Posts for TAG


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TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
This site has a lot of nice people to help you
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
yes thankyyou fpr the update of 1.11.4
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
This feos studio does it come with a Mac build?
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Maybe he can team view my virtual machine so he can fix my bug to with n64hawk crashing.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
But the version I am using currently hangs after inserting the psx disc. EDIT: I figured out that i needed a bios to play a ps1 game lol.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Aww come on man. I just want to know if PSXhawk is on it.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
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it's the 1.11.3 Mac revision, when i opened it last night it was like "hey MacHawk 1.11.4 has just come out, update to the latest version, then when i clicked on the link it took me to the PC download page instead of the Mac download page.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
y did i get an email saying that there was activity when i never even posted here.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Ok
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
whats going on here, it says there is a new version on my mac version of bizhawk which i want to personally call MacHawk ;) is it thinking of the PC version?
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Alright. That's good to hear. Don't do it again.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
wunderbar
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TAG
He/Him
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Joined: 2/9/2014
Posts: 407
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Here are some things I have noticed with this game. The game uses this cool physics mechanic that while you are jumping your speed can be preserved while in the air. This how ever is hard to control. Another thing. I found an oversight that allows you to use a 1 time weapon so many times. Eventually it crashes on PS1.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Hey all, I just bought my self the JP version of this game. And some of the V1 glitches are still present in this revision. Looking at the debug menu I found that the date of the revision is a few days after the V1. So this suggests that the JP version has some bugs still in it.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Oh right, here is my share then. Check out the latest glitch compilations I made :) they sure to be a treat. <deleted> Kappa
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
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I was not intending self promotion lol. But interesting to know and I'll make sure to add that in my glitch compilation videos.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
Ok just found something odd with this game. Jumping into enemy's at certain places can kill them. Sometimes it takes 3 jumps into them. Sometimes it only takes one.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
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Well it looks like I can run this game in box hawk. Time for me to grind out a TAS of this game. I'll say 5 months maybe then it will be done. Unless of course I run into issues haha
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
does anyone understand the debug menu in this game, if so please reply here is the debug menu https://twitter.com/oblivionwalkerr/status/665079639094616064?lang=en
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
i found this http://vgcoding.blogspot.com.au/2011/01/how-to-debug-your-nds-rom-using-visual.html?m=1 this will allow me to possibly debug all of the glitches in this game.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
OK guys, I am trying to upload my next episode of glitches in SM64DS and the next level is going to be cool, cool mountain, the thing is i need some help in making some set ups for these glitches to work. if anyone who is an expert in making glitches happen please fell free to help me out. also i am using the Page that David made a long time ago, EDIT: nevermind I managed to do a few glitches. next is Lethal Lava Land and boy is that going to have a lot of glitches haha
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
I found in my version of desmumé the emulator, it allows the emulator to draw some kind of item for yoshi to carry. Thus not freezing the game. Other than that I would like to have a ao gt publishing a TAS of
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
There is not really an explanation to why hells/heavens work. It could be that the angle you slide and hit the slope at is not suited for yoshi or any other character. So instead of just staying there the game does some quick math and places you just high enough that you are out of the invisible collision box that surrounds the level. As for hells Portlands. I guess it can't quite give the height and places you in a state of what looks to be the sliding position. Also I found this last night and I think I understand this game a little bit more now. http://forums.sega.com/showthread.php?88024-Super-Mario-64-DS-Debug-Menu-Guide
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
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Joined: 2/9/2014
Posts: 407
Location: In Oblivion
You Hguys are doing to well. Good job. Bloodluck on your TAS snarky.
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
TAG
He/Him
Experienced Forum User
Joined: 2/9/2014
Posts: 407
Location: In Oblivion
just putting together a compilation of all of the glitches in BoB
I’m sorry. Really I am... I am so sorry for what I did. Forgive me.
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