Posts for Hoandjzj


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Hoandjzj
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Joined: 4/6/2010
Posts: 240
Kriole is so awesome :D he analyses my run and immediately solves the problem :D:D:D Then, should I cancel this or... wait for more ideas ;)
Hoandjzj
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Joined: 4/6/2010
Posts: 240
Tub wrote:
Could you avoid the detour for Varia by picking up more e-tanks? Getting the tank in brinstar instead of the one near varia would leave you with two, getting the one below the lava makes three on your way back. You'll need at least one more for the lava runs, probably two considering all the heated rooms, and I can't even remember one tank that could be aquired without a larger detour. Have you looked into this already?
That means I have to acquire so many E-Tanks :D and have the hell-run in Norfair (I doubt if I can survive :|) let's check the map... oh well, on the way to 1st Power Bomb, there are 3 E-Recharges, but on the way back, there's none! Varia Suit half the damage I take, so without it I will need 3 more E-Tanks, and refill it at least 2 in Norfair XD this is difficult for me!
Tub wrote:
The grapple-shortcut out of the Speed Booster room isn't possible in the other direction?
No, the grapple is possible but the bomb-block is not, it can only be destroyed from the left (bomb-block connected with solid-block :)
Tub wrote:
Too bad that almost all of the bosses are skipped this time. They'd make the run more interesting.
:D yeah the bosses are not useful in this hack!!!
Hoandjzj
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Kriole wrote:
Apparently the speedbooster works the same way in this game as it does in redesign. This means that it is also possible to surpass a speed of 7.0 pixels/frame; holding dash for only one frame while sparking into slopes allows you to keep the speed of the spark, up to a maximum of 16 pixels/frame iirc. (Saturn used this to no end in his Redesign any%). This should save some time should you choose to ever do a new run. Sorry for not mentioning this earlier, but I thought the creator would have somehow fixed this bug.
I wish you had mentioned this earlier!!! :D Yeah, I tried after read you comment, and find that really faster :D:D:D that means for each "re-run after dash" I lose 4~5 frames, or even more depends on the distance! My bad :P:P:P But I was tired from TASing all days :P (improving this o.O) I hope there will be someone will improve this :D
Hoandjzj
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Awesome work :D:D:D but I am still waiting for an encode :3
Hoandjzj
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An Encode would be so nice :D:D:D
Hoandjzj
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henke37 wrote:
So, if it isn't aiming for fastest completion, how do we compare this one to other runs?
Maybe we'll compare the entertainment :D:D:D
Hoandjzj
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Tub wrote:
I don't know the differences between 1.63 and 2.0. Can the L3/L4 locks still be skipped on 2.0 or has this been disabled?
Yeah it still can be skipped :D I'm gonna figure this out by a copleted TAS!
Hoandjzj
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Ah, I got it! The wed page says I have to have an account smiling o.O!!!
Hoandjzj
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Tompa wrote:
There's a 100% No Boss/Miniboss run on nico Member: http://www.nicovideo.jp/watch/sm14653335 Non: http://www.nicozon.net/watch/sm14653335
Is there any way to watch these video?! It doesn't load :(
Hoandjzj
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spweasel wrote:
If I had to pick out a flaw (besides the fact that I don't like the look of the new Draygon) I'd say that the run slows down quite a bit towards the end.
:D Because the enemies in the end are strong, if I touch them I will die immediately! And, after watch another run, I find that if I rescued the animals, I can charge and shinespark in the last 2nd room, and if I didn't, there will be obstacles in the way, here: (Not rescue is a bit faster!)
Hoandjzj
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PM me if you want the rom :P (is this legal?! ^^!)
Hoandjzj
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@Tub Thanks for showing me very interesting videos! :) I haven't watched any run before TASing this hack yet! (and I think those videos are just a walkthrough, not TAS :P) But its route is very interesting, and I think I can improve it, but unless I finish it, I can't compare with my current TAS! (to know if it's faster or slower, and it's a v1.63, not v2.0) It's really worth a try ;)
Hoandjzj
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biohazard wrote:
Around 24:00 when you unlock the 4th security lock, was it not possible to manipulate a power bomb drop from one of the green enemies below to clear that path? Would it be quicker? I haven't played the hack, so I'm just playing devil's advocate here.
Yeah, those enemies drop neither Energy or Missile, no matter how many frames I tried! :(
Hoandjzj
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Posts: 240
Tub wrote:
desyncs for me in the room before varia. Which version of the hack did you use?
I download the patch at MetroidDatabase (link above) and use the Super Metroid (JU) [!].smc rom :D (removed the header!)
Hoandjzj
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@Eye Of The Beholder Thanks! :D Yeah I'm more into hacks, since the challenge is various from hacks :D I think the Super Metroid team is still working on the original. As I know (and HOPE) Kriole is working on RBO 100% and Cpadolf's improving his 100% run :D (CAN'T WAIT to see these XD) Maybe I'll do 100% of this hack :P
Hoandjzj
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Wow that was a BIG improvement!!! Congrats MrGrunz :) Definitely a YES vote!!!
Hoandjzj
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Torn338 wrote:
Thanks Hoandjzj, btw I love your SM TAS's :]
Thanks! That makes me wanna do some more TASes ;)
Hoandjzj
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Haha, what a funny game =]] nice TAS also, vote YES!
Hoandjzj
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NitroGenesis wrote:
http://www.youtube.com/watch?v=OVPX3xzxM4s There's the HD encode!
Thanks for the encode :) That was a very nice TAS, YES vote :)
Hoandjzj
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OmegaWatcher wrote:
I've always dreamed about a subsite for hacks =P like hacks.tasvideos.org
:D Yeah that's will be awesome!
Hoandjzj
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Derakon wrote:
Incidentally, I'd love to see you do a TAS of Eris, if you think you're up to it. :)
:D Kriole's Eris TAS is really awesome and I don't think I can do that awesome :P so I try another hacks instead!
Hoandjzj
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Tub wrote:
The slow Ridley fight looks bad :/ - any additional missile pack should save 3-4 seconds. Have you considered the missile pack above the golden torizo? Maybe the one above the beginning of the long shinespark to the red tower? - any additional phazon missile pack should save ~10 seconds, though I don't remember any near your path. :/
Yeah ^^ I know it, so I try to collect more Missiles if it's on my route! The missile pack "above the golden torizo" requires Phazon Missile to open, but I'm run out of it, I tried to wait if Torizo release more balls, but it still wastes more than 2s! The Missile pack "above the beginning of the long shinespark to the red tower" requires shinerspark (and one shot to reveal it, of course :) if I collect it, then I have to shinerspark again, in total it'll take more than 4s :D Phazon Missiles are hard to acquire, their place is hard to reach, and waste time! The one closest to my route is above Speed Booster, but acquiring it... :/ still waste time, and waste 10 Missiles, consider that, I skip it :P
Tub wrote:
Also, why didn't you group the Metroid/Core X? If you freeze several at the same position you can hit all of them with one missile.
The Core X isn't slow my move, but it drains much energy, if I want to shot it I have to aim up or down, so I can only shot it when I jump. And it requires 2shots to freeze, and because I want to save my Missile so I freeze it instead :)
Hoandjzj
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Just 1 hack of SM will be published?! :D That means, if Saturn releases his SM Redesign any% TAS, then every hacks of SM will be obsoleted =]]
Hoandjzj
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This hack is an A-list hacks on Metroidconstruction.com, so I think it's pretty nice, and worth TASing :P
Hoandjzj
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@Azumak :D Yeah I'm a fan of Super Metroid, and I like its hacks as well, and I mostly play the hacks than the original XD Since the original was TASed perfectly and really awesome, I'm hoping for some hack-TASes! This is mainly for entertainment, and relaxing at the moment you beat the hack, and look at the completed time, you know you done it well XD And, special thanks for your vote ;) @mklip2001 I downloaded the patch from metroidconstruction.com, use SMILE to remove header from the original, and used Lunar IPS to patch :D
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