TASVideos

Tool-assisted game movies
When human skills are just not enough

lapogne36's movies:


#47353021317239156 -
Bugs Bunny & Taz - Time Busters (USA) (En,Fr,Es).lua (2.85kB Lua script)
Uploaded 2018-05-25 12:56:41 by lapogne36 (15 files)
401 views, 16 downloads
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#47002414143643441 -
Klonoa_RAM.lua (1015B Lua script)
Uploaded 2018-05-09 17:59:30 by lapogne36 (15 files)
For PSX Klonoa: Door to Phantomile (1 file)
330 views, 43 downloads
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#41898408903630805 -
ZM_s11_Boss.bk2 (25.4kB bk2 movie [GBA])
Uploaded 2017-09-21 21:20:28 by lapogne36 (15 files)
In 19:08.7 [68609 frames], 63861 rerecords)
1729 views, 60 downloads
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#40856351892195418 -
ZM_s9doublemeteor.bk2 (42.1kB bk2 movie [GBA])
Uploaded 2017-08-05 23:02:11 by lapogne36 (15 files)
For GBA Zook Man ZX4 (141 files)
In 18:03.35 [64706 frames], 30125 rerecords)
1834 views, 92 downloads
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#40846157165126947 -
ZM_s11bossimproved.bk2 (44.4kB bk2 movie [GBA])
Uploaded 2017-08-05 12:01:03 by lapogne36 (15 files)
For GBA Zook Man ZX4 (141 files)
In 19:10.83 [68736 frames], 29926 rerecords)
1775 views, 91 downloads
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#39902972814196237 -
ZX4_wallclip.lua (1.39kB Lua script)
Uploaded 2017-06-24 00:34:45 by lapogne36 (15 files)
2192 views, 98 downloads
Lua script to brute force the wall clips in ZX4

How to use/requirements :

-The savestate slot 9 must be the initial state from where you want to find the fastest wall clip (i.e. before the wall clip)

-The savestate slot 0 must be a state after after ZX4 did a wall clip (all that really matters is that ZX4's height is higher than the height aim)

-You must edit the height aim in the lua (i.e. if ZX4's height is higher than the height aim, it means that the wall clip was a success)

-Eventually, edit in the lua the direction ZX4 must face to wall jump (either Left or Right)

Once all is done, you can run the lua and stop it after enough time has passed (use turbo to speed up the process), the best attempt will be saved on slot 0

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#39142677973457950 - HUD display for all PSX Tomb Raider games
TR_display.lua (7.65kB Lua script)
Uploaded 2017-05-20 18:48:59 by lapogne36 (15 files)
2365 views, 87 downloads
Currently support TR1 (USA v1.6), TR2 (USA v1.3), TR3 (USA v1.2), TR3 (JAP Disc 1) and TR4 (USA v1.1) (no enemy names yet though).

TR5 should be easy to implement but I was too lazy for it.

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#38848046456031595 - Tomb Raider 1 - First 9 levels
TR1_Tihocan.bk2 (149kB bk2 movie [PSX])
Uploaded 2017-05-07 12:21:53 by lapogne36 (15 files)
In 36:56.12 [131400 frames], 56645 rerecords)
2353 views, 82 downloads
9 levels done, 6 left
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#38382960808836749 - Tomb Raider 1 - First 4 levels
TR1_qualopec.bk2 (44.2kB bk2 movie [PSX])
Uploaded 2017-04-16 13:40:42 by lapogne36 (15 files)
In 10:49.52 [38512 frames], 19741 rerecords)
2445 views, 83 downloads
Tomb Raider v1.6, BIOS SCPH-5501
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#35549778197965866 - Crash 3 Any% glitched WIP1
crash3_lapogne.bk2 (33.5kB bk2 movie [PSX])
Uploaded 2016-12-09 23:26:25 by lapogne36 (15 files)
For PSX Crash Bandicoot: Warped (3 files)
In 06:44.64 [23992 frames], 16644 rerecords)
2228 views, 128 downloads
Bizhawk 1.11.8.2 BIOS : SCPH1001.BIN
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#35549731585198412 - Crash 3 Lua script
Crash3_lapogne.lua (4.29kB Lua script)
Uploaded 2016-12-09 23:23:23 by lapogne36 (15 files)
For PSX Crash Bandicoot: Warped (3 files)
2267 views, 135 downloads
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#33506096746575394 - RNG script for TearRing Saga
rng_script_v3.lua (14.9kB Lua script)
Uploaded 2016-09-08 22:31:57 by lapogne36 (15 files)
3365 views, 143 downloads
For those who would like to understand how I determine the RNs based on the RAM values
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#19475041526918621 - TearRing Saga RNG display script
rng_script.lua (5.29kB Lua script)
Uploaded 2014-12-17 01:06:11 by lapogne36 (15 files)
3297 views, 185 downloads
With french commentaries, how lucky you are.
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#4276483521881484 - Spyro 2 any% WIP
Spyro2_any%.pjm (205kB pjm movie [PSX])
Uploaded 2013-01-31 13:46:53 by lapogne36 (15 files)
For PSX Spyro 2: Ripto's Rage! (2 files)
In 01:43.02 [6181 frames], 3613 rerecords)
6106 views, 316 downloads
Up to first talisman
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#4276373987154378 - Red Alert - Allies Disc WIP
RA Allies tas.pjm (256kB pjm movie [PSX])
Uploaded 2013-01-31 13:39:47 by lapogne36 (15 files)
In 02:02.98 [7379 frames], 1945 rerecords)
4708 views, 252 downloads
First 2 missions (in fact the second one isn't fully complete)
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