Posts for Soulrivers


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Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Wow, that looked slick. Keep it up. :)
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
As the previous author posted in his submission, there is no way to hit the first form of Aghanim, at least not using this way of entering. I could not figure out any other way, so I stuck with the original path.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Wee, publication. :)
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Glitcher wrote:
Tompa wrote:
First: Welcome to the forums! Second: Have you got "Allow Left+Right / Up+Down." on or off?
Boy, do I feel stupid. I'm not that familar with VBA anyway. Thanks, Tompa. No wonder I couldn't find this glitch when experimenting for ages on my old GB. Seems it can only be done on an emulator. What wonders this 14 year-old gem still holds. PS. Thanks for the greetings.
Heh, probably some more is yet to be discovered. This game is so full of glitches. Thanks. :)
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
If it was TASed, it would be crazy. He is obviously making a request.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
WIP There is the WIP, now using the techinque Tompa discovered (or rather, tipped me about). Pressing A at every second frame makes Coo go really frickin fast, and I saved 1050 frames on doing this. The WIP is up to the same place as the last one, just a lot faster.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Had a lot to do today, but I managed to finish the boss and first and second level of world 2 today. World 2 WIP Just noticed pressing A while at the top of a map with the owl makes you go a lot faster. Damnit...
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
JXQ wrote:
AKA wrote:
The new lost penguin strat is exactly the same frame count wise, but I'm convinced its slightly slower overall.
If it is the same number of frames, how can it be slower?
Maybe because Mario puts the pengiun down in the sequence where the star appears, so he wastes some frames turning around and starting the jump. Just guessing though.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
So, what's the status? Any progress worth showing?
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Dwedit wrote:
If you give a damn about speed, don't run it in Super Gameboy Mode. SGB Data transfers take extra time, like 6 frames a transfer. And there's at least one transfer every time the area changes. Running it in SGB mode costs about 2.3 seconds of Bootup time, for all the initial VRAM transfers to set up the palettes and attribute images. Of course, you also get much nicer colors in SGB mode than otherwise :)
Well...
TAS rules wrote:
    If the game supports GBC capabilities, play it in GBC mode. If the game does not support GBC, but it does supports SGB, play it in SGB mode. Only play the game in monochrome GB mode if the game does not support either GBC or SGB.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
First world WIP World 1 done, except the boss.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Hmm.. Sitting here trying to figure out what's fastest.: keeping fire at Level 1-2 Door 2 or taking a parasol there. If I keep Fire, I'd have to go to Level 1-3 Door 3 to get a parasol (the door after the rainbow piece, which needs a parasol to be taken) and then go back through the door and get the rainbow piece.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
So what is your opinion guys? 100% or speed?
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
FrostyTheDragon wrote:
Where are you getting this idea? I've NEVER seen animal partners be removed between worlds, except the rare case when I've voluntarily done it because the animal partner became worthless to me at that point in time.
Ah well, I'm not too familiar with this game yet. I was just guessing to be honest.
FrostyTheDragon wrote:
Thus, the first time you get him, Coo (the owl) should be kept until you're about to enter the first door in the first level of the third world.
Yeah, he'd drown, wouldn't he? ;D
FrostyTheDragon wrote:
Also, I suggest bringing powers into boss rooms. Some powers really speed up the boss fight. For instance, a single shot of Coo + Cutter (the three-feather spread attack) at point blank tends to deal as much as a projectile spit by normal Kirby - but only on MOST bosses.
I suppose Coo + Cutter works for the boss of the second world? Do you know if any combination can be used for the first boss?
FrostyTheDragon wrote:
I haven't gotten the chance to watch the WIP yet, but I'm guessing this is an any% run. Frankly, I'd rather see a 100% run, or at least an 'all Rainbow Drops' run (the difference being that the former needs to go through all 6 bonus stages and also get the Girl Blob - or an actual girl, if the Japanese version is your preference), that absolutely owns the special bosses after Dedede.
Hm, I might take this into consideration. Taking the Rainbow Drops would probably add some entertainment and make the run less linear. Sure, why not.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
It is, I didn't realise the potential of some copied monsters, so it's going to be redone starting tomorrow. Parachutes can be used to fly over large chunks of land (you move faster than if you'd walk). The fire enemy can be used to shoot straight forward, and be repedetly used to simply move forward at high speed. Taking the owl after the miniboss in second world allows you to fly over whole levels. Animals are removed after changing worlds though.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
For anyone who cares, here's the new WIP. Up to level 3, first door.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Gave it a shot, and here's the the WIP, up to second door, after the miniboss. http://dehacked.2y.net/microstorage.php/info/4497/Dreamland%20wip.vbm Rom used was Kirby's Dream Land 2 (U) [S][!].gb
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Has anyone tried running this game? I don't know much about it, nor of the glitches that might exist. Is using the mole (or whatever it is) faster or slower than normal Kirby? What would be most entertaining to watch? Maximum score with fastest time or just fastest time? Maximum score would involve a lot of sucking in, though it would get repetive, and you'd might as well only collect the stars and destroy blocks.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
S.S.H - Fighting The Spirit from Tales of Phantasia. Their best song IMO.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Thanks everyone for the kind replies. :)
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Posting here to introduce the run I'm working on, which is, as Tompa posted, Link's Awakening, heavily abusing the warp glitch. This WIP goes up to the start of the nightmare battle, and honestly I could use some help in luck manipulating. I just can't get it to work. So watch this, and feel free to give me feedback. http://dehacked.2y.net/microstorage.php/info/4360/Link%27s%20Awakening%20WIP1.vbm Currently 804 frames ahead of the published run.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Broken link. :(
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
I nitpick on people a lot.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
I agree with Omega, it's a big hoax. I've been going to his forum that he started, but doesn't own anymore (www.zfgc.com) and he's been going on and off to different things. First he lost all his data and redid the whole engine, then his harddrive corrupted, then he went out to the army, then he decided to convert it to C# (which he isn't anymore). That said, I don't know what to think anymore. At first, back in christmas 2003, everyone was really excited about it as he was going to release demo 4 (1, 2 and 3 were testing demos). Demo 4 is nowadays referred to as "Demo 4 of doom" on the forums as it was the demo that would feature Kokiri Forest up to Gohma. Sadly, this never came true and TRM took off without notice. He has made several returns over the past three years, but he only released the same screenshots over and over again, sometimes with a little spice to them (new graphics and tiles), but never a new zone or anything like it. Very recently TRM (TheRealMethuselah, the creator) came back and told us he was going to show RC1 to Mike "TSA" Damiani. Once he has confirmed that it's just like the original game, it would be released to the public. "Sometime after new years" was the last thing we heard. On the topic of lawsuits, in the early days his yahoo account and site was actually closed down by Yahoo as they were afraid that Nintendo would take actions against them. But if he does release it, I don't think Nintendo would care as long as he doesn't take money for their copyrights. Believe what you want, it's up to TRM to prove that it's not been lying all the time. The members are starting to doubt him.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Experienced Forum User, Published Author, Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
I have no firewall and the anti-virus isn't blocking any programs.
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
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