Posts for Fabian


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Still no plans on working on this?
Zoey Ridin' High <Fabian_> I prett much never drunk
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Yes I did misunderstand you, sorry I was very tired :) We have decided to share our progress with the experienced SMW/SDW speedrunners who are willing to look for mistakes/possible improvements, so if you, flagitious or someone else who's done SMW speedruns are interested you're welcome to contact me on IRC and I'll send you the smv.
Zoey Ridin' High <Fabian_> I prett much never drunk
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jxq is doing a superb job changing levels early in the movie, it doesn't look anything like what was posted in this thread anymore.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Me and jxq2000 have moved the discussion to email. Because of that there's no need for us to upload every single update and post here about it. We might release an update sooner of later to let you guys see how it's going, but we have no plans on doing that at the moment.
Zoey Ridin' High <Fabian_> I prett much never drunk
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We're working on a full exit speedrun of this scubed, and all things you've mentioned will be used or considered. We're at Crystal Cavern 5 right now, and all your "tricks" so far have been used.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Just a quick reply to let you know I'm done with the pyramid now, and more importantly I just found a glitch in the castle. You don't need the shell in the item box to get to the secret exit. I'll email you later with details about it jxq, I'll experiment some more now. This means there's no need to go back to the Desert Secret more than maybe once, for Water World 1a.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Thanks for the thoughts and smv Gorling, I'll keep everything you said in mind. Just for fun, I just did a quick awful demo myself, took like 5 rerecords (all down by the last spike ceiling) and 30 seconds (after I discarded the first idea I tried, which probably would've been very slow anyway). It's something like 30 frames faster than Gorling's. Linky.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I've finished the Switch Palace now. Link. I tried to figure out how hexediting worked and realized I was in way over my head. Maybe some other day.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Quick response before I go to sleep. I haven't done the Switch Palace yet, so I might look into how hexediting works later. I figure sooner or later I'll have to learn this, so I won't feel too guilty for letting you do all this editing for me :) I don't plan on redoing the first levels, but if someone wants to that's great. And great additional improvements, as always, jxq!
Zoey Ridin' High <Fabian_> I prett much never drunk
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Thanks for the kind words Kijitow, they are very appreciated. I've chosen "skip rendering 600 frames in fast-forward mode" under Options->Settings, so it takes less than 20 seconds to fastforward the ~40,000 frames I'm not interested in. If I was only watching this movie (and not working on it myself), a much easier solution would be to make a savestate after you've finished watching an update and simply loading that savestate next time when progress has been made.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Oh, I see. I didn't realize you had to slide. I saved no frames in room 10, tried to regrab the items but couldn't do so in a way that saved time. I've done the difficult part of room 11 however, and I'm happy to report I managed to save 62 frames (!) at the beginning. I'll most likely B-fly when running to the hole in the ceiling so the difference will be even bigger, but this comparison was made while running to it, like you did. Dinner time, finishing the pyramid and posting the smv later. Edit: The pyramid is finally finished. Click here. It's about 258 frames faster than the demonstration by jxq, I'm very happy with how it turned out, thanks a lot for the help jxq. Next up is the Yellow Switch Palace (though I accidentally named the smv Blue Switch Palace), followed by the pyramid again. I was hoping you could just hexedit the first 5 rooms since they will be identical for normal exit and secret exit.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Great jxq! I must say I'm glad the pyramid is almost over, sure it's fun to do the tricky parts, but the pyramid might be a little too tricky :-) How much time did the P-switch jump save? I couldn't figure out why it saves time at all, from what I understand both methods should be equally fast. On to the last two rooms of the pyramid now.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Apparently I have the wrong rom because this movie desynchs right away for me. If anyone could help me out that'd be appreciated. Edit: Got it to work, thanks flagitious. This is very interesting indeed, it's too bad I didn't know about this when I started my SDW run, before I got the cape. Very nice!
Zoey Ridin' High <Fabian_> I prett much never drunk
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I saw the improvements you posted in the irc channel jxq, very nice. I haven't done much on the run while the site was down, but the latest run can be found here I keyjump in room 7, which was 30 frames faster compared to your demo jxq. Room 8 and 9 is nothing special, I've tried to grab the key+P-switch faster than you did but so far no luck, it's tricky. I hope you can add these last few rooms to the smv with your new improvements. Edit: I managed to save some time by grabbing the key+P-switch another way than jxq, which also looks a lot cooler I think. Don't bother with the other link, click here instead. It's 9 frames faster than jxq's demo for now, but I definately think it can be done faster, as you can see I bump into the wall after the grab. I was just happy that it finally worked and I wanted to record some small improvement before going to bed, and the wall bump couldn't be avoided without going back and redo it. If anyone wants to improve it while I'm sleeping that's great, otherwise I'll try tomorrow. I also quickly tried to kick+regrab the same way I did the last time I was in this room, but I doubt it's possible with two items. I'll try more tomorrow.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Apparently I started timing my room when Mario's feet first appeared from the pipe, and yours when Mario stopped being in "pipe animation" or something like that, causing my comparison to be way off. I'm now 55 frames faster than you are jxq, but I think only 9 of the gained frames are from keyjump improvements and the last frame from a different way of entering the pipe. This should mean there's still 2 keyjumping frames to be gained, but I really don't know how to improve it anymore. I'll just leave it as it is for now. If anyone's interested in trying to find out what's wrong, the new, very small, improvement is here Next up is trying to find out if keyjumping is faster than flying in the next room. Small edit: Another thing that should have gained me time is landing on the key instead of the ground, since that's a few frames less I need to fall and a few frames less to jump.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I'm having the hardest time with those keyjumps. This is what I've managed so far, and that room is something like 113 frames slower total than yours. I'll try to do it again tomorrow, but if I can't I'll just look at your run and try to copy what you do. Bleh.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I've done some more on the Desert Pyramid. Latest smv can be found Here. I hope you like it. So far (up to room 5) it's 27 frames faster than jxq's demonstration. 7 frames in room 1, 4 frames in room 2, 11 frames in room 3, 5 frames in room 4 and no frames in room 5. I'm not sure if I lost any time compared to yours while taking the key, so I might change that later. I tried to keyjump up (land on key, jump and grab, next frame throw key up, and later try another keyjump in midair to reach upper platform) but unfortunately the key gains too much downward velocity so it's impossible to both jump and grab the second time. Too bad because it would have looked very cool I think.
Zoey Ridin' High <Fabian_> I prett much never drunk
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And as jxq2000 said earlier, I think it's much better than the original Super Mario World. This is an absolutely great game.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Thanks for all the suggestions jxq. I started on it earlier today, couldn't avoid the walljump but I somehow saved 2 frames there. Screwed up in room 2 so I'm redoing the rest later, I didn't get very far anyway.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Thanks for the nice words KeiOh, I'll try my best :) I've finished Desert World 3 and 4 now. The new flying technique is absolutely great, it's given me a lot more freedom with what I can do while flying. And best of all, if you press -> every other frame for 10 frames (the swoop animation quickly glitch) and then press <- every other frame for 10 frames, Mario gains altitude faster than if just holding <- for the usual 11 frames. Because of this discovery I didn't have to fly under the goal at the end of Desert World 4, as I did in my demo. This way is about 80 frames faster, I didn't measure exactly. Also, it only takes 3 frames to catch air; press <-, wait one frame, then press <- again. The only downside is this can't be done the very first frame that "normal" flying would be possible, Mario must "float" one extra frame. I doubt this will ever make any difference though. Now it's time for the Desert Pyramid, secret exit. It's a shame that you didn't optimize flying speed when you did your demonstration of it jxq, because then we could have just hex-edited it in my run (with your permission of course). I haven't figured out anything I'll do different from yours, so it will look basically the same. Small edit: I realized now that the "new" kamikaze dive might allow me to skip the walljump you do. I'll try it out.
Zoey Ridin' High <Fabian_> I prett much never drunk
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Yes jxq, that's a great tip. I've had all sorts of trouble with very precise flying manouvers in various places, now I can try it out again where it hasn't worked. For example in Desert World 4, when you fly "under" the entire level, I don't think it's possible to avoid flying under the goal post at the end as it is. I made a non-optimized demo of it about a week ago which you can download here Not sure if this new trick might help or not. When I get to that level I'll try not to fly under the very last blocks, I haven't tried if it's doable yet. I redid the Desert Secret now, 227 frames. I don't feel very enthusiastic about tackling Desert World 2 again, but here I come. I'll probably have to try harder at the lift passage this time, because the way I did it you bump into a wall afterwards (which is why I kicked the key and regrabbed it, it caused me to lose forward velocity) but now I have no key and it's more important to remain flying. We'll see if it's improvable. Edit: Everything went very smoothly, Desert World 2a is finished now. Hopefully doing 3 and 4 tomorrow, they should be very easy.
Zoey Ridin' High <Fabian_> I prett much never drunk
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I tried to get the shell from Desert Secret but I'm not happy with the way I did it. From the frame Mario appears to the first fadeout 254 frames passes. Can someone make it faster?
Zoey Ridin' High <Fabian_> I prett much never drunk
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Backdoor Star World was very very awesome. Great improvements overall! Edit: A question about Bowser's Star World: If you for some reason lose all your running speed on the lava transportation thing, is it still possible to reach flying speed later? Or is the running just to preserve the speed you gained at the beginning of the level? Hope that made sense.
Zoey Ridin' High <Fabian_> I prett much never drunk
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It was actually possible to get through without any help from P-switches or keys, if you ducked. It was extremely close though. Wether this is faster than any other method remains to be seen. No work on the run tonight.
Zoey Ridin' High <Fabian_> I prett much never drunk
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My former roommate had some sort of equipment for your SNES which could convert ROMs so you could play them. Or something. I know very little about it I'm afraid, though I know he (Gorling) wrote about it in the original SDW thread by Viper7.
Zoey Ridin' High <Fabian_> I prett much never drunk