Posts for Samsara


Samsara
She/They
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Well, it's Super Metroid, so I expect to see this run published alongside the 5 or 6 other extraneous SM runs.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Masterjun wrote:
Before starting this run, I realized that this was a huge problem in my other longer TAS of this game, but I felt like not doing that at all would be boring too. I decided to adjust it to the background music, meaning that I could do it in fast paced rooms with loud action music in the background, but avoiding it in quite places (e.g. the area right before Gravitron).
I agree it would've been less entertaining without doing it, and it works pretty well in rooms where there's already a lot of flipping and playaround potential. It just gets a bit repetitive to me when the room is nothing but a long hallway and there are a ton of flips. It didn't detract from my overall enjoyment of the run, though.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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The rapid flipping in small corridors was a bit annoying to me, but otherwise I enjoyed the run quite a bit.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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I think it can handle fullscreen just fine on its own, I just have a 24in HDTV hooked up as my primary monitor so anything above 1080p fullscreen is out of the question for my aging laptop. Also, damn, now that I'm actually looking for issues with Youtube's re-encoding I'm seeing it's way worse than I initially thought.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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I think I deleted my original video after uploading it. Looking at a different video from the same game in MPC, though, I can sort of see what you mean. Same deal with that screenshot: Fullscreen in MPC, original video 256x240. Does look a bit better than Youtube. I don't usually play videos fullscreen because I've got an older laptop that can't really handle fullscreen HD, so I don't really notice these kinds of issues. The video you posted looks fine to me at 360p and up on the default player, obviously worse in fullscreen. 240p isn't bad, 144p is absolutely dreadful as it's always been but that doesn't surprise me given that it's hard to put any detail in a video that could fit on the screen of the original Game Boy. ...Maybe I just have low standards, I dunno.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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...That explains it. You're watching everything in fullscreen on a huge monitor. I still don't see how it's Youtube's fault when you're upscaling the player (and therefore video) by 7-8x the original resolution. If anyone's to blame for how bad that video looks in 1980p or whatever, it's me for not point-resizing it to HD before uploading. Maybe Youtube dampens the quality further compared to other video players, but it's still a fact that any low-resolution video upscaled to that level in any video player is going to look blocky and awful. ...I feel like I'm completely missing your point. Am I?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Low resolution video is always blocky and grainy when upscaled in a video player. Open it in VLC or MPC and you'll get the same result. The video would look pretty much normal if you could change the Youtube player's size manually to fit the original resolution of the video. The only time I've heard obvious sound distortion is when the video's in 144p, and the only time you should be watching 144p is when that's the only choice of quality available so I don't find it to be a problem. Yeah, you can blame that on Youtube, but there's no way that even the worst internet wouldn't be able to comfortably stream at least 240p. Then again, my hearing sucks. Anything going into my left ear already sounds tinny and metallic, so I'm not the right person to ask about sound. I still think the main issue has to do with how the video is encoded in the first place. Link to video This was a direct 256x240 frame dump from Bizhawk uploaded straight to Youtube. To me it looks and sounds just fine, even though it's only 30fps. Are there any problems with it I'm not seeing or hearing?
Gamer Maiden Sonia wrote:
Nope. As I said before, I don't have a problem with that. But I do have a problem with my videos being labelled as 480p60 when they're actually 720p60.
Isn't that just a small bug in how the options are displayed? They're still 720p, it's not like Youtube actually downscales them to 480p when re-encoding... Or at least that's what I read before in the thread.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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...You're blaming Youtube for low resolution videos looking worse than HD? Any low-resolution video is going to look horrible when upscaled in any video player and that's probably never going to change. It's not Youtube's fault that low resolution videos look awful, it's the fact that they're low resolution in the first place.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Every Twitch meme is cancerous.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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alec kermit wrote:
This soundtrack though...
This soundtrack isn't good enough for Duane. His glorious moves can only be unleashed by the most heavenly of orchestras and whatever music was playing during that Barbie Dance Club video.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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3600 rerecords in 36000 frames is 6 rerecords per second, still far above this list. Re-record counts are too much of a snap judgement to be trusted: They're easy to inflate, especially in BizHawk where you can just change it in a text file. Game complexity changes how often re-records are needed, sometimes there are a lot of cutscenes or text advancing which usually doesn't require more than 1 or 2 re-records per scene/box, sometimes people just get lucky and are able to get complicated tricks done really quickly, some people work off of just one file and do multiple attempts of a game within that same file, leading to a much higher count than was actually used for the final run, there could be problems with the emulator in determining re-record counts... Anyway. What I'm wondering is why the re-record count dropped to 3400 in the updated run: User movie #18627730843176147 I haven't watched either run yet so maybe there's an obvious reason I'm missing.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Samsa, my usual nickname, came from the Franz Kafka novella "The Metamorphosis", where a man by the name of Gregor Samsa wakes up one morning as a monstrous vermin. I've been using the name since I was 17. Samsara, aside from being two letters off my usual name, is a cycle of life, death and reincarnation, the "wheel of existence". It's a negative thing in Buddhism, akin to living life after life with no direction or purpose. However, since I'm a nerd and not a Buddhist, I took the name from the Shin Megami Tensei series, where samsara appears in a number of games in different forms: The one I used in particular is the ultimate light spell in Persona 3 and 4, unique to my favorite demon in the series, Daisoujou. Since Persona 4 had been released a couple months before I signed up, it was still fresh on my mind, so I signed up as Samsara here. that, and Samsara sounded more feminine, since I was going through a gender identity crisis at the time
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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https://www.youtube.com/watch?v=lktmx5XhrrY Going through other TSC videos (he said he records everything in 60fps so logically there should be other retroactive updates) and found an upload from February at 60fps. It doesn't apply to every video, only a select few, but it's at least working in a small capacity. EDIT: Picture proof in case it's only on my end for some odd reason.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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exileut wrote:
Do you have a link to the video from May?
https://www.youtube.com/watch?v=5BIttYVUMxc May 28th.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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All Chaos Edition does is pseudo-randomly apply/remove Gameshark codes within the game itself. It's based on input (from my testing, at least) so emulator and game crashes can be manipulated away pretty easily.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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I've seen a 60fps video uploaded in May, so it at least applies retroactively in some cases. It should apply to the rest once Youtube works out all the kinks. So around 2016, maybe.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Yyyyyeah, I think the only answer to this is "Use anything but Windows Movie Maker". Just get Avisynth and learn the basic functions, it's not hard at all.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Tangent wrote:
Are you asking why I didn't make multiple identical posts repeatedly restating my argument against its publication when there was nobody engaging what I had said except the author making smarmy posts about not being able to please everyone? I would hope the answer to that would have been self-evident.
I am absolutely shocked that people ignored you, given your usual attitude in submission threads. In all seriousness, the fact that nobody engaged what you said was telling enough. It was there and people still chose either not to acknowledge it, or they just didn't care in the first place. And if you want to get technical, you did make an identical post restating your argument against its publication. You just did it after its publication, and now it's absolutely certain that it won't be unpublished. My question isn't really why you didn't make those posts before, it's why you chose to do it now when there's no reason to.
Archanfel wrote:
Btw i forgot to say that i was inspired to addin Game objectives from your Treasure Master submission.
Heh, I saw that. I wanted to comment on it but I didn't want to be wrong and look more like an egotist than I already do in most of my posts.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
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Immaturity aside... Sure, it's a valid point, but the problem I see with it is that Tangent decided to restart the argument after the movie's publication, which makes absolutely no sense to me since publication automatically invalidates the point. If it was a big deal, then why wait? Or is this not nearly as big of a deal as that elevator button in the Duke Nukem run?
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Scepheo wrote:
I'M BEING A NITPICKY ELITIST FUCK AGAIN, IGNORE ME
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Tangent wrote:
I'M BEING A NITPICKY ELITIST FUCK AGAIN, IGNORE ME
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Joined: 11/13/2006
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24.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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...What's the point of removing one of the defining moments of the run just so people can watch Kefka getting killed for the millionth time? This way is far more entertaining than any other way would be.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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Um, an 80% success rate is actually pretty bad, especially for a site that's supposed to strive for perfection.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Samsara
She/They
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I'm a little confused on what the mass un-rejection has to do with this particular movie, as it wasn't even published in the first place. Also, the mass un-rejection happened in late 2012, a year before he signed up to the forums.
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warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.