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I play as king, beating the game with no damage with "Hard Mode". This is the optimized version of my previous TAS. Hope you enjoy this TAS.

Game objectives

  • No Damage(100%)

About my TAS:

This is the "highly" optimized version of my previous TAS, playing as King, saving a lot of frames
Optimization? Not really, I'll have to think about it.

Noxxa: Claiming for judgment.

TASVideoAgent
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This topic is for the purpose of discussing #4117: Diego Montoya's PSX Tekken 2 "No Damage" in 03:19.92
Spikestuff
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Okay. Welcome Back. I wished you didn't dismantle the description of your last TAS (he used Law on his previous TAS). I wished you mention times about each character you fought and how much time you spent on them. Anyways will watch after I get Tekken 2. Edit: Okay I've watched the run it's good. You should've ended input on last punch and showed the final cutscene before credits instead of skipping final cutscene. Upload a fix here and mention it in this forum to update the run. Providing encode:[/s] Encode Removed. Edit 2: Because I'm nice I'll give fight by fight times. IN-GAME TIME:
Hei - 3 (3"30) & 3 (3"53) : 6"83
Law - 6 (6"57) & 3 (3"81) : 10"38
Nin - 3 (3"47) & 3 (3"50) : 6"97
Mic - 2 (2"78) & 5 (5"02) : 7"80
Lei - 3 (3"38) & 6 (6"22) : 9"60
Jun - 3 (3"97) & 4 (4"21) : 8"18
Yos - 5 (5"22) & 3 (3"27) : 8"49
ArK - 5 (5"60) & 4 (4"75) : 10"35
Kaz - 3 (3"58) & 3 (3"60) : 7"18
Dev - 4 (4"12) & 6 (6"03) : 10"15
Total Time (in-game) 1'25"93
Based on in-game time alone I don't say it's optimized enough for fastest fights. I won't vote until others begin to vote...
WebNations/Sabih wrote:
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I'd rather see a variety of moves used rather than a fastest time run, because it's just the same moves over and over again and gets boring fast, even with such a short TAS. With King, he has a nice variety of grabs and throws to abuse, so that should have been the focus rather than what was presented here. No vote from me.
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The most exciting parts for me were when he didn't use a kick attack.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Spikestuff
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Backup your run now. Explain yourself, I know I get Law you get Hamachi you get Law in the next stage. So explain. For Playground TAS (with King): Link to video
WebNations/Sabih wrote:
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Voting no ! Man tekken offers a lotta moves which will make an interesting playaround and fastest time will just results in monotonous. I'll love to see an infinite juggles and combos from the game
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..
BigBoct
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Not remotely entertaining (to me) but very fast. Perfect material for Vaulting.
Previous Name: boct1584
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Voting no because of lack of variety and entertainment.
Joined: 6/30/2010
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Location: Zurich, Switzerland
Not entertaining at all, but I guess it's vaultable. However, it would be unacceptable for the vault if taking no damage is an entertainment tradeoff.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Spikestuff
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Now that I think about it for speed Yoshimitsu, reason: High Knee then Right Right Circle+Square (or Left Left) (Alternately if behind Yoshi, Down Circle+Square) Edit: His other move Sword Jab: Left HOLD LEFT Square Link to video Note 1: This is going for speed like Pokedroid's TAS. Note 2: I am not a person capable of creating perfect fighting TASes when speed is needed, so I will not be creating a full TAS. Note 3: Goes through first 3 fights. Note 4: Sorry. Letting you read everything I have mention that's against Pokedroid's TAS Note 4.2: My own fault Pokedroid for mentioning to you to use King as he is a powerhouse... when he isn't in Tekken 2. Note 5: I couldn't get Sword Jab to work because I kept missing it. Note 6: I know this isn't entertaining so sorry again. Edit 2: This edit removes Note 5 and Swaps with an actual TAS which was completed.
WebNations/Sabih wrote:
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Editor
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Shouldn't "hard mode" not be in the title since it is already assumed that the game should be played on the highest difficulty? And yeah, this looks gruebound since it has an unvaultable goal choice. If it does end up getting rejected I'd recommend this for gruefood delight. It does look very well-made, but just doesn't fit in with the site policy as it stands.
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boct1584 wrote:
Not remotely entertaining (to me) but very fast. Perfect material for Vaulting.
I don't believe "No Damage" would be vault-able unless it also happens to be the fastest.
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om, nom, nom... *burp*!
Spikestuff
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Mathematical error again. Kunimitsu can finish rounds in 1 second total of 2 seconds each match. Edit: Being Hard, Yoshimitsu still takes the Cake. Edit 2: URL on what I mean... shows how quick I got owned. Edit 3: Yoshimitsu can do this move too. EmperorZander mentioned the name of the move on YouTube. It is called Shark Attack it goes like this:
> , > , X+O, []+^, X+O
on Right side: < , <, X+O, []+^, X+O
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.