Submission #10045: KusogeMan's Arcade The King of Fighters '96 in 09:08.309

Arcade
baseline
(Submitted: kof96.zip )
BizHawk-2.11-win-x64
32452
59.1856060608428
9201
PowerOn
c96db97a4c725490c2e68832c6bebd2f0ecaa424
Submitted by KusogeMan on 11/22/2025 12:14 AM
Submission Comments
This movie uses infinite combos that don't stun and takes damage to avoid Perfect message, it's a very small improvement over an existing great TAS by R D D. In the last round of each fight, i don't need to take a hit though since there's no message.
Sometimes it's better not to infinite to get a counter hit and finish the fight trading blows.
Other characters were considered but after watching their combo routes, they all had the problem of stunning enemies which knocks enemies down.
Krauser was a super irritating one, he has such great normals it was hassle to trade blows with him!
Enjoy!

nymx: Claiming for judging.
nymx: I quickly realized that this run is amazing! After comparing it to the WR, there is no question that this is highly optimized. I was especially surprised with the final fight...it avoided all the immediate attacks that we see from Geonitz, in the WR. Great job on this. It was entertaining to see how quickly you take down each opponent.
Accepting to Standard.

despoa: Processing...
Last Edited by despoa on 12/5/2025 2:29 PM
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