TASVideos

Tool-assisted game movies
When human skills are just not enough

DJ Incendration's movies:


#69809665510860028 - Pokemon Yellow improvement
yellow any% no tid manip.bk2 (2.44kB bk2 movie [GBC])
Uploaded 2021-03-01 21:08:59 by DJ Incendration (69 files)
For GBC Pokémon: Yellow Version (16 files)
In 01:33.58 [5589 frames], 670 rerecords)
92 views, 4 downloads
Now this is right. Apparently, I had the movie recent settings freeze option checked, which made me think the movie desynced. Made in 2.6.1, so I know it's right. It definitely beats P4wn3r's 1:27.23 by at least one frame, not including bios and lag differences.
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#69809033271283308 - improvement
Pokemon Yellow tAS (no TID manip).bk2 (1.90kB bk2 movie [GBC])
Uploaded 2021-03-01 20:27:59 by DJ Incendration (69 files)
For GBC Pokémon: Yellow Version (16 files)
In 01:26.86 [5604 frames], 0 rerecords)
78 views, 4 downloads
Improves my previous run by a few seconds. It says this is a 1:26, but in 2.4, the version where I made this movie before putting it into 2.6.1, it says 1:33.826, which I find more believeable since P4wn3r's TAS with this strategy gets a 1:27.23 without startup screens. If it is a 1:26, this beats P4wn3r's TAS that doesn't have a TID manip by about a second.
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#69314895304749663 - I did it! New AISSON TAS done!
SMB1 AISSON TAS.fm2 (250kB fm2 movie [NES])
Uploaded 2021-02-07 14:22:43 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:43.65 [17047 frames], 4628 rerecords)
2114 views, 34 downloads
Improves 4-2 by a framerule, and other levels by a few frames. I kind of can't believe it! If I'm right, this is a new TAS WR!
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#69166605693772147 - AEPLLG Glitchless TAS
AEPLLG glitchless.fm2 (271kB fm2 movie [NES])
Uploaded 2021-01-31 22:06:01 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 05:07.99 [18510 frames], 3268 rerecords)
2627 views, 27 downloads
In areas you may think have glitches, I don't think they are. 4-2 is just using the jumping code to our advantage, not using wrong warps or anything like that. 8-4 is just jumping to a height that you can reach the pipe without turning around or slowing down.
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#69161276234965799 - AEPLLG v2
DJ Incendration AEPLLG TAS v2.fm2 (255kB fm2 movie [NES])
Uploaded 2021-01-31 16:20:24 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:49.81 [17417 frames], 2143 rerecords)
2650 views, 28 downloads
Turns out that the timer freezing for too long wastes time at the end of the level. Fixed now.
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#69160256084507291 - my own AEPLLG TAS
my own aepllg tas.fm2 (256kB fm2 movie [NES])
Uploaded 2021-01-31 15:14:14 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:50.12 [17436 frames], 1670 rerecords)
2658 views, 21 downloads
1-1: I think this is the fastest it can happen. 1-2: I was unable to get the fastest 1-2; 1 framerule off. 4-1: I didn't take advantage of infinite jumps as much as I could have, but I was having some trouble with FPG. 4-2: Did the top clip on my own; not the fastest clip you can do with AEPLLG but still good. 8-1: Solid. 8-2 and 8-3: You can freeze the timer if you are high up enough This is used to avoid fireworks. 8-4: There's a wrong warp one can do in room 1, but I have no idea how that works. It saves time in WJ room, too. I just go the normal route.

I ended input on the first frame possible.

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#69146444502106434 - AISSON+TEYIUT tied TAS record
teyiutaisson.fm2 (195kB fm2 movie [NES])
Uploaded 2021-01-31 00:18:33 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 03:41.14 [13290 frames], 4995 rerecords)
2729 views, 24 downloads
Wow.
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#68990052017451592 - DLpo TAS
dlpov2.dtm (189kB dtm movie [Wii])
Uploaded 2021-01-23 23:16:22 by DJ Incendration (69 files)
For Wii Doc Louis's Punch-Out!! (1 file)
In 01:43.95 [19355 frames], 737 rerecords)
262 views, 17 downloads
The only slow part (I believe) is Warm-up. I couldn't seem to hit him at the right time. Sparring is a frame faster (in-game) due to delaying the start of the fight.
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#68969178445124590 - updated no FPG TAS
nofpgtas_updated.fm2 (264kB fm2 movie [NES])
Uploaded 2021-01-23 00:42:42 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:59.41 [17994 frames], 601 rerecords)
3155 views, 26 downloads
Updated to end at the same time as other TASes. TAS timing: 4:59.407, RTA timing: 4:56.129
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#68967844357798879 - No FPG
nofpgtas.fm2 (264kB fm2 movie [NES])
Uploaded 2021-01-22 23:16:11 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:59.34 [17990 frames], 587 rerecords)
3158 views, 25 downloads
No FPG TAS of SMB1. New strats have saved time, even without FPG.
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#68871007585229384 - new improvement to my Pokémon Red TAS
Pokémon Red new improvement.bk2 (3.14kB bk2 movie [GBC])
Uploaded 2021-01-18 14:36:14 by DJ Incendration (69 files)
For GBC Pokémon: Red Version (2 files)
In 02:12.98 [7967 frames], 3809 rerecords)
288 views, 25 downloads
Improves my previous attempt by 1.83 seconds due to much better optimization.
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#68809813823907678 -
SMB1 TAS through last input.fm2 (262kB fm2 movie [NES])
Uploaded 2021-01-15 20:27:46 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:57.01 [17850 frames], 4978 rerecords)
2344 views, 31 downloads
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#68701263226221507 - Mario 4:54 updated
SMB1-45403-updated.fm2 (262kB fm2 movie [NES])
Uploaded 2021-01-10 23:08:10 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:57.31 [17868 frames], 4972 rerecords)
3677 views, 44 downloads
updated 4:54
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#68678769840977003 - SMB1 new AISSON TAS
SMB1 AISSON TAS.fm2 (250kB fm2 movie [NES])
Uploaded 2021-01-09 22:49:27 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:44.03 [17070 frames], 1487 rerecords)
3756 views, 46 downloads
This is it for me. WW in 8-4 done, new TAS complete!
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#68410246126700593 - SMB1 human theory TAS
Smb1 human theory TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-28 20:35:28 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:57.21 [17862 frames], 4291 rerecords)
4353 views, 47 downloads
This is a human theory TAS of SMB1. Though I do some things that are not humanly possible (very fast jumps in some places and the 8-3 FPG setup), it shows the lowest a human could theoretically get. The only thing that differs in this run than an RTA rules TAS is the 1st room of 8-4.
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#68188906756779325 - 4:54.03?
SMB any% TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-18 21:21:25 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:57.01 [17850 frames], 4571 rerecords)
4855 views, 54 downloads
slightly more entertaining
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#68188844139140517 - SMB1 TWR?
TWR.fm2 (263kB fm2 movie [NES])
Uploaded 2020-12-18 21:17:21 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:57.94 [17906 frames], 4549 rerecords)
4770 views, 48 downloads
Hopefully, this is the 4:54.03.
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#68183067587992764 - SMB1 ANY% TAS with blank input removed
anytas-noblank.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-18 15:02:44 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:56.96 [17847 frames], 3693 rerecords)
4872 views, 56 downloads
Info (5 comments) Download

#68182789037457453 - my first full any% TAS
SMB1 any% TAS.fm2 (262kB fm2 movie [NES])
Uploaded 2020-12-18 14:44:41 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:57.28 [17866 frames], 3681 rerecords)
4832 views, 50 downloads
I don't know the RTA timing yet.
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#68128138477165271 - Mario's Keep TAS Improvement (ultimate)?
Mario's Keep (ultimate?) AISSON+TEYIUT+AEPLLG TAS.fm2 (75.1kB fm2 movie [NES])
Uploaded 2020-12-16 03:40:32 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 01:24.99 [5108 frames], 1499 rerecords)
4987 views, 51 downloads
Seems like a pretty big improvement.
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#68094829511733547 -
mario's keep AIISON+AEPLLG+TEYIUT TAS.fm2 (75.7kB fm2 movie [NES])
Uploaded 2020-12-14 15:40:26 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 01:25.64 [5147 frames], 918 rerecords)
5015 views, 48 downloads
Not exactly perfect, there's an improvement in 2-1.
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#67585192223093153 - Pokémon Red TAS
Pokémon Red TAS with cool tech.bk2 (2.90kB bk2 movie [GBC])
Uploaded 2020-11-21 16:50:01 by DJ Incendration (69 files)
For GBC Pokémon: Red Version (2 files)
In 02:14.4 [8052 frames], 1132 rerecords)
499 views, 60 downloads
This is a TAS with some cool stuff I found out recently. Possible improvements are: There is a load of click items in battle. If there's a way to avoid them, that would be amazing. Also, I'm trying to find a pokémon swap that sets dex count to a value where no A-press is required to reach the credits.
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#65739365940213007 - just the in-game input for SSASSA+TEYIUT=AISSON. Used for me to figure out the RTA timing.
sta-v3.fm2 (182kB fm2 movie [NES])
Uploaded 2020-08-30 13:46:38 by DJ Incendration (69 files)
In 03:26.48 [12409 frames], 1489 rerecords)
1994 views, 83 downloads
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#65716516999577318 - there we go
sta-v3.fm2 (197kB fm2 movie [NES])
Uploaded 2020-08-29 13:04:51 by DJ Incendration (69 files)
In 03:42.95 [13399 frames], 1489 rerecords)
2018 views, 83 downloads
Fixed the ROM the movie was set to.
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#65716307911944679 -
sta-v3.fm2 (197kB fm2 movie [NES])
Uploaded 2020-08-29 12:51:18 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 03:42.95 [13399 frames], 1489 rerecords)
8245 views, 119 downloads
i set it to the wrong ROM. Oops. A few frames ahead of my last Tas, but I don't know if it's an improvement over http://tasvideos.org/6859S.html.
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#65702101652704438 - Improvement?
StA.fm2 (197kB fm2 movie [NES])
Uploaded 2020-08-28 21:30:00 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 03:43.25 [13417 frames], 914 rerecords)
8265 views, 128 downloads

(Link to video)
This may be an improvement, not sure. What I do know is I used better fast accelerations after going down pipes, and used the GG ROM for better playability on console (as long as you have a game genie).
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#65435427490364301 - Finally got 765E without the RTA manip.
Pokémon Red FTL (without save corruption) TAS WIP 1.bk2 (2.75kB bk2 movie [GBC])
Uploaded 2020-08-16 21:15:58 by DJ Incendration (69 files)
For GB Pokémon: Red Version (4 files)
In 02:15.67 [8119 frames], 61 rerecords)
1328 views, 160 downloads
I'll be making a Red FTL NSC TAS (hopefully with Charmander 1024 setup). It should be less than 32 minutes in total. Edit: Having a lot of trouble with CharmanderDVs. It could take a long time without help.
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#64925930327275932 - improved AEPLLG TAS
AEPLLG improved.fm2 (253kB fm2 movie [NES])
Uploaded 2020-07-24 22:34:39 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:47.28 [17265 frames], 1404 rerecords)
9350 views, 134 downloads
This TAS is exactly the same up to the Turn-Around room. From there, non-AEPLLG inputs were used up until the end of Water, then since Bowser was different, I did that part.

Note: One framerule can be saved in 1-2, I think, which would bring this down to .35 seconds less than it is now. What I did to make it seem longer is that I put the Game Genie code in the GG ROM, at the start. I'll encode this soon.

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#64816962732814545 - Difficult Punch-Out!! TAS
difficultpunchout.fm2 (1.47MB fm2 movie [NES])
Uploaded 2020-07-20 00:48:00 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 18:35.16 [67020 frames], 4330 rerecords)
1593 views, 140 downloads
Probably submission-worthy. Let's see what this is. Edit: I realize I lost time on Glass Joe from the previous TAS. I'm working on a new one now.
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#64589792519317086 - my latest TAS of MTPO
MTPO.fm2 (1.39MB fm2 movie [NES])
Uploaded 2020-07-09 19:15:49 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 17:37.86 [63576 frames], 9684 rerecords)
1669 views, 135 downloads
Fixed to include strategies I should have used before submitting my TAS.
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#64457660128604412 - can't figure it out
Red - what did I do?.bk2 (2.87kB bk2 movie [GBC])
Uploaded 2020-07-03 20:26:56 by DJ Incendration (69 files)
For GB Pokémon: Red Version (4 files)
In 00:14.6 [11132 frames], 25 rerecords)
1538 views, 172 downloads
Can't seem to get the 765e TID manip.
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#64428891116017198 - Pokemon Green no select glitches TAS
Green NSG.bk2 (6.20kB bk2 movie [GBC])
Uploaded 2020-07-02 13:21:14 by DJ Incendration (69 files)
In 07:59.85 [28700 frames], 5677 rerecords)
2435 views, 93 downloads
Very improvable. I'd need to bot out 4 1/39 crits, or a lower health value and 4 1/39 crits and 1 1/39 non-crit (for the rival fight.) For the Weedle fight, botting more criticals would be a good idea, but I don't know how to do anything with Lua, nor do I know how to put the different actions in a route script.
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#64391580247635189 -
Pocket Monsters - AKA TAS.bk2 (15.9kB bk2 movie [GBC])
Uploaded 2020-06-30 21:01:35 by DJ Incendration (69 files)
In 22:04.56 [80611 frames], 9158 rerecords)
2448 views, 93 downloads
Ok, this is a glitched Pocket Monsters: Red TAS, up to Nugget Bridge. It's sloppy, but I'll have to go with it for now. We'll see what the final time is, and then I'll try to improve it.
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#64391544129643917 -
765e try.bk2 (2.78kB bk2 movie [GBC])
Uploaded 2020-06-30 20:59:15 by DJ Incendration (69 files)
For GBC Pokémon: Blue Version (4 files)
In 02:28.97 [8920 frames], 1684 rerecords)
1024 views, 137 downloads
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#64274492952534962 - Blue Catch 'em all - right TID and DVs
right DVs and TID.bk2 (2.68kB bk2 movie [GBC])
Uploaded 2020-06-25 14:28:23 by DJ Incendration (69 files)
For GBC Pokémon: Blue Version (4 files)
In 02:27.38 [8825 frames], 3008 rerecords)
1107 views, 142 downloads
I don't know anything about botting, so 4 1/256 events is going to really suck for me, unless I can get some help. I understand that there are ways to manipulate the TID by waiting for certain numbers of frames, I can't seem to figure any of that out. Edit: I found a small time save in the name entry. I will still need help with the optimal Gen 1 misses, but I can do eerything up to the DVs.
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#64104275995628430 - Correctned names; DVs manipulated again
Blue Catch 'em all.bk2 (2.70kB bk2 movie [GBC])
Uploaded 2020-06-17 22:29:40 by DJ Incendration (69 files)
For GBC Pokémon: Blue Version (4 files)
In 02:27.53 [8834 frames], 2498 rerecords)
1135 views, 139 downloads
It turns out I had commas instead of semicolons the first time. Fixed now. Hopefully I still have the right DVs...
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#64032738408665734 - updated WIP, gets 999999 gold to help out later
FF1_Stairsglitch_fullgame_v2.fm2 (677kB fm2 movie [NES])
Uploaded 2020-06-14 17:10:24 by DJ Incendration (69 files)
For NES Final Fantasy (8 files)
In 12:48.65 [46195 frames], 588 rerecords)
2180 views, 138 downloads
Start of a glitched run of FF1 up to the bridge. It will be an improvement over my first WIP.
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#64006462748476895 - How long does it take to do the SRAM Glitch in Pocket Monsters - Yellow?
Pocket Monsters Yellow.bk2 (1.58kB bk2 movie [GBC])
Uploaded 2020-06-13 12:46:24 by DJ Incendration (69 files)
For GBC Pokémon: Yellow Version (16 files)
In 00:45.37 [2717 frames], 249 rerecords)
1633 views, 187 downloads
For comparison with Japanese Red. Again, chooses the first names that come up.
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#64006259231510984 - How long does it take to do the SRAM glitch with the default names in Japanese Red?
Pocket Monsters Red Default Name Save glitch.bk2 (1.63kB bk2 movie [GBC])
Uploaded 2020-06-13 12:33:12 by DJ Incendration (69 files)
For GB Pocket Monsters: Red (6 files)
In 00:46.51 [2787 frames], 269 rerecords)
1188 views, 135 downloads
for comparison with Japanese Yellow which I will post soon
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#63826676771155697 - Super Punch-Out!! new best TAS
SPO_V2.bk2 (30.9kB bk2 movie [SNES])
Uploaded 2020-06-05 10:27:07 by DJ Incendration (69 files)
For SNES Super Punch-Out!! (2 files)
In 15:53.9 [57328 frames], 102 rerecords)
1461 views, 133 downloads
Improved Masked Muscle and Nick Bruiser.
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#63768285002171298 - Pocket Monsters - Pikachu up to Veridian City (second time)
Pocket Monsters - Pikachu TAS up to Veridian City (second time).bk2 (4.41kB bk2 movie [GBC])
Uploaded 2020-06-02 19:20:22 by DJ Incendration (69 files)
For GBC Pokémon: Yellow Version (16 files)
In 05:00.28 [17958 frames], 2602 rerecords)
1685 views, 183 downloads
There's definitely room for improvement, but I wanted to win the rival fight since this is not going to be glitchless, and I need the money.
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#63592930168450692 - up to the first rival with optimal DVs for Charmander
Pokemon Blue Catchemall - DVs manipulated.bk2 (2.77kB bk2 movie [GBC])
Uploaded 2020-05-25 21:48:28 by DJ Incendration (69 files)
For GBC Pokémon: Blue Version (4 files)
In 02:28.85 [8913 frames], 1486 rerecords)
1378 views, 144 downloads
Using the new route, I started making this TAS. I don't know how to get the Growl fails, but it is going to be less than 32 minutes if everything goes smoothly.
Info (7 comments) Download

#63213056815532604 -
mtponew.fm2 (1.40MB fm2 movie [NES])
Uploaded 2020-05-08 19:13:21 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 17:39.19 [63656 frames], 5413 rerecords)
2138 views, 162 downloads
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#63209072378267996 - MTPO New TAS
mtpo_v9_nocs.fm2 (1.40MB fm2 movie [NES])
Uploaded 2020-05-08 14:54:57 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 17:39.19 [63656 frames], 3765 rerecords)
2129 views, 164 downloads
Not every fight is perfect. Bald Bull 1 was improved to 52.82, Bull 2 was improved to 1:08.48, and more.
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#63194045552613928 - MTPO CS TAS
mtpov4cs.fm2 (1.52MB fm2 movie [NES])
Uploaded 2020-05-07 22:40:27 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 19:09.17 [69064 frames], 4163 rerecords)
2141 views, 168 downloads
All fights are perfect,ready for submission.
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#63188390832509947 - MTPO McHazard TAS converted to .FM2
mtpo.fm2 (1.46MB fm2 movie [NES])
Uploaded 2020-05-07 16:33:45 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 17:39.45 [63672 frames], 454 rerecords)
2148 views, 169 downloads
This is McHazard's TAS of MTPO, converted to FCEUX's file format (.fm2) for easier playback. The movie in the original form doesn't sync in BizHawk versions past 1.7.0, and I wanted everyone to have a way to play it back.
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#63164605752376765 - MTPO improvement
MTPO my best TAS.bk2 (13.9kB bk2 movie [NES])
Uploaded 2020-05-06 14:51:16 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 17:40.49 [63734 frames], 3665 rerecords)
2164 views, 205 downloads
This is a great improvement. Uses QuickNES because it is more accurate in terms of audio, and I can't see anything so audio is all I have. I get that NESHawk may be more accurate in terms of graphics, but QuickNES is a lot better in terms of sound.
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#62816777246534059 - Another World Circuit
MTPO AWC TAS.bk2 (9.98kB bk2 movie [NES])
Uploaded 2020-04-20 22:54:17 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 11:05.99 [40025 frames], 3312 rerecords)
2262 views, 248 downloads
Here's the List of times: King Hippo (37.61): Perfect. Great Tiger (47.48): Also perfect. Piston Honda (39.97): Changed the order from McHazard's TAS to reflect the order of RTA runs. Still perfect. Soda Popinski (45.25): Soda's laugh is cut off, and for some reason, the in-game clock starts sooner, even though it's the exact same time in real time. Bald Bull (1:08.82): Not perfect. 1:08.48 is the best one could get, but I was dumb and used the old strat. Don Flamenco (58.25): Seemed perfect; I don't know what made me lose time. Mr. Sandman (2:16.61): Not totally sure what caused this either. Super Macho Man (44.25): Not perfect. Mike Tyson (1:58): May be perfect depending on the decimal; 1:58 is good either way. Total: 595.99=9:55.99 Total improvement: 1.82/78 Perfect time: 9:55.51 (maybe)
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#62569417398445064 - MTPO PAL WIP
Mike Tyson's Punch-Out!! (E) (PRG1) [!]-0.fm2 (824kB fm2 movie [NES])
Uploaded 2020-04-09 19:32:48 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 18:44.62 [56239 frames], 3764 rerecords)
2358 views, 172 downloads
Lost .21 seconds on Tiger, gained a second on Kaiser, gained almost 2 seconds on Honda 1, gained half a second on Hippo, gained more than two seconds on Honda 2, more than 10 seconds on Bull 2, 17 seconds on Don 2, 2.xx seconds on Sandman, and a major 42 seconds on Tyson.

Unfortunately, I have a bad real time on Honda 2, as he gets up on the count of 8 (with a fake get-up). I'll improve this in a little while.

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#62544589783137537 - YLSUUYAA minus world ending TAS
MWE.FM2 (149kB fm2 movie [FDS])
Uploaded 2020-04-08 16:42:42 by DJ Incendration (69 files)
For FDS Super Mario Bros. (5 files)
In 02:48.66 [10136 frames], 1821 rerecords)
2135 views, 188 downloads
Improves my previous TAS. I had originally thought that my last one was 2:20.XX RTA timing, but seeing as this is an improvement, and my stopwatch (which isn't that accurate) said 2:27, I know that was wrong. Thanks for watching!
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#62326326790703278 - start of Yellow Catch 'em All TAS
Catch 'em all TAS to Rival 1.bk2 (2.84kB bk2 movie [GBC])
Uploaded 2020-03-29 20:48:10 by DJ Incendration (69 files)
For GBC Pokémon: Yellow Version (16 files)
In 02:32.75 [9139 frames], 1208 rerecords)
2124 views, 258 downloads
Not perfect, most likely. I'm having trouble setting up optimal Gen 1 misses.
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#62319434198086865 - Final Fantasy III DS Bizhawk test
FF3 DS test.bk2 (7.61kB bk2 movie [NES])
Uploaded 2020-03-29 13:21:10 by DJ Incendration (69 files)
For NES Final Fantasy III (1 file)
In 02:44.1 [9862 frames], 86 rerecords)
1635 views, 168 downloads
This is not perfect, but it's a test. When I try to press Frame advance after pressing another button (releasing the button) and press the button again the frame after releasing the button, it doesn't seem to be pressed.
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#60353337222476709 - Maybe the best AISSON TAS without 8-4 wrong warp
SMB1 with AISSON TAS.fm2 (256kB fm2 movie [NES])
Uploaded 2020-01-01 00:18:08 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:47.91 [17303 frames], 6234 rerecords)
17846 views, 266 downloads
Will encode this soon. Happy New Year!
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#59678922122166712 - AISSON TAS V3
SMB1 AISSON v3.bk2 (5.47kB bk2 movie [NES])
Uploaded 2019-12-01 15:21:44 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:46.16 [17198 frames], 6346 rerecords)
19034 views, 270 downloads
My TAS can be found here. My third attempt at an AISSON TAS. I don't know how to do 8-4 wrong warp for 1st and 2nd rooms, but I believe I had a faster turnaround and water sections.
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#57555736353932805 -
entertainment tas.bk2 (5.36kB bk2 movie [NES])
Uploaded 2019-08-28 00:31:21 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:46.39 [17212 frames], 5163 rerecords)
23118 views, 304 downloads
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#55459515532158092 - TAS to 8-1 (SMB)
SMB1 TAS through 8-1.fm2 (128kB fm2 movie [NES])
Uploaded 2019-05-25 14:49:40 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 02:25.06 [8718 frames], 1575 rerecords)
27275 views, 469 downloads
I am done with SMB up to 4-2 (and a little bit of 8-1. Help is encouraged. Uses Maru's 1-2 and 4-2 TASes.
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#54837653907369872 -
fts68tas.bk2 (2.43kB bk2 movie [GBC])
Uploaded 2019-04-27 14:41:25 by DJ Incendration (69 files)
For GBC Pokémon: Yellow Version (16 files)
In 01:35.4 [5698 frames], 1032 rerecords)
3868 views, 346 downloads
This is my SC TAS of Pokémon Yellow.
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#53621227375284020 - SMB1 - my first AISSON TAS
Super Mario Bros. (Japan, USA).fm2 (257kB fm2 movie [NES])
Uploaded 2019-03-03 19:55:08 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 04:52.12 [17556 frames], 3434 rerecords)
29822 views, 1316 downloads
My first AISSON TAS (or AIISON) with original SMB rom; make sure you have game genie ROM.
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#53289673284384131 -
aisson tas warped.fm2 (119kB fm2 movie [NES])
Uploaded 2019-02-16 21:33:34 by DJ Incendration (69 files)
In 01:27.72 [5272 frames], 670 rerecords)
7650 views, 280 downloads
This is a TAS WIP with AISSON. Used GGGuy to add in the code, then patched it. (Note: I had to use AISSON+AIISON+AISSON because it wouldn't work with just one of the codes.) Please help if possible.
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#53289673069702008 -
aisson tas warped.fm2 (119kB fm2 movie [NES])
Uploaded 2019-02-16 21:33:33 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 01:27.72 [5272 frames], 670 rerecords)
30317 views, 1269 downloads
Sorry for double-upload. This is a TAS WIP with AISSON. Used GGGuy to add in the code, then patched it. (Note: I had to use AISSON+AIISON+AISSON because it wouldn't work with just one of the codes.) Please help if possible.
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#51915699766529646 -
mtpotasadelikatdjincendrationv2.fm2 (935kB fm2 movie [NES])
Uploaded 2018-12-17 00:30:13 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 17:41.32 [63784 frames], 6424 rerecords)
5039 views, 898 downloads
This is a 0.41 second improvement to my last TAS thanks to figuring out a modification to the current strategy and mPap's human theory videos. I copied up to Honda 2 and did the rest myself. Thanks and enjoy!
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#47630846639316084 - Dragster TAS
Dragster (1980) (Activision) [!].bk2 (1.29kB bk2 movie [A2600])
Uploaded 2018-06-07 01:13:53 by DJ Incendration (69 files)
For A2600 Dragster (2 files)
In 00:08.08 [484 frames], 1268 rerecords)
3979 views, 427 downloads
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#47253728739827495 - SMB1 1-1 in 370
trying a new tas.fm2 (27.3kB fm2 movie [NES])
Uploaded 2018-05-21 01:37:28 by DJ Incendration (69 files)
For NES Super Mario Bros. (114 files)
In 00:30.75 [1848 frames], 1230 rerecords)
44417 views, 814 downloads
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#46852415685275387 - FF1 Origins update
ff1oriinstas....bk2 (34.2kB bk2 movie [PSX])
Uploaded 2018-05-02 23:51:59 by DJ Incendration (69 files)
For NES Final Fantasy (8 files)
In 08:38.53 [30745 frames], 79 rerecords)
8037 views, 545 downloads
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#44501627920733075 - Final Fantasy credits warp TAS
Final Fantasy (Japan) (Rev 0A)-10.fm2 (1.50MB fm2 movie [NES])
Uploaded 2018-01-17 03:01:25 by DJ Incendration (69 files)
For NES Final Fantasy (8 files)
In 18:57.39 [68356 frames], 458 rerecords)
9019 views, 1619 downloads
Not suited for submission; lots of frames can be saved. Still beats the WR by almost 2 minutes.
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#43244064911700279 - SPO my best run
Super Punch-Out!! (USA).bk2 (25.5kB bk2 movie [SNES])
Uploaded 2017-11-21 11:47:24 by DJ Incendration (69 files)
For SNES Super Punch-Out!! (2 files)
In 15:56.27 [57471 frames], 2512 rerecords)
5632 views, 480 downloads
This is my best TAS of Super Punch-Out!!
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#43075933830797529 - MTPO PB TAS
mtpotasadelikatdjincendration.fm2 (935kB fm2 movie [NES])
Uploaded 2017-11-13 22:03:57 by DJ Incendration (69 files)
For NES Mike Tyson's Punch-Out!! (13 files)
In 17:41.73 [63809 frames], 2979 rerecords)
7353 views, 749 downloads
my best TAS of MTPO
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#39202335128461241 - Final Fantasy Origins
ff1oriinstas....bk2 (21.3kB bk2 movie [PSX])
Uploaded 2017-05-23 11:17:48 by DJ Incendration (69 files)
For NES Final Fantasy (8 files)
In 05:06.58 [18178 frames], 1895 rerecords)
10252 views, 598 downloads
This is a WIP of Final Fantasy Origins (FF1). I get to the bridge. Help is strongly encouraged!! (Note: Final Fantasy Origins is not in the game database, so I had to click on the NES version.
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#34371791720769791 - Final Fantasy stairs glitch start
ff1_stairs - Copy.fm2 (1.16MB fm2 movie [NES])
Uploaded 2016-10-17 22:13:00 by DJ Incendration (69 files)
For NES Final Fantasy (8 files)
In 22:32.41 [81278 frames], 3448 rerecords)
11267 views, 897 downloads
To the Dwarf cave! I need help passed then. I need 50000 gold for when I buy the bottle... My route is not exactly the best.
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