TASVideos

Tool-assisted game movies
When human skills are just not enough

Jigwally's movies:


#65276885440404608 - Clu Clu Land - Full Game WIP 1
CluCluLand-WIP.bk2 (15.6kB bk2 movie [NES])
Uploaded 2020-08-09 17:54:23 by Jigwally (11 files)
For NES Clu Clu Land (2 files)
In 10:40.43 [38489 frames], 4176 rerecords)
201 views, 25 downloads
First improvement to published TAS
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#64810349029646615 - Mario's Picross -> 2 Resets (v2)
Picross-2Reset.bk2 (1).bk2 (57.9kB bk2 movie [GBC])
Uploaded 2020-07-19 17:39:06 by Jigwally (11 files)
In 55:15.01 [197998 frames], 21549 rerecords)
538 views, 27 downloads
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#64785263837932039 - Mario's Picross -> Reset before Time Trial
Picross-GB-1Reset.bk2 (57.7kB bk2 movie [GBC])
Uploaded 2020-07-18 14:32:18 by Jigwally (11 files)
In 55:23.68 [198516 frames], 18339 rerecords)
565 views, 31 downloads
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#64728914059862073 - Clu Clu Land (NES) WIP 1
Clu Clu Land (World)2.fm2 (115kB fm2 movie [NES])
Uploaded 2020-07-16 01:37:58 by Jigwally (11 files)
For NES Clu Clu Land (2 files)
In 01:25.01 [5109 frames], 2880 rerecords)
274 views, 27 downloads
149 frames ahead after first 2 stages
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#64703570145989235 - Mario's Picross -> SGB to GB
Picross-GB.bk2 (57.7kB bk2 movie [GBC])
Uploaded 2020-07-14 22:14:24 by Jigwally (11 files)
In 55:31.26 [198969 frames], 17828 rerecords)
678 views, 36 downloads
Saves 4.4 minutes
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#64617503276345915 - Mario's Picross (GB) - WIP (Easy + Kinoki done)
picross.bk2 (84.9kB bk2 movie [SGB])
Uploaded 2020-07-11 01:12:53 by Jigwally (11 files)
In 37:49.64 [136403 frames], 8066 rerecords)
639 views, 28 downloads
Info (1 comment) Download

#60895306356490267 - Romance of the Three Kingdoms 2 (NES) - TAS improvement
new-strat.bk2.bk2 (8.96kB bk2 movie [NES])
Uploaded 2020-01-25 10:05:17 by Jigwally (11 files)
In 02:45.41 [9941 frames], 31182 rerecords)
2802 views, 92 downloads
slightly different route, saved about 15 seconds
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#60735057934756850 - RotTK2 - ACE Custom Graphic print
s5-clean.bk2 (1).bk2 (39.6kB bk2 movie [NES])
Uploaded 2020-01-18 04:53:02 by Jigwally (11 files)
In 11:09.23 [40220 frames], 39443 rerecords)
2904 views, 96 downloads
First success of "photomosaic" engine for printing custom graphics using existing CHR-ROM data. Currently it only supports grayscale and only uses 25% of CHR-ROM (image quality will improve at 100%).
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#60215123580741291 - Romance of the Three Kingdoms II (NES) - Total Control Arbitrary Code Execution
s5-clean.bk2 (32.8kB bk2 movie [NES])
Uploaded 2019-12-25 18:54:51 by Jigwally (11 files)
In 09:44.45 [35125 frames], 27904 rerecords)
3490 views, 104 downloads
My first full-scale arbitrary code execution. Allows writing to anywhere in memory via controller input. VERY unoptimized; I just wanted a proof of concept.
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#59176997586013980 - RotTK2 - ACE WIP 1
Romance of The Three Kingdoms II (U) [!]3.bk2 (16.3kB bk2 movie [NES])
Uploaded 2019-11-09 00:51:30 by Jigwally (11 files)
In 05:30.54 [19865 frames], 9376 rerecords)
3874 views, 113 downloads
Proof of concept - Still looking for a better route. One that directly overwrites the program counter without needing ACE may still be possible.
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#56066520232591776 - Gargoyle's Quest II - Hitbox/Tile Script (fceux) WIP 1
GQ2_hitbox_fceux.lua (7.62kB Lua script)
Uploaded 2019-06-21 22:54:26 by Jigwally (11 files)
For NES Gargoyle's Quest II: The Demon Darkness (1 file)
1547 views, 230 downloads
Tracks tiles, object hitboxes & other data
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