TASVideos

Tool-assisted game movies
When human skills are just not enough

Αsumeh's movies:


#59219917467869274 - Super Hammer Bros. 3 “any%”
Hammer3_TAS.fm2 (58.9kB fm2 movie [NES])
Uploaded 2019-11-10 23:14:54 by Αsumeh (29 files)
For NES Super Mario Bros. 3 (12 files)
In 01:06.64 [4005 frames], 223 rerecords)
224 views, 15 downloads
Super Hammer Bros. 3 is a Super Mario Bros. 3 ROM hack created by Mitch "mitchflowerpower" Fowler.

The first "level" is merely just an unskippable Spade Panel. The player must go through that "level" to continue.

Following after is a group of Hammer Bro battles. Seven, to be exact. All consist of a battlefield made exactly like in World 1's only Hammer Bro battle in the original game and are shuffled up thanks to the first "level" of the game.

Six of their chests contain Jugem's Clouds, while only one of them contains a hammer, required to enter the final "battle" with Bowser and win the game.

My run breaks the system of luck and brainwashes the Hammer Bros to make the least amounts of movement possible for me to pass through. And in under a minute!

Now, behold... the IPS patch I provide to you is yours to keep if you choose to take a gander at the hack yourself.


In case you don't know yet, I'm not too bright with luck manipulation. I'm sure it can be optimized a bit further for a faster time.

Info Download

#59219369001475980 - Super Frig Bros. 3 “any%”
FrigBros3_TAS.fm2 (274kB fm2 movie [NES])
Uploaded 2019-11-10 22:39:20 by Αsumeh (29 files)
For NES Super Mario Bros. 3 (12 files)
In 05:11.52 [18722 frames], 1897 rerecords)
208 views, 19 downloads
Super Frig Bros. 3: Revenge of the Frigs, or simply Super Frig Bros. 3, is a Super Mario Bros. 3 ROM hack created by Mitch "mitchflowerpower" Fowler, built for his second ROM hack competition. It features 12 levels, along with a special mechanism that allows for Mario's hat and overalls to change colors between appearances (such as entering from a warp, growing/shrinking, etc.).

My TAS, made in May 2018, speeds through the hack in record time, beating Extronic's existing run by 4.6 seconds.

Your chance to join in on the fun in Mitch's competition may be over, but your chance to download the hack's IPS patch certainly won't be! ;)

Info Download

#58569247638889305 - SMB1 Hard Type (SMB1 Hack) “warps”
SMB1HardType_TAS.fm2 (267kB fm2 movie [NES])
Uploaded 2019-10-12 15:58:25 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 05:03.18 [18221 frames], 1185 rerecords)
1771 views, 43 downloads
SMB1 Hard Type is a Super Mario Bros. 1 ROM hack that minorly increases the difficulty of many levels from the original along with several graphical changes. In other words...

Quoting Maru:
This game appears to reuse many levels from the original SMB1, only providing minor changes and cosmetic updates.

I race through the hack in record time, obliterating kierio04's best attempt by at least one second.

NOTE: I copied HappyLee's input for the third room of 8-4 from his current fastest warps run and modified it due to my lack of ability to put the run at full optimization myself.

Info Download

#57683509387565765 - Mario Mafia 2 (SMB1 Hack) “Mario, warps” (ver. 2)
MarioMafia2Warps_TAS.fm2 (299kB fm2 movie [NES])
Uploaded 2019-09-02 18:37:32 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 05:39.09 [20379 frames], 3065 rerecords)
3696 views, 94 downloads
Mario Mafia 2 is a Super Mario Bros. ROM Hack by JGW in 2006 that "adds a whole new challenge world" to the game. Gameplay components from The Lost Levels, such as wind and timer depleting at the end of castle levels, are included in the hack for a little zing.

My TAS beats the game in the fastest amount of time possible as Mario, utilizing warps present in the game to create the best and fastest possible route, while also beating my previous run by 1.55 seconds thanks to a couple of new glitches I haven't known of earlier.

Download the IPS patch here.


Once again, unless I'm mistaken, this is still the only run of this hack that uses warps throughout.
Info Download

#57351279705455614 - Mario Mafia 2 (SMB1 Hack) “Mario, warpless”
MarioMafia2Warpless_TAS.fm2 (1.15MB fm2 movie [NES])
Uploaded 2019-08-18 19:32:10 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 22:17.5 [80382 frames], 8179 rerecords)
4470 views, 88 downloads
Mario Mafia 2 is a Super Mario Bros. ROM Hack by JGW in 2006 that "adds a whole new challenge world" to the game. Gameplay components from The Lost Levels, such as wind and timer depleting at the end of castle levels, are included in the hack for a little zing.

My TAS beats the game in the fastest amount of time possible as Mario without making use of the warpzones, yet still creating the best and fastest possible route. This run also beats MarioUniverseZone's effort by almost two minutes.

Download the IPS patch here.

Info Download

#56395527153412223 - Mini Kaizo Bros. 3 (Super Mario Bros. 3 Hack) “any%”
MiniKaizo3(WIP)_TAS.fm2 (149kB fm2 movie [NES])
Uploaded 2019-07-06 18:30:48 by Αsumeh (29 files)
For NES Super Mario Bros. 3 (12 files)
In 02:49.29 [10174 frames], 2391 rerecords)
1678 views, 130 downloads
This is a work-in-progress TAS for a Super Mario Bros. 3 ROM Hack known as Mini Kaizo Bros. 3.

Game Objectives

  • Aims for the fastest game completion
  • Uses death to save time
  • Barely manipulates luck (for the hand traps)
  • Uses the PRG1 version
  • Saves his soul from Bowser

After seeing how it's possible to warp straight to World 8 from World 1, according to this video, I ditched my original plan of going through all the worlds and decided to use the video's method instead. I have currently stopped after the last World 8 pipe area before the castle because I can't find a way to activate the trigger to force the lock to disappear, thus leaving me stuck.

Again, help and suggestions would be appreciated, though, it's only the trigger activation in World 8 that I need help on. Other than that, comment your opinion out, and let me know if you find any unoptimal spots or improvable areas.

You may also encode this run (and my other runs) so that people without an emulator can watch them at ease. Don't forget to give me credit for doing so.

Info Download

#52203512372906484 - XXXX (SMB1 Hack) “Luigi, Normal Quest”
XXXXLuigi(NormalQuest)_TAS.fm2 (42.5kB fm2 movie [NES])
Uploaded 2018-12-29 23:35:07 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 00:47.99 [2884 frames], 623 rerecords)
13520 views, 337 downloads
XXXX is a Super Mario Bros. 1 ROM hack created by 79.
Quoting Romhacking.net:
This is one of those rare SMB hacks out there that have a lot of replay value. The object is to find stars in order to reach Bowser’s castle, this is a fun hack that will most definitely keep you busy. And the music in this hack is really good too. The spikes can kill you in an instant, so be careful. If you like SMB hacks then this game is right up your alley…

My TAS understands the ins and outs of the rooms that the player will end up in and manipulates luck to get the best rooms wherever possible. It also achieves the good ending with Princess Peach being spawned after the end of this movie.

I may not have the address for what room the player will be able to enter next, but you can download the IPS patch here.

Info Download

#52086265358578538 - Super Mario Bros. 3 “fastest 99 lives”
Mario3-99Lives_TAS.fm2 (38.2kB fm2 movie [NES])
Uploaded 2018-12-24 16:51:33 by Αsumeh (29 files)
For NES Super Mario Bros. 3 (12 files)
In 00:43.16 [2594 frames], 1392 rerecords)
3849 views, 325 downloads
Not much to say about this one, so I'm sorry if you get offended by how little description there is.
This run aims to get 99 lives in the fastest amount of time possible. In Super Mario Bros. 3, 99 is the maximum amount of lives you can get.

This run is 0.27 seconds faster than the ISMin's TAS.

Info Download

#52085956216994503 - Sonic Erazor: Fulfilled Version
SonicErazor_WIP.gmv (18.8kB gmv movie [Genesis])
Uploaded 2018-12-24 16:31:30 by Αsumeh (29 files)
For Genesis Sonic the Hedgehog (2 files)
In 01:46.8 [6400 frames], 1159 rerecords)
1807 views, 243 downloads
Quoting Sonic Retro:
Sonic ERaZor is a hack of Sonic the Hedgehog (16-bit) created by Selbi. This hack is unlike many other hacks, featuring a heavy in-game story line, unique challenges, and never seen before gameplay mechanics. These elements are often somehow related to explosions, which is why this hack is sometimes called, "What if Michael Bay directed Sonic 1?"

A notable aspect about this hack is that it contains many cutscenes, chapter screens and story screens.

This is a work-in-progress TAS for a Sonic the Hedgehog 1 ROM Hack known as Sonic Erazor.

Game Objectives

  • Aims for the fastest game completion
  • Kinda uses glitches
  • Uses death? to save time
  • Does not rage, that would be silly

I am planning on obsoleting this tool-assisted playthrough created by Shiro Paradox made months ago, but I have currently stopped before Special Place, Act 3 of 9.

As I said, feel free to collaborate TAS for me; I would appreciate it if you do. Please be aware that I didn't touch this project since July 2018.

I'm using the fulfilled version (or in this case, the sixth public release) of Sonic Erazor.

Again, please feel free to encode my runs here on my userfiles database. Remember to give me credit, too!

Info Download

#52062717274785875 - Super Mario Bros. “AEPLLG + GIIIVY, warpless”
SMB1AEPLLG+GIIIVYWarpless_TAS.fm2 (944kB fm2 movie [NES])
Uploaded 2018-12-23 15:24:26 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 17:52.15 [64435 frames], 3981 rerecords)
13860 views, 911 downloads
ATTENTION: Read this before you bring up any questions about this TAS.

This TAS beats the game with two Game Genie codes in the fastest time possible without warping: AEPLLG and GIIIVY.

AEPLLG allows for Mario to infinitely jump in mid-air. This is sometimes known as:

  1. Moon Jump
  2. Jump in Midair
  3. Infinite Jump

GIIIVY allows for Mario to walk through walls (but only from the left side of it).

This run is 44.63 seconds faster than the original TAS (that didn't use cheats) by HappyLee and Mars608.


I still feel bad for HappyLee because he got hated on for his (and Mars608's) warpless run...
Info Download

#52043387996918661 - Super Mario Bros. 2 - 2nd Run
SMB2SecondRun(WIP)_TAS.fm2 (492kB fm2 movie [NES])
Uploaded 2018-12-22 18:30:55 by Αsumeh (29 files)
For NES Super Mario Bros. 2 (6 files)
In 09:19.03 [33597 frames], 4506 rerecords)
2900 views, 246 downloads
This is a work-in-progress TAS for a Super Mario Bros. 2 ROM Hack known as Super Mario Bros. 2 - 2nd Run.

Game Objectives

  • Aims for the fastest game completion
  • Forgoes warps (because I didn't realize there were warps in this hack)
  • Uses glitches
  • Manipulates luck

I am planning on obsoleting my old TAS made years ago, but I have currently stopped before World 4-1.

Again, I would appreciate some help from you and your opinion in the comments on whether you'd like to collaborate with me.

Here is where you can download the IPS patch.

I forgot to mention this before, but feel free to encode my runs here on my userfiles database. Be sure to give me credit for doing so.

Info Download

#52025259788252346 - Super Mario Bros. “TEYIUT + EATSSY”
SMB1TEYIUT+EATSSY_TAS.fm2 (186kB fm2 movie [NES])
Uploaded 2018-12-21 22:55:17 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 03:30.75 [12666 frames], 413 rerecords)
13913 views, 342 downloads
This TAS beats the game with two Game Genie codes in the fastest time possible: TEYIUT and EATSSY.

TEYIUT allows for Mario to execute the downwards pipe warp. This is only useful for when Mario is in specific rooms.

EATSSY is another code that allows for Mario to walk through walls. However, this TAS doesn't abuse this code as much as the former.

This run is about 5 seconds faster than the run created by YouTuber FailureGaming and 26.56 seconds faster than HappyLee’s cheat-less TAS.

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#51937021608627925 - Super Mario Bros. “10 Walljumps”
10Walljumps_TAS.fm2 (9.66kB fm2 movie [NES])
Uploaded 2018-12-17 23:32:58 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 00:10.7 [643 frames], 45 rerecords)
14117 views, 352 downloads
Quoting speedrun.com rules:
Must be actual walljumps. Jumping inside a wall and hitting the block directly above you does not count as a walljump. Cramming yourself between a wall and the edge of the screen and jumping from there also does not count as a walljump.
Here is an improved TAS of Super Mario Bros. that doesn’t actually complete the game, but instead performs 10 walljumps as quickly as possible.

In this category, players must catch the wall and jump off of it 10 times in total. Most of the time, players would be able to perform those walljumps in World 1-1’s underground bonus room. They would also perform one of the easiest walljumps first at the first pipe.

I perform those walljumps in World 1-1’s first pipe rather than the first pit, and oddly enough, it seems to be a more suitable place to perform as many walljumps as a TASer would like in record time instead of the latter. The reason why is that even though I can perform a walljump by pressing A and holding it for five frames, the pipe is actually closer to the start position than the pit, meaning the walljumps are executed faster than usual.

Because of that, this run is 3.88 seconds faster than my other TAS submitted in the userfiles.

Info Download

#51762118370967534 - Ret's Escape Puzzle World (SMB1 Hack) “World 4-4 Ending”
RetEscape4-4Ending_TAS.fm2 (432kB fm2 movie [NES])
Uploaded 2018-12-10 02:30:20 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 08:10.56 [29482 frames], 3915 rerecords)
14393 views, 701 downloads
Ret's Escape Puzzle World is a Super Mario Bros. 1 ROM Hack created by Excel in 2004. The levels were designed to puzzle and frustrate players, sometimes by gruesome level design, and other times, tricky puzzles.

There is also a secret fourth world after you manage to complete the hack, along with a hidden warp pipe in World 4-4 leading to a mysterious level that tests your Big Mario skills.

This TAS created by me solves the levels quickly and beats Chatterbox’s (티어) Chatterbox TAS by 27.45 seconds due to great optimization.

The only downside to that TAS is that it loses 21 frames in World 1-1 due to a slower clip through the wall.

Download the IPS patch here.

Info Download

#51605269075741208 - NES Family Feud
FamilyFeudSpeed(WIP)_TAS.fm2 (285kB fm2 movie [NES])
Uploaded 2018-12-03 00:58:32 by Αsumeh (29 files)
In 05:23.88 [19465 frames], 1050 rerecords)
2897 views, 233 downloads
This is a work-in-progress TAS for the NES version of Family Feud.

Game Objectives

  • Aims for the fastest game completion
  • Slightly abuses the word recognition program (by entering the shortest answers possible)
  • Manipulates luck

I am planning to beat this TAS while in the making of my own, but I have currently stopped at the second fast money round, on the third question ("Name an expensive hobby").

I would appreciate some help from you. Please let me know in the comments on if you'd like to collaborate with me and/or what I can do myself in the movie.

Info Download

#51581698068714483 - Mutya (SMB1 Hack)
Mutya_TAS.fm2 (146kB fm2 movie [NES])
Uploaded 2018-12-01 23:29:56 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 02:45.64 [9955 frames], 1334 rerecords)
14794 views, 360 downloads
Mutya is an extremely difficult Super Mario Bros. 1 created by Yuu in 2003. While this isn't too popular for being challenging, it has four levels that require the use of glitches, tricks, and such to conquer the hack.

This TAS is 2.9 seconds faster than Chatterbox (티어)'s TAS.

Thanks to w7n for retrieving the hack, and here's to me for providing you the link to its IPS patch. :)

Info Download

#51576037084062031 - Down Mario (SMB1 Hack)
DownMario_TAS.fm2 (86.9kB fm2 movie [NES])
Uploaded 2018-12-01 17:22:49 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 01:38.39 [5913 frames], 961 rerecords)
14819 views, 370 downloads
Down Mario is a Super Mario Bros. 1 ROM Hack created by Beta in 2004. This hack was designed to show off the ability for Mario to warp through vertically (from bottom to top) with two sample levels designed especially for that.

This TAS runs, or in fact, falls through both levels with ease (first on the normal game, then on the hard game) and beats this TAS by Chatterbox (티어) by almost a second.

Wanna download the IPS patch and try the hack out yourself?

Info Download

#51559137999598764 - Super Hageo Bros. (SMB1 Hack)
Hageo_TAS.fm2 (553kB fm2 movie [NES])
Uploaded 2018-11-30 23:06:54 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 10:28.07 [37746 frames], 7171 rerecords)
14852 views, 347 downloads

For those who think Super Mario Bros. isn't difficult enough...

After two months and over 7,000 re-records, finally, the TAS for one of the hardest Super Mario Bros. 1 hacks ever has been finished, and I'm pleased to be publishing this to the userfiles of TASVideos! (Even though it's not much of a big deal here, I'm still pleased I finished this TAS.)

Super Hageo Bros. is an unbelievably hard Super Mario Bros. 1 ROM hack created by REI in 2001. This hack is one of the hardest ever, actually; in fact, savestates, slow-downs, and such emulator tools are strongly recommended to actually beat it.

My TAS takes no sweat against the hack and beats it to pieces. This is also about a minute and a half faster than Mars608's attempt.

And here's where you can get the IPS patch.

Info Download

#51472580576496236 - Angry Marionao (SMB1 Hack)
AngryMarionao_TAS.fm2 (118kB fm2 movie [NES])
Uploaded 2018-11-27 01:33:34 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 02:13.95 [8050 frames], 998 rerecords)
15059 views, 351 downloads
Angry Marionao is a Super Mario Bros. 1 ROM Hack. The levels were modified to be harder and the characters' sprites were redesigned to be angrier than usual.

My run takes advantage of the warp to World 8 and beats the hack in record time.

You can download the IPS patch here.

Info Download

#51375825773152801 - Super Riff Bros. 3 “any%”
SuperRiffBros.3_TAS.fm2 (915kB fm2 movie [NES])
Uploaded 2018-11-22 16:58:56 by Αsumeh (29 files)
For NES Super Mario Bros. 3 (12 files)
In 17:19.2 [62455 frames], 7926 rerecords)
4311 views, 1081 downloads
Super Riff Bros. 3 is a Super Mario Bros. 3 hack created by Freakin HA, inspired by Kaizo hacks such as Kaizo Mario Bros. 3, Kamikaze Bros. 3, the Kaizo Mario World trilogy, etc.

This TAS races through the hack in less than 20 minutes in time to save Peach, only to find that she's a whiz at 1970s music.

Download the IPS patch here.

Info Download

#51359243515658205 - Superfast Mario Bros. 3
SuperfastMario3_TAS.fm2 (98.1kB fm2 movie [NES])
Uploaded 2018-11-21 23:03:34 by Αsumeh (29 files)
For NES Super Mario Bros. 3 (12 files)
In 01:51.15 [6680 frames], 1441 rerecords)
4323 views, 342 downloads
Quoting Acmlm1:
SMB3 with speed hacks! Once again, Mario races through the game faster than Sonic could ever hope to, and doesn't have time to waste on the autoscrolling.
Superfast Mario Bros. 3 is a Super Mario Bros. 3 hack that includes speed hacks, letting Mario zip through the game in record time. Other speedy changes were made alongside that as well. The hack was actually created in 2008, after the first and second of its series. However, it wasn't until July 28, 2009 when a run of this hack was finally created.

This is a 0.38-second improvement to my old movie created almost eight years after the original run by Acmlm1 has been uploaded (to which I've also improved by 3 seconds). This was mostly due to a new strategy of killing Bowser quicker by getting on the right side of Bowser instead of the left. Because of that, this TAS is about 5.6 times faster than the current movie of the original game.

Here's where you can get the IPS patch.

And, one more thing: It's not possible to perform a warpless version of the game due to a number of issues being discovered by YouTuber Chris Akridge.

Info Download

#51293638333493752 - Super Mario Bros. “Always big, warps”
Mario1AlwaysBig_TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2018-11-19 00:09:01 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 04:57.31 [17868 frames], 1274 rerecords)
15551 views, 354 downloads
This TAS beats the game as Big Mario instead of Small Mario thanks to a ROM hack created by AP. Because of that, entertainment was changed, but optimization hasn't.

This was originally going to be a 21-frame improvement over HappyLee's run due to a faster clip in World 1-2, but I lost that time back from bad Bullet Bill manipulation in World 8-2. Hopefully, that issue will be resolved when I (or any professional SMB1 TAS'ers) get to the run.

This run also syncs with the separate Extra Version (download here), which allows Big Mario's full body to be displayed on pre-level screens and changes the mushrooms into hearts. If you'd like, however, you can download the original patch here.

Info Download

#51109382214489971 - Super Mario Bros. “AEPLLG + GIIIVY”
UseAEPLLGandGIIIVYtosync,plz._TAS.fm2 (250kB fm2 movie [NES])
Uploaded 2018-11-10 16:59:51 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 04:44.13 [17076 frames], 1211 rerecords)
16240 views, 355 downloads
This TAS beats the game with two Game Genie codes in the fastest time possible: AEPLLG and GIIIVY.

AEPLLG allows for Mario to infinitely jump in mid-air. This is sometimes known as:

  1. Moon Jump
  2. Jump in Midair
  3. Infinite Jump

GIIIVY allows for Mario to walk through walls (but only from the left side of it).

This run is ~18 seconds faster than a similar (but possibly deleted) run created by YouTuber adika25630 and 15.18 seconds faster than HappyLee’s cheat-less TAS.

Attention! Read the section below before you ask!

Why do you use GIIIVY instead of AISSON?
AISSON has highly similar functions as GIIIVY, but I used GIIIVY because I have found it to be more common for me to use rather than AISSON.
Why do you use both codes in this run instead of just one of them?
It made completing the game much faster if I used both codes than just using one of them. I felt this would make things more exciting if I did so. And as a bonus, I did find ways of providing entertainment while using both codes.
Is this goal necessary?
Not really. I felt I wanted to do it for fun. But I also wanted to do it because there were too many runs using only one of the codes.
Is this publishable?
Absolutely!...not. (TASVideos almost doesn’t allow runs with cheats.)
Info Download

#50575643400010493 - Super Gothic Bros. “warps”
SuperGothicBros.Warps_TAS.fm2 (260kB fm2 movie [NES])
Uploaded 2018-10-17 16:06:26 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 04:54.96 [17727 frames], 2129 rerecords)
17543 views, 405 downloads
Super Gothic Brothers is a Super Mario Bros. 1 ROM Hack created by partyghoul2000. Some differences would be:

  • It has a slight increase in difficulty from its original levels.
  • It stars Bob and Steve as the protagonists rather than Mario and Luigi. They're on a quest to save their "bitch" (as the game implies after they save a toad) instead of their princess.
  • Pretty much every overworld level has been set to the nighttime background (except for 3-1 to 3-3) to show how the hack is indeed gothic.

The hack was scarcely known at the time it gets uploaded, and until this day, the hack still doesn't get recognition today. In fact, there were only about two videos showcasing the hack, none of which even finished it, even though it is possible. This TAS shows how in just under 4 minutes and 55 seconds.

Here is where you can get the IPS patch for the ROM Hack.

Info Download

#49264598218034495 - Super Mario Bros. “Zero coins, warps”
ZeroCoinsWarps_TAS.fm2 (264kB fm2 movie [NES])
Uploaded 2018-08-19 15:04:03 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 05:00.11 [18036 frames], 1168 rerecords)
22673 views, 453 downloads
I apologize for double-uploading. There was a 2-frame improvement in World 8-4 that I overlooked.
While it’s (possibly) not a popular goal, Super Mario Bros. actually can be completed without collecting any coins. My run aims to do so in record time.

This is also an improvement of 0.81 seconds over the previous TAS by MarioUniverseZone mostly due to a faster strategy of entering World 1-1’s underground bonus room. Some of the improvement was also from despawning the Piranha Plant in World 8-4’s second room.

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#49176485503936456 - Super Mario Bros. “STAGEO%, warpless”
STAGEOWarpless_TAS.fm2 (996kB fm2 movie [NES])
Uploaded 2018-08-15 15:49:52 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 18:51.59 [68007 frames], 5146 rerecords)
22811 views, 454 downloads
After finishing up my warped STAGEO TAS (Click here for info about the code), I thought about doing a warpless version of that after to see how things would go.

It was harder than I expected it to be, however.

I had to sacrifice entertainment for lag reduction a lot of times. Sometimes, the entertainment was also lost for finding better strategies around the enemies and obstacles.

Also, as the enemies’ physics have changed, I couldn’t perform as many glitches as in the game without the code: Bullet Bill glitch, Cheep Cheep glitch, etc.

Hopefully, this is still a good run overall. Please contact me if you find problems with this run.

I might not be good with entertainment, either. This is my first upload of a TAS that goes for a full-length game without warps.

Info Download

#48998835526743310 - Parallel Air (A Super Mario Bros. hack)
ParallelAir_TAS.fm2 (134kB fm2 movie [NES])
Uploaded 2018-08-07 15:49:07 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 02:32.03 [9137 frames], 1608 rerecords)
23227 views, 472 downloads
Quoting U1:
The young man is a traveler.

His two companions are two.

Burning fireball that can be released by placing wishes on plants.

Promises far far apart imposed on those with “power.”

Parallel Air is a Super Mario Bros. 1 ROM hack that differs from the easier Air and the harder Air 2, all hacks of which are created by U1. (Click here to download the IPS patch for Parallel Air)

Parallel Air is easier than Air 2 because it still retains its midair jump cheat. It also has 3 levels, each with separate rooms, which are remixes of levels from the original Air. Besides the fact that Parallel Air doesn't mark where the hidden blocks are, it is harder than the original Air because some of the rooms have changed their designs to be more difficult.

This is an improvement of 2.53 seconds over my original run that was uploaded on YouTube back in July 2017.

Info Download

#48954165955929400 - Summer (A Super Mario Bros. hack)
Summer_TAS.fm2 (161kB fm2 movie [NES])
Uploaded 2018-08-05 15:32:16 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 03:02.25 [10953 frames], 2124 rerecords)
23328 views, 476 downloads
This is a TAS of Summer, a cryptic and difficult Super Mario Bros. 1 ROM hack created by Mana in 2002. (Click here to download the IPS patch)

This hack may not be notable for being complex, but it requires a vast amount of skill and will sometimes force players to use glitches against their will.

I chose to upload this run to the userfiles because it beats 티어’s (Chatterbox) existing run by 20.07 seconds due to better strategies and equally improved optimization.

This is also my first time uploading a TAS of an unofficial hack of Super Mario Bros. for the NES. I did not have a clue of where to upload unofficial ROM hacks of Super Mario Bros., so I decided to upload it here. Is this okay? Opinions are always appreciated, but please do not criticize me.

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#48798733695678256 - Super Mario Bros "STAGEO, warps"
STAGEOwarps_TAS.fm2 (265kB fm2 movie [NES])
Uploaded 2018-07-29 15:32:21 by Αsumeh (29 files)
For NES Super Mario Bros. (77 files)
In 05:01.02 [18091 frames], 959 rerecords)
23746 views, 833 downloads
This is my first time uploading a movie to the userfiles. Please let me know how I did so I can improve it!

About the movie: This TAS beats the game with the STAGEO game genie code which causes enemies to throw hammers around. This TAS also beats 티어’s (Chatterbox) TAS (https://www.youtube.com/watch?v=rA5JvK1ZjOg) by 2.23 seconds due to not taking the power-ups. Because of that, however, I had to lose some time enduring through new strategies but otherwise managed to keep the improvement.

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