Posts for Kyrsimys


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Raiscan wrote:
After realising this, I actually decided it was necessary to get a map and plot (roughly) the most likely route santa would take in order to deliver presents to everyone.
Already done.
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Because there is a new movie. Download that.
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Is that just your subjective opinion or are you basing it on something? Because if you look at Impossible objectively and compare it to say, Redesign, it's just a lot worse in every way. It's way too difficult (even if it's meant to be played with save states) to be really enjoyable to anyone besides SM-freaks, who I'm sure only enjoy the aspect of trying to beat this game, not the playing itself. The level design is not clever or especially aesthetically pleasing and way too similar to the original game. I can't think of even one reason why this should be considered a 'good' hack like Redesign, which has a TON of new stuff, completely new and beautiful levels etc.
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Impossible is not really a very good quality hack.
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Cpadolf wrote:
And there is no way that Impossible would be accepted right?
That is correct.
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I'm loving it. The death abuse in level 2 is really great. I'm a bit disappointed that one 1up in level 3 wasn't taken, it's actually pretty hard to get so it would've been nice. But I'm more than satisfied you're improving it, so I'm not complaining :)
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I'm so glad you redid this! I didn't think the previous one was worth publishing because there was too much dawdling, but this movie sings a totally different tune! I really liked it.
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I don't see why it wouldn't be. Submit already.
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I'm really glad to see you decided to pick it up. I'll be looking forward to seeing your run on the bench.
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Personally I think that was a lot better. Because the run is so long, you still get to show all the glitches without being excessively slow. Thumbs up from me.
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That only sounds like a bad movie, not a pride movie. Am I understanding this correctly: You think that adelikat & JXQ made this movie explicitly for the reason that it could not be obsoleted, so that their names would stay on the page forever, and that's why you think this is a pride movie?
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I don't understand. Why would it be a pride movie?
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Awesome to see someone cares about this game, good run. I love the 00.0 time, too.
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Tompa wrote:
Kyrsi: The glitch doen't work on the NES version.
That's exactly what I said.
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I like when the bugs and glitches are presented in a speedy manner. In this movie you died several times and there was overall sluggishness, especially in the beginning. There were some surprising things, but not enough to make me want to watch this again, ever. So no.
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I disliked the left+right stuff, mostly because it feels like you are using a cheat code. I can't do that stuff on my NES SMB3 even theoretically, so that's kind of a bummer. There was some cool stuff there, but not enough to warrant an avi.
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It most certainly is not one of the earliest TAS projects, as it was started in the February of 2005. Editing..
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The last couple of pages of this thread form the biggest pile of crap I have ever seen. Please stop feeding nfq. Please.
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It's a piece of trivial information. No one NEEDS trivia, but it's fun to know. We know it is true from his early WIPs. No one is "promoting the author over the movie". What the hell is it with you AKA that the 5-year old inside you needs to constantly make sure that no one is needlessly praised, at least if it's not you? About the 2,5 years: who cares how he spent it? Who cares if he did the first level in one day in 2004 and then finished the rest in a week in 2007? What the HELL does it matter? It's still a project that took 2,5 years to finish: a 2,5 year project. I changed the word long-term to long, so I hope you're happy now.
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http://youtube.com/watch?v=lzIUb1LAUTY URL title: When dwarf parties go bad pt.1 crazy mad funny I can't stop laughing.
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Come on! Have you even heard 'For the Savior'? Incredible song! Every time I listen to it, the ending of the game immediately rushes into my thought as clearly as if I had played it just yesterday. The first time I played through it I had tears in my eyes the whole way through.
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Let's see... 00:57 - Yeah, no way around this one. 09:35 - I need the bee to start flying from the highest point. 10:55 - If I jump at the bar thing in front of me right away, I'll get knocked back and lose all the frames gained from the jump. By waiting for the bar thing on my back side to come down and knock me, I get a boost forwards instead of backwards. 11:10 - Nope, they always spawn exactly like that. It's identical to the previous run. The enemies can't be manipulated without massive time loss. 15:10 - I don't know about this one, I never tested it. Could potentially be an oversight on my part. I was probably too hung up on that first jump since it looks cool. 22:54 - This one I did test. With the route I use, I get the most efficient forward movement. If I go under the first platform, it will end up being slower because you cannot be holding right as much as with my route because of platforms getting in the way and stopping your flight. Thanks for watching the run and caring enough to nitpick :)
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The only song that popped out from the Voices of the Lifestream album was One-Winged Angel. It's really the best version there is. As for great VG music excluding FF and Mega Man stuff: Lufia 2 (totally underrated, best OST ever) Chrono Trigger Shadowgate (virt's Warrior King remix of this is awesome) Super Metroid A Link to the Past Also, Hellmarch from C&C FTW.
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I can't see it as a q or a c, to me it looks like a backwards thorn. Anyway, yay for the 1000th movie and hopefully we'll see many more and can together improve the quality of this site in many ways. My utmost respect goes to Bisqwit for creating such a well-structured and working site.
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Why the hell are you so pissed? Are you saying that Guybrush has made groundless claims about you? Spread malicious lies about you? As far as I can see, your English IS horrible and you have no right to get angry at someone just because they point out the truth. EDIT: To clarify, I did not take a stance on whether or not AKA should be an editor. As far as I can remember, he was made one because of the OoT tricks page, to which I believe he has contributed significantly.