Posts for feos

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Spikestuff wrote:
feos let me play the "to be fair" card. You were taking something I was done with it and waiting it to be accepted on the 16th of Feb. You only have yourself to blame. irony with my signature huehue
What submission was that, and show me your post telling it is being encoded, that I skipped.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff you didn't let me equalize my pubcount and judgecount, so I will do nothing to you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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E movie: Xcam = 2416: $8235, 0 read from pointer ($9469) to $C0 Xcam = 2418: First horizontal eye (upper) is skipped (since $C0=0) Xcam = 2418: $8235, 3 read from pointer ($9422) to $C0 Xcam = 2420: Second horizontal eye (middle) spawns (since $C0=3) U movie: Xcam = 2418: $8235, 4 read from pointer ($93F4) to $C0 Xcam = 2418: First horizontal eye (upper) spawns (since $C0=4) Xcam = 2420: Second horizontal eye (middle) spawns (since $C0=4) From that, I presume some routine got shifted in time during the E movie gameplay. Will see tomorrow what caused that. Can I have a E movie where that eye spawns?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alright, after what was done to Super Metroid, I can try making up a guideline for branching that wasn't thought of before Moons appeared. 1. Branch label must reflect what makes a movie unique over other branches (not over the fastest branch alone). 2. Branch label must be clear and short. Once it becomes ridiculous/long, move details to the publication description (known as scrimpy's trick). 3. Once you see what can't be moved, leave it in the label, still keeping in mind point 1. PS: Use precedents. Next: What about capitalizing? I don't think it's needed unless something internally capitalized is written.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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One can manually make them switch is one is a geek. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I might sound odd, but that thing I was talking about (if you start calling out the avoided glitch, do it consistently) is still what I consider wrong. I mean, with the system when you skip the label for the fastest run, you will anyway meet one of 2 problems: being inconsistent and unintuitive, or being absurdly precise. So if the glitched to any% transformation is still being forced, I request to avoid both problems the most. Then I might be considered satisfied (not happy).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes, "doesn't cause future conflicts", as well as "is generally consistent and understandable", and "descriptive enough, while still tight".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If a movie that despawns the eye gets recorded, I will find out how to reproduce it. And why some enemy wasn't stationary. Because then it would sound like a good improvement.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You might have missed my last question I asked a few times. It's not for the sake of argument, I am trying to figure out some logics that can be written on Wiki as a general ruling on naming branches, for judges and publishers, and TASers. And when it comes to cases where there are runs skipping to end or stuff like that, I'm not satisfied with "implying it doesn't skip to ending". Okay Contra 3 pacifist technically can't skip to ending. Warpless Battletoads technically can, but then it won't be warpless (full) run. But I can make a new warped run with 1 player, and it would require the label "no memory corruption, 1p, warps", and the other would be "no memory corruption, 2p, warps", to highlight all the difference from the rest. "Implying" warps could work (all 3 fastest movies woud use them), but implying "no memory corruption" wouldn't. 2 avoid it, 1 uses. Also, "there are only 2 branches, why bother?" won't help with ruling set up for future, because anytime there may be a submission of a different route, moon-worthy. I don't want to need to relabel the existing 2 branches to take into account the third one. I want the existing 2 already be labeled well enough. I may come up with the list of current movies with more than 1 branch to help figuring this out. Then, I propose more general names for game-breaking glitches that are used/avoided. Many games glitch straight to ending, so why not call it "ending glitch", or "glitched ending"? If it's avoided, "no ending glitch" (well that sounds like there's a glitch that kills the very ending), or "no glitched ending" (which sounds ok to me, ending isn't glitched). For other games, with "special" kinds of glitches, it would still make sense to keep calling it exclusively ("no x-ray glitch").
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You have really weird conception of "agreement".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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"New updates are availa"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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No vote, but leaning towards Meh.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I mean, this question:
feos wrote:
I REALLY can't understand the secret point: if one uses X in the fastest branch, and writes in the second fastest branch that it was avoided, why not tell that it's avoided in all the rest runs where it's avoided? Why only pick up certain ones for that? Just explain, with examples. Imagine I'm dumb and make a fool-proof explanation.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Voting for the shortest possible input file, since the previous run was one of the best examples of why it's so fun.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Encoding all...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So? The reason of sudden silence is that it's so secret, so unexplainable, or so obvious? It's also strange how users are expected to understand the "clear" system if a judge and a publisher can't...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Originally, 1796M was published as a newgame+, and I still have no idea why, and why it was changed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And this? Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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BTW, for now, except for 1 person, the pub rates look really really Moon.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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wut?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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CoolKirby wrote:
Just so you know, the warp glitch in Contra 3 can't be done in a pacifist run, which is why "no warp glitch" was removed from that one. I know what you meant though.
Man, I'm not telling you something current is done wrong (it doesn't matter). I'm asking you how to label properly and consistently all the branches we have on our site. I provided enough examples, you only addressed impossibility to skip to ending in pacifist. I REALLY can't understand the secret point: if one uses X in the fastest branch, and writes in the second fastest branch that it was avoided, why not tell that it's avoided in all the rest runs where it's avoided? Why only pick up certain ones for that? Just explain, with examples. Imagine I'm dumb and make a fool-proof explanation.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Good point.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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