Posts for DrJones


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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
Will try to vote. Will vote YES. Will watch again.
No.
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Joined: 4/3/2005
Posts: 575
Location: Spain
If you plan to repeat the operation on the result until the result is a one digit number, that's equal to performing the operation mod 9 on the original number. Otherwise, every number of Y digits can be defined as x1 * 10^(y-1) + x2 * 10^(y-2) + x3 * 10^(y-3) + ... + Xy
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Joined: 4/3/2005
Posts: 575
Location: Spain
praetarius3 wrote:
neo_omegon wrote:
Besides, adding re-recording counts by BOT are not permitted, though, this was added.
If by bot you mean lua script, I only used it quite a few times to try and get some luck manipulation done - a few other TASes afaik did the same/similar, so I don't understand the problem.
If I understood him correctly, he isn't against the use of bots of scripts, but about including in the "rerecord count" the ones that weren't performed by a human. The rerecord count becomes meaningless once you add all the automatic rerecords from bots and scripts.
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
It was fun the whole run, yes vote!
No.
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Joined: 4/3/2005
Posts: 575
Location: Spain
Sticky wrote:
Am I the only one who thinks this shit is fucking stupid?
Maybe
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Joined: 4/3/2005
Posts: 575
Location: Spain
Woah! It looks like you improved the hell out of this game.
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Joined: 4/3/2005
Posts: 575
Location: Spain
Warp wrote:
marzojr wrote:
Am I correct in assuming that if the so-called quantum entanglement phenomenon does indeed exist, and that measuring for example the spin of one of the particles determines the spin of its entangled pair (regardless of their physical separation), and that if one could somehow predict the spin of the particle in advance, this could be used to transmit information (by choosing between a group of entangled particles) with no delay whatsoever regardless of distance?
Quantum Physics, since Schrödinger, is all about looking at the fanciest and romantic way to tell you the dumbest of things. Here's a layman explanation of spin entanglement: Suppose you have two balls, one blue and another one red. Then, without looking at them, you put one in one box, then put the other in another box. Note that you don't know anything about which ball is in which box. Now, suppose you open a box and it happens to have a blue ball. Now you know that the red ball is in the other box! And you didn't have to even LOOK AT THAT BOX. I'm the next Einstein!!!!!1!1eleven Of course, that's stupid. Now let's say that you move a box to the other side of the galaxy, then you open it and find a blue ball. Now you know the color of the other ball IN A BOX THAT IS AT THE OTHER SIDE OF THE GALAXY!!! ZOMG, MY KNOWLEDGE TRAVELS FASTER THAN LIGHT! That's stupid, too, but that's the kind of idiocy that can be sold to newspapers so that you can spend the rest of your life thinking on new ways to put fancy names to the dumbest of things.
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Joined: 4/3/2005
Posts: 575
Location: Spain
Here's my definition of "free will". Let say there's a decision tree where each node is a decision, and its children are the outcomes of each decision. Let suppose the decision tree only have nodes that are reachable from an individual (for example, if a choice kills you, you can't make any more choices after this point). The "will" of a person is the heuristic function he or she uses to pick the next best choice according to said function. "free will" is then to always have the freedom to change this heuristic function to whichever one you want, so that nothing impedes you to reach any node of the decision tree. For any node, such heuristic function exists and it's "pick the choice that reachs this node". So all discussions about "free will" is about if there's a barrier of the subconscious that partially disallows a person to change his will, for example, the so-called "survival instinct". It's known that many animals have "hard-wired" behavior and react to events by "instinct", and as such are not considered to have free will. It's known that man works by instinct at certain situations, and that his instinct can be overcome by training. For example, that CIA training to avoid turning around when you are touched in your back. So in some sense, "free will" can be achieved in humans by training. It also can be temporarily lost by chemical/electrical impulses such as drugs or body secretions. EDIT: It looks like SMBC just drew a comic about this. Coincidence, or a chemical shift? :P http://www.smbc-comics.com/index.php?db=comics&id=2358#comic
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Joined: 4/3/2005
Posts: 575
Location: Spain
Playing with Jill is like playing the easy difficulty setting. I'll wait for the Chris version.
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
OmnipotentEntity wrote:
Hmm... it's quite possible that we might see SM64 completed faster than SMB. Which I never thought would be possible.
Given that SM64 has a 1-minute intro cutscene, it's already faster than SMB.
No.
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Joined: 4/3/2005
Posts: 575
Location: Spain
This is just a guess, but I think I know what happened here, this is an issue that also comes up often between magicians and is a source of hot debates. Let's say there are two magicians: Gia and P4wn3r. Their job is to entertain people, so they are always looking for new tricks that could show to people and attract more traffic/public. After lots of work, Gia finds a neat new trick never seen before, and he goes to a theater called Gia's account on Youtube to display it and attract public to that theater. P4wn3r watchs Gia's performance, is amazed that such neat trick is possible, and now that he has seen it, he is able to replicate it with a bit of thinking. P4wn3r goes then to a theater called Tasvideos to display it and attract public to that theater. Gia now has spend time developing a trick to bring people to his theater, but now has to compete with a bigger theater that uses his own trick without modifications. He also thinks people that have seen the trick on the bigger theater will not go to his theater, so he spend time for nothing. Magic tricks are not protected by copyright, but are instead treated as business secrets, the welfare of the magician depends on their tricks to remain secret, and that's why revealing and/or copying someone's tricks is so frowned upon by the rest of magicians, as it attacks their way of life. I think it's rude behavior to copy gia's trick if he doesn't want to share it with everyone, even if you reverse engineer it. I also know it's not illegal. In any case, I can understand how doing that can force gia out of the hobby. And that's my point of view, peace to all.
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Joined: 4/3/2005
Posts: 575
Location: Spain
I didn't enjoy the first half of the movie except for some key moments, it doesn't feel like a TAS, just some person playing and encountering the usual MK Trilogy glitches, but I really enjoyed the second half. So I vote "meh".
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
It looks like someone finally fixed The Cheetahmen II so that it's finishable. Here's the link to the article. http://www.gamesetwatch.com/2011/08/at_last_cheetahmen_ii_is_finis.php The article also says that a rare glitch allows you to advance until you reach the final boss, which due to another bug never appears.
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
Tremendous fun, "easy-yes-t" vote so far.
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Joined: 4/3/2005
Posts: 575
Location: Spain
I vote yes, but I hope this movie gets obsoleted if some day an Amiga TAS of this game arrives. The genesis version makes my eyes bleed. T_T
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
This start being entertaining in parts. Congratulations!
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
I vote yes. It's amazing how much La-Mulana copies from this game.
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
Heh, that one was totally unintended.
No.
Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
If I wanted to avoid funny situations, I wouldn't be using this sig in the first place, would I?
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
I liked this movie.
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
I remember reading on SeanBaby's article that you could avoid picking Baby Moses and the game would still let you continue to the next level.
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
I think the only positive thing I can say about this TAS is that it acknowledges this game's existence.
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Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
I haven't watched this movie yet, but if there's a 7 hour movie on SDA that was done on a PC, I think maybe this is not the best choice of platform for this game.
No.
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Joined: 4/3/2005
Posts: 575
Location: Spain
One note, the higher the power output, the greater the danger if something goes wrong. All that people that are saying that nuclear fission power is dangerous so we should move soon to fusion aren't thinking logically AT ALL. Let me explain what fusion power is. Fusion power is a GIANT BALL OF PLASMA as hot as the sun (and might be even hotter) that has to be contained on a giant magnetic field because IT MELTS EVERYTHING on the planet that it touches. Unlike Fukushima, where people are terrified that the containment might have had a small fissure due to the earthquake, in a fusion reactor there's simply nothing that can contain the giant ball of plasma, and the best hope would be that it went straight to the center of the Earth creating the biggest hole ever. I'm perfectly okay with nuclear power, and fusion reactors will be more powerful, cheaper, better and cleaner. But not safer. NOT. SAFER.
No.
Experienced Forum User
Joined: 4/3/2005
Posts: 575
Location: Spain
I liked it, and some level paths where pretty original and unexpected. Great to see famtasia put to a rest.
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