Tool-assisted game movies
When human skills are just not enough

the brookman's movies:

#65242490406210810 - PSX - AC1 Final Cosmetic Input
AC1cosmeticsfinal.bk2 (20.7kB bk2 movie [PSX])
Uploaded 2020-08-08 04:43:50 by the brookman (5 files)
For PSX Armored Core (1 file)
In 03:40.44 [13213 frames], 2441 rerecords)
145 views, 23 downloads
This is a "final draft" of my AC1 TAS Blue Mario Emblem and Varia Suit Samus paint job.

spoilers: https://i.imgur.com/DSBGSDB.mp4

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#64999587377231861 - PSX - Armored Core - 100% wip Cosmetics
ACcosmetics1.bk2 (21.8kB bk2 movie [PSX])
Uploaded 2020-07-28 06:11:22 by the brookman (5 files)
In 03:56.17 [14156 frames], 710 rerecords)
453 views, 21 downloads
After about 2 months of dedicated RTA testing for routing and builds (spoiler: large rocket OP) its finally time to progress further in the TAS.

This is an "up to date" version of my wip ("optimized" raven test and eliminate strikers)

As a 100% category, I believe this will be more of an "entertainment showcase" than a "Fastest completion" - leaning into the customization to make individual missions more interesting as opposed to relying on a single cookie cutter build to clear every mission the same way. As such, I have taken the liberty to design some cosmetics to further spice up the presentation.

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#63970345441487750 - PSX - Armored Core - w/Shop
postsquatshopwip2.bk2 (38.1kB bk2 movie [PSX])
Uploaded 2020-06-11 21:44:09 by the brookman (5 files)
In 07:06.29 [25276 frames], 26245 rerecords)
938 views, 43 downloads
In this branch I opt to upgrade the booster and generator.

This makes a fairly significant difference in individual mission times although due to extra time shopping is an overall improvement of only ~100 frames.

I have since gone back again, to test a different build and mission path as well as optimize the raven test.

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#63969457160493794 - PSX - Armored Core - No Shop
finishedsquatters.bk2 (43.8kB bk2 movie [PSX])
Uploaded 2020-06-11 20:46:33 by the brookman (5 files)
In 07:58.91 [28396 frames], 16378 rerecords)
940 views, 40 downloads
This was the first branch of AC that I tested before deciding to go backwards to test other routes and builds. some strategies have since changed on my current wip but this is still a good display of gameplay granted the "no shop" restriction.
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#26586886511421597 - Demon's Crest 100% improvement
Demon'sCrest100%.bk2 (26.4kB bk2 movie [SNES])
Uploaded 2015-11-02 07:55:20 by the brookman (5 files)
For SNES Demon's Crest (3 files)
In 34:48.38 [125509 frames], 3076 rerecords)
5707 views, 543 downloads
This is a "completed" ~1,000 frame improvement of the 100% movie that was published a few months ago. The improvement comes from getting the urn in stage 2 on the first visit, which allows me to use MORE mercury potions to avoid extra trips to the world map and other shenanigans.

Skull Bash minigame was improved by 20 frames and there were other movement optimizations I was able to make through out as well as avoiding lag in some areas.

Ironically, due to the new potion strategy 2 boss fights become longer (one MUCH longer) but still the trade-off is significant. I'm not sure what else there is to say right now but after a few weeks of testing a pushing I JUST completed the TAS and immediately came to upload.

I'll be looking for spots that can be improved over the next few days and if anyone is interested in viewing or providing feed back that would be much appreciated.

thanks again hope you enjoy this improvement.

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