Posts for feos

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Dyshonest wrote:
Nothing happened with it because I don't see anything I've said going undefended. It speaks for itself or defends itself.
I can't imagine a world where bullshit defends itself.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
How is one supposed to control the quality of hacks and unlicensed games?
How do you do that for licensed games? Don't ask redundant/pointless questions.
We don't. So what happened to this request of mine?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are you talking to me?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
So, if Hack TAS submissions do have requirements in order to be published, how do you expect every hack to get a publication?
It's your system + some time:
xnamkcor wrote:
To put it in the bluntest terms, nobody even implied, except for the people who are being sensational, that every hack would be cataloged. Just the ones that met speed optimization requirements.
If you have enough people willing to make well-optimized runs of those hacks, you yourself want no limit for publishing their runs. And now you're saying that it's "our" expectation. It's yours.
xnamkcor wrote:
Obsoletion means the run has been surpassed by another run for the same game, not some hacky way for you to delete old runs of other games you no longer like.
Said who?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
Mothrayas wrote:
Since it's possible to make an optimized speedrun of any single hack, that means that by your terms, any single hack can have an optimized speedrun publication on the site, right?
Could.
I'm a layperson, tell me the difference.
xnamkcor wrote:
Mothrayas wrote:
There is no quality control on hacks or unlicensed games.
You should probably fix that.
OH WOW. How is one supposed to control the quality of hacks and unlicensed games?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest, can you defend your own words at least once?
feos wrote:
Dyshonest wrote:
If hacks are forced to follow such rules, then all games should.
Why?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If hacks are forced to follow such rules, then all games should.
Why?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How can hacks meet optimization requirements?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dimon12321 wrote:
feos, what can you say about that?
I loved how the enemies just walk away, like not concerned about their own game. Otherwise, looks really good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Exactly as I said. The reason behind hacks judgments that I gave was ignored. Do we need any more proofs? We aren't going to get anything but pure flamewar here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Tee-N-Tee wrote:
right now, I'm 99% certain that it's not possible to hit the capsule 12 frames sooner, since I got the exact values on the exact frame as in the screenshot he provided and Sonic didn't hit the capsule. I'll try to get in contact with him, though.
Tee-N-Tee wrote:
so, DMTM hasn't responded to my PM. I guess, we can close this issue.
I will still wait for one person's input on that, otherwise, it's almost published.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Patashu wrote:
That's not good enough! I want it done yesterday! ;)
Sorry, it was already done tomorrow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm expecting to be completely ignored by the ones who ask questions and don't care about the answers, but people in this very thread were saying that they wish this run to obsolete the Air 2 one. This happens because their contents overlap, and one is preferred, due to being/looking/being TASed better. So if enough people say it was entertaining, and a significant amount of them says, it should obsolete some similarly looking hack, we do it, unless there are issues.
Dyshonest wrote:
Different hacks are, for the most part, different games.
Another proof Dyshonest shouldn't be taken seriously. Several posts in a row he is wondering why one hack of a game obsoletes another hack of the same game, and now he is saying those are hacks of different games. Man, a hack is when one picks a game, and applies his edits to it. We do not obsolete hacks of one game by hacks of another game. And as long as the game being hacked is the same, hacks can not be called different games with any seriousness. You're constantly missing your own points once again. Please stop trolling.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Archanfel wrote:
Truncated wrote:
My guess is that the run will end up in the vault.
No way! It is one of the most entertainment Sega Genesis games. I will eat my hat if it will end up in the vault.
Me too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is it a plugin problem, what's exactly wrong?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm asking because I now can make such a hack as well, but will it change anything?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Watching that stream right now, and I have to ask: did you at least get the lag-skip build?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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DMTM claimed on IRC that 12 more frames can be saved from this run.
TeeNTee jumped a bit higher than necessary to break the capsule
I have no idea what's on the pic and how it improves something, please check it out guys.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Patashu wrote:
Which is why it should be possible on real PSX, though no one has done it yet.
Was romscout informed?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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hero of the day wrote:
It is however quite sad that each run holds less and less entertainment value as each submission comes in. I think it is important to remember that we keep the traditional runs as glitch free as possible. Super Metroid runs are most entertaining when we see as much as possible. I would hate to see any type of xray climbing or out of bounds travel in the amazing any% and 100% runs we have today. I look at how badly the MegaMan and games have been destroyed on this site and it really bothers me how people prefer those runs over their predecessors.
This is exactly the reason why I insisted on giving branch titles to "game-breaking glitch" runs, even though they are the fastest completion. Many people would think that such glitches kill the value of any% completion, since it takes away everything they enjoy (and has no limit in going that way). So the "real", "traditional" any% is still unlabeled, even if it's slower judging by the numbers. I believe this preserves the spirit of that category.
Slowking wrote:
So does this obsolete every category but 100%? It should, shouldn't it?
See the judgment note of #4295: Cpadolf's SNES Super Metroid "game end glitch" in 12:54.71.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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76% is still very solid support, so I wouldn't fear for this run's hack's fate.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
Welp, now I can say it's gone a bit far... to tell someone to "kill themselves".
Thankfully, there's an alternative.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah, I'd wait until it's completely reliable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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HHS wrote:
So, are you really claiming that if I ask you to read something from a book aloud for me, or if I ask you to read something from a book and then do exactly what the book says, that's technically the same thing?
Yes, as long as one has no idea of what "doing" means. Instead of doing research, one prefers "imagining". So he imagines that his idea of "doing" matches the real thing, and it's not up to real people to disappoint the belief. Solipsism requires little analysis effort, hence weak people love it so much.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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