Posts for OmegaWatcher


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p0rtal_0f_rain wrote:
Samus is not meant to have so many restrictions or even to streak through the game naked. Leave it to the professionals, who can determine what does make common sense in games like this.
Are you being sarcastic? I mean, most Metroid 1 runs uses that password to take off Samus suit, so it's kinda funny you bring this up... And...care to explain what do you mean by professionals? [edit] ...I think I just got trolled...
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Nicos wrote:
but if it's published, then it should be categorized as a concept demo.
Why?
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OmegaWatcher wrote:
All these movies have a specific goal, and are masterfully played. And that's my point. If you have a clear objective, a entertaining way to play it and will, you should make a excellent job, regardless of the number of movies it already exists.
That's my point. You can forget I said anything about Castlevania (except Castlevania 3 and Harmony from Dissonance, they still fit), it seems it derailed my point.
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Well, it's 1 from original, 1 For Castlevia 2, 3 from Castlevania 3, 1 for Super Castlevania 4, 3 from Harmony of Dissonance, 2 for Aria of Sorrow, 2 for Circle of Moon, 1 Dracula X, 2 for Symphony of the Night, 2 for Castlevania Bloodlines, 1 for Castlevania Legends, 1 For Belmont's Revenge. If I counted it straight, 19 runs. That's a LOT of runs. But it's missing some games and modes; most (if not all) "metroidvanias" are still missing a "normal" run. you know, main character walking around without zipping most of the castle's walls. And it's missing the 64 games, some GB game I don't remember and the DS games, still on making. All these movies have a specific goal, and are masterfully played. And that's my point. If you have a clear objective, a entertaining way to play it and will, you should make a excellent job, regardless of the number of movies it already exists. Can you count how many 007 movies exists with the "James Bond film formula"? How many times Blade Runner got a "new, special edition"?
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Why it seems so hard to give as many categories a game should have? It's not going to make any difference if the goal for a movie is valid? It's OK to have 4 Metroid runs, 3 Metroid 2 TASes, 4 Battletoads runs, countless Castlevania movies, 3 Contra 3 TASes, 4 Super Mario Bros movies + 1 hack, 4 Super Mario 2 movies, 3 Super Mario World + 2 other movies from a hack but not 5 Super Metroid Runs. How "any%, in-game" is a better category than "low%"?
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arukAdo wrote:
i think i didnt understand half of the movie, or what was glitchs (beside obvious one with sagat), the fights are fast and you do over 99 hit combo... to me it look god like playing so its easy yes
This. maybe some kind of explanation should be good....
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Would something like "SRAM manipulation" fill it better then?
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Well, that debatable. I, for one, doesn't know anything about Super Metroid physics (or any other game, for that matter), but I still found this movie enjoyable. It's nice to see someone dealing with situations without equipment. That's why everyone loves MccGyver's ability to make a bomb out of EVERYTHING.
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Rapaz, usa o Final Burn Alpha pra fazer um TAS do Street Fighter 2 Turbo. Além de ser a versão "de verdade" do SF, tem mais coisas para impressionar (Super COmbos, golpes que o pessoal já falou, etc) Use the Final Burn Alpha to make a TAS of Street Fighter 2 Turbo. Its the real version, and have other stuff (like super combos)
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Simple: This movie doesn't use SRAM corruption, AND aims for a completely different goal than the SRAM glitched run. SRAM corruption should be a new category in every movie, as it already is (exception to Chrono Trigger, but it already opened the possibility to a non-SRAM-glitched run) Comparing the 16-star run with 0-star run is a gross mistake: their goal is to finish the game asap. If you want to compare something with Mario 64, should be a comparison about a 70-star run, the non-passing-the-walls minimum to open the final stage. It wouldn't be a non-glictched run, it only would have a different goal. Besides that I don't see anyone complaining about the four categories the original Metroid have. Oh, by the way, the movie is great. Yes vote =p *edit* Wouldn't "not liking the game" be some kind of "bias"? I mean, if you want to see a long movie (not a TAS; movies, like cinema) and don't like it at all, you'd be torturing yourself; I'd just do that for a reason, like getting a girl. Since no one here is going to get a girl by seeing TASes...
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Well, since arcade movies are now submittable, maybe you should use the original arcade version...
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Wow, arcade movies. Wow, this movie got submitted. Wow, voting yes
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Fast bouncing and flying around. The autor made cliever use of the flying ability Yes vote. And.... Kinda makes me want to see a S3&K Tails run
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Good enough movie to me, can't see why people hated it so much
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try to encode an avi of the final project, to make things easier
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Wait, this excellent movie got bad criticism, did what was asked and didn't got any CHANCE of being published? Someone should un-cancel this
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It's kinda Prince of Persia all over again, now with flying abilities Yes vote, Oddworld series is part of gaming history
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upthorn wrote:
On the other hand, every Game Gear emulator is also a SMS emulator, that might just have too small a viewport.
yeah, that's what I meant. Change "players" for "emulators". Sorry about that.
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Wockes wrote:
But I thought SMS was higher resolution. How does the GG screen deal with that?
It IS. Well, I don't have any idea, since I've never see that in action =p But I believe it should be like Super Mario Land: Small characters to make more room for bigger environments. Also take not that GG is not really a new console, it's a SMS portable and with a better color pallete. Just play the games both consoles shared, like Sonic. Minimal differences in terms of game engine and graphics. There's more difference between GB and GBC than SMS and GG.
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Baxter wrote:
There are 2 movies published now, and I don't think there should be 16, for each figher. Each of the movies would show only a little new, nonrepetitive material. Same goes for this movie... I don't think it's bad for a T. Hawk, I just think a single character movie is a bad idea in general, I thought it was quite boring after the first 2 matches. I'm in favor of a single movie that shows of all characters, which obsoletes both of the published movies. (Maybe this could be done by beating a computer player, next match pressing start with the second player, which picks a different character, then a two player match where P2 wins, then beat the next computer player, next match player on presses starts, and selects a different character, beats P2 and then a computer player and so on (if something like this isn't possible, then I think a couple of vs matches would also do)). So even though you didn't do a bad job (as far as I can tell), I don't think the goals of the movie can create an entertaining TAS, so voting no.
Iirc, in Arcade mode, each fighter choose and beaten by another player is beaten in the game. Example: If a Ryu X Ken match occurs in arcade mode, and Ken wins, he will fight the other characters, excluding Ryu. If "another challenger" chooses E. Honda and wins, both Ryu and Ken won't be fought again, and so on. That way, I could always challenge M. Bison and get destroyed by him =p
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Bisqwit wrote:
It's a Dega movie… How does the MMV file format identify which console it was made for, if it's not always SMS? This was new information for me. http://tasvideos.org/MMV.html As for Game Gear ― I thought we were supposed to use … wait. Which emulator? I know nothing of this system. What's the screenshot resolution for it? Eh.
Game Gear is (almost) a portable Master System. SMS and GG had very similar hardware. GG even had an adapter that allowed SMS cartridges to be plugged in the GG. Acoording to wikipedia, the screensize is about 3.2 inches (81 mm), with resolution being 160 x 144 pixel. All SMS players also emulates GG. So, nyah =p About the TAS, I followed the WIPs, and I like it. The game plays differently from the Genesis version (as with most SMS/GG games), and Chuck just keep going, without any worries about the supposed obstacles. And it finishes right before getting boring =p
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I like how Chuck just keeps going, almost never stopping
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Link teleporting around yes
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very, very yes, no doubt
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The game ends, the author choose to not see the ending, the title screen starts, waits a little and the story appears....
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