Posts for Samsara


Samsara
She/They
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What about the full encode in the submission text?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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I've updated the submission with the "proper" rerecord count. Quick reminder that BK2 files are archives that can be opened with 7zip or similar programs. If you have this problem again, you can just open the BK2 in 7zip and edit Header.txt to fix anything lost in the conversion process.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Tom Lube wrote:
Yes of course, but why mention it at all if you are not going to vote? Seems like entering a restaurant and announcing your decision not to eat there that day.
The fact that this run may be unacceptable is important to mention, and someone's refusal to vote can tell me much more useful information than someone just saying "Good TAS".
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Patashu wrote:
EgixBacon wrote:
This is why I'm not going to give a vote here. If not even the author can sync their own TAS, then that's possibly grounds for rejection.
The poll is about whether you think the TAS is entertaining or not, and you should vote even if you're not sure the TAS will be acceptable for technical reasons.
Tom Lube wrote:
If I recall correctly the question posed at the top of this thread is 'Did you find this movie entertaining' not 'Do you want to reject this movie based on its ability to sync?' Feel free to correct me if I'm wrong.
If I recall correctly, Egix stated he wasn't going to be voting at all, and thus the oft-maligned voting question should not have been brought up to him twice.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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We're not obsoleting SDW runs for any reason other than newer, better SDW runs.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Topics merged. Next time, just ask me to move the topic to the correct forum.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Miscommunication, then. Thanks for clearing it up!
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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PGCX864 says the screen-wrap saves 80 frames, but the new file is only 64 frames faster. Were those 16 frames unavoidably lost, or was it just a miscommunication in how much time is actually saved?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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TheWinslinator wrote:
Also, I've had a bit of trouble trying to load your movie in both Bizhawk and VBA. Are there any specific settings I need to use in order to load it properly?
This thread is nearly 10 years old, there's a seriously low chance that you're going to get that movie to play properly. You'd have to, at the very least, find out the proper version of VBA he used for the run, likely whatever version was most recent back in March of 2007... Given that guy's attitude, though, I feel like there's no reason to even bother with the movie. What you have should be magnitudes better. Best advice I can give for trying to bring down the time is just running through it again once you're done, see if there was some improvement you missed the first time around. I guarantee attempt #2 will be faster if you really try hard to improve your first run.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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While Metroid really isn't my thing, I actually found myself pretty entertained by this run. Great work on one hell of a project!
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Hetfield90 wrote:
What's the "Recording mode" you're talking about where that issue doesn't happen, Samsara?
Turning on Recording mode in the sidebar and adding input via keyboard, as in "normal" TASing. If input's added this way, the buttons seem to work as intended. It only behaves in that annoying way when input's added by mouse.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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arandomgameTASer wrote:
Good run, I vote yes. Will you be doing any% next?
Considering it. It would be a much smoother run to make, but I don't think I'd be getting to it anytime soon.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Post subject: Lua botting?
Samsara
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I've always been fascinated with Lua bots used in other submissions, but with me being a super beginner in Lua and code-averse in general, I have no idea how to actually go about making one. Any tips or advice? Or should I just study some of the other bot scripts and go from there?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Thread #8532: Yoshi's Cookie TAS - SNES version thread Thread #8591: Yoshi's Cookie - NES version thread, kinda
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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The run definitely does look a lot better on the technical side this time around. I was expecting a similar opening to the any% run from the way you described it, but it looks like you had come across most of my improvements on your own. Great work! One thing I'm concerned about, though, is the enemy spawning. Can a game with respawning enemies truly have a 100% kills run? The interesting thing is that enemies seem to only respawn when the screen is scrolled far enough away from their spawning positions, and they spawn in the exact same places, so in a way every unique enemy ends up being killed over the course of the run. But it does seem weird to classify it as 100% kills when you can bring enemies back at will. I may have to delay judgement on this and see if it gets more feedback. If it gets more attention and positive feedback then we can still accept it under a different category name, but as it stands right now it's looking like a bad goal choice. EDIT: Still 100% Yes votes, and it's gained 3 of them since I posted, so I think we're actually on track to be able to Moon this... I'm just having some trouble thinking about a proper category name. 100% still feels weird, and something like "all unique kills" just sounds arbitrary and doesn't roll off the tongue very well. Anyone have suggestions for a good name?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Post subject: Re: Site Redesign and Improvement - Ideas and Discussion
Samsara
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arkiandruski wrote:
Do you have plans to start implementing this?
Thread #18268: Site Redesign and Improvement - Ideas how to make it happen We could start whenever we have the coding manpower and enough direction on what to use and where to go with it, but right now it's still in the idea phase.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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File > AVI/WAV > Record AVI/WAV
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Um... Enable Read+Write mode while playing back the recording, pause before the mistake, save state then load state, I guess? How are you TASing, exactly?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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My first reaction was DataCrystal, actually, which also needs some fleshing out but it's a real good resource for quite a number of games.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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From the interim build in Post #438690 Adding input by mouse then attempting to advance/rewind a frame will just cause the movie to play normally: This doesn't happen with Recording mode (which, as far as I've tested, seems to work just fine).
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
Experienced Forum User, Expert player, Published Author, Senior Judge, Site Admin (2121)
Joined: 11/13/2006
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TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Fresh unzips every time I tried. The appveyor download only included the DLLs, so that's what I replaced in one of the fresh unzips. So far, that's the only time I've been able to load a Genesis ROM.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Pale Moon, maybe?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Getting the exact same errors on that build as well, but I managed to get everything to work using the files/folders from the most recent appveyor download and it seems to play just fine. Haven't tried anything more serious yet, though.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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MUGG wrote:
Ratings are subjective. Everyone has their own rules how they rate things and technical ratings sometimes seemed unfair (to me at least). I suggest a) you keep the current system and the current ratings instead of flushing all the rate data, or b) let people give a single rating, namely how much they liked the run.
Ratings are subjective, yes, but even if everyone has different opinions, when everything averages out the result is a clear indication of what the movie's rating should be. The more people rating a movie, the more clear the rating is going to suggest the movie's quality. 3 people giving an average rating of 5 could mean anything: It could be 3 votes of 5, 4-5-6, 3-5-7, 2-5-8, 1-5-9, 0-5-10 even, or some other weird mix of three numbers that average out to 5. 25 people giving an average rating of 5, on the other hand, means that the ratings in general are going to be more biased toward 5. We need the rating system simplified in order to make ratings make more sense. Tech Quality in particular makes no sense, everyone rates it drastically differently and only a handful of people can really, truly determine a movie's technical quality. In my eyes, Tech is a horrible rating to have, since a movie is guaranteed to have high tech quality just on the virtue of it being accepted. Most people just rate it the same as they rate entertainment, because I guess they're unaware of the implication that the game being terrible must mean the quality of the TAS is terrible as well. I'm not suggesting anything that would wipe away all the ratings of every movie on the site, I'm sure we could keep 12-13 years of ratings around for the redesign, but my intent is just to make them more visible and useful. We've had threads asking us to make rating movies easier, and that's what I want to happen at bare minimum, but overhauling the system in general and giving new factors to rate may also be beneficial in giving more weight to a movie's rating.
2. A more streamlined system for co-authorship and movie credit in general. Perhaps a system that allows users to be rewarded with player points for being involved in a movie, without having to be made co-authors? Examples: Someone who provides a helpful Lua script, or someone who helped route the game but didn't provide any actual input in the TAS.
I have always been fine with the way it has been. I don't think we need an extra submission data entry "people that helped". Just put that info in a Thanks section in the submission text. Also, it seems very unreliable/inconsistent to measure how much someone helped and give points according to that. But then again, you could introduce a different point system next to the player points, called "assist points". I think I could see myself liking that, but I can't tell.
I wouldn't mind a separate point system for my idea. I feel like credit in general is a huge gray area, almost every time I've submitted a movie over the past year I've felt like I had to give some sort of credit to a user who, overall, had little to do with the actual TAS itself. The Umihara Kawase submissions are a perfect example of this, where I had no actual collaboration or contact with the Nico TASer whose routes were used and optimized and thus did not include them as a co-author, but without them the TAS wouldn't be nearly as optimized as it is. The thing is, we already have published TASes where co-authors have no actual input in the file and only a minimal amount of contribution in general. We have published TASes where several co-authors were credited for minor timesaves without having any actual input in the file. We have published TASes where there are co-authors who did nothing but re-sync other peoples' improvements into current files, with those people not even being credited. We have published TASes where there are co-authors who literally did nothing for the movie. I'm not saying any of these are bad, I'm saying that this kind of stuff already means that player points are "diluted". This is why I think my idea has some solid ground. Credit is dangerous territory. Some people will refuse credit for actual TASing work they've done, some people will expect credit for doing little to no work in general. Some people will argue that other people should get credit, to the point where they want credit forced upon those people. Some people should be getting credit for the things they provide to the site, even if they're not TASes. So maybe we should go with something like "Assist Points"... or "Credit Points", since I've been using the word "credit" three times per sentence anyway. Offer these new points for doing things that may not have anything to do with actual TASing, but are still useful to the site. Make a yearly award out of it, even. "Contributor of the Year" or "User of the Year" has always been an award I'd like to see, just for the people that don't TAS but are extremely kind and helpful toward the community. This could be a great way to initiate that award and get people to start offering more contributions.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.