Posts for Kyrsimys


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Yes, I did take into account the time that it takes to select and use the item in all my times. About the place you're stuck in: You do know that you have to have running speed to do the trick, right? Because of that, and because of two through-the-wall slides I'm not sure it's faster than just going through the wall at the top. It will have to be tested, but unfortunately I don't have time just now. I'll get to it as soon as I can if you haven't already done it by then.
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Awesome find. Now all three of my published runs have a significant improvement. Maybe I should start with improving this one..
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Awesome. I somehow found this a lot more entertaining than the previous run, great job!
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Ladies and gentlemen, I bring you AWESOMENESS. Here is 3-3 beaten using the Kuribo's shoe to fall and run faster in water. FractalFusion suggested this to me ages ago but I dismissed it straight away (shows how good my estimates are, although I didn't know about the faster running speed). For the numbers: W4 HB's (to get the shoe): 830-840 frames Toad house (for a music box): 785 frames This means that it would basically be better to just use a music box on the world 4 HBs, except that now with the added help of 3-3 (and maybe other stages as well), it IS faster to fight one of the HBs for the shoe: the shoe saves over 430 frames in 3-3. Note that a music box should still be used for the second W4 HB because you only need one shoe. The difference is only about 45-60 frames though. EDIT: Also, I timed whether beating a W1 HB and using the star in 3-2 is beneficial or not. Beating a W1 HB instead of using a music box sacrifices something like 285 frames. The star only speeds 3-2 up by 160 or so frames, so it's not worth it. Use music boxes on both W1 HBs and do 3-2 without a star. EDIT#2: Getting a shoe inside a level (for example 4-3) wastes about 60-70 frames (unless some good fast strategy I don't know about can be used to get it more quickly) and since getting the shoe from the HBs wastes only something like 45-60 frames, getting a shoe inside a level doesn't seem to be a good choice.
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A great improvement and a very entertaining run, congratulations.
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I just remembered I forgot to tell you something. In 6-4, there is a place to wall-glitch right in the beginning. The problem is, you're still small and can't perform the glitch. This is either solved by getting the 300 coins in the first 3 levels and buying the wand before 6-4, or getting the last mushroom in 6-2 (right before the Boom-Booms, it's very quick to get). EDIT: For reference, here's how I'd do the first 4 levels of World 6: http://dehacked.2y.net/microstorage.php/info/5438/Mario%20Adventure%20W6.fcm It's not meant to be even close to optimized or anything, it just shows the basic route I'd take and shells I'd use.
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You're right, it might be best to kill the Boom-Booms in 6-1, 6-2 and 6-4 with shells and try to get a Fire Flower in 6-3 for the Boom-Booms.
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So you've never looked at your drive and wondered why there is a small circular slot in the middle of it?
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6-1 and 6-2 do have shells that can be used to kill the Boom-Booms without sacrificing too much time in grabbing them. In 6-3 the only Koopa is in a tricky spot and you'll probably have to just kill the Boom-Booms (there are 2, but that shouldn't slow you down much) as small Mario. There is a good Koopa in 6-4 as well. I did take this fact into account in my v2 movie (the one I lost with a hard drive) and W6 turned out nicely. I had enough coins after 6-4 and the distance travelled to the Toad house is also smaller than if you did W1 first. I'm getting really excited about the movie, best of luck! EDIT: Did you check the link in my last post? You don't need to fight or use music boxes on the W6 HBs, just skip them using the scrolling borders.
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karterfreak wrote:
are you suggesting i should start from scratch and do world 6 first?
It's of course your choice. Stylistically it doesn't really change anything, it just improves the time. If W1 was full of pain and you don't feel like redoing, I understand completely. But I do guarantee that the run will be faster with W6 as the first world. All this is assuming that the W6 HBs are in the same places in your run as they were in mine, but from what I've seen they usually follow pretty much the same patterns. You asked me on IRC about how to get the 600 coins for the boxes (sorry I wasn't around). In this game, since there is no 'score', you get coins from the time you have left at the end of each stage. If you look at my run, I have something like 2000 coins after World 7. Getting the coins isn't an issue, since you could do W6 (all HBs should be skippable using the scrolling borders), W5 (no music boxes necessary, it's faster to just kill the HBs) and W4 (again no music boxes needed, but I do buy one Fire Flower here). After 3 worlds I'm sure you'd have enough money to complete the rest of the worlds in any order you wish. Also, you might not need a feather in the W1 key-stage if you already have a Fire Flower because you could jump so much higher. I haven't tested this so I wouldn't know for sure, it's just wishful thinking. EDIT: If you don't know what I'm talking about when I say skipping the W6 HBs, here's a movie by scubed: http://lingcog.iit.edu/~scubed/marioadv.zip
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Okay, I've compared your movie to mine and come up with the following: 1-1: 31 frames faster 1-2: 5 frames faster 1-F: 45 frames faster 1-4: 317 frames faster, all of which are due to the shortcut 1-5: 260 frames faster, all but 2 frames are due to the shortcut 1-6: 13 frames SLOWER, you got unlucky with the weather conditions 1-C: 19 frames SLOWER (not including the shorter falling) You were actually 13 frames faster in dealing with the boss and grabbing the wand, which means you were 32 frames slower in the part before the boss (the one I pointed out earlier). Your Hammer Bros. were 2 and 1 frames faster than mine. Overall I'm very impressed! In addition to the unlucky weather conditions (which always slow you down no matter what and are pretty impossible to manipulate) the only place where you seem to lose time is the second half of the castle which you were already going to improve. Still, I'm wondering whether it would be smarter to do World 6 first so you could skip the World 1 Hammer Bros. with music boxes. EDIT: I timed it and when the HBs in W1 take a total of 2454 frames, buying two music boxes only takes 1518 frames (this number includes the time it takes to move in and out of the Toad house square, additional HB movement and the time it takes to use both boxes). Thus, doing W6 first would save something like 930 frames.
Post subject: Re: IRC people can ignore this, it's same as on IRC
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erokky wrote:
Kyrsimys wrote:
an FF game.
lol. an final fantasy.
Not an final fantasy game, an FF game.
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Shouldn't be too hard with the games you're TASing.
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In 1-3 after grabbing the shell, you wait for a few frames before jumping. Is this faster than jumping immediately after (or even before) grabbing the shell?
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Yes.
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Make sure you are using Fiery Mario, he can jump a LOT higher than the other forms in this game.
Post subject: Re: IRC people can ignore this, it's same as on IRC
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Boco wrote:
Final Fantasy Crystal Chronicles
What? This piece of crap should NEVER have been allowed to be called an FF game. I can't believe someone actually liked it.
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If you're talking about what I think you are, yeah, it happened to me too once in the run. I didn't know how to reproduce it though. I'm psyched you're making a new run, but are you sure it's smart to do World 1 first? EDIT: Ok, watched the WIP. The thing I want to comment on most is the use of the feather. In the stage with the key, I think you could have used it a bit less. Flying's WAY slower than just running/jumping and I think you could have changed back to Super Mario earlier (and then maybe just quickly change back to Raccoon Mario in the end to just make it). As it is now, it looked pretty slow. Also, I did the beginning of the last part of the castle (the part with the bricks) faster, although I know it's a real pain in the ass to optimize. Otherwise, I loved all your improvements, and it's nice to see you mostly came to the same conclusions with strategies and routes as I did. Looking forward to your next WIP!
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Deep Loner wrote:
I still see this as quite a victory for the SDA community.
Jesus fucking christ do you just have to see everything as an us versus them competition like a 6-year-old? Thankfully most people have gotten rid of this asshat-attitude already, hopefully you will do some growing up as well and stop seeing people getting their runs published in SDA as victories over the TASers.
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All my avatars are from one game. I am still waiting for someone to know which game that is, so I won't reveal it yet.
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The Rules have been changed. It's still not absolute, but clearly states that you should use the (U) version unless you have a VERY good reason not to (which Phil probably think he has, even though I don't think that many people agree).
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Here's a direct link for the PRG1 version.
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Now you do. I stand by my decision.
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I don't have AIM or MSN (and I don't plan on getting either) but I'm at the IRC channel from time to time. You can always ask questions here as well.
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primorial#soup wrote:
can you possibly go wrong with grappling hooks?
Haha, this is so true. I can't think of one grappling hook that wasn't awesome. Well, the ones in the GC Metroids are pretty lame. Anyway, Phil, please use the (U) version. You're begging for trouble if you use the (J) version. If you make a run using the (J) version now, you will have no one else to blame but yourself if it's not accepted. The rules have been changed to favor (U) versions of games.