it wasn't until July 28, 2009 when a run of this hack was finally created.

This is a 0.38-second improvement to my old movie created almost eight years after the original run by Acmlm1 has been uploaded (to which I've also improved by 3 seconds). This was mostly due to a new strategy of killing Bowser quicker by getting on the right side of Bowser instead of the left. Because of that, this TAS is about 5.6 times faster than the current movie of the original game.

Here's where you can get the IPS patch.

And, one more thing: It's not possible to perform a warpless version of the game due to a number of issues being discovered by YouTuber Chris Akridge.

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#51293638333493752 - Super Mario Bros. “Always big, warps”
Mario1AlwaysBig_TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2018-11-19 00:09:01 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 04:57.31 [17868 frames], 1274 rerecords)
1417 views, 27 downloads
This TAS beats the game as Big Mario instead of Small Mario thanks to a ROM hack created by AP. Because of that, entertainment was changed, but optimization hasn't.

This was originally going to be a 21-frame improvement over HappyLee's run due to a faster clip in World 1-2, but I lost that time back from bad Bullet Bill manipulation in World 8-2. Hopefully, that issue will be resolved when I (or any professional SMB1 TAS'ers) get to the run.

This run also syncs with the separate Extra Version (download here), which allows Big Mario's full body to be displayed on pre-level screens and changes the mushrooms into hearts. If you'd like, however, you can download the original patch here.

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#51109382214489971 - Super Mario Bros. “AEPLLG + GIIIVY”
UseAEPLLGandGIIIVYtosync,plz._TAS.fm2 (250kB fm2 movie [NES])
Uploaded 2018-11-10 16:59:51 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 04:44.13 [17076 frames], 1211 rerecords)
2088 views, 36 downloads
This TAS beats the game with two Game Genie codes in the fastest time possible: AEPLLG and GIIIVY.

AEPLLG allows for Mario to infinitely jump in mid-air. This is sometimes known as:

  1. Moon Jump
  2. Jump in Midair
  3. Infinite Jump

GIIIVY allows for Mario to walk through walls (but only from the left side of it).

This run is ~18 seconds faster than a similar (but possibly deleted) run created by YouTuber adika25630 and 15.18 seconds faster than HappyLee’s cheat-less TAS.

Attention! Read the section below before you ask!

Why do you use GIIIVY instead of AISSON?
AISSON has highly similar functions as GIIIVY, but I used GIIIVY because I have found it to be more common for me to use rather than AISSON.
Why do you use both codes in this run instead of just one of them?
It made completing the game much faster if I used both codes than just using one of them. I felt this would make things more exciting if I did so. And as a bonus, I did find ways of providing entertainment while using both codes.
Is this goal necessary?
Not really. I felt I wanted to do it for fun. But I also wanted to do it because there were too many runs using only one of the codes.
Is this publishable?
Absolutely!...not. (TASVideos almost doesn’t allow runs with cheats.)
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#50575643400010493 - Super Gothic Bros. “warps”
SuperGothicBros.Warps_TAS.fm2 (260kB fm2 movie [NES])
Uploaded 2018-10-17 16:06:26 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 04:54.96 [17727 frames], 2129 rerecords)
3399 views, 62 downloads
Super Gothic Brothers is a Super Mario Bros. 1 ROM Hack created by partyghoul2000. Some differences would be:

  • It has a slight increase in difficulty from its original levels.
  • It stars Bob and Steve as the protagonists rather than Mario and Luigi. They're on a quest to save their "bitch" (as the game implies after they save a toad) instead of their princess.
  • Pretty much every overworld level has been set to the nighttime background (except for 3-1 to 3-3) to show how the hack is indeed gothic.

The hack was scarcely known at the time it gets uploaded, and until this day, the hack still doesn't get recognition today. In fact, there were only about two videos showcasing the hack, none of which even finished it, even though it is possible. This TAS shows how in just under 4 minutes and 55 seconds.

Here is where you can get the IPS patch for the ROM Hack.

Info Download

#49264598218034495 - Super Mario Bros. “Zero coins, warps”
ZeroCoinsWarps_TAS.fm2 (264kB fm2 movie [NES])
Uploaded 2018-08-19 15:04:03 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 05:00.11 [18036 frames], 1168 rerecords)
8502 views, 104 downloads
I apologize for double-uploading. There was a 2-frame improvement in World 8-4 that I overlooked.
While it’s (possibly) not a popular goal, Super Mario Bros. actually can be completed without collecting any coins. My run aims to do so in record time.

This is also an improvement of 0.81 seconds over the previous TAS by MarioUniverseZone mostly due to a faster strategy of entering World 1-1’s underground bonus room. Some of the improvement was also from despawning the Piranha Plant in World 8-4’s second room.

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#49176485503936456 - Super Mario Bros. “STAGEO%, warpless”
STAGEOWarpless_TAS.fm2 (996kB fm2 movie [NES])
Uploaded 2018-08-15 15:49:52 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 18:51.59 [68007 frames], 5146 rerecords)
8711 views, 109 downloads
After finishing up my warped STAGEO TAS (Click here for info about the code), I thought about doing a warpless version of that after to see how things would go.

It was harder than I expected it to be, however.

I had to sacrifice entertainment for lag reduction a lot of times. Sometimes, the entertainment was also lost for finding better strategies around the enemies and obstacles.

Also, as the enemies’ physics have changed, I couldn’t perform as many glitches as in the game without the code: Bullet Bill glitch, Cheep Cheep glitch, etc.

Hopefully, this is still a good run overall. Please contact me if you find problems with this run.

I might not be good with entertainment, either. This is my first upload of a TAS that goes for a full-length game without warps.

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#49020348585414264 - Super Mario Bros. “10 Walljumps”
TenWalljumps_TAS.fm2 (13.1kB fm2 movie [NES])
Uploaded 2018-08-08 15:04:15 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 00:14.58 [876 frames], 72 rerecords)
9078 views, 140 downloads
Quoting speedrun.com rules:
Must be actual walljumps. Jumping inside a wall and hitting the block directly above you does not count as a walljump. Cramming yourself between a wall and the edge of the screen and jumping from there also does not count as a walljump.
Here is a TAS of Super Mario Bros. that doesn’t actually complete the game, but instead performs 10 walljumps as quickly as possible.

In this category, players must catch the wall and jump off of it 10 times in total. Most of the time, players would be able to perform those walljumps in World 1-1’s underground bonus room.

I perform those walljumps in World 1-1’s first pit, which seems to be a suitable place to perform as many walljumps as a TASer would like in record time. The reason why is because the gaps between the walls are 2 blocks wide, meaning I can perform a walljump by pressing A for one frame.

This is also my first uploaded TAS that doesn’t complete the actual game but instead aims for another goal.

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#48998835526743310 - Parallel Air (A Super Mario Bros. hack)
ParallelAir_TAS.fm2 (134kB fm2 movie [NES])
Uploaded 2018-08-07 15:49:07 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 02:32.03 [9137 frames], 1608 rerecords)
9124 views, 122 downloads
Quoting U1:
The young man is a traveler.

His two companions are two.

Burning fireball that can be released by placing wishes on plants.

Promises far far apart imposed on those with “power.”

Parallel Air is a Super Mario Bros. 1 ROM hack that differs from the easier Air and the harder Air 2, all hacks of which are created by U1. (Click here to download the IPS patch for Parallel Air)

Parallel Air is easier than Air 2 because it still retains its midair jump cheat. It also has 3 levels, each with separate rooms, which are remixes of levels from the original Air. Besides the fact that Parallel Air doesn't mark where the hidden blocks are, it is harder than the original Air because some of the rooms have changed their designs to be more difficult.

This is an improvement of 2.53 seconds over my original run that was uploaded on YouTube back in July 2017.

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#48954165955929400 - Summer (A Super Mario Bros. hack)
Summer_TAS.fm2 (161kB fm2 movie [NES])
Uploaded 2018-08-05 15:32:16 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 03:02.25 [10953 frames], 2124 rerecords)
9219 views, 127 downloads
This is a TAS of Summer, a cryptic and difficult Super Mario Bros. 1 ROM hack created by Mana in 2002. (Click here to download the IPS patch)

This hack may not be notable for being complex, but it requires a vast amount of skill and will sometimes force players to use glitches against their will.

I chose to upload this run to the userfiles because it beats 티어’s (Chatterbox) existing run by 20.07 seconds due to better strategies and equally improved optimization.

This is also my first time uploading a TAS of an unofficial hack of Super Mario Bros. for the NES. I did not have a clue of where to upload unofficial ROM hacks of Super Mario Bros., so I decided to upload it here. Is this okay? Opinions are always appreciated, but please do not criticize me.

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#48798733695678256 - Super Mario Bros "STAGEO, warps"
STAGEOwarps_TAS.fm2 (265kB fm2 movie [NES])
Uploaded 2018-07-29 15:32:21 by Αsumeh (17 files)
For NES Super Mario Bros. (52 files)
In 05:01.02 [18091 frames], 959 rerecords)
9618 views, 151 downloads
This is my first time uploading a movie to the userfiles. Please let me know how I did so I can improve it!

About the movie: This TAS beats the game with the STAGEO game genie code which causes enemies to throw hammers around. This TAS also beats 티어’s (Chatterbox) TAS (https://www.youtube.com/watch?v=rA5JvK1ZjOg) by 2.23 seconds due to not taking the power-ups. Because of that, however, I had to lose some time enduring through new strategies but otherwise managed to keep the improvement.

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