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Cooljay
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Link to video I'm back to work on this TAS and here is my new WIP of Round 1/Fight 1 as Mokujin Paul vs Nina
Warepire
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Paul has a lot more impressive combos, also try to get an "impossible" throw / hit that makes the game do weird things with the sprite. Some real-time play with Paul for inspiration: http://www.youtube.com/watch?v=yOVD62YUu7I
Cooljay
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I'm kind of confused about the King and Hwoarang part. I just wanted to clarify whether or not they are hitstun the whole time? As I watched and it sort of looked like they were able to block between some hits.
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I don't know, It's not me playing.
Cooljay
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Okay after some testing.I can confirm it is actually just a string as Nina blocks moves in between.
Cooljay
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Adjusted the movie by adding another 1 that only can land on 1 frame during the dash,and would be extremely hard for a real person to do,and changed the end altogether. Link to video
Cooljay
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Warepire
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As Paul: fight looks decent. As Hwoarang: Use his various stance changes to dance around, perhaps you can coordinate it with an AI attack so the AI will miss, that should give a type of "neener neener, you can't hit me!" kind of feel. I am sure Hwoarang has more entertaining combos, considering how hard it is to opponent to death, try to go for that after, some messing around without hurting the opponent at all, Hwoarang is the one I would think can have such a moveset that such a combo becomes possible.
Cooljay
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Link to video Managed to land another hit for both juggles from a great deal of testing. Also put in Warepire's dancing suggestion.
Warepire
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Looks nice, don't forget that certain stance changes makes him turn around. And Hwoarang does have killing combos: http://www.youtube.com/watch?v=52PExaduLHk Though with TASing it shall be possible to construct a cooler & harder one.
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Warepire wrote:
Looks nice, don't forget that certain stance changes makes him turn around. And Hwoarang does have killing combos: http://www.youtube.com/watch?v=52PExaduLHk Though with TASing it shall be possible to construct a cooler & harder one.
Do you realize he is playing on the hardest difficulty and manipulating the enemy to take thirteen consecutive hits is most likely impossible? Juggling is what a playaround of this game (and any game in the series) should revolve around, and Cooljay is making an awesome job at doing exactly that.
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
Warepire
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Zeupar wrote:
Warepire wrote:
Looks nice, don't forget that certain stance changes makes him turn around. And Hwoarang does have killing combos: http://www.youtube.com/watch?v=52PExaduLHk Though with TASing it shall be possible to construct a cooler & harder one.
Do you realize he is playing on the hardest difficulty and manipulating the enemy to take thirteen consecutive hits is most likely impossible? Juggling is what a playaround of this game (and any game in the series) should revolve around, and Cooljay is making an awesome job at doing exactly that.
As long as the opponents attack doesn't connect the combo isn't broken if I recall correctly. And Playarounds are supposed to be superhuman play that don't aim for time. As long as said play is entertaining. I know that Tekken is a lot about juggling and dodging (I've been playing Tekken 5 & 6 competitive level, though not anymore, and no, I did not reach championship levels), which is why doing something like a killing combo in a TAS would be incredibly impressive, specially on hard mode. But if the RNG doesn't allow it in this fight then this is really good, though I would like to see Hwoarang turn around during his stance-change-dance as adding insult to injury, "I'm so good I don't even need to face you to dodge your attacks! HA!"
Cooljay
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Link to video Eddy Gordo/Tiger Jackson Sorry if this took awhile but it was a bit difficult to come up with juggles for this guy. Another thing that is featured is a glitch at the end where Jin just teleports into the air instead of bouncing like normally.
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Very nice Eddy vs Jin fight! That Jin teleport made me chuckle.
Cooljay
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Nina Williams Link to video
Spikestuff
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Bare with me I'm just thinking of random stuff you can do with Yoshimitsu. Also I'm going by game's controls not this RP/LK nonsense (even though I know what it means). I am going to asume you are on LEFT side.
Yoshimitsu's Flash (Style Points)
Left, Circle + Square	

Yoshimitsu's Blade
Right, Right + Triangle
(Best when Yoshimitsu goes pass the ai)

Harakiri
Down, Square + Circle

Running Harakiri
Right, Right + Square + Circle

Harakiri into ... I forgot name (You get dizzy)
Down, Square + Circle, Left + Square + Circle

Energy Charge into Lifesucker
Sidestep, X + Circle ... Square + Circle

Deathcopter
Right Up + Square + Triangle, Left.
Got told to convert... so.... CONVERT
Yoshimitsu's Flash (Style Points)
Left, 4 + 1	

Yoshimitsu's Blade
Right, Right + 2
(Best when Yoshimitsu goes pass the ai)

Harakiri
Down, 1 + 4

Running Harakiri
Right, Right + 1 + 4

Harakiri into ... I forgot name (You get dizzy)
Down, 1 + 4, Left + 1 + 4

Energy Charge into Lifesucker
Sidestep, 3 + 4 ... 1 + 4

Deathcopter
Right Up + 1 + 2, Left.
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+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Spikestuff
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I'm just going to assume it's too late now for you to get the Japanese version of Tekken 3. Why? Because it works on psxjin compared to the American Version... as proven.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Post subject: (*゜Д゜*)
Spikestuff
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I was goofing around on first match on hard and... Link to video Yea, Yoshimitsu is OP. Edit: Just to show. Left Screen has 1 input right, Right Screen has 2 inputs right. Link to video Edit 2: But as soon as I got into a fight with Law.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Cooljay
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Link to video Yoshimitsu
Warepire
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Yoshimitsu was hilarious, some of those moves are rarely that useful when playing in real-time.
Cooljay
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Lei Wulong Link to video
Warepire
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Stance-dance! Question, would a "Falling Tree" kill King at the end? I think that could be more entertaining than a "Cannon Ball" as it's an attack that is so easily parried.
Cooljay
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Warepire wrote:
Stance-dance! Question, would a "Falling Tree" kill King at the end? I think that could be more entertaining than a "Cannon Ball" as it's an attack that is so easily parried.
Yeah a falling tree should probably kill. Should be not too bad to change to that.
Cooljay
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Here is Bryan Fury as well as the changed ending for the Lei fight. Spikestuff told me that i should just splice my movies from now on, so i guess i'll do that. For some reason I couldn't do the frogman glitch with Bryan, so might pick a character than can for the next round that hasn't been seen yet. Link to video
Warepire
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It's a shame Bryan doesn't lend himself to be entertaining, it's a dull fight but I cannot think of anything in his move-set that would spice it up. The new ending with Lei however, it also managed to look smoother besides becoming more ridiculous (in an entertaining fashion) thanks to the Falling Tree move.
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