Posts for Graveworm


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Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
I've got too much other things to do, and really, I'm not really experienced with Mega Man games, so I'd rather leave that to someone else.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
If you can't complete the game by yourself Serj, here's a movie of the heat man stage at least. No boss included though. http://dehacked.2y.net/microstorage.php/info/1088/ (I played through the stage once before so that I would know how it looked, it's probably fastest to start with this stage though, since I can't see any place where an item 2 or item 3 should save an immense amount of time. I don't know about Bubble Man though.)
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
I hope you've seen smilingjack's 22% hard mode movie, that's an impressive movie. It's the only speed run I've watched through fully. And following it's progress was just amazing.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Charming.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Cazlab wrote:
i think they know what i mean, or else they're probably retarded
Vem vet, kanske tror någon att din pappa letade i trädgårdslandet.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
sargon wrote:
wow! improved over a minute!
sargon wrote:
Impresive that, and even more improving it another minute.
Actually, he/she said both. :)
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
"Max wrote:
I[muS-X"]As for Graveworm, I'm not defending myself, I'm not even the issue at hand.
You have become it.
"Max wrote:
I[muS-X"]What did you do, skim every post and assume I'm attacking anyone or anyTHING?
You just made an assumption, which makes you no better than you believe I am. (Which isn't true anyway.)
"Max wrote:
I[muS-X"]We are talking about video games, and I've already advanced reasons why they would have that view. You ignored them and instead just stated your opinion, minus any sort of reason stating why you believe so. I'm not even sure you read the entire thread.
Actually, I did read the whole thread. But I still can't see one single reason to why you wouldn't be proud of what you've done in a video game, even if no one else thinks so, and why you couldn't continue to make speedruns even if someone had done better.
"Max wrote:
I[muS-X"]Ugh, it's not "HARDER" to MAKE the run. The frustration you are referring to is an element of patience, sure, but the only skillset you are acquiring is with the emulator, not the game. The whole point of using slowmo and small segments and everything else is that you are making it EASIER to do these things. You are breaking them down frame by frame almost, and you do this because it makes it possible to produce the optimum final result. Do you find yourself skilled at a game when you replay a fraction of a second of gameplay 200 times, as somebody else used as an example? ult?Or is it simply an effort in tedium to produce a fantastic end res
Yes, I do find myself skilled when I've done something neat in a game, for some reason I've only become better at 2 particular games since I started TASing, one being Super Metroid, and the other one being Mega Man X2, it's not because I know more about tricks or stuff like that, but because I learn stuff about the game that I wouldn't have if I hadn't TASed it. And really I don't play it like this to make it easier, or because I want to see a perfect result or because I want everyone to recognize my greatness, but because I love to play games this way, I've even done several movies that I havn't shown anyone, and probably never will.
"Max wrote:
I[muS-X"]The frustration you are referring to is an element of patience...
Not really, no frustration involved, I havn't had any problems attaining my goal, I've always had it my way in the end, and never has it taken so long that my patience has started to run out, but still, it's really hard to play this game in frame advance, just as I become better at a game the more I play it in full speed, I get better at a game the more I play it in frame advance.
"Max wrote:
I[muS-X"]But please realize their strengths AND weaknesses, and don't just try to argue in their favor for EVERY facet of discussion, just because they mean a lot to you.
All I said was that I thought TASing wasn't easier to do than normal speed running, even if it really isn't comparable. Maybe someone has "tried to argue in their favor", I can't really remember, but most people don't do that, and also, if you're in a TAS forum, did you not think anyone would try to do that? If I went to speeddemosarchive's discussion forums and said "it's easier to make a speedrun than a TAS", someone would probably bash me there too. And if I went to a skateboard forum and said that it's easier to trick on a board than on a BMX, people would probably think I'm stupid, since you couldn't really compare those two.
"Max wrote:
I[muS-X"]But please realize their strengths AND weaknesses
I don't really understand this, what's a TAS's strengths? And what's the strength of a speed run? Please explain, I really can't tell.
"Max wrote:
I[muS-X"]it was putting forward a reason why someone would lose interest in making a normal speedrun when there is a perfect TAS of a game out there already. Yes, there ARE valid reasons for these feelings, whether or not you choose to accept it.
I still don't understand them, I cannot compare this to climbing a mountain and whatever things people compared to earlier in the same topic. But I also cannot see a reason to stop doing something you like to do, just because someone does something else which in some people's eyes may look a bit better. I'm really bad at arguing, so I guess I'll stop here. If you feel like replying, you can do so in a private message, unless you have something to say to everyone, and not just me (and xebra), like you did in your last post.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
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Why do you bother to defend yourself, it's not like it makes someone happy, or making you more right.
"Max wrote:
I[muS-X"]as it better outlines exactly why I believe creating a TAS is just less nerve-wracking than making a normal speedrun.
What you believe isn't worth anything in anyone else's eyes, it's up to every person. For me, TASing Super Metroid is 10 times more nerve-wrecking and harder, in gameplay ways than making a console speed run-through. I've never gotten tired of console running, but I've stopped working on a movie like 30 times in 4 months. Also, a person who can not be proud of what he or she has done without having it confirmed by someone else really should try to start thinking a bit different.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
I believe it's because he needs to jump to be able to clear the giant lava slope. I thought it was 15 exits though, but I'm probably wrong. (I'm trying to give an answer because JXQ doesn't seem to be around right now.)
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Swedishmartin wrote:
EDIT: Graveworm: The movie was very good, I must say. It was well thought out and if you continue with it it will become a very impressive TAS. I want more! :)
I'd probably restart from the beginning if I'm going to continue doing it, because I watched the first stage Baxter's MM5 movie and Angerfists latest MM4, and I realized I could've used damage much better, but right now someone's waiting for me to finish something, I might want to do a MM4/MM5 combo in the near future, but right now I've got something else to do, and not too much free time. But I'm glad someone liked it. :)
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
The reason he didn't "play around" while Kraid emerged from the spikes was because it would have caused lag.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
JXQ wrote:
Figure out what determines if the Space Jump can be used after 5 frames or 23 frames of not holding the jump button (it was always one or the other, and seemed to depend on the room).
It depends whether you're under water/lava or not.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Don't bother.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Check out the new FCEU, it's in the FCEU forum. ...Obviously. ;D Edit: Then I set up 2 FCEU's, loaded Mega Man 4 into one and Mega Man 5 into, one, started movie recording in both, so that I could see that the frame count were still the same, and checked "Enable background input" in one of them.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Yay! I hope this is the right topic to post in, I just wondered if someone would like to do a movie like this one, because it would probably be the coolest tool-assisted movie ever. ;D http://rapidshare.de/files/18523202/megaman4.fcm.html Note: Works with both Mega Man 4 and 5, and that's kinda the point. Second note: Rapidshare kinda sucks, but both dehacked's storage and silentwhisper seems to be down at the moment. Third note: Angerfist, älskar nya Mega Man 4 filmen, se till att få klart den. :)
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Luke wrote:
The "Run in Background" option now works correctly. Added an option to accept input while running in the background, which should be useful for making multi-game movies. NOTE: Holding frame advance won't necessarily advance the FCEUs at the same speed. The solution is to only tap frame advance.
Does this mean I can just start up 2 FCEU's with 2 different games and make a movie on the second one while playing on the first one?
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Seriously, is there a big difference? And what's so bad about the missile weapon?
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
There's already a movie of this game which completes the game in like 40 minutes, what's so different about this one?
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
There was already tons of routes available, all which were about equally fast, today, I still can't say which one's the fastest, nor do I think anyone else can, but I believe JXQ did most of the route work himself, even though it resembles other routes, I'm not sure he knew about them before making his route.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Oddity wrote:
Who would even try to top this?
It's indeed possible, anyone could try and succeed.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Nach wrote:
Helicoptors
+spelling. (I don't know why I wrote that, but now I did.)
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
Posts: 460
Losing a frame compared to what? Or do you get stuck?
Experienced Forum User, Published Author, Former player
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Sure, I didn't say it was a bad thing. Anyway, when's the next movie file coming? I want to see if there's something new I didn't know of included. :)
Experienced Forum User, Published Author, Former player
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I don't know why I wrote all that, but I guess it explains why the Flash man stage is played first.
Experienced Forum User, Published Author, Former player
Joined: 9/29/2005
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Air man isn't dead at this point in the TAS movies, item 1 saves more time in the Air man stage than the item 2 in the Heat man stage, and item 3 saves more time in the Heat man stage than item 2 in the Flash man stage. :)
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