Illusion of Gaia TAS in 20m11s by SmashManiac.lsmv (12.6kB
lsmv movie
[SNES])
Uploaded 2021-01-03 07:23:45 by SmashManiac
(
1 file)
For
SNES Illusion of Gaia
(
2 files)
In 20:11.24 [72794 frames], 276 rerecords)
183 views, 20 downloads
Run is 19:49 under RTA timing.
Syncs on lsnes rr2-β23 with SGB Core.
This is the fastest route I could find to duplicate Red Jewels in South Cape using sub-frame resets until Jeweler Gem has enough of them to warp Will near the end of the game. Inventory management routing has also been taken into account.
This is possible because a diary's checksum does not change when swapping bits in the same 16-bit position in SRAM, allowing for save corruption exploits. This checksum property was discovered by Raeven0.
Movement is still a little sloppy and needs to be optimized. Also, I have not optimized the routing to talk to the spirits at the top of the Tower of Babel.