TASVideos

Tool-assisted game movies
When human skills are just not enough

lapogne36's movies:


#47353021317239156 -
Bugs Bunny & Taz - Time Busters (USA) (En,Fr,Es).lua (2.85kB Lua script)
Uploaded 2018-05-25 12:56:41 by lapogne36 (15 files)
1025 views, 100 downloads
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#47002414143643441 -
Klonoa_RAM.lua (1015B Lua script)
Uploaded 2018-05-09 17:59:30 by lapogne36 (15 files)
For PSX Klonoa: Door to Phantomile (1 file)
790 views, 142 downloads
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#41898408903630805 -
ZM_s11_Boss.bk2 (25.4kB bk2 movie [GBA])
Uploaded 2017-09-21 21:20:28 by lapogne36 (15 files)
In 19:08.7 [68609 frames], 63861 rerecords)
2344 views, 105 downloads
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#40856351892195418 -
ZM_s9doublemeteor.bk2 (42.1kB bk2 movie [GBA])
Uploaded 2017-08-05 23:02:11 by lapogne36 (15 files)
For GBA Zook Man ZX4 (141 files)
In 18:03.35 [64706 frames], 30125 rerecords)
3019 views, 159 downloads
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#40846157165126947 -
ZM_s11bossimproved.bk2 (44.4kB bk2 movie [GBA])
Uploaded 2017-08-05 12:01:03 by lapogne36 (15 files)
For GBA Zook Man ZX4 (141 files)
In 19:10.83 [68736 frames], 29926 rerecords)
2951 views, 145 downloads
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#39902972814196237 -
ZX4_wallclip.lua (1.39kB Lua script)
Uploaded 2017-06-24 00:34:45 by lapogne36 (15 files)
2774 views, 204 downloads
Lua script to brute force the wall clips in ZX4

How to use/requirements :

-The savestate slot 9 must be the initial state from where you want to find the fastest wall clip (i.e. before the wall clip)

-The savestate slot 0 must be a state after after ZX4 did a wall clip (all that really matters is that ZX4's height is higher than the height aim)

-You must edit the height aim in the lua (i.e. if ZX4's height is higher than the height aim, it means that the wall clip was a success)

-Eventually, edit in the lua the direction ZX4 must face to wall jump (either Left or Right)

Once all is done, you can run the lua and stop it after enough time has passed (use turbo to speed up the process), the best attempt will be saved on slot 0

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#39142677973457950 - HUD display for all PSX Tomb Raider games
TR_display.lua (7.65kB Lua script)
Uploaded 2017-05-20 18:48:59 by lapogne36 (15 files)
2908 views, 126 downloads
Currently support TR1 (USA v1.6), TR2 (USA v1.3), TR3 (USA v1.2), TR3 (JAP Disc 1) and TR4 (USA v1.1) (no enemy names yet though).

TR5 should be easy to implement but I was too lazy for it.

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#38848046456031595 - Tomb Raider 1 - First 9 levels
TR1_Tihocan.bk2 (149kB bk2 movie [PSX])
Uploaded 2017-05-07 12:21:53 by lapogne36 (15 files)
In 36:56.12 [131400 frames], 56645 rerecords)
2857 views, 121 downloads
9 levels done, 6 left
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#38382960808836749 - Tomb Raider 1 - First 4 levels
TR1_qualopec.bk2 (44.2kB bk2 movie [PSX])
Uploaded 2017-04-16 13:40:42 by lapogne36 (15 files)
In 10:49.52 [38512 frames], 19741 rerecords)
2896 views, 125 downloads
Tomb Raider v1.6, BIOS SCPH-5501
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#35549778197965866 - Crash 3 Any% glitched WIP1
crash3_lapogne.bk2 (33.5kB bk2 movie [PSX])
Uploaded 2016-12-09 23:26:25 by lapogne36 (15 files)
For PSX Crash Bandicoot: Warped (3 files)
In 06:44.64 [23992 frames], 16644 rerecords)
2909 views, 182 downloads
Bizhawk 1.11.8.2 BIOS : SCPH1001.BIN
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#35549731585198412 - Crash 3 Lua script
Crash3_lapogne.lua (4.29kB Lua script)
Uploaded 2016-12-09 23:23:23 by lapogne36 (15 files)
For PSX Crash Bandicoot: Warped (3 files)
2947 views, 187 downloads
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#33506096746575394 - RNG script for TearRing Saga
rng_script_v3.lua (14.9kB Lua script)
Uploaded 2016-09-08 22:31:57 by lapogne36 (15 files)
3620 views, 188 downloads
For those who would like to understand how I determine the RNs based on the RAM values
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#19475041526918621 - TearRing Saga RNG display script
rng_script.lua (5.29kB Lua script)
Uploaded 2014-12-17 01:06:11 by lapogne36 (15 files)
3520 views, 225 downloads
With french commentaries, how lucky you are.
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#4276483521881484 - Spyro 2 any% WIP
Spyro2_any%.pjm (205kB pjm movie [PSX])
Uploaded 2013-01-31 13:46:53 by lapogne36 (15 files)
For PSX Spyro 2: Ripto's Rage! (2 files)
In 01:43.02 [6181 frames], 3613 rerecords)
6905 views, 359 downloads
Up to first talisman
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#4276373987154378 - Red Alert - Allies Disc WIP
RA Allies tas.pjm (256kB pjm movie [PSX])
Uploaded 2013-01-31 13:39:47 by lapogne36 (15 files)
In 02:02.98 [7379 frames], 1945 rerecords)
4925 views, 292 downloads
First 2 missions (in fact the second one isn't fully complete)
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