TASVideos

Tool-assisted game movies
When human skills are just not enough

Jigwally's movies:


#60895306356490267 - Romance of the Three Kingdoms 2 (NES) - TAS improvement
new-strat.bk2.bk2 (8.96kB bk2 movie [NES])
Uploaded 2020-01-25 10:05:17 by Jigwally (5 files)
In 02:45.41 [9941 frames], 31182 rerecords)
730 views, 29 downloads
slightly different route, saved about 15 seconds
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#60735057934756850 - RotTK2 - ACE Custom Graphic print
s5-clean.bk2 (1).bk2 (39.6kB bk2 movie [NES])
Uploaded 2020-01-18 04:53:02 by Jigwally (5 files)
In 11:09.23 [40220 frames], 39443 rerecords)
844 views, 35 downloads
First success of "photomosaic" engine for printing custom graphics using existing CHR-ROM data. Currently it only supports grayscale and only uses 25% of CHR-ROM (image quality will improve at 100%).
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#60215123580741291 - Romance of the Three Kingdoms II (NES) - Total Control Arbitrary Code Execution
s5-clean.bk2 (32.8kB bk2 movie [NES])
Uploaded 2019-12-25 18:54:51 by Jigwally (5 files)
In 09:44.45 [35125 frames], 27904 rerecords)
1435 views, 42 downloads
My first full-scale arbitrary code execution. Allows writing to anywhere in memory via controller input. VERY unoptimized; I just wanted a proof of concept.
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#59176997586013980 - RotTK2 - ACE WIP 1
Romance of The Three Kingdoms II (U) [!]3.bk2 (16.3kB bk2 movie [NES])
Uploaded 2019-11-09 00:51:30 by Jigwally (5 files)
In 05:30.54 [19865 frames], 9376 rerecords)
1825 views, 52 downloads
Proof of concept - Still looking for a better route. One that directly overwrites the program counter without needing ACE may still be possible.
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#56066520232591776 - Gargoyle's Quest II - Hitbox/Tile Script (fceux) WIP 1
GQ2_hitbox_fceux.lua (7.62kB Lua script)
Uploaded 2019-06-21 22:54:26 by Jigwally (5 files)
For NES Gargoyle's Quest II: The Demon Darkness (1 file)
930 views, 136 downloads
Tracks tiles, object hitboxes & other data
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