Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Currently the NG game entry uses ruffle too, but I can't check what it was using back then, because even archived copies from 2009 somehow launch it with ruffle too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Every new movie format requires a movie parser implemented on the site to display the metadata correctly.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's running in ruffle in that video, and running it in FP at a rate higher than the game's reported value would show that it can indeed react faster (or not). Are there records using both FP and autoclicker?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Technoturnovers wrote:
Natively this game really DOES run at thousands of FPS natively
How do you know this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If you run it in Adobe Flash Player in PCem, set game scale to 100% while running it on some high resolution monitor, and set monitor refresh rate to 100, does it become possible to click objects every frame and affect them? If yes, that sounds like a reason to allow arbitrary framerate shenanigans for Flash, much like we allowed off-screen inputs (which this run is using I presume).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since it looks like redoing the whole run, rather than patching a few places, it would be better to cancel and submit the new version when it's done.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Awesome game! Though I was only able to reach level 35 in real time, it has great TAS potential due to 4-way acceleration and lots of maneuvering. So I tested it myself and on the first 3k frames I saved 433 frames, which cost me about 2 hours. I didn't try tweaking the prior movement after reaching level end for the first time, so those should be improvable further. The main advice is, you need to be more deliberate with your inputs. Since holding a direction increases your speed, you want to hold directions as long as possible before you need to change them. Another thing is similar to how racing cars use to move in real life. If you need to move around a corner, you could reach it ASAP and only slow down to avoid hitting a wall after it, but instead you can slow down sooner and start accelerating sooner on a straighter travel line. I made a comparison video too: Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Technoturnovers wrote:
There are drivers in MAME, such as Pong and Breakout, that do not require any ROMsets in order to run- you just use MAMEUI or the commandline to launch the game directly, ie, 'mame pong', and it just works. BizHawk, however, naturally expects one to open a ROM in order to want to play a game- is there any way to get around this?
Didn't know about this. What happens if you give it an empty archive named pong?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can't you compare them yourself? To me it looked like it was gradually getting faster and faster every room or so.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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LogansGamingRoom, please reply to Post #525772.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's just game setup, not continuing after some prior completion. And there's no other way to do it right now anyway.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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RaXx wrote:
it is possible to add the test/service menu button for these boards (mk1-mk3) on Tastudio ?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Technoturnovers wrote:
Is it possible to load MAME builtins in MAMEHawk, main examples being TTL games like Pong and Breakout? Because I find the idea of TAS submissions that have an empty or N/A ROM field greatly amusing
I don't understand.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The last level looks 3 seconds slower than RTA https://www.speedrun.com/barbie_vacation_adventure/runs/zx2rg2gm
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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RaXx wrote:
Mortal Kombat rev. 5.0 Mortal Kombat II rev. 3.1 Ultimate Mortal Kombat 3 rev. 1.2 In these versions the buttons are not mapped, "!" appears in the inputs.
Fixed on github.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Cheat file replicating the saveram used in this movie: Download Mario Kart DS (USA) (En,Fr,De,Es,It).cht
Language: cht

023CE2E2 7F N ARM9 System Bus 1 b h 0 None
Open the game, pause emulation, start the movie, drag-drop this file onto hawk, do the tas. Alternatively, after dropping the file, save in the game (however it's done) and end the movie. then start new movie from saveram, without the cheat. To avoid cheat file deletion if you delete the cheat itself, disable Settings - Autosave cheats in the Cheats window.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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RaXx wrote:
Also the plus versions of these roms do not load at all, I don't know if this is where we should talk about this.
Do they work in regular MAME?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Remaking is not necessary, snes9x core in hawk is still acceptable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
I wish to get Harry Potter 2 console verified, but the run would be slower due to more lag on GBA mode. Does that count against using it for a improvement? Do I just make 2 runs to submit to see what judges think?
We don't reject for using a console mode needed for verification.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
There's new discoveries in Harry Potter and the Chamber of Secrets for GBC that can improve the current run. I would also like the run to be able to be console verified on gameboy player. However, it seems running on GBA mode for this game introduces a lot of lag every load. This affects both real time, and the game's in game time. Do I just give up on trying to run on GBA mode, or just run it and see what will happen?
How is that related to judging?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This submission was performed on a 100% complete save file to allow the use of all 36 karts to each character.
Is it possible to unlock the kart and the character without having to play 7+ hours? BTW verification movies does not have to be optimized at all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Wow this was smart!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Indeed it looked very cool!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I synced it on 556643_ROBOTROID14_NG.swf from NewGrounds, even though it seems to be different from what the author used, and ruffle-nightly-2023_08_20 (just because it was the most recent one in my libTAS). Also it encoded just fine without -g gl. One minor detail is that you don't need to record blank input at the end of your movie file. Once you activate the credits, you can stop the movie, which will reflect its actual duration more correctly on the site. Turns out with this game it's better to have an extended movie for encoding since credits are only visible if you keep hovering your mouse over the credits button.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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IMO jumping to credits is fine. They are a part of the ending.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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