Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Yeah! You tell 'em, guy who barely made any contributions to the improvement to this movie! That person from 11 years ago who didn't have a much more experienced helper or the myriad TAS tools we have now SUCKS! Tsk tsk tsk indeed, brother!
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Because torrenting is incredibly sketchy to begin with if you're not doing research before each download, so it's highly likely you either downloaded the wrong file or you missed the information needed to make the file work in the first place.
Here's a fun little experiment: Try manually adding .iso (or whatever the Wii file format is) to the end of the filename and see if that works.
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Big Brain Academy: Wii Degree, known in the PAL region as Big Brain Academy for Wii and in Japan as Wii de Yawaraka Atama Juku (Wiiでやわらかあたま塾?), is a video game released for the Wii.
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
But how am I gonna *microphone pops loudly and scratches for about 10 seconds*
Interesting video, but yeah the commentary was pretty annoying in all the moments where it wasn't informative... Which, given the 3 hour runtime, was quite often.
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
My one complaint is that you're not higher ranked as site staff and you don't seem to have much say in how the site operates, which is a shame since you're probably the only person with any semblance of power who even cares about that.
As for an actual negative? The most I can say is that you're a bit confrontational, but that's a problem shared with a number of other people on the forums and I'm even hesitating to actually call it a negative trait as it's never really malicious confrontation, like some people are all too keen on doing.
If I had anything against you as a person, it would have been stricken away by the existence of this thread. Calling for criticism and aiming to correct it is admirable.
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Oh hell yes. I'm checking this place out right now.
I think I've gotten through most of it through trial and error, but I've reached what appears to be a complete dead end. I don't see any alternate paths or items or anything...
EDIT: Nevermind, found the way through. The level can be completed.
EDIT2:
Link to video
It's a really interesting level!
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Oh my God. I like Guilty Gear and all but this game assaults every one of my senses simultaneously. The one saving grace is that I don't have to hear a horribly butchered 8-bit version of Holy Orders. Voting no because of the game.
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Encode coming later tonight!
I should mention (if only out of personal interest) that the previous WIPs, when converted to .bk2 and played on BizHawk 1.9.1, still sync perfectly fine. I expect this WIP and the completed run to be no different.
TASvideos Admin and acting Senior Judge 💙 | Cohost
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Odd. Theoretically if it works for a dummy video at that resolution, it should work for every video.
Have you messed with text styles (Subtitle > Styles Manager)? I'm guessing yes, but suggesting it is worth a shot just in case. I remember having similar problems and I'm pretty sure that's what worked for me.
TASvideos Admin and acting Senior Judge 💙 | CohostwarmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
TASeditor wrote:
I finally had time to do the lsnes tutorial and wanted to add subtitles to the video file. But somehow the subtitles are all disorted and impossible to read, I use a newly installed version of aegisub.
Aegisub is a bit fiddly at times when it comes to text and video resolution. If you post your subtitle file (or a similar one) and the video resolution, I can try to make it work.
Unless, of course, you figured it out already.
TASvideos Admin and acting Senior Judge 💙 | CohostwarmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
thatguy wrote:
Can't watch this without an encode, but this sounds publishable to me. It's not like, say, football/soccer, which is a fixed-length game, so winning as quickly as possible is non-trivial.
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
Mothrayas wrote:
As for the stage 3 improvement, I felt it was already covered by the inclusion of teams SAC and TTT, and it didn't make sense to me to credit multiple other teams for just the same piece of input.
Conversely, it doesn't make sense to me to credit no one for that piece of input. You could argue that there were teams credited for it, sure, but they would have been credited regardless due to their other contributions, so in sort of an admittedly blind technical way, that contribution ends up being credited to no one in particular. It's basically saying "Well, you contributed to this file, but you didn't get lucky."
It makes less sense that you're a co-author and the rest of the participants aren't. While I don't see a problem with you being credited (putting this all together and keeping it organized is worth credit on its own), it just feels really wrong that you're credited when you had no input/strategy contribution and people who worked for over two months and did technically have an input/strategy contribution don't get any credit. It feels like a punch in the gut, personally.
Ultimately, though, as ars said: There's no hard feelings, just a lot of stuff I needed to get off my chest. I'll probably come back in a couple hours and heavily edit/delete these posts after I realize I'm making more of an ass of myself than I usually do.
TASvideos Admin and acting Senior Judge 💙 | CohostwarmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
On Moth as a co-author: That's fair, I suppose.
On co-authorship: I still feel like this is more arbitrary than crediting everyone. It was explicitly mentioned that multiple teams had that Mission 3 jump, which should be enough for all of those teams to be credited as that's technically an input contribution to this file.
TASvideos Admin and acting Senior Judge 💙 | CohostwarmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Experienced Forum User, Published Author, Senior Judge, Site Admin, Expert player
(2121)
Joined: 11/13/2006
Posts: 2792
Location: Northern California
My reason being that, technically, every file was considered and pretty much every team had that same 11 frame improvement in Stage 3. The crediting is already arbitrary enough (why is Moth there?), why not go all out on it?
Honestly, I think it's either credit the winning team and MESHUGGAH for compiling and optimizing everything, or credit everyone who participated in the competition. I feel it's arbitrary to credit some teams and not others when none of them actually had a hand in the creation of this movie aside from, technically, mere ideas.
TASvideos Admin and acting Senior Judge 💙 | CohostwarmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.