TASVideos

Tool-assisted game movies
When human skills are just not enough

Challenger's movies:


#49208830396378775 - Level done, but wait...
Prince of Persia (SNES) - Glitched Level 8.bk2 (4.93kB bk2 movie [SNES])
Uploaded 2018-08-17 02:47:28 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 02:26.78 [8821 frames], 6310 rerecords)
237 views, 20 downloads
Since I warped to level 8 with less glitched graphics, this is still possible to follow where are going between rooms.

But this stage suffers with a lag nearly every room. I improved one room, changed a strategy in the room after the exit door, and accidentally forgot 6 frames to improve.

I finished this stage, but...starting the next level, the "X minutes left" pops up all the time. How annoying. Probably I need to verify more or probably risking with a even more glitched room 8 (which can't see almost nothing).~

EDIT: It seems that the message pop up starts somewhere during that warp setup. So, probably stage 8 has also suffered.

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#49156880547412238 - Costs exactly 100 frames but level 8 warp with less broken graphics
Prince of Persia (SNES) - level 8 warp w/less broken graphics.bk2 (2.17kB bk2 movie [SNES])
Uploaded 2018-08-14 18:38:28 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 00:47.27 [2841 frames], 802 rerecords)
227 views, 17 downloads
Needs a certain position to do this. Otherwise...

Well, I know most of this stage since I played this game for years and watched the old run.

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#49138939504341373 - Found a true solution to avoid that softlock! Prince of Persia (SNES) "warp glitch"
Prince of Persia (SNES) - new level 8 warp.bk2 (2.11kB bk2 movie [SNES])
Uploaded 2018-08-13 23:14:59 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 00:45.61 [2741 frames], 725 rerecords)
239 views, 18 downloads
- As soon as you enter the 3rd room (because you need to "see" a "enemy"), exit the game, enter again, and then pull off glitch in the 1st room.

- Now warped to level 8, but you can't see almost nothing, and the kill cheat now works.

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#48911263717458615 - More optimizations (but always affect RNG)
Castlevania145frames.bk2 (13.1kB bk2 movie [NES])
Uploaded 2018-08-03 17:10:01 by Challenger (93 files)
For NES Castlevania (19 files)
In 11:16.62 [40664 frames], 72938 rerecords)
407 views, 25 downloads
Improvements: 3 frames saved stage 7; optimized 1 frame on the stairs of stage 8; 5 frames saved on the second-to-last room of stage 17, and the remaining were from the stage 18 (dracula).

Not final version yet.

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#48795983927083076 - Finally sub-11:18, but problems with RNG always result to desync
Castlevania101frames.bk2 (13.5kB bk2 movie [NES])
Uploaded 2018-07-29 12:34:01 by Challenger (93 files)
For NES Castlevania (19 files)
In 11:17.35 [40708 frames], 50935 rerecords)
429 views, 21 downloads
103 frames ahead to the published run, but 2 frames were lost during the stair transition for some reason (I also tried to adjust the input, but wasn't able).

Desyncs on stage 17, thanks to different RNG.

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#48733956219107438 - One more improvement for mummies fight!
CVWIP51frames.bk2 (13.3kB bk2 movie [NES])
Uploaded 2018-07-26 17:31:28 by Challenger (93 files)
For NES Castlevania (19 files)
In 11:18.18 [40758 frames], 41699 rerecords)
439 views, 26 downloads
I tried to optimize even more, but only saved 4 frames than the previous WIP.

EDIT: Forgot to mention that desyncs at the start of stage 13 (due to different RNG, again).

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#48694056201750415 - I'm a idiot. I didn't try hard enough at the time when I worked on CV
CVWIP47frames.bk2 (13.1kB bk2 movie [NES])
Uploaded 2018-07-24 22:23:55 by Challenger (93 files)
For NES Castlevania (19 files)
In 11:18.25 [40762 frames], 39342 rerecords)
493 views, 23 downloads
More frames saved but desyncs on stage 13 (different manupulation).
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#48651723552746748 - Frame rule sucks but 16 frames saved
Stage14 (v2).bk2 (9.85kB bk2 movie [NES])
Uploaded 2018-07-23 00:38:37 by Challenger (93 files)
For NES Castlevania (19 files)
In 08:21.81 [30158 frames], 34374 rerecords)
501 views, 24 downloads
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#47647913398707741 - Cadash (Genesis) - "Full run" update
Cadash 2p TAS v3.bk2 (33.7kB bk2 movie [Genesis])
Uploaded 2018-06-07 19:40:41 by Challenger (93 files)
For Genesis Cadash (6 files)
In 15:36.99 [56147 frames], 227817 rerecords)
385 views, 30 downloads
146 frames faster.
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#46606115976347905 - Cadash (Genesis) - "Full run"
Cadash 2p TAS v2.bk2 (33.1kB bk2 movie [Genesis])
Uploaded 2018-04-21 21:39:14 by Challenger (93 files)
For Genesis Cadash (6 files)
In 15:39.43 [56293 frames], 139899 rerecords)
546 views, 46 downloads
Hard work with several optimizations, including the final boss! Not final version yet.
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#45499641808559610 - Cadash WIP 4
Cadash 2p TAS WIP 4.bk2 (29.4kB bk2 movie [Genesis])
Uploaded 2018-03-03 01:43:27 by Challenger (93 files)
For Genesis Cadash (6 files)
In 14:37.65 [52591 frames], 54507 rerecords)
652 views, 61 downloads
Much more management, new mage weapon, bigger skips, more improvements, and beats stage 4. Stops after balrog phase 1.

EDIT: Updated final WIP to WIP 4.

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#45299425045135356 - Cadash WIP 3
Cadash 2p TAS WIP 3.bk2 (16.0kB bk2 movie [Genesis])
Uploaded 2018-02-22 01:19:14 by Challenger (93 files)
For Genesis Cadash (6 files)
In 07:24.29 [26623 frames], 40140 rerecords)
715 views, 59 downloads
Several new optimizations and tricks, fighter hp management, fire sword skip, another finished stage.

3078 frames ahead.

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#45011271715590784 - Cadash WIP 2
Cadash 2p TAS WIP 2.bk2 (6.40kB bk2 movie [Genesis])
Uploaded 2018-02-09 01:52:15 by Challenger (93 files)
For Genesis Cadash (6 files)
In 02:09.87 [7782 frames], 22403 rerecords)
688 views, 64 downloads
Optimized more frames during the cave, as well as some different exp route, and defeats a boss on some seconds.

Stage 1 is done! (I'll check this cave again once I finish this run).

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#44523477734825447 - Kenseiden (JP Version - FM Chip Sound) "100%" TAS
Kenseiden (JP - FM sound).bk2 (19.1kB bk2 movie [SMS])
Uploaded 2018-01-18 02:38:24 by Challenger (93 files)
For SMS Kenseiden (2 files)
In 13:02.12 [46867 frames], 673 rerecords)
809 views, 76 downloads
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#44378091249856675 - Bionic Commando Improvement (or not)
Area 12 transition improvement.bk2 (34.7kB bk2 movie [NES])
Uploaded 2018-01-11 13:29:57 by Challenger (93 files)
For NES Bionic Commando (2 files)
In 00:03.0 [180 frames], 295 rerecords)
1162 views, 84 downloads

BK2 begins from savestate

An another possible improvement (or not) to this submission: http://tasvideos.org/5787S.html
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#44009095691177113 - Kenseiden (JP Version - FM Chip Sound) TAS
Kenseiden FM Chip.bk2 (8.62kB bk2 movie [SMS])
Uploaded 2017-12-25 22:40:17 by Challenger (93 files)
For SMS Kenseiden (2 files)
In 05:18.21 [19068 frames], 200 rerecords)
868 views, 84 downloads
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#43989121867699348 - Prince of Persia (NES) WIP - First 3 levels finished
Prince of Persia (NES) WIP.bk2 (6.04kB bk2 movie [NES])
Uploaded 2017-12-25 01:04:58 by Challenger (93 files)
For NES Prince of Persia (1 file)
In 04:20.99 [15685 frames], 13990 rerecords)
903 views, 78 downloads
184 frames ahead of the published TAS (also one of oldest runs of this site).

Level 1 - 117 frames faster

- 100 frames saved by regaining control during the get sword jingle. The rest of the frames is for better optimization.

Level 2 - 2 frames faster

- Actually 3 frames saved on the 2nd guard room, but 1 frame lost later.

Level 3 - 64 frames faster

- After the skeleton path, better optimization on the following rooms.

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#43534852190957284 - Rockman Battle & Fighters "Power Fighters" trick
Instant score pickups falling.bk2 (28.2kB bk2 movie [NGP])
Uploaded 2017-12-04 14:05:12 by Challenger (93 files)
In 00:08.53 [514 frames], 18 rerecords)
1759 views, 122 downloads

BK2 begins from savestate

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#43534834145079068 - Rockman Battle & Fighters "Power Fighters" improvement
Airman timesaver.bk2 (22.6kB bk2 movie [NGP])
Uploaded 2017-12-04 14:04:01 by Challenger (93 files)
In 00:08.43 [508 frames], 592 rerecords)
1738 views, 76 downloads

BK2 begins from savestate

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#43498132821178618 - Cadash WIP
Cadash 2p TAS WIP.bk2 (5.17kB bk2 movie [Genesis])
Uploaded 2017-12-02 22:23:55 by Challenger (93 files)
For Genesis Cadash (6 files)
In 01:43.47 [6200 frames], 11139 rerecords)
891 views, 78 downloads
WIP until before the boss. Test route. 2 players.
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#43317524009703471 - Prince of Persia (SNES) 'training mode' TAS
Prince of Persia (SNES) 'training mode'.bk2 (7.02kB bk2 movie [SNES])
Uploaded 2017-11-24 19:11:17 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 03:31.32 [12700 frames], 7585 rerecords)
1179 views, 75 downloads
This run beats all 5 training levels on a record time.

EDIT - HD encode added:


(Link to video)
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#42589032099958068 - TMNT NES shuriken glitch w/donnie
TMNT NES shuriken glitch (donnie).fm2 (12.0kB fm2 movie [NES])
Uploaded 2017-10-22 23:47:58 by Challenger (93 files)
For NES Teenage Mutant Ninja Turtles (1 file)
In 00:00.58 [35 frames], 76 rerecords)
1556 views, 134 downloads

FM2 file begins from a savestate

Works a bit different than the known shuriken glitch that works only with Mike.
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#42146582768763142 - Sonic Chaos (SMS) - Mecha Green Hill Zone 2 Improvement
MGHZ2 Improvement.bk2 (22.7kB bk2 movie [SMS])
Uploaded 2017-10-03 01:34:45 by Challenger (93 files)
For SMS Sonic Chaos (1 file)
In 00:03.69 [221 frames], 95 rerecords)
1221 views, 86 downloads

BK2 begins from savestate

Possibly 15-16 frames faster.
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#41835935815333168 - PCECD Prince of Persia TAS 4-frame improvement
Prince of Persia (PCECD) ''Speed 1'' TAS v3.bk2 (4.75kB bk2 movie [PCECD])
Uploaded 2017-09-19 01:49:02 by Challenger (93 files)
In 05:14.31 [18804 frames], 25638 rerecords)
2079 views, 79 downloads
2 frames saved on level 3 and 2 frames saved on level 5 by fixing a input mistake.
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#41747970220177775 - StarTropics II 'game end glitch'
StarTropics II - Zoda's Revenge 'game end glitch'.bk2 (15.4kB bk2 movie [NES])
Uploaded 2017-09-15 02:44:23 by Challenger (93 files)
For NES Zoda's Revenge: StarTropics II (7 files)
In 12:04.54 [43544 frames], 5791 rerecords)
1408 views, 94 downloads
A 'game end glitch' run of StarTropics 2!

Most of the run is the same as Ferret Warlord's most recent WIP (no game-end glitch. Also, with some input adjustments) of this game, so I added him as the main author and that's why the rerecord count looks lower.

I have no idea why these triggers to 'glitch worlds' is possible, technically.

Emulator used: BizHawk 2.2

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#41679849499696870 - StarTropics II - monkey pit 1 shortcut
StarTropics II - new early exit monkey pit 1.bk2 (31.6kB bk2 movie [NES])
Uploaded 2017-09-12 01:06:42 by Challenger (93 files)
For NES Zoda's Revenge: StarTropics II (7 files)
In 00:04.64 [279 frames], 0 rerecords)
1394 views, 106 downloads

BK2 begins from savestate

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#41679797817843426 - StarTropics II - new game end glitch attempt
StarTropics II 'credits warp attempt'.bk2 (31.7kB bk2 movie [NES])
Uploaded 2017-09-12 01:03:21 by Challenger (93 files)
For NES Zoda's Revenge: StarTropics II (7 files)
In 00:06.99 [420 frames], 2397 rerecords)
1420 views, 107 downloads

BK2 begins from savestate

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#41318877252625228 - PCECD Prince of Persia TAS
Prince of Persia (U) ''Speed 1''.bk2 (4.77kB bk2 movie [PCECD])
Uploaded 2017-08-26 18:57:21 by Challenger (93 files)
In 05:23.52 [19355 frames], 24217 rerecords)
2240 views, 80 downloads
See the topic for more details.
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#40724705976887576 - Castlevania NES TAS (w/ high score)
Castlevania TAS.bk2 (13.0kB bk2 movie [NES])
Uploaded 2017-07-31 00:44:50 by Challenger (93 files)
For NES Castlevania (19 files)
In 11:19.2 [40819 frames], 26165 rerecords)
2349 views, 100 downloads
11 frames saved at the published run (and more 2720 score points).
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#40691688330422581 - Sonic 2 SMS WIP
Sonic The Hedgehog 2 (E).bk2 (1.48kB bk2 movie [SMS])
Uploaded 2017-07-29 13:03:37 by Challenger (93 files)
For SMS Sonic the Hedgehog 2 (2 files)
In 00:32.02 [1919 frames], 2092 rerecords)
1574 views, 92 downloads
Only one level was completed. Dead project. I'm posting for preservation.

No BIOS was included since I TASed 2 weeks before the creation of 'Dega Project'

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#40095784595525036 - Cyborg Hunter (JP Version - FM Chip Sound) TAS
Chouon Senshi Borgman (J).bk2 (10.5kB bk2 movie [SMS])
Uploaded 2017-07-02 16:58:46 by Challenger (93 files)
For SMS Cyborg Hunter (3 files)
In 08:52.99 [31938 frames], 2192 rerecords)
1476 views, 93 downloads
Info Download

#40035270597139731 - Sonic Blast any% w/Sonic Complete TAS
Sonic Blast GG TAS.bk2 (9.10kB bk2 movie [SMS])
Uploaded 2017-06-29 23:34:23 by Challenger (93 files)
For GG Sonic Blast (6 files)
In 11:30.96 [41404 frames], 31519 rerecords)
1653 views, 102 downloads
It's done!
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#39992764894075725 - Cyborg Hunter WIP 2
Cyborg Hunter WIP 2.bk2 (8.53kB bk2 movie [SMS])
Uploaded 2017-06-28 01:37:51 by Challenger (93 files)
For SMS Cyborg Hunter (3 files)
In 07:17.58 [26221 frames], 16205 rerecords)
1492 views, 93 downloads
Areas E & F finished.

40+ seconds ahead of the published run.

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#39879655303137427 - Cyborg Hunter WIP
Cyborg Hunter WIP.bk2 (3.93kB bk2 movie [SMS])
Uploaded 2017-06-22 23:22:36 by Challenger (93 files)
For SMS Cyborg Hunter (3 files)
In 03:01.67 [10886 frames], 6338 rerecords)
1482 views, 92 downloads
Area C completed.

NOTE: SMS USA BIOS (Version 1.3) is required to play on emulator.

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#39790075771465581 - Sonic Blast any% w/Sonic WIP 2 v2
Sonic Blast Sonic WIP 2 v2.bk2 (5.20kB bk2 movie [SMS])
Uploaded 2017-06-18 22:33:17 by Challenger (93 files)
For GG Sonic Blast (6 files)
In 05:52.15 [21102 frames], 18179 rerecords)
1677 views, 103 downloads
Red Volcano Zone finished.
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#39726345738583809 - Sonic Blast any% w/Sonic WIP v2
Sonic Blast Sonic WIP v2.bk2 (3.55kB bk2 movie [SMS])
Uploaded 2017-06-16 01:40:20 by Challenger (93 files)
For GG Sonic Blast (6 files)
In 03:46.36 [13564 frames], 11949 rerecords)
1741 views, 112 downloads
I'm abandoning that Sonic 100% run to work on any% run.

Green Hill and Yellow Desert Zones finished.

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#39699703557590568 - Sonic Blast 100% w/Sonic (WIP 2)
Sonic Blast (Sonic 100%) WIP 2.bk2 (3.16kB bk2 movie [SMS])
Uploaded 2017-06-14 20:52:34 by Challenger (93 files)
For GG Sonic Blast (6 files)
In 03:15.44 [11711 frames], 7364 rerecords)
1798 views, 112 downloads
Green Hill Finished!

Also, Green Hill 1 is improved to 13 seconds.

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#39638765830590597 - Cheesestringxx's Rocky (SMS) submission run fix
Rocky new tas2.bk2.bk2 (5.67kB bk2 movie [SMS])
Uploaded 2017-06-12 03:00:42 by Challenger (93 files)
For SMS Rocky (1 file)
In 03:02.99 [10965 frames], 716 rerecords)
1791 views, 120 downloads
Removed 4826 frames (blank inputs) of Cheesestringxx's submission run for a more appropriate ending input.

Note that Enable FM Chip and Enable BIOS is both enabled. It was unnecessary, I think.

This movie ONLY syncs on the versions prior of BizHawk 1.11.9

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#39571840301208155 - Sonic Blast 100% w/Sonic (WIP)
Sonic Blast (Sonic 100%) WIP.bk2 (1.38kB bk2 movie [SMS])
Uploaded 2017-06-09 02:40:32 by Challenger (93 files)
For GG Sonic Blast (6 files)
In 00:35.75 [2142 frames], 1019 rerecords)
1775 views, 118 downloads
Green Hill 1 finished on 14 seconds.
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#39571797050878360 - Sonic Blast GG Watches
Sonic Blast (W).wch (260B Memory watch file)
Uploaded 2017-06-09 02:37:44 by Challenger (93 files)
For GG Sonic Blast (6 files)
1755 views, 190 downloads
Info (1 comment) Download

#39469564506070150 - Ninja Gaiden SMS WIP 6
Ninja Gaiden WIP 6.bk2 (13.5kB bk2 movie [SMS])
Uploaded 2017-06-04 12:07:52 by Challenger (93 files)
For SMS Ninja Gaiden (7 files)
In 11:53.63 [42763 frames], 67858 rerecords)
1629 views, 94 downloads
Info Download

#39323556685231151 - Ninja Gaiden SMS WIP 5
Ninja Gaiden WIP 5.bk2 (9.10kB bk2 movie [SMS])
Uploaded 2017-05-28 22:19:08 by Challenger (93 files)
For SMS Ninja Gaiden (7 files)
In 07:19.67 [26346 frames], 54016 rerecords)
1669 views, 119 downloads
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#39216003962364199 - Ninja Gaiden SMS WIP 4
Ninja Gaiden WIP Stage 5.bk2 (10.8kB bk2 movie [SMS])
Uploaded 2017-05-24 02:04:15 by Challenger (93 files)
For SMS Ninja Gaiden (7 files)
In 08:49.83 [31749 frames], 42048 rerecords)
1692 views, 116 downloads
1086 frames ahead.
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#39166886064553248 - Ninja Gaiden SMS WIP 3
Ninja Gaiden WIP 3 - Stage 4 Finished.bk2 (8.54kB bk2 movie [SMS])
Uploaded 2017-05-21 20:58:54 by Challenger (93 files)
For SMS Ninja Gaiden (7 files)
In 06:42.29 [24106 frames], 38119 rerecords)
1690 views, 103 downloads
The rest of Stage 4 is done.

854 frames ahead.

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#39079408627068970 - Super Back to the Future II WIP 3
SBTTFII TAS WIP 3.bk2 (11.7kB bk2 movie [SNES])
Uploaded 2017-05-17 22:25:55 by Challenger (93 files)
In 07:50.96 [28304 frames], 17367 rerecords)
2857 views, 94 downloads
Round 3-1 finished.

Header of this movie file is unchanged.

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#39060527451509198 - Ninja Gaiden SMS WIP 2
Ninja Gaiden WIP 2.bk2 (6.86kB bk2 movie [SMS])
Uploaded 2017-05-17 02:01:28 by Challenger (93 files)
For SMS Ninja Gaiden (7 files)
In 05:14.15 [18825 frames], 27557 rerecords)
1764 views, 99 downloads
Stage 3 and the first path of Stage 4 completed.

626 frames ahead of published run.

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#39013129085866987 - Ninja Gaiden SMS WIP v2
Ninja Gaiden WIP v2.bk2 (4.30kB bk2 movie [SMS])
Uploaded 2017-05-14 22:47:38 by Challenger (93 files)
For SMS Ninja Gaiden (7 files)
In 02:47.43 [10033 frames], 18927 rerecords)
1756 views, 108 downloads
Saved more 132 frames on Stage 2.

388 frames ahead of published run.

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#38927273364213167 - Ninja Gaiden (SMS) WIP
Ninja Gaiden SMS WIP.bk2 (3.65kB bk2 movie [SMS])
Uploaded 2017-05-11 01:59:49 by Challenger (93 files)
For SMS Ninja Gaiden (7 files)
In 02:21.72 [8492 frames], 13542 rerecords)
1762 views, 112 downloads
256 frames ahead of published run (ignoring emulation differences).

Input ends before Stage 2 boss.

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#38514997428886089 - Krion Conquest improvement 2 (I think)
Krion Conquest Final Boss.fm2 (31.9kB fm2 movie [NES])
Uploaded 2017-04-22 12:23:23 by Challenger (93 files)
For NES The Krion Conquest (3 files)
In 00:19.7 [1184 frames], 1182 rerecords)
1913 views, 120 downloads

FM2 file begins from a savestate

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#38146056019888656 - Blackthorne SNES WIP 2
Blackthorne SNES Stage 1 Finished.bk2 (12.7kB bk2 movie [SNES])
Uploaded 2017-04-05 21:37:13 by Challenger (93 files)
In 07:33.82 [27274 frames], 15700 rerecords)
3076 views, 117 downloads
Stage 1 is done!

3 minutes faster, thanks for new optimizations, a shortcut on 1-3, and a bigger skip on 1-4.

Input ends on the start of 2-1.

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#38083919347763313 - Blackthorne SNES WIP
Blackthorne SNES 1-1 & 1-2 WIP.bk2 (4.92kB bk2 movie [SNES])
Uploaded 2017-04-03 02:27:36 by Challenger (93 files)
In 02:33.21 [9208 frames], 7190 rerecords)
3040 views, 103 downloads
1 minute faster than previous (older) WIPs of this game.

1-1 and 1-2 finished.

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#37659946180836546 - Super Back to the Future II WIP 2
Super Back to the Future II WIP 2.bk2 (9.27kB bk2 movie [SNES])
Uploaded 2017-03-15 00:12:35 by Challenger (93 files)
In 06:01.65 [21735 frames], 12744 rerecords)
3122 views, 105 downloads
Rounds 2-1 and 2-2 Finished.

50 frames wasted at end of Round 2-1, to manipulate pattern on the Boss of Round 2-2 (Saving 96 frames).

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#37499582443296370 - Super Back to the Future II WIP
Super Back to the Future II WIP.bk2 (5.18kB bk2 movie [SNES])
Uploaded 2017-03-07 18:52:52 by Challenger (93 files)
In 03:09.46 [11386 frames], 6968 rerecords)
3264 views, 121 downloads
Round 1-1 and Round 1-2 finished.

Recorded on BizHawk 1.12.0

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#37212832628134119 - Wonder Boy in Monster Land Full TAS FM Chip
Wonder Boy in Monster Land FM Chip (Synched).bk2 (11.8kB bk2 movie [SMS])
Uploaded 2017-02-22 20:56:54 by Challenger (93 files)
For SMS Wonder Boy in Monster Land (6 files)
In 09:14.33 [33217 frames], 945 rerecords)
1987 views, 150 downloads
This TAS is now synched. But, due of some desyncs, I added 8 extra frames on my TAS.

Rerecord count is very inaccurate.

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#37125403203991102 - Castlevania III - Dracula's Curse ''Alucard Path'' Improvement
Akumajou Densetsu blk 4-03 boss improvement.fm2 (16.3kB fm2 movie [NES])
Uploaded 2017-02-18 22:27:01 by Challenger (93 files)
For NES Castlevania III: Dracula's Curse (9 files)
In 00:09.35 [562 frames], 136 rerecords)
2937 views, 142 downloads

FM2 file begins from a savestate

I saved 42 frames on blk 4-03 Boss using whip instead of boomerang subweapon, as well a small lag reduction.
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#36951836125275074 - Wonder Boy in Monster Land TAS
Wonder Boy in Monster Land (UE) Complete WIP.bk2 (11.4kB bk2 movie [SMS])
Uploaded 2017-02-11 02:51:03 by Challenger (93 files)
For SMS Wonder Boy in Monster Land (6 files)
In 09:16.6 [33353 frames], 29666 rerecords)
2092 views, 149 downloads
6230 frames faster.

NOTE: I returned to Stage 9 to fix 13 frames.

NOTE 2: Input ends much different than published run.

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#36877429584238763 - Wonder Boy in Monster Land WIP 3
Wonder Boy in Monster Land (UE) WIP 3.bk2 (8.74kB bk2 movie [SMS])
Uploaded 2017-02-07 18:25:43 by Challenger (93 files)
For SMS Wonder Boy in Monster Land (6 files)
In 06:46.01 [24329 frames], 21670 rerecords)
2076 views, 147 downloads
Stages 7, 8, 9 & 10 finished!

3402 frames (approximately 56 seconds) faster than published run.

NOTE: Fireballs collected in order to save time on the last boss later.

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#36814362418788598 - Wonder Boy in Monster Land WIP 2
Wonder Boy in Monster Land (UE) WIP 2.bk2 (5.72kB bk2 movie [SMS])
Uploaded 2017-02-04 22:15:46 by Challenger (93 files)
For SMS Wonder Boy in Monster Land (6 files)
In 03:54.15 [14031 frames], 15005 rerecords)
2125 views, 142 downloads
Stages 4,5 & 6 Finished!

1906 frames ahead.

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#36742519589412164 - Wonder Boy in Monster Land New WIP
Wonder Boy in Monster Land (UE) WIP.bk2 (3.50kB bk2 movie [SMS])
Uploaded 2017-02-01 16:36:42 by Challenger (93 files)
For SMS Wonder Boy in Monster Land (6 files)
In 02:02.14 [7319 frames], 10150 rerecords)
2230 views, 190 downloads
Syncs ONLY on Bizhawk 1.11.9

Levels 1-3 finished! 1022 frames ahead.

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#36297827263186947 - Prince of Persia (SegaCD) WIP v2
Prince of Persia - CD WIP v2.bk2 (13.8kB bk2 movie [SegaCD])
Uploaded 2017-01-12 15:58:01 by Challenger (93 files)
In 08:47.36 [31601 frames], 14669 rerecords)
3304 views, 126 downloads
Levels 5-7 finished.

I restarted this run on Bizhawk.

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#36261989963553267 - Prince of Persia (SegaCD) WIP
popsegacdwip.gmv (58.2kB gmv movie [Genesis])
Uploaded 2017-01-11 01:13:57 by Challenger (93 files)
In 05:31.01 [19835 frames], 6972 rerecords)
3214 views, 171 downloads
Stages 1-4 finished.
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#36227256741808552 - Savestate required to watch Ren & Stimpy's Invention' s improvement
Ren and Stimpy's Invention (U) [!][GMV].gst (209kB gst movie [N/A])
Uploaded 2017-01-09 11:41:28 by Challenger (93 files)
For Genesis The Ren & Stimpy Show Presents: Stimpy's Invention (2 files)
2227 views, 132 downloads
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#36227004982054994 - Ren & Stimpy's Invention Possible Improvement
Ren and Stimpy's Invention Possible Improvement Stage 4.gmv (1.69kB gmv movie [Genesis])
Uploaded 2017-01-09 11:25:08 by Challenger (93 files)
For Genesis The Ren & Stimpy Show Presents: Stimpy's Invention (2 files)
In 00:09.24 [554 frames], 24 rerecords)
2140 views, 122 downloads
Found a glitch on Stage 4-2 a more than a year ago: It's possible to jump immediately when this stage starts.

Jump, and fall down inside the wall. It works only with stimpy, I think.

A savestate is required to watch this movie: http://tasvideos.org/userfiles/info/36227256741808552

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#36139200897916073 - Krion Conquest improvement
Krion Conquest 4-2 improvement.fm2 (10.1kB fm2 movie [NES])
Uploaded 2017-01-05 12:30:58 by Challenger (93 files)
For NES The Krion Conquest (3 files)
In 00:03.15 [189 frames], 151 rerecords)
2267 views, 154 downloads

FM2 file begins from a savestate

Faster way to finish 4-2.

41 frames faster.

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#35993545621046918 - 3 Ninjas Kick Back Genesis WIP 2
3 Ninjas Kick Back Genesis WIP 2.bk2 (16.6kB bk2 movie [Genesis])
Uploaded 2016-12-29 23:05:06 by Challenger (93 files)
In 07:20.47 [26394 frames], 6501 rerecords)
3263 views, 130 downloads
Finished until 4-2.

Note: A death did on 3-1 to save time and a huge skip on 4-2.

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#35984371521276552 - 3 Ninjas Kick Back Genesis WIP
3 Ninjas Kick Back Genesis WIP.bk2 (10.6kB bk2 movie [Genesis])
Uploaded 2016-12-29 13:10:09 by Challenger (93 files)
In 04:07.2 [14813 frames], 2759 rerecords)
3248 views, 124 downloads
TAS with 2 players.

Stages 1 and 2 fully completed! And luck manipulation on Bonus Stage 1.

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#35308479530060816 - Prince of Persia 2 (SNES) WIP
pop2sneswip.bk2 (10.2kB bk2 movie [SNES])
Uploaded 2016-11-29 02:37:59 by Challenger (93 files)
For SNES Prince of Persia 2 (4 files)
In 06:05.46 [21964 frames], 12759 rerecords)
2419 views, 162 downloads
5304 frames ahead of Alyosha's published run.
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#35234125916635235 - Prince of Persia 2 Level 7 Shortcut
POP2 Improvement 3.bk2 (129kB bk2 movie [SNES])
Uploaded 2016-11-25 18:16:06 by Challenger (93 files)
For SNES Prince of Persia 2 (4 files)
In 00:09.75 [586 frames], 15 rerecords)
2487 views, 168 downloads

BK2 begins from savestate

Another shortcut discovered! A ton of frames is saved!
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#35234092789957410 - Prince of Persia 2 Level 6 Shortcut
POP2 Improvement 2.bk2 (120kB bk2 movie [SNES])
Uploaded 2016-11-25 18:13:57 by Challenger (93 files)
For SNES Prince of Persia 2 (4 files)
In 00:10.48 [630 frames], 114 rerecords)
2433 views, 155 downloads

BK2 begins from savestate

Discovered a new shortcut which saves a lot of time on Level 6!
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#35187178884407627 - Prince of Persia 2 Level 5 Improvement
POP2 Improvement.bk2 (91.4kB bk2 movie [SNES])
Uploaded 2016-11-23 15:31:32 by Challenger (93 files)
For SNES Prince of Persia 2 (4 files)
In 00:33.49 [2013 frames], 118 rerecords)
2447 views, 176 downloads

BK2 begins from savestate

A new type of Ghost Glitch that allows to skip most of the level 5! This is a good glitch, because you can reach that checkpoint before of bridge much more faster!
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#34984700671356946 - Prince of Persia (SNES) Complete TAS
challenger,odongdong-princeofpersiajp.bk2 (52.9kB bk2 movie [SNES])
Uploaded 2016-11-14 12:40:39 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 33:31.2 [120871 frames], 24533 rerecords)
2720 views, 189 downloads
This TAS is finally finished! Levels 18-20 finished! Some new improvements!

  • Real time input: 120704 - 33:28:43

WARNING: Input ends 167 frames later than normally because of use of pause button (select button) to get 00:01 in-game time instead of 00:04 on Level 20!

  • My TAS aims in game-time, as well as real time!

Real time input (with in-game time): 120871 - 33:31:21

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#34944805768101696 - Prince of Persia (SNES) WIP 4 v2
challenger,odongdong-princeofpersiajpwip4.bk2 (41.5kB bk2 movie [SNES])
Uploaded 2016-11-12 17:33:26 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 26:00.55 [93787 frames], 20495 rerecords)
2702 views, 153 downloads
Levels 15-17 finished!

New improvements, including a boss skip on Level 17!

On Bizhawk movie, 1620 frames ahead of published run!

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#34920433105322034 - Prince of Persia (SNES) WIP 3 v2
challenger,odongdong-princeofpersiajpwip3.bk2 (33.9kB bk2 movie [SNES])
Uploaded 2016-11-11 15:12:51 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 21:14.18 [76577 frames], 16030 rerecords)
2729 views, 168 downloads
Levels 13 and 14 finished!

Small optimizations, and some new improvements, including a skip on Stage 14!

All of time lost because of emulation differences is finally recovered! 141 frames faster in this WIP!

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#34882273133007177 - Prince of Persia (SNES) WIP 2 v2
challenger,odongdong-princeofpersiajpwip2.bk2 (26.6kB bk2 movie [SNES])
Uploaded 2016-11-09 21:58:09 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 16:26.69 [59299 frames], 11852 rerecords)
2745 views, 153 downloads
Levels 9-12 finished!

276 frames slower due of emulation differences.

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#34175322774678129 - Prince of Persia (SNES) WIP v2
challenger,odongdong-princeofpersiajpwip1.bk2 (18.3kB bk2 movie [SNES])
Uploaded 2016-10-09 01:51:49 by Challenger (93 files)
For SNES Prince of Persia (21 files)
In 11:15.02 [40568 frames], 6988 rerecords)
2832 views, 160 downloads
Stages 1-8 finished.

57 frames ahead of Odongdong's last WIP.

Due of emulation differences, this WIP is 124 frames longer than snes9x's old run.

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#33664234786676273 - Lucky Dime Caper Complete TAS v2
Lucky Dime Caper TAS v2.bk2 (17.3kB bk2 movie [SMS])
Uploaded 2016-09-16 01:27:20 by Challenger (93 files)
For SMS The Lucky Dime Caper Starring Donald Duck (4 files)
In 18:33.01 [55318 frames], 19133 rerecords)
2432 views, 175 downloads
604 frames (12.1 seconds) faster than my previous TAS.

Only Stage 7 is improved.

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#33376568584241226 - Lucky Dime Caper Complete TAS
Lucky Dime Caper TAS.bk2 (17.5kB bk2 movie [SMS])
Uploaded 2016-09-03 02:31:56 by Challenger (93 files)
For SMS The Lucky Dime Caper Starring Donald Duck (4 files)
In 18:45.2 [55924 frames], 16630 rerecords)
2617 views, 164 downloads
4570 frames (84,69 seconds) faster than ShinyDoofy's run.

This TAS includes several new improvements, including:

- Jump Technique.

- Ledge Glitch.

- Better optimization in each stage and bosses.

- A new way to end input earlier than published run.

- Takes damage to save time in Stage 4 and Stage 7.

The first damage saves a little time, while the other damage saves more time.

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#33301641556208835 - Lucky Dime Caper WIP 2
Lucky Dime Caper Mega Super WIP 2.bk2 (15.0kB bk2 movie [SMS])
Uploaded 2016-08-30 17:32:51 by Challenger (93 files)
For SMS The Lucky Dime Caper Starring Donald Duck (4 files)
In 16:17.42 [48579 frames], 12222 rerecords)
2579 views, 192 downloads
3232 frames ahead.

Lots of improvements helped and several mistakes/flaws fixed to improve this run.

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#32153549586791541 - Dino City Complete TAS
Dino City WIP 7 (Complete).bk2 (33.8kB bk2 movie [SNES])
Uploaded 2016-07-10 00:38:07 by Challenger (93 files)
In 17:56.39 [64690 frames], 59592 rerecords)
4080 views, 130 downloads
This TAS is finally completed.

1882 frames (32.5 seconds) faster than Snes9x's WIP 2 of this game.

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#31963259984583523 - Stage 11 Skip Conversation Glitch
Prehistorik Stage 11 Skip Conversation.bk2 (191kB bk2 movie [SNES])
Uploaded 2016-07-01 10:57:41 by Challenger (93 files)
For SNES Prehistorik Man (1 file)
In 00:06.12 [368 frames], 6 rerecords)
2588 views, 166 downloads

BK2 begins from savestate

This glitch, i discovered 5 years ago.

With this glitch, it's possible so save approximately 40 frames.

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#31855577421506945 - Dino City WIP 6 (v2 + First Half of Stage 4)
Dino City WIP 6.bk2 (17.8kB bk2 movie [SNES])
Uploaded 2016-06-26 14:34:23 by Challenger (93 files)
In 09:27.03 [34078 frames], 38383 rerecords)
4122 views, 130 downloads
284 frames ahead of my previous WIP and 1350 frames ahead of my Snes9x Old WIP.
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#31464905261991979 - Joe & Mac 2 - Lost in the Tropics WIP 4
Joe & Mac 2 WIP 4.bk2 (34.2kB bk2 movie [SNES])
Uploaded 2016-06-09 00:18:57 by Challenger (93 files)
For SNES Joe & Mac 2: Lost in the Tropics (4 files)
In 16:14.75 [58581 frames], 19608 rerecords)
2585 views, 182 downloads
Up to the Re-Fight Boss of the Snow Stage in the Boss Rush of the Last Stage.
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#31392327596153234 - Lucky Dime Caper WIP 1
Lucky Dime Caper WIP 1.bk2 (2.24kB bk2 movie [SMS])
Uploaded 2016-06-05 17:52:14 by Challenger (93 files)
For SMS The Lucky Dime Caper Starring Donald Duck (4 files)
In 01:37.52 [4847 frames], 1424 rerecords)
2799 views, 188 downloads
396 frames ahead of the published run.
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#31076467537803413 - Joe & Mac 2 - Lost in the Tropics WIP 3
Joe & Mac 2 WIP 3.bk2 (22.9kB bk2 movie [SNES])
Uploaded 2016-05-22 12:28:27 by Challenger (93 files)
For SNES Joe & Mac 2: Lost in the Tropics (4 files)
In 10:59.93 [39661 frames], 13773 rerecords)
2653 views, 179 downloads
96 frames is saved totally ahead of my last WIP.
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#30329323738093537 - Joe & Mac 2 - Lost in the Tropics WIP 2
Joe & Mac 2 WIP 2.bk2 (16.5kB bk2 movie [SNES])
Uploaded 2016-04-18 20:55:32 by Challenger (93 files)
For SNES Joe & Mac 2: Lost in the Tropics (4 files)
In 09:33.16 [34446 frames], 4492 rerecords)
2728 views, 174 downloads
Snow Stage, Jungle Stage and 1/3 of Swamp Stage Finished!

Two Notes:

- In one path of Snow Stage, for unknown reason, it's only possible to get the key going on closed door and then kill the enemy who has the Key.

- In Jungle Stage, I delivered the last hit a few frames later on pterodactyl Boss to save 24 frames.

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#30216454885039494 - Joe & Mac 2 - Lost in the Tropics WIP 1
Joe & Mac 2 WIP 1.bk2 (7.20kB bk2 movie [SNES])
Uploaded 2016-04-13 18:55:54 by Challenger (93 files)
For SNES Joe & Mac 2: Lost in the Tropics (4 files)
In 03:43.88 [13455 frames], 2508 rerecords)
2776 views, 175 downloads
No one did a speedrun of the game. So, that's why i started the first speedrun of Joe & Mac 2.

I discovered a Reset Trick in the game:

Reset Trick

At the Frame 18, if you press Soft Reset, it's possible to skip the Data East and the Licensed by Nintendo Logos. It saves 854 frames!

I takes unnecessary damage in some parts of first stage just for fun (such as kill 3 enemies with 1 attack and drop meat when Joe is about to eat).

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#29890438951945004 - Dino City WIP 5 (Stage 3 Completed)
Dino City WIP 5.bk2 (14.9kB bk2 movie [SNES])
Uploaded 2016-03-30 02:33:29 by Challenger (93 files)
In 08:04.6 [29124 frames], 14362 rerecords)
4013 views, 181 downloads
Stage 3 is finished and improved.

The last part before of the Boss Stage 3 is the most improved.

A New Glitch is used on the Boss Stage 3 to save time. Thanks to Mecha Ritcher for discovery!

900 frames (15.8 seconds) ahead of my last WIP of Snes9x emulator.

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#29710337800204236 - Dino City Boss 4 Improvement
Boss 4 With New Glitch.bk2 (118kB bk2 movie [SNES])
Uploaded 2016-03-21 23:53:47 by Challenger (93 files)
In 00:12.65 [760 frames], 106 rerecords)
4032 views, 151 downloads

BK2 begins from savestate

Yes, It's possible down 5 cycles to 1 cycle on the Boss 4 of the game.
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#29709816530125785 - Dino City Boss 6 Improvement
Boss 6 With New Glitch.bk2 (106kB bk2 movie [SNES])
Uploaded 2016-03-21 23:19:58 by Challenger (93 files)
In 00:20.9 [1256 frames], 279 rerecords)
3955 views, 140 downloads

BK2 begins from savestate

It's not possible to defeat the last Boss in one cycle.
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#29554019291671104 - Dino City WIP 4 (Stage 2 Completed)
Dino City WIP 4.bk2 (8.65kB bk2 movie [SNES])
Uploaded 2016-03-14 22:56:24 by Challenger (93 files)
In 04:39.71 [16810 frames], 7493 rerecords)
3982 views, 139 downloads
526 frames improved of the two first stages totally.

EDIT: I made a mistake of improvement time. It's 526 frames actually, not 681 frames.

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#29225191403865077 - Dino City WIP 3 (Stage 1 Completed)
Dino City WIP 3.bk2 (4.97kB bk2 movie [SNES])
Uploaded 2016-02-29 03:31:38 by Challenger (93 files)
In 02:25.93 [8770 frames], 2345 rerecords)
3941 views, 194 downloads
Recorded in Bizhawk 1.11.4 version.

I restarted the run because I changed Snes9x to Bizhawk emulator.

I improved in Stage 1 totally, but i lose several frames due of extra lag caused because of more accurate emulation of the Bizhawk.

Because of that, This WIP improved Stage 1 only 183 frames in the Bizhawk emulator.

Thanks Mecha Richter for an improvement of the Forest part of Stage 1. I Call: Early Finish Glitch.

Up to Stage 2, Again.

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#29154365641825068 - Dino City WIP 2
Dino City WIP 2 (5-1).smv (89.3kB smv movie [SNES])
Uploaded 2016-02-25 22:58:31 by Challenger (93 files)
In 12:34.49 [45344 frames], 6942 rerecords)
3976 views, 156 downloads
Recorded in Snes9x 1.51 v7.

Up to second part of Stage 5.

I Discovered a Wall Jump Glitch which is used in the Ice Cavern of Stage 4.

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#29109371614026368 - Dino City WIP 1
Dino City WIP (3-1).smv (39.3kB smv movie [SNES])
Uploaded 2016-02-23 22:20:37 by Challenger (93 files)
In 05:28.76 [19758 frames], 3577 rerecords)
4056 views, 159 downloads
EDIT: Recorded in Snes9x 1.51 v7.

Up to second part of Stage 3.

In Stage 1, I improved 1049 frames ahead Blackpearl's old WIP (he finished Stage 1 only).

I choose Tops because can throw darts to damage enemies from a distance, and that helps to reduce lag in some parts at the stages of the game.

Tricks:

Hover Trick (Discovered by Blackpearl).

Rapid Fire Trick (Discovered by Me).

I don't speak English. Sorry, I'm not good to explain in language English.

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