TASVideos

Tool-assisted game movies
When human skills are just not enough

Ready Steady Yeti's movies:


#42570076708006142 - Narnia LWW Sloppy Test TAS in 44:17
NarniaTestTAS.bk2 (91.9kB bk2 movie [GBA])
Uploaded 2017-10-22 03:18:41 by Ready Steady Yeti (11 files)
In 44:17.28 [158713 frames], 536 rerecords)
35 views, 2 downloads
The full name of the game is GBA The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe, but I didn't write the full name since it's so long.

Not only is the game's name extremely long, but so is the game itself.

Well... I want to TAS this game, but as you can see it's so damn hard and complex, especially with the RNG.

So, this TAS is barely even a TAS at all. It's not meant to be optimal, and even makes a few minor mistakes here and there. This TAS also only manipulates RNG to a good-enough kind of extent, and is by no means near optimal. Overall, though, the point of this is to show what speedrunning potential this game has, and shows off the route, which I've been working on for over a year now, and a few glitches and tricks that I found that save time.

Idk if I want to upload this to YouTube, since it's so long...

With the walking-through-crystals glitch, there are a lot more places in the game that can happen, but a lot are actually very difficult to do and some I don't really remember yet. When the optimal TAS is created, I'll be sure to test every crystal, rock, and snowpile in the game to make sure there isn't a place I can sneak or clip between them.

With the lighter I went out of my way to collect in Chapter 3, I collected it because I need to use one lighter in Chapter 5, but later, in Chapter 4, I actually saw one of the other AI (the siblings of Peter) go and collect another lighter that was out of the way while I was doing the route normally as if not to collect it. This certainly suggests a change in route for the mandatory lighter.

This test TAS is over three minutes faster than any of my actual speedruns of the game, by the way.

This is a very good game, and it'll make quite a TAS for sure. It's an overworld action game with great emphasis on the storyline (a lot of text to be skipped). The game in a speedrunning sense mostly consists of dodging enemies that would be in your way and attack you and stuff in order to get to the goals of the level as quickly as possible. However, the game will encounter a few boss battles, and some instances where you have to battle multiple enemies. Sometimes, I'm guessing we may have to manipulate enemy RNG to our advantage to quite a massive extent, since I've seen enemies clip me through rocks and stuff when hitting me, which can save time sometimes since I can't otherwise do that. The game, as mentioned above, will also involve some manipulation of your partners' AIs.

Other than just the RNG manipulation (despite that it will a MAJOR portion of this game's TASing process), the game also features a great amount of adventure and exploration, and the environments are quite different from one another. It also features pretty much all of the LWW storyline (which the viewer won't see much of since text is skipped very quickly). Routing is also quite mandatory for the run, and some glitches and tricks that do not have to do with enemies even are impressive.

I hope some people start to take interest in this game, because I don't feel I can do this project alone.

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#42520069822756811 - Foster's Home for Imaginary Friend TAS WIP
FostersTAS.bk2 (6.52kB bk2 movie [GBA])
Uploaded 2017-10-19 21:15:42 by Ready Steady Yeti (11 files)
In 02:52.32 [10292 frames], 5079 rerecords)
65 views, 4 downloads

(Link to video)

I'm actually quite proud to be TASing this title. Foster's Home for Imaginary Friends was my favorite TV show as a kid, so it's just natural that I'd bought this game back then too. So, for me, this game is what I'd call a "classic." I've also studied this game quite extensively for over a year now and know it head-to-toe. Enjoy!

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#42437023452216257 - Woody Woodpecker in Crazy Castle 5 - Sand Stage 1 COMPLETED
SandStage1.bk2 (4.45kB bk2 movie [GBA])
Uploaded 2017-10-16 03:30:04 by Ready Steady Yeti (11 files)
In 02:01.97 [7285 frames], 835 rerecords)
78 views, 5 downloads

(Link to video)

This time, Sand Stage 1, the first level, is all done. Enjoy!

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#42425677622612526 - Woody Woodpecker in Crazy Castle 5 short WIP
WoodyTAS.bk2 (2.88kB bk2 movie [GBA])
Uploaded 2017-10-15 15:14:17 by Ready Steady Yeti (11 files)
In 01:04.73 [3866 frames], 469 rerecords)
69 views, 5 downloads
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#42419171220182212 - GBA Noddy: A Day In Toyland WIP
Noddy2TAS.bk2 (12.4kB bk2 movie [GBA])
Uploaded 2017-10-15 08:12:20 by Ready Steady Yeti (11 files)
In 07:06.75 [25489 frames], 2910 rerecords)
67 views, 4 downloads

(Link to video)

Yup. I'm dead serious. This seriously exists! For fucking real.

This has got to be the worst game I've ever seen yet! There is absolutely nothing remotely interesting about this shit other than the weird platform glitches I've been encountering throughout the production of this run. It's so mind-bogglingly bad, that I can't even stand to play it, so I've postponed the project until I can stand it again.

FYI, the developers were so embarrassed about this game, that they didn't even include a CREDITS sequence at the end when you beat it.

I can't stress this enough. I don't know who the hell would play this game for fun. Probably some 5-year-old British kid who likes Noddy and decided to GET THE VIDEO GAME FOR IT!!!

From what I'm seeing so far, this TAS will be about 15 minutes long. That's TWICE as long as the GBC Noddy game took, and that's WAY too long for a game this bad.

Oh, and just look at those awesome driving minigames. Gee, I have a ton more fun ACTUALLY driving for three hours than playing this minigame shit for three seconds.

It takes a lot for me to sincerely dislike a game, since I have very low standards, but this really succeeded at making me hate it.

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#41923761035227301 - Noddy and the Birthday Party WIP 2
NoddyTAS.bk2 (2.96kB bk2 movie [GBC])
Uploaded 2017-09-23 00:44:34 by Ready Steady Yeti (11 files)
In 02:34.85 [9249 frames], 1477 rerecords)
128 views, 6 downloads
https://www.youtube.com/watch?v=QSLg0WWtGnY

This time I have three levels done. I LOVE THIS GAME!!!

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#41900937330779331 - Noddy and the Birthday Party WIP/test
NoddyTAS.bk2 (1.71kB bk2 movie [GBC])
Uploaded 2017-09-22 00:04:26 by Ready Steady Yeti (11 files)
In 00:48.8 [2915 frames], 595 rerecords)
142 views, 6 downloads

(Link to video)

I think it's a pretty damn good game for me to be doing!

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#41771516543787906 - Frozen: Olaf's Quest (first 3 levels)
FrozenTASWIP.dsm (152kB dsm movie [DS])
Uploaded 2017-09-16 04:11:23 by Ready Steady Yeti (11 files)
In 01:36.41 [5768 frames], 1190 rerecords)
165 views, 8 downloads

(Link to video)

This game has recently caught my attention. I'm gonna really love TASing this. It's actually better than thought it'd be.

The game is based on Disney's very successful 2013 3-D film Frozen. Olaf the Snowman, a tertiary character in the film, is the main character in this game, taking with him his gentle humor. Despite being based on the film, it's not really a very story-typed game AT ALL like a lot of other franchise-based games. Heck, Elsa and Anna, the two main characters of the film, never even are seen anywhere in the game! Yeah, this game is pretty down-to-earth and they want you to actually do stuff, which I like a lot about it.

Aside from just Olaf's humor, he also can do a lot of weird tricks in the game. I quite literally throw Olaf's head around the levels to save time. I haven't found any glitches yet, but I can already tell you this will be loads of fun and entertainment (at least for me). I hope it is for you too!

100% is the best category for this game. In 100%, you have to collect every single item in all 60 of the levels. In the end, you will have unlocked 30 clothing items, 1 for every 2 levels. (The clothing items will never need to be used in any speedruns or TASes, since all they do is change how he looks)

I'm doing both 100% and any% at the same time, but any% is pretty boring, since all you do is go through the levels without doing much else at all most of the time. 100% is what you really want to watch.

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#32044121566014648 - [GBA] That's So Raven - TAS WIP 1
ThatsSoRavenWIP1.bk2 (5.48kB bk2 movie [GBA])
Uploaded 2016-07-05 02:21:37 by Ready Steady Yeti (11 files)
In 02:39.14 [9505 frames], 2030 rerecords)
2292 views, 57 downloads
This TAS is Raven to the max.

https://www.youtube.com/watch?v=3UFPX_NxSRA

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#30993722384370862 - [DS] TV Anime - Fairy Tail: Gekitou! Madoushi Kessen! TAS WIP
Fairytailanypercenttas.dsm (736kB dsm movie [DS])
Uploaded 2016-05-18 19:02:21 by Ready Steady Yeti (11 files)
In 07:46.13 [27887 frames], 4360 rerecords)
2580 views, 60 downloads
"This video is an almost 8 minute WIP of this anime-based video game that almost no one has ever heard of. I don't usually upload WIPs, but I don't feel that I'm interested in continuing this project any longer, so I went ahead and uploaded the WIP so that my hard work would not just go to waste. The WIP starts at Power On of the game, no save progress, and goes up to the last of the three battles with Lullaby in Story Mode.

Just to put it out there, yes, it is any%, with the goal of beating Story Mode once and seeing the credits as quickly as possible, rather than 100%, which I believe would be unlocking all the characters, or whatever else is unlockable. 100% would be totally and completely demandless, however, since it involves completing Story Mode more than once.

The reason I chose the Japanese version you ask? Well, funny you ask that, because ironically, this game was so unpopular that they didn't even make any non-Japanese versions. So basically, I had no choice but to work with Japanese.

Yes sir, I did aim for the FASTEST time rather than the most ENTERTAINING time, so this run does not contain speed-entertainment tradeoffs. There are many ways to make the fights much more entertaining, but they would also be about 5 to even 10 seconds slower in some cases.

About 90% of this TAS is purely based on luck manipulation, as it is an (extremely) typical fighting game. With most of the battles in the game, if you manipulate enough luck, you can corner enemies and continuously strike them with the strongest and most stable attacks possible. However, this is why many parts of the run are not so entertaining.

Most of you have probably never played this game before, and I don't blame you to be quite frank. There is one minor glitch used several times in the run, but it may not be so noticeable, so I'll tell you. In the Lullaby (tree-looking character) battles, Gray gets hurt by the purple gas after finishing the battle, but doesn't actually lose any health. For those VERY few people who know the game, this glitch makes us laugh slightly. That was pretty much the only glitch I've found thus far, unless you count jumping and taking damage on the third Lullaby battle to avoid being paralyzed for 10 seconds on the ground. Not sure if that's a glitch or not, but it is peculiar and cool. I always love purposeful damage to save time.

Anyway, I hope you guys enjoy the WIP. Not sure if I'm going to finish it or not, but I'm far from it and have other projects I'm currently working on, so I'm setting this one wayyyyy aside nonetheless. I am very proud of myself for actually getting this far with the game, though. It also has very much helped me learn how to deal with luck manipulation in other games, and is making me less afraid of it."

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#24161292392589759 - (GBA) Donkey Kong Country 3 - any% TAS WIP
DKC3TAS.vbm (14.1kB vbm movie [GBA])
Uploaded 2015-07-16 02:13:30 by Ready Steady Yeti (11 files)
In 01:58.37 [7070 frames], 2715 rerecords)
3100 views, 90 downloads
EDIT: PLEASE DOWNLOAD AT YOUR OWN RISK! This will desync because it was done with an older emulator (namely VBA 21). Thanks.

This is a WIP of my Donkey Kong Country 3. I uploaded because some people feel they have not seen my TAS potential, well, here it is! This is a project I plan to finish. I'm taking my time. This WIP goes to the third level of the game. Let's see, I've been playing this game on a GBA console since I was about 6 years old and that was 10 years ago, so I know a hell of a lot about the game.

You guys may be wondering about why a TAS of this game should be allowed on this site. Well first off, the game physics are very different from the SNES version, especially since you can roll infinitely with Kiddy Kong without having jumps in between. There are also some levels and places in the game that are different. Most importantly, DKC3 for the GBA has an entire world that was not put into the SNES version, this world is called Pacifica. That world is the 5th world we will visit in this TAS, out of 8. Also, all of this info, especially because of the Pacifica world, also means that the GBA any% TAS will be much longer than the SNES TAS, which is a good thing, I love long TASes. They're like movies.

Anyway, I hope you enjoy my WIP! I also hope you like the TAS when I finish it!

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