Hi, been a while. Things may have been happening with this game over the last month.
Recently, I was alerted to a new RTA record using a couple new glitches. The run had been submitted to SRC, but took a couple weeks for it to be verified:
https://www.speedrun.com/sweet_home/run/m3lpvoqm
As it turns out, kill_me has been actively but quietly glitch hunting the game, with results that are...
Staggering, to say the least. In short, board glitch corrupts memory a lot harder than I originally thought. I've learned a
lot about the game by watching their runs and glitch videos, but as a result, TASing it got a whole lot more complex because of the sheer potential of the recent discoveries.
kill_me's current record actually stands at
21:14, which I don't believe has been submitted to SRC, but it's the run I've been using as a guide for the current version of the TAS. I believe optimizing that route as much as possible would lead to a time around 11 minutes, but I feel like further exploration and rerouting could push the time down further, maybe even to sub-10...
What I'm saying is that it could be a while before a new submission from me, but good lord is it gonna be a good one if it comes. I've elected in advance to co-author kill_me on it. Hold me to that.