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ALAKTORN
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Mister Epic wrote:
YouTube
at 1:50, it's not faster to jump down?
ALAKTORN
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Zavalix wrote:
http://media.scout.com/media/forums/emoticons/168/son-i-am-disappoint.jpg Boring, really really really boring. I know it takes a whole LOT to make a TAS out of anything but how many times we've been through this: *MOST* of the fighting games are only fun when there's really heavy glitching going around. Voting No.
you don't like fighting games, do you?
ALAKTORN
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I don't know much about the game, but I liked the run, voting yes there should be more fighting game TASes imo
ALAKTORN
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sonicpacker wrote:
It is not possible on N64 hardware. The game simply freezes.
you tested it? edit: also is that true about VC…? it crashes on N64 but not on VC?
ALAKTORN
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thank you Dada, I'll watch it when I have nothing to do
ALAKTORN
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Sir VG wrote:
If the in-game time w/ pauses removed wasn't so jarring, it wouldn't be so bad. I still favor real time, mainly cause I know that the lowest possible in-game time run would be this after 1 or 2 levels: half-second, pause, half-second, pause, half-second, pause... Realistically, you could probably get a lower real time run (for the first video if you paused once. I don't mind pausing. I just hate excessive pausing.
^what he said you can't base the vote on 1 boss fight, the levels are going to be incredibly annoying, as it already has been proved
ALAKTORN
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having TAS'd the game a little and knowing how it works, I see you've lost frames due to bad optimization like everywhere (/exaggeration) were those on purpose, like for luck manipulation or something?
ALAKTORN
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ALAKTORN wrote:
also while playing normally I seemed to always get stuck for 1 frame on the edge of the top right platform in lvl5 but while TASing I couldn't get that... maybe for the single frame you're stuck you could jump up
got it with TAS but a jump is impossible :/
ALAKTORN
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uhm while playing around with that Warp game, I couldn't get the game's window to appear foremost, if I went to the browser to type a post I'd have to minimize the browser to get back to the game window, because clicking it in the bar below didn't bring it foremost… I'm on XP using r39
ALAKTORN
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@nitrogenesis: did you know that if you jump against an edge on a precise frame, the character "glitches" and goes a little further up? I've been experimenting with it but the further height you gain seems to be too little to be useful, but I've only tested a few places so I was wondering if you knew and tested more? also while playing normally I seemed to always get stuck for 1 frame on the edge of the top right platform in lvl5 but while TASing I couldn't get that... maybe for the single frame you're stuck you could jump up
ALAKTORN
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I feel like speedrunning this unassisted and see how much the TAS really differs…
ALAKTORN
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lol how did you save 318 frames?
ALAKTORN
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LOL beautiful picture
ALAKTORN
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is there a streamed encode of this?
ALAKTORN
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feos wrote:
Encoding HD. EDIT: 32x can't be losslessly dumped by me.
do you have that encode yet?
ALAKTORN
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Toothache wrote:
http://www.youtube.com/watch?v=RaTcZIF-MQ0 Here. I would have the HD up by now, if Youtube decided to cooperate. I'll keep trying until it does work though.
well, you never posted it in this topic
ALAKTORN
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I'm not sure I get you, the vid was already youtubed? where?
Post subject: Re: Gods: youtube + video file
ALAKTORN
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feos wrote:
antd wrote:
youtube http://www.youtube.com/watch?v=b3MFVSLZn9Q video file http://hotfile.com/dl/122876459/6cb695c/Gods_k.avi.html
Can you say what's the point of doubling the encodes with mere dumps? Whether it has been already youtubed or uploaded to mediafire. I can get when you upload vids of WIPs (& appreciate it!), but this...
I don't know what you mean with that but I appreciate his YT upload being 2:40 into the video as of now, it actually looks like a decent TAS due to all the shit going on at the same time on the screen (lots of enemies and shooting), I'll probably vote yes edit: oh wow, it even ends with a bang xD yes vote
ALAKTORN
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another bad game choice in my opinion…
ALAKTORN
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sonicpacker wrote:
Mario will just go through the plank, a la King Whomp.
doesn't that work because of the butt-stomp move? it does the same with a jump kick?
ALAKTORN
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OmegaWatcher wrote:
>music >seen
sorry, I just had to laugh at that xD
ALAKTORN
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lol wtf is this shit should've never been published
ALAKTORN
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lmao bad game choice, voting no
ALAKTORN
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^I got that on my GB years ago, was disappointed too :(
ALAKTORN
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oh god, I love your sense of humor