Posts for DrJones


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I haven't watched any of the Kung-Fu movies yet, but I played this game a lot in my C64. It had a cool glitch that allowed me to skip the boss at stage 4 (the magician), just by making him retrogress until I was close enough to the stair. I don't know if that could be done on this version. Most of the tricks I have abused in the past don't work on the games on this site (damn!).
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After watching both movies, none of which I have played, I liked more the rythm on Hitler no Fukkatsu. However, using that name instead of Bionic Commando almost made me pass the video. I don't remember if the title (not the comments) told it was the Japanese Version of Bionic Commando, but if it didn't, it should. It's not that Umihara no kawa se doesn't deserve it, though. It's just that I feel is harder to understand. I suggest including on the starred movies the following text: "If you enjoyed this movie, see also X and Y movies".
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Walker Boh wrote:
I got the radar off pretty quickly. Now it's not annoying. Also I somehow managed to shoot while surfing around by tricksing a bit with save/loading ;) The improved time is 59:15 and now I'm satisfied with it. Huge thanks Nitsuju for the help.
Just to satisfy my curiosity... what happens when you surf around water?
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After watching this movie, there are some points that can be improved. Day of the Tentacle: By getting the extra life, you get a delay later when you reach 120.000 points, because the "perfect player" bonus takes longer than the new life. You use speed boots on two levels in which you have to swim, and you don't swim faster. Unless swimming doesn't consume the time the boots are active, you could get better time by using them on later levels. Level 22-B: Can't you destroy the walls to free the tourists? It looks like you can, but I haven't tested it. It's fun that the "Perfect player bonus" from player 2 goes to the score of player 1. :) I can't remark more, as I haven't played this game seriously.
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SprintGod wrote:
DrJones wrote:
the boss that traps sonic between two laser beams can be destroyed.
No, it can't. You can hit it all you want, but it won't die.
This got me by surprise. ô_o? We destroyed it that way this week, that's for sure. Now that I think, we didn't play on a megadrive, but instead played on Saturn, using the CD that has the entire collection. I thought it would be the same game. I have to try it, maybe it works in another version.
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I finally saw this movie, and is the single most uncredible movie I have ever seen!!! It might be slighty improved, but I'm not sure. I finished this game this week with a friend, and we discovered that, on the level before sandopolis, the boss that traps sonic between two laser beams can be destroyed. I don't know if Sonic can do this, we only tried hitting it with tails, but it worked. It's faster than waiting. There were other timesavers we found, but they were obsoleted by this movie. Congratulations! :)
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I have yet to see some videos on this site, but I'm against the star on Arkanoid. It's a difficult game, it's very well played, and so. However, the game itself is repetitive. None of my friends wanted to see it from start to end, and I usually had to forward the movie to the last level. I would vote for a star to Arkanoid if there was a run using warps to reach the last level soon, though. I vote for Monopoly having a star, just because it has the most impressing time for a beginner. When I entered this site, it was the movie that impacted me the most. Sure, there are better movies, but I think it still should be starred. The proposal of starred movies is also to show people what can be achieved, in this case by luck manipulation. I also vote for keeping the star on the Castlevania: Circle of the Moon movies, Rygar, and NES Gradius ( which is the most popular movie among my friends). Just my thoughts. :)
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I played this game a lot back in the day in my Commodore Amiga, and not only it was very difficult, but also very long! I don't see any Nazis from your description, so it seems that Nintendo destroyed the game, as it did with Maniac Mansion. I'll refuse to see this video just because that. But your time is unbelievable!! By the way, I always thought "Rocketeer" was made after this game.
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It could be smaller, but why making them smaller? the two movies that gave problems are already very short. A link to the past in less than 4 minutes, and Castlevania: CotM in 5 minutes. I would in fact prefer greater files of better quality on those ones, which I could see later on my DVD video, than obscure codecs which will only save ~5 mb, and which I can't watch on my TV. If it doesn't change back to the old format, I'll have to save my own avi file, (which will work, but won't have the NESVIDEOS intro nor the time-record).
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Fro Jackson wrote:
Impossible Mission for the C64. I played that so much as a little kid, then again sometime last year and I STILL couldn't beat it. In fact, I don't even know what I'm supposed to do except avoid scary robots and pick up stuff from vending machines. "Stay a while... STAY FOREVER!"
I have beat that game many times. You have to search for pieces of a puzzle. Then, you have to form rectangles using 4 of the pieces on each. This is somewhat difficult, because you don't know what 4 pieces are the ones used in a given rectangle, and because they aren't in their correct position, you have to rotate them. Once you finish all 7 rectangles, you only have to enter on the Metallic Door that is somewhere on the base. And you have few time to accomplish that mission. Very difficult game, but I have played some even more impossible. The ones I found the hardest were: - Dragon's Lair for C64. Think about a game as hard as Dragon's Lair, and add that every time you die, you have to rewind the cassette and reload the game. No one has so much patience. (and I can beat all the other Dragon's Lair games with my eyes closed) - Blackwyche for C64. Impossible. I don't think the programmer himself could beat it (well, maybe it could be done, but that's beside the point) - The last Ninja. - The Tofu Survivor. Currently, I'm playing the awfully difficult Wrath of the Demon. If I remember another one, I will post it later.
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Highness wrote:
You seem to know your Kombat games DrJones. However some of your statements are wrong.
I played all of them on a PC, so it could be that on SNES those glitches aren't available. About Kintaro, the version I played is famous for crappy AI and Kintaro being almost impossible to beat, something that was fixed later, as the FAQs I've read mention.
Highness wrote:
Throwing is frequently used in normal mode. Atleast those time I have played the game. Sure. Not as much as in Very hard. But still. Kintaro is about as easy with every character. Just jump your self into a corner and wait for Kintaro to teleport-stomp you. 95% of the times, atleast for me, when Kintaro stops the stomping you will get pushed out from the corner and Kintaro is left there. Now, just press low punch as fast as you can until Kintaro dies. He will be stuck in the corner and can't block. :) Shao Kahn is over all very easy to defeat if you ask me. Just walking towards him and hitting high kick sort of trapps him in a loop where he tries to shadow-headbutt or what ever it is.
When I played, I miss sometimes when using high kick, but by using low kick the problem disappears, at least for me. The rest of the strategy against Shao Kahn is the same. Very easy, compared with the I-never-lose Kintaro.
Highness wrote:
Scorpion do warp when played by computer. But not very often. One thing that I think that I've never seen from the AI is a leg scissors though.
That's the first time I hear about that, I'm very surprised about this.
Shang Tsung will be used, atleast if I can tell what to do. :) Since Shang can morph into any other character.
It's the best idea, but I dislike how Shang Tsung plays on MK II, though all his three fatalities rock! By the way, on MK III, he becomes a very strong character. I've won countless times against human opponents just by running and throwing them quickly. It's so fast I rarely need to morph into someone. Still, he can be stopped by Sub-zero's ice clone. Of course, the run + throw strategy could also be done on MK III with Smoke, which is too fast even for Sub-Zero, and the main reason he's banned from our house tournaments. Good luck with your video!
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I'm very interested in those runs, because everyone here has a "pet" game which mastered, and mine were Mortal Kombat 1 & 2. I remember being able to do really crazy things on both, though the AI on MK 2 was awful. I remember that even on medium difficult the AI didn't make throws, so you could defeat them just by ducking and making low punchs. Kintaro was always ridiculous, though Baraka could counter his stompy jump with his scissors' cut. It's also very sad that Shao Kahn could be defeated so easily with low kicks, which was the worst attack I've ever seen on those games. One of the tricks I enjoy the most when playing MK II, was when scorpion faces AI Baraka on very hard mode. When jumping forward, Baraka does his scissors' cut. Then, you warp with scorpion in mid-air and punch him. As a side note, the AI never warps when using scorpion, it has to be buggy, or something. I also demand Cage's friendship on the run. It's so cool that it even appeared on the film! Also, for a MK1 run, I would suggest playing with Johnny Cage. Though being close with Sonya on being the worst combatant, it has style, and a lot of glitchs that could be abused. He is also, along with Kano, the only ones who can defeat an opponent at full health before he/she touches ground.
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It's said that on the kitchen mini-game, Darth Vader can appear if you get enough points. There was a page about easter eggs of Space Quest IV which also shown some secrets, I'll try to find it. Also, in many sierra games, you can set your character's speed. In King Quest VI, you can pass some rooms by going at max speed, that couldn't be passed by moving at a normal speed. Maybe you should try also that feature.
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Why?? I just finished downloading the previous AVI file today, and now you come with this submission. grumpf .__. I'll have to start again.
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Posts: 575
Location: Spain
nifboy wrote:
DrJones wrote:
You can completely skip that level going forward without caring about the dog.
No. No, you can't. He gets angry, chases after you at supersonic speeds, and chews you up as he drags you back to where he died.
When the level starts, if you run a lot to the right, Earthworm Jim escapes in its rocket before the dog has a chance of being hurt. And I'm sure it can be done, because I did. However, I may have played a game version for another console. I think it was the Genesis version, though.
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I haven't seen the movie, but there's a level in which you have to scort a little dog to avoid it being hurt (in the same fashion as the old game sleepwalker). You can completely skip that level going forward without caring about the dog. I'll search for the rom when I return home to watch the movie.
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This looks a lot like the awful "Dragons of flame" PC Game. If that is so, you coud play using the Goldmoon endless "turn undead" ability to freeze forever all monsters (even the dragon), then kill them with some hits. If it weren't for some monsters that can only be killed by magic/throwing weapons, you could beat the game with her alone (though Rincewind is kind enough to switch positions with her when Goldmoon is about to be killed). :D
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My sister and me have always been awaited for a The Lost Vikings movie from start to end. This one gets more entertaining as the levels pass, even though it's forty minutes long. It has a lot of cool tricks, it uses characters to solve puzzles that weren't designed for them, and many times you can see the three vikings on movement, though only two can be controlled at the same time. A great, funny movie to watch from a great, funny game. Highly recommendated. A big YES for this movie, and a big applause for his creator. Bravo!
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Can Olaf switch his shield quickly two times carrying Erik/Baleog without causing him/them to fall from the shield? I think it can't be done, but it could be funny to watch. Funny facts about The Lost Vikings: 1. On the tree map, where you talk with an old cavern man, you can talk to him with Baleog (it's slower, but curious). 2. If you die 76 times on the same map, you'll see the last-last message of the game. It happened to me on the BBLS map (I still died two or three more times before ending the map, but weren't on purpose) :p
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I think the best for speed-run would be Commander Keen 6: Aliens ate my Baby Sitter. That's because we (my brother and me) found several cool tricks on the game that can't be done on CK4, like the one that let Commander Keen fly. Commander Keen 1 is the easiest of the episodes, by the way. If I remember correctly, I was able to skip one or two phases entirely.
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That was fun. I was wondering why your sort algorithm was sooooooo slow. In fact, it wasn't able to sort arrays with more than 8 elements in it. By the way, last month I build my own version of a generic quicksort, but I hadn't time for testing how efficient it was. It proved that it was a bit slower compared with your last version of quicksort. After applying the same improvements, my version is now a bit faster. Also, I think it should be even faster with objects bigger than an int, I will test it if I find more time.
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Vatchern wrote:
http://gprime.net/video.php/quicksolitare Heres a Video i found of some guy doing it in 58 on 3-draw. might be nice to see.
That video is far too slow. Really, really slow. My record is 58 seconds, but I had to put all 52 cards one by one, because in windows 98 there is no option to put all the cards at once.
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I think there should be a Category called "Exhibition Mode", or something like that. I have seen two SMB1 videos, the 5:00 one is great. The other is about 12 minutes long, but is also great to watch, as it performs a lot of stunts. There are games in which speed runs aren't very fun to watch, also. A MK time-attack would get repetitive because if a certain combo is the fastest way to defeat enemies, it would be used against all the combatants. But I guess a MK run in "Exhibition Mode" would be very interesting. There are a lot of glitches and stunts that can be used (triple fatality of Liu Kang, kill you five times before you reach ground with Johnny Cage/Kano, etc.) Of course, time-attacks with stunts are cool, and movies to show 'tricks' shouldn't waste time without reason, either.
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My best records at solitaire are 58 seconds in Normal mode (Windows 98) and 63 in Las Vegas. Both with three cards. Though I remember getting a better time when I was showing a friend how it could be done, He was very impressed. Too bad I didn't get a screenshot that time. It can be easily improved, though. For some unknown reason, my computer freezes every time someone logs on Messenger. But I still can fill the buffer with about eight actions, or so. When windows goes back to normal (and the clock reanudates), all the actions take place at once, so with a bit of luck, I could be able to perform 8 clicks per second at this game.
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OmnipotentEntity wrote:
Michael Fried wrote:
I've gotten lucky and had a 0 on beginner. The WR is 1. Do you have a different version of minesweeper where 0 is possible or was that a typo?
I might have not recalled correctly. And I didn't take a screenshot. So meh. I remember doing it on a 95 box. If that one has the possibility then I did it. Also, I'm pretty sure it didn't come preloaded. I had to put it on the box with a 3 1/2" floppy. Chip's Challenge, Ski Free, and Pipe Dream were also on the disk. It was part of some sort of game pack. But this was just under a decade ago. I can't honestly say I recall correctly.
The first MineSweeper that came in Entertainment Pack 2 had a glitch that let you stop the clock at any time. Using that, you can have an unbeatable record in expert mode. The glitch worked this way, you click on any tile on expert mode (the first tile chosen is taken as a seed for the random function, so there's never a bomb in it) and minimize the window. This way, the game pauses and the clock stops. Next, you double click on the game icon as if you were going to open a new game. The old game maximizes and you can finish it without having to worry about the clock. My best record in Beginner is 3 seconds, played without using flags. My best in Intermediate is 28 seconds, pushing the two buttons at once to reveal all the tiles around one that can't have a mine. It's a good way to push a bunch of random tiles at start, that way you may find the wider blank areas sooner.
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