Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
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Спасибо!!! Жаль, что только в 1 боссе можно реально использовать эти шары.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Lomax, в твоем хаке босса 1 уровня 2 чипыдэйла тот шар тоже есть в той же платформе. Более того, можно его вынать из нее сколько угодно раз! Можешь поискать этот шар в этом блоке? Я имею в виду так, чтобы его можно было обнаружить и в других местах игры если он там есть.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Скриптик: Download Chip&Dale.lua
Language: lua

function draw() CamX = memory.readbyte(0xfd)*256 + memory.readbyte(0xfc) CamY = memory.readbyte(0xfb)*256 + memory.readbyte(0xfa) ChX = memory.readbyte(0x6A)*256 + memory.readbyte(0x68) ChY = memory.readbyte(0x520)*256 + memory.readbyte(0x510) ChXsub = memory.readbyte(0x470) ChYsub = memory.readbyte(0x460) ChXscr = ChX - CamX ChYscr = ChY - CamY DX = memory.readbyte(0x6B)*256 + memory.readbyte(0x69) DY = memory.readbyte(0x521)*256 + memory.readbyte(0x511) DXsub = memory.readbyte(0x471) DYsub = memory.readbyte(0x461) DXscr = DX - CamX DYscr = DY - CamY gui.box(ChXscr-8, ChYscr-12, ChXscr+8, ChYscr+12, "#ff880000") -- gui.box(DXscr-8, DYscr-12, DXscr+8, DYscr+12, "#22ee0000") gui.text(220, 1, CamX) gui.text(220, 9, CamY) gui.text(1, 1, ChX.."."..ChXsub, "#ff8800", "#000000") gui.text(1, 9, ChY.."."..ChYsub, "#ff8800", "#000000") -- gui.text(135, 1, DX.."."..DXsub, "#22ee00", "#000000") -- gui.text(135, 9, DY.."."..DYsub, "#22ee00", "#000000") end emu.registerafter(draw);
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
I start any room at a first non-lag frame and count finishing it at the first lag frame.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Только не марио!!!!111
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
I lost 2 frames in 9-3 due to boss room start manipulation. And in 9-5 due to the same thing (probably I also bumped a box to avoid the icon). As for losses after Dylan's run, it was the lag I missed at the first time, and synced the levels so, after I noticed it was too late to resync. The only thing I don't understand yet is shorter Ball 1 room. Dylan made a lower jump there and it finished faster. In Ghost room 2 I bumped the solid platform and also didn't notice that. Also, the second boss has no randomness. I saved time only thanks to better optimisation of the last hit. It would be cool if someone dumps all patterns of bosses behaviour.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Наиболее дружелюбнмй способ есть для игр НЕС. Это гуи тасэдитора, где слева номера кадров, в середине кнопочные нажатия, эмулируешь средней кнопкой мыши и проставляешь нажатия левым кликом, сразу видишь результат в эмуляторе (галка auto-restore cursor дает автодобегание курсора до того кадра, на котором стоял эмуль на паузе, при изменениях нажатий ПЕРЕД курсором). Перезаписывать не нужно, сохранения стратегии в ветви (графа справа) тебе думаю пока не нужны. Скачиваешь ФСЕУХ с тасэдитором. http://code.google.com/p/feos-tas/downloads/detail?name=fceux.7z Смотришь эти видео. http://www.youtube.com/watch?v=nuvQdiS27F0 http://www.youtube.com/watch?v=Zsa7OqN86OY Все что по ходу дела будет непонятно спрашивай.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
goofydylan8, still waiting for your comment on the run. What was new for you? https://vadosnaprimer.github.io/ChipDale2_comparison.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Try announcing in IRC looking for a publisher.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
At first we translated what we were saying to fisker and what he posted. But as it was his own submission, and as he knows nothing in English, and keeps writing in Russian, we just thought it would be too much work to translate everything. These 2 threads are directly related to him. There's no other thread where we do that. Dylan, I never posted in Russian when I was talking to you directly. You could just remind me to tell you, what's being discussed by us. But you just left the thread, while I posted rather interesting stuff after that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
I'm curious how much would it cost if I want to buy a source code for some NES game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Damn, I forelooked in the mirror. What I thout was future appeared to be past.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
I foresee a thread in NES Games.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Чем ниже стоит первый босс, тем он меньше летит и тем быстрее кончается уровень. У кот у меня быстрее чем у тебя.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Brandon wrote:
maybe I can sync up sound effects with the soundtrack somehow, just like I did in Arcade's Revenge!
Check SoundDisplay2.lua at fceux repository to see the sound better.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
People Judges rather are tired of 9000 submissions in the que since the April first I guess. LOL now it looks like Judges aren' people, haha, sorry guys XD
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
I like that one better:
Language: lua

last_value = 0 function check() value = memory.readbyte(0x80000048) if value ~= last_value then print(value.." for frame "..movie.framecount()) end last_value = value end emu.registerafter(check);
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Let's post all passionate drama from IRC, so that this thread with become actual IRC log, discovering the dirtiest things in our members! Viva yellow press!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
I'd just say that the most entertaining pacifist NG would be one with the biggest amount of enemies. As in, NG 3.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Marx wrote:
feos wrote:
You better try pacifist with taking damage. Requires rather rinteresting route.
Xipo's run was rejected (pacifist) so i don't want it.
It was rejected because it took no damage -> avoided damage boosts.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
You better try pacifist with taking damage. Requires rather rinteresting route.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
Aha-ha, true art always stays in underground of author's heart :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
немало русских так или иначе связаны с работой сайта
O_o Откуда инфа?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11302
Location: RU
The second uses CamHack.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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