TASVideos

Tool-assisted game movies
When human skills are just not enough

Lars_Hendrick's movies:


#38486275461252907 - JoJo's Bizarre WIP
JoJo's Bizarre Adventure (USA).bk2 (23.7kB bk2 movie [PSX])
Uploaded 2017-04-21 05:20:44 by Lars_Hendrick (46 files)
In 05:26.26 [19345 frames], 1275 rerecords)
148 views, 3 downloads
WIP of the Super Story mode in JoJo HftF.


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#38304900525095358 - Road Rash 3 - UK Level 1 - Black Bike secret code in 1:40
Road Rash 3 (UE) [!].bk2 (4.50kB bk2 movie [Genesis])
Uploaded 2017-04-13 01:18:25 by Lars_Hendrick (46 files)
In 02:14.82 [8079 frames], 135 rerecords)
147 views, 4 downloads
Quick TAS to get back into the swing of things. Shows off how broken the physics in this game is and how to exploit it for shortcuts.


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#34269713938216837 - Killer Instinct Gold - Jago
Killer Instinct Gold (USA).bk2 (47.2kB bk2 movie [N64])
Uploaded 2016-10-13 07:53:10 by Lars_Hendrick (46 files)
In 08:04.5 [29070 frames], 3192 rerecords)
1097 views, 33 downloads
Getting hang of the ropes for KI GOld before a playaround. Uses a cheat to use the highest speed/difficulty.


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#34173474564380428 - Jago takes speed mixed with meth
Killer Instinct Gold (USA).bk2 (8.41kB bk2 movie [N64])
Uploaded 2016-10-08 23:51:58 by Lars_Hendrick (46 files)
In 01:35.12 [5707 frames], 582 rerecords)
1068 views, 21 downloads
Finally got it syncing. First level wip.


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#33242301617559822 - Hitman 2: 47 is now slightly quicker
21.dtm (321kB dtm movie [GC])
Uploaded 2016-08-28 01:24:37 by Lars_Hendrick (46 files)
In 03:48.08 [41018 frames], 1644 rerecords)
1318 views, 64 downloads
After tons of retries, I managed to get Anathem as fast as possible, at least on PRO playing on GCN. I actually go so fast during the middle of the level that the RTA strat barely works and requires me to wait for a few frames for the lawyer to arrive in the correct spot, so I can get a key. If I rush out any faster, I'll have to run to his corpse, which wastes time. This is still a few seconds slower than the RTA due to the fact that RTA plays on Normal, so he gets access to a silenced pistol, instead of needing to kill the first guard with the fiber wire.

Also, I saved 87 frames on the tutorial thanks to a trick pointed out to me by Cooljay.


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#33041043673713720 - PunchGuy 2: Noisy Killer wip 2
6.dtm (682kB dtm movie [GC])
Uploaded 2016-08-18 23:52:52 by Lars_Hendrick (46 files)
In 08:05.32 [87272 frames], 698 rerecords)
1392 views, 55 downloads
Has some speed issues with the steps on Petersburg, I need to redo it to get a more optimal time. Also, not going for the AK.

The Kirov meeting is actually a few seconds faster than WR, even with the time wasted on the pickups, so that turned out well.


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#32972125558651113 - KillerDude 2: Loud Murderer WIP 1
4.dtm (290kB dtm movie [GC])
Uploaded 2016-08-15 21:23:28 by Lars_Hendrick (46 files)
In 03:26.23 [37089 frames], 463 rerecords)
1450 views, 56 downloads
Agent 47 hates everyone. Except for this one priest dude. Everyone else can suck it.

This is Any% since the Silent Running bug isn't present in the GCN version due to control mapping. Therefore, Pro/Silent Assassain would be super slow and a chore to both TAS and watch. Any% Pro is much faster paced and has more AI manipulation.

Tutorial - It's an autoscroller. Nothing to say here.

Anathem - The RTA WR uses NG+, giving you a silenced 9mm to kill the first guard with instead of having to choke him out. This wastes 3 seconds, but otherwise it stays in line at WR pace.


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#32891071300990792 - Def Jam - Fight for New York (Hard)
done3.dtm (8.77MB dtm movie [GC])
Uploaded 2016-08-12 05:47:02 by Lars_Hendrick (46 files)
In 1:46:29.58 [1148987 frames], 5199 rerecords)
1485 views, 50 downloads
A TAS meant to showcase both speed and fun, this thing is basically a feature length film. This doesn't showcase the secret fights or the superbosses, since the game doesn't sync well with saves, and saving is required.

Fighters featured: - Suspect - Jimmy T! - Buff Riku - Johnny Bravo - Senator Armstrong - Neckbeard - Yamazaki


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#32523043500569490 - GUN WIP 3
31.dtm (987kB dtm movie [GC])
Uploaded 2016-07-26 16:00:07 by Lars_Hendrick (46 files)
In 11:42.55 [126342 frames], 1222 rerecords)
1581 views, 63 downloads
After FOUR more desyncs, Cole and Ned complete the boat. Except for Ned. He dies. We also meet Tom. He dies too.

The boat is on a timer that you cannot speed up. You HAVE to wait for both sides of the boat to explode to proceed.

The wolf sections may seem slightly sloppy during Tom's missions, but the whole thing is on a timer that you can't speed up, so regardless of what I do, it'll always take the same amount of time.


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#32506743937297377 - GUN - WIP 2
21.dtm (605kB dtm movie [GC])
Uploaded 2016-07-25 22:23:04 by Lars_Hendrick (46 files)
In 07:10.55 [77430 frames], 982 rerecords)
1575 views, 57 downloads
6 desyncs later, we're off the boat! Poor Ned gets gangbanged by a bunch of shirtless wet dudes and doesn't make it, though.
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#32503619233389968 - GUN - WIP
11.dtm (393kB dtm movie [GC])
Uploaded 2016-07-25 19:00:26 by Lars_Hendrick (46 files)
In 04:39.37 [50244 frames], 667 rerecords)
1569 views, 57 downloads
After a desync that made me lose over 70000 frames, I've repaired the movie! This is my first WIP of GUN for the GameCube! It's slightly slower than the PC version due to aiming limitations and load times, but overall it's shaping up to be a really good run!


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#32267457958409241 - Genesis CLUE - 00:27:819
Clue (U) [!] done.bk2.tasproj.bk2 (1.60kB bk2 movie [Genesis])
Uploaded 2016-07-15 03:45:11 by Lars_Hendrick (46 files)
In 00:27.82 [1667 frames], 281 rerecords)
1699 views, 59 downloads
Finally something I make that's submittable! If you take out the SEGA logo in the intro this actually beats the currently published SNES run!

Last input is on frame 1666 while the movie ends at 1667, so I guess the time could actually be considered 27:806.

When making this I actually got fantastic RNG on my first go. So much so that I think this could only be improved by 1~2 frames, provided you manipulate the area where Mustard committed the murder and his weapon.


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#32225161299951892 - Santa Redux wip 1
santa wip 4.bk2 (5.46kB bk2 movie [GBA])
Uploaded 2016-07-13 06:02:12 by Lars_Hendrick (46 files)
In 02:22.31 [8500 frames], 999 rerecords)
1680 views, 58 downloads
Restarted my Santa Claus saves the Earth TAS, this time with help from RSY. Features notable time improvements over my previous TAS from February.


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#32196606206839774 - Street Fighter 3: Marvel Edition
sfiii3n.fbm (573B fbm movie [Arcade])
Uploaded 2016-07-11 23:10:23 by Lars_Hendrick (46 files)
For Arcade Street Fighter III 3rd Strike: Fight for the Future (1 file)
In 00:22.75 [1365 frames], 186 rerecords)
993 views, 91 downloads
After beginning work on this back in March, and losing the file twice, it's finally done! re-record count is roughly 10000 more than what's listed in the final due to FBA-rr hiccups.

This is a hacked version of SF3 called 4rd Strike AE 2013, and as such you cannot view the raw input file without that .ips patch. It also has to run from a savestate, otherwise FBA-rr shits the bed with errors.

MOVIE STATS: Time: 00:24:16 Frames: 87368 Re-Records: 8633 (actual number is closer to 18k)


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The input file can be found here, the one linked is a dummy file: https://www.mediafire.com/?dhd8a9yc3rqva41

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#32056595771047552 - Top Fighter 2000 MK VIII - Goku
Top Fighter 2000 MK VIII (Unl) [!].bk2 (13.3kB bk2 movie [Genesis])
Uploaded 2016-07-05 15:50:35 by Lars_Hendrick (46 files)
In 05:58.68 [21493 frames], 536 rerecords)
1724 views, 57 downloads
Still better than Kart Fighter.


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#31829455564006099 - Atari 2600 Activision Decathlon - Maximum Score (13:42.775)
Decathlon (1983) (Activision) [!].bk2 (11.0kB bk2 movie [A2600])
Uploaded 2016-06-25 10:20:21 by Lars_Hendrick (46 files)
In 13:42.78 [49303 frames], 755 rerecords)
1843 views, 61 downloads
Seeks to reach the highest score possible by getting the maximum points per event. The pole vault is actually so high in the end that the score counter rolls over twice!

Final time is actually slightly inaccurate due to me recording after the final input was made.

On FSVGM's advice I'm waiting to remake this on the next version of BizHawk to correct any errors that may have been caused by the emulator.


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#31217878115595910 - CvS 2 - Terry - Boss Rush (A-Groove)
terry8.dtm (496kB dtm movie [GC])
Uploaded 2016-05-28 21:19:02 by Lars_Hendrick (46 files)
In 05:53.0 [63478 frames], 805 rerecords)
1925 views, 75 downloads
Take it easy!


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#31174478944308196 - CvS 2 - Geese - Boss Rush (A-Groove)
geese8.dtm (489kB dtm movie [GC])
Uploaded 2016-05-26 22:24:34 by Lars_Hendrick (46 files)
In 05:47.83 [62551 frames], 1120 rerecords)
1986 views, 64 downloads
The fact this TAS has come out is VEWY PREDICTABURR!


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#31102780359964095 - CvS 2 - God Rugal - BOSS RUSH (C-Groove)
bossrushsaved.dtm (546kB dtm movie [GC])
Uploaded 2016-05-23 16:54:51 by Lars_Hendrick (46 files)
In 06:28.12 [69795 frames], 2747 rerecords)
2040 views, 71 downloads
Made before my MOBO failure. Just had to finish the name input.


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#30965365582176714 - CvS 2 - Chun-Li, Guile (A-Groove)
chun after save.dtm (944kB dtm movie [GC])
Uploaded 2016-05-17 12:23:23 by Lars_Hendrick (46 files)
In 11:11.65 [120778 frames], 1525 rerecords)
2035 views, 58 downloads
Interpol and the USSAF team up to kill people in faster, stronger ways!

(Serves as the last of the Arcade verification videos)


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#30948091307449958 - CvS 2 - Akuma, Evil Ryu (A-Groove)
akumadone.dtm (980kB dtm movie [GC])
Uploaded 2016-05-16 17:43:08 by Lars_Hendrick (46 files)
In 11:37.03 [125344 frames], 4510 rerecords)
2042 views, 66 downloads
The edgemasters come out in full force.


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#30910169860218195 - CVS 2 - Rugal, Boxer (A-Groove)
rugal14.dtm (1.83MB dtm movie [GC])
Uploaded 2016-05-15 00:43:54 by Lars_Hendrick (46 files)
In 11:06.9 [239852 frames], 1848 rerecords)
2079 views, 62 downloads
Rugal gets cranky and decides to juggle everyone while Boxer performs loops not seen since World Warrior.


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#30883677340696873 - CVS 2 - Dan, King (A-Groove)
dan13.dtm (1.78MB dtm movie [GC])
Uploaded 2016-05-13 20:05:50 by Lars_Hendrick (46 files)
In 10:49.43 [233568 frames], 1750 rerecords)
2086 views, 67 downloads
The worst, most useless characters in the game beat the crap out of everybody while God Rugal becomes Dan's bitch.


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#30819387883045936 - Capcom VS SNK 2 - Ratio Mode - Dhalsim, Dictator, Yamazaki (C-Groove)
cvs9.dtm (908kB dtm movie [GC])
Uploaded 2016-05-10 22:36:37 by Lars_Hendrick (46 files)
In 10:46.28 [116217 frames], 1399 rerecords)
2117 views, 63 downloads
Dhalsim, M. Bison and Yamazaki team up to beat the hell out of everyone while taunting the whole time.


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#30463779046132792 - Enter the Matrix wip3
mat13.dtm (321kB dtm movie [GC])
Uploaded 2016-04-24 22:15:05 by Lars_Hendrick (46 files)
In 11:24.4 [41064 frames], 1310 rerecords)
2117 views, 63 downloads
Unfortunately, the gate skip doesn't work unless you are on PC, so the driving section takes it's full intended length.
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#30419361012993746 - Enter the Matrix wip2
mat6.dtm (110kB dtm movie [GC])
Uploaded 2016-04-22 22:14:32 by Lars_Hendrick (46 files)
In 03:55.18 [14111 frames], 389 rerecords)
2118 views, 53 downloads
Completes the next set of levels. The famous Box Skip cannot be performed on this version of the game since you don't have freelook, so this level takes a bit more time than what you would see on PC.


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#30418177913450982 - Enter the Matrix wip1
mat1.dtm (74.8kB dtm movie [GC])
Uploaded 2016-04-22 20:57:48 by Lars_Hendrick (46 files)
In 02:39.1 [9546 frames], 250 rerecords)
2113 views, 56 downloads
In which Naiobi gets the stanky leg and jitters around a lot.

Due to the fact that the GC version obviously has no mouse support, in order to make tight turns, you need to hold a direction, which kills your momentum. However, if you tap once or twice a frame, you can keep much more of your momentum while making very sharp turns. It isn't quite as fast as the mouse, but it works.

Encode looks bad because I wanted to just put it up as quickly as possible.


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#30367033512370277 - Street FIghter EX 2 Plus - Doctrine Dark
Street Fighter EX2 Plus (USA).bk2 (65.8kB bk2 movie [PSX])
Uploaded 2016-04-20 13:41:03 by Lars_Hendrick (46 files)
In 12:25.57 [44207 frames], 1299 rerecords)
2197 views, 61 downloads
This playthrough has Dark pull off frame perfect juggles, infinite combos and generally just beats up the AI.


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#29679200010617395 - Hyper SF2 Anniversary Edition - Ken (Champion Edition/Dash)
hsf2j-3.fbm (11.7kB fbm movie [Arcade])
Uploaded 2016-03-20 14:14:28 by Lars_Hendrick (46 files)
In 09:14.7 [33282 frames], 1163 rerecords)
2298 views, 61 downloads
Fun little TAS I made in a few hours while bored.


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#29402976033609255 - Street Fighter III - 2nd Impact - Urien
sfiii2j-7.fbm (16.2kB fbm movie [Arcade])
Uploaded 2016-03-08 03:41:07 by Lars_Hendrick (46 files)
In 09:10.05 [33003 frames], 1619 rerecords)
2383 views, 54 downloads
Made to get myself back in the swing of TASing after losing my HDD to a PSU failure.


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#28679700759914001 - Sega Master System - DRAGON WANG (Rev. A)
Dragon Wang (J) (Rev 1).bk2 (13.4kB bk2 movie [SMS])
Uploaded 2016-02-04 13:56:06 by Lars_Hendrick (46 files)
In 09:12.68 [33118 frames], 2124 rerecords)
2578 views, 35 downloads
I TAS'd this based off title alone. Features some AI breaking against some of the most unfair and unbalanced bosses in videogame history, including JOHNATHAN: THE KILLER PAIR OF BRIGHT PURPLE SWEAT PANTS!

- Jumping is faster than walking by a few frames - You cannot jump over or walk through enemies - This run takes no damage


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#28641926819386188 - Santa Claus Saves the Earth GBA Wip1
Santa Claus Saves the Earth (Europe).bk2 (16.5kB bk2 movie [GBA])
Uploaded 2016-02-02 21:06:26 by Lars_Hendrick (46 files)
In 08:16.66 [29664 frames], 526 rerecords)
2599 views, 51 downloads
Actual trash.


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#28533728484501388 - PSx Street Fighter Alpha 3 - Shin Akuma WIP 2
shinakuma.bk2 (42.6kB bk2 movie [PSX])
Uploaded 2016-01-29 00:09:40 by Lars_Hendrick (46 files)
In 07:32.38 [26823 frames], 1899 rerecords)
2592 views, 45 downloads
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#28519113843223473 - PSx Street Fighter Alpha 3 - Shin Akuma WIP 1
shinakuma.bk2 (13.4kB bk2 movie [PSX])
Uploaded 2016-01-28 08:21:54 by Lars_Hendrick (46 files)
In 02:30.24 [8908 frames], 368 rerecords)
2595 views, 56 downloads
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#28511273755314792 - Street Fighter Alpha 3 - PSx World Tour - Fei Long
Street Fighter Alpha 3 (USA).bk2 (190kB bk2 movie [PSX])
Uploaded 2016-01-27 23:53:28 by Lars_Hendrick (46 files)
In 38:49.94 [138149 frames], 4522 rerecords)
2703 views, 42 downloads
One of the most underrated characters in fighting games. Played on max difficulty and speed.


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#28174176645577598 - Time Splitters: Future Perfect - WIP3
futureperfect6.dtm (1.18MB dtm movie [GC])
Uploaded 2016-01-12 19:32:26 by Lars_Hendrick (46 files)
In 42:56.32 [154579 frames], 1277 rerecords)
2692 views, 39 downloads
Half of the game completed. The moose is loose. edit: added a record

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#28169198081270919 - Time Splitters: Future Perfect - WIP2
futureperfect3.dtm (630kB dtm movie [GC])
Uploaded 2016-01-12 14:09:34 by Lars_Hendrick (46 files)
In 22:23.95 [80637 frames], 645 rerecords)
2704 views, 48 downloads
Completes the next level. Anything goes, maaan.
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#28167786903955449 - Time Splitters: Future Perfect - WIP1
futureperfectstorymodelevel2.dtm (369kB dtm movie [GC])
Uploaded 2016-01-12 12:38:03 by Lars_Hendrick (46 files)
In 13:06.63 [47198 frames], 362 rerecords)
2658 views, 44 downloads
First WIP of the story mode. Shows the first two levels of them game. Game is played on easy to save time.


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#28156728977999833 - Time Splitters: Future Perfect - Pussy Racing
pussyrace.dtm (177kB dtm movie [GC])
Uploaded 2016-01-12 00:40:56 by Lars_Hendrick (46 files)
In 06:17.13 [22628 frames], 173 rerecords)
2721 views, 43 downloads
Short TAS made to make sure Dolphin was recording/playing properly.

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#28133174217170468 - Road Rash 3 (1:53:43)
Road Rash 3 (UE) [!].bk2 (193kB bk2 movie [Genesis])
Uploaded 2016-01-10 23:13:23 by Lars_Hendrick (46 files)
In 1:53:43.79 [408900 frames], 2085 rerecords)
2752 views, 37 downloads
It's done! Abuses multiple sound glitches to make the game load faster and play smoother when taking turns due to decreased loading times. Sound is back on during the Level 5 races as you go fast enough during the turns that it no longer matters.

Bugs used:

  • Most obvious, the no sound bug. Using this lets the game load 2 frames quicker and can only be activated on the first race. The game also runs slightly (I'm talking 1~3 frames) faster when taking sharp turns. Aside from that there isn't a benefit.
  • Fucked up instruments is activated on the last race. No benefit, it just kills non bass/drumlines until a song loops.
  • During the LEVEL 5 Great Britain I break the police sirens. This is caused by crashing the helicopter while the siren is played from the motorcycle. The game forgets what sound to end the loop of and instead of ending the siren, it ends the chopper explosion. This is frame perfect and has no effect on the gameplay other than making your ears bleed. It also causes a cool 1990's trance music effect with other sirens. Radical.
  • Hitting an enemy bike, whether racer or cop, on a specific pixel will make you become stuck to them while you are both pulled to the nearest wall. This is only used once in order to mess with a cop.

Tricks:

  • I abuse the games wonky air physics when taking tight turns later in the run. When making sharp turns on an incline or decline, you can get hang time for split seconds. This can be used to your advantage as you do not lose speed for 80 frames after leaving the ground, allowing you to smash racers off the track or make impossibly tight turns over terrain.
  • Tapping right/left is preferable to most turns at lower levels as without handling upgrades you will slide off your bike. It also prevents you from losing speed.
  • You can bounce off cars and the chopper at high speeds, allowing you to regain some speed lost and avoid obstacles or hills, as well as opening up a few shortcuts.
  • I manipulate the AI of some opponents, mostly Lucky Luc. The AI falls into 4 categories: Idiots who serve only to go forward, aggressive drivers that will always stay in front of you and spam attacks, passive drivers who will attempt to strafe around you and drivers that will attempt to kick you off the road at any chance.
    • Every driver below 8th place falls into the idiot category. They ALWAYS have stats identical to the worst bike in any given stable.
    • Drivers between 8~1 fall into the other 3. Madame X always has a super powerful bike that exceeds your bikes stats and is passive, never attacking unless you get too close. Lucky Luc will always stay in front of your bike and spam oil spills. Ikira will always try to ram you off the road with kicks or his nunchacku. Other drivers such as Helmut and Sergio serve only as distractions and will do everything possible to make sure Luc or Madame X gets a lead on you.
  • You can hold the kick animation for super tight handling when exceeding 157 MP/h. This is mostly unused since most tracks are easy enough without it.
  • Ramps are seldom used until the end of the game. Without high amounts of speed and stabilization you will usually fall off as soon as you hit the ground or slide out turning back onto the course. They are used however to skirt around traffic and the proceduraly generated obstacles. The best example being the usage of the ramp in LEVEL 5 to skip a hill decline and get past a deer which is always unavoidable without being in the air.
  • An easy way to kill aggressive drivers is via a simple AI abuse trick. This is done by ramming them at max speed while also kicking. If you keep holding your ramming direction, when they wrap back over they will slam into you with such force the game knocks them off.

Notes:

  • A few races are literally unwinnable without certain equipment. Notably the early Madame X races. It is better to take 2nd and save up for a far better ride then to buy a worse bike early and have less cash for necessary upgrades.
  • This TAS goes for good times, but also some funnier stuff. ex. the last race is one by walking over the finish line less than 20 frames before the hardest opponent in the game.
  • There are also some moments of style that cost me maybe 6 seconds all together but they add some cool moments, such as pin-balling off 3 bikes and knocking off each rider.
  • If you are wondering why I didn't steal the Mace, Cattle Prod or Oil Slick, it's because those weapons have no effect on the computer players and would have been a waste of time to get.
  • I'm planning on remaking this TAS later down the line that is more about killing everybody, just for the hell of it. I'm also going to be making a TAS using the infamous WILD THING 5000 cheat. The bike is unavailable without using a specific code, and it's so fast and unstable that hitting the top nitro speed (Roughly 253 MP/h, the top speed with Nitro of the best bike in the game is only 199/200) and turning without turbo tapping the d-pad will almost certainly cause a wipeout. Looking forward to it.

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#28126544927195847 - Road Rash 3 WIP 3
Road Rash 3 (UE) [!].bk2 (145kB bk2 movie [Genesis])
Uploaded 2016-01-10 16:03:29 by Lars_Hendrick (46 files)
In 1:22:58.66 [298335 frames], 1398 rerecords)
2712 views, 43 downloads
Updated. Adds 40 minutes to the movie. The final stretch!
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#28121817058116065 - Road Rash 3 WIP 2
Road Rash 3 (UE) [!].bk2 (78.2kB bk2 movie [Genesis])
Uploaded 2016-01-10 10:56:52 by Lars_Hendrick (46 files)
In 42:40.9 [153456 frames], 759 rerecords)
2717 views, 38 downloads
Updated. Adds about 20 minutes to the TAS. Game is about 1/2 finished.
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#28082734745900161 - Road Rash 3 WIP
Road Rash 3 (UE) [!].bk2 (47.5kB bk2 movie [Genesis])
Uploaded 2016-01-08 16:42:21 by Lars_Hendrick (46 files)
In 26:12.01 [94199 frames], 348 rerecords)
2795 views, 39 downloads
About 1/3 completed Road Rash 3 TAS. Going for a good time with no crashes and minimal loss of speed. Uses a glitch to turn off music to save on load times by a few frames.


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#28061934937851935 - SF2: Dragon Edition (Hack) Playaround
Street Fighter II Dragon Edition Japan (Hack).bk2 (59.2kB bk2 movie [SNES])
Uploaded 2016-01-07 18:13:28 by Lars_Hendrick (46 files)
For SNES Street Fighter II (4 files)
In 24:39.55 [88919 frames], 1269 rerecords)
1462 views, 69 downloads
The most insane SF2 hack on the SNES.


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#27967185738007684 - Guile Turns Into Sonic the Hedgehog
Street Fighter II Turbo (USA).bk2 (22.4kB bk2 movie [SNES])
Uploaded 2016-01-03 11:48:54 by Lars_Hendrick (46 files)
For SNES Street Fighter II (4 files)
In 10:01.86 [36171 frames], 1562 rerecords)
1514 views, 81 downloads
I never knew that the SNES version of SF2' Turbo had a cheat to go all the way to 10x speed. Demonstrates just how insane this game is at maximum velocity.


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#26831194569176080 - 11/13/15 WIP Street Fighter 3 - 2nd Imapct Mega Playaround
sfiii2j-5.fbm (22.3kB fbm movie [Arcade])
Uploaded 2015-11-13 07:58:55 by Lars_Hendrick (46 files)
In 13:54.23 [50054 frames], 1929 rerecords)
3022 views, 44 downloads
Current as of 11/13/15 at 1:30 AM. About a 1/4 of the way done I'd think. Still a lot more to show off.


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