Posts for ALAKTORN


ALAKTORN
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killing an enemy calls the RNG for the item drop, the boss's pattern is influenced by the RNG, you need to manipulate the correct RN for the start of the boss but that's gonna be hard without being able to watch the RNG address
ALAKTORN
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ShadowWraith wrote:
ALAKTORN wrote:
ehrm, I'm not entertained by it, that makes me dumb? I think you are more for making such a post if anything everybody else who didn't complain for the death is being a hipocryte
I'm not calling you dumb for not being entertained. I'm calling you dumb for implying that the author did something wrong by submitting this.
I hope you realize that your post makes no sense @Zeupar: I think it should be separated in primary and secondary goals rather than ordered by importance
ALAKTORN
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can't wait to see Commando and Blade V.2 :)
ALAKTORN
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ShadowWraith wrote:
Speed/Entertainment tradeoffs are commonplace on this site. Complaining that the author 'left out known improvements' when the point of this submission was obviously a no-death version of the previous movie, with improvements, is just plain dumb. >_>
ehrm, I'm not entertained by it, that makes me dumb? I think you are more for making such a post if anything everybody else who didn't complain for the death is being a hipocryte
ALAKTORN
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Sonikkustar wrote:
ALAKTORN wrote:
voted no for purposefully losing time for no reason
You do realize that this is faster than the other run, right?
that doesn't mean anything, there is a known improvement that hasn't been implemented, that means "no" for me, kind of the same reason why I voted no on criticaluser's early AW1 glitch run
ALAKTORN
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voted no for purposefully losing time for no reason
ALAKTORN
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AngerFist wrote:
Alaktorn, I have no idea what the fuck you are talking about.
that's because you share his opinion, it came across badly to me since I don't and I thought people around here were more civilized than saying swear words
ALAKTORN
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^sweet is it possible to use Rush Coil on top of spikes? could avoid the item you buy and the getting hit
ALAKTORN
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ShadowWraith wrote:
He's not talking for anyone else. He's sharing his thought process with us. >_>
there are ways and ways of saying something, I found his choice of words to be improper
ALAKTORN
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Kuwaga wrote:
Reduced entertainment that comes from a longer boss fight will be blamed on the game, reduced entertainment that comes from deaths will be blamed on the author.
stop talking for everyone. your post sounds like "this is right and who doesn't agree is wrong". you can have your opinion but don't declare what's wrong and right I'd blame the longer boss fight on the author, because he could've made it faster with a continue… which he did, and I like it that way
ALAKTORN
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Derakon wrote:
wicked wrote:
is he invenciible forever?
From the previous run that this obsoletes:
Nitsuja wrote:
Because each level starts with a decently long period of invincibility, the optimal thing to do is the really cheap thing to do: lay down tons of bombs and walk around the level as a giant chain-reaction explosion before the invincibility runs out. While cheap, it works wonders and fills the screen with explosions, so I abused it as much as possible in every single level. When not invincible, a single hit from any explosion or contact with any monster means instant death AND loss of most powerups collected.
so it's not even a glitch? damn O_o
ALAKTORN
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another thing… when you fall into the pit, shouldn't you make the jump as big as possible? or is the flying thing's speed faster than Mega Man's? at 4:05 on YT you also take an unnecessary refill, losing time I believe edit: let me phrase that better: I think taking a refill because you wasted too much ammo for entertainment, ruins the entertainment even more than what that ammo has been wasted for
ALAKTORN
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awesome movie, yes vote
ALAKTORN
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didn't you lose time for not being at the center of the screen after the Blade Man fight? overall nice run, but certainly improvable
ALAKTORN
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for another star, couldn't they beat big Thwomp guy in WF by abusing the elevators to get height? edit: ah right, the problem is taking the star… cannon? random idea
ALAKTORN
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can I request someone to TAS Bomb Throw? I've tried but can't figure out how to spin to gain power…
ALAKTORN
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Comicalflop wrote:
keatsta wrote:
This makes me wonder why we haven't seen a Canvas Curse run yet.
This is why.
wow, that vid is 2 years old? it feels like yesterday…
ALAKTORN
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by the way, if anyone wants to TAS this game properly, you should look into why moving slightly to the left/right on the ramp at the start saves a frame in this puzzle it's a Desert puzzle, so it might work only there
ALAKTORN
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I would be, too beaten the game some months ago, found it pretty cool
ALAKTORN
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you must also remember that this game is pretty stupid, and there are many such tricks
ALAKTORN
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it got boring to me after a while, but it was still interesting enough to vote yes the music in the last chapter is great btw
ALAKTORN
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ALAKTORN
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^I don't think you understand the meaning of TAS…
ALAKTORN
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http://www.youtube.com/watch?v=2tInMX7iD5g No A Button TAS in 21:16.43 this is so incredibly good I think it deserves publication, opinions?
ALAKTORN
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Aktan wrote:
[09:55] <Aktan> basically your thought process is stuck to a human playing, when it's not [09:55] <Aktan> this is what I think is "killing" the enjoyment really [09:55] <Aktan> and solely that
^this, precisely