Tool-assisted game movies
When human skills are just not enough

SofaKingAC's movies:

#4574508567409188 - NES Splatterhouse: Wanpaku Graffiti - Levels 1 & 2
Splatterhouse Wanpaku Graffiti (Test run).2013-02-13 17.27.20.bkm (753kB bkm movie [NES])
Uploaded 2013-02-13 23:54:04 by SofaKingAC (2 files)
For NES Splatterhouse: Wanpaku Graffiti (6 files)
In 05:12.7 [18793 frames], 4 rerecords)
7444 views, 962 downloads
Completes the first two levels. Again, ignore the rerecord count.

Shows off a small trick in the second level. Pressing jump on the frame before landing in the water will cause Rick to jump again without visibly submerging. Unfortunately, it won't prevent the loss of speed from walking in the water.

Replaced file that accidentally cut off early in level 2.

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#4549092876933108 - Splatterhouse: Wanpaku Graffiti - First level test run
Splatterhouse Wanpaku Graffiti (Test run).bkm (417kB bkm movie [NES])
Uploaded 2013-02-12 20:25:50 by SofaKingAC (2 files)
For NES Splatterhouse: Wanpaku Graffiti (6 files)
In 02:53.12 [10404 frames], 1 rerecord)
7470 views, 964 downloads
The first level of the game.

  • Emulator used: BizHawk 1.4.0
  • Takes no damage.

Ignore the rerecord count, since I used TAStudio rather extensively and it doesn't increment rerecords. The actual rerecord count should be somewhere in the high triple digits.

I tried to entertain a bit during the long waiting periods, but I have a feeling that might have backfired and cost me some time.

Replaced previous file with an improved version.

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